diff options
author | Jose Fonseca <jfonseca@vmware.com> | 2015-03-03 16:58:21 +0000 |
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committer | Jose Fonseca <jfonseca@vmware.com> | 2015-03-04 11:01:45 +0000 |
commit | 3acd7a34ab05b87521b74f626ec637e7fdcc6595 (patch) | |
tree | ec442924dfbd3e1f10786b28b3c2d9bc17c85ffe /src/SConscript | |
parent | 5564c361b5cc1f5ec4be3622d7f9be601e3c268a (diff) |
st/vega: Remove.
OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
v3: Update release notes.
Diffstat (limited to 'src/SConscript')
-rw-r--r-- | src/SConscript | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/SConscript b/src/SConscript index c25adc7280..188ab08b6a 100644 --- a/src/SConscript +++ b/src/SConscript @@ -27,8 +27,6 @@ if env['platform'] in ['haiku']: SConscript('mesa/SConscript') -SConscript('mapi/vgapi/SConscript') - if not env['embedded']: if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): SConscript('glx/SConscript') |