diff options
author | Glenn Kennard <glenn.kennard@gmail.com> | 2015-10-07 17:17:34 +0200 |
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committer | Dave Airlie <airlied@redhat.com> | 2015-10-13 08:55:42 +1000 |
commit | 24a1a157a694e961aaad611a8bf9d47ce8cf47f6 (patch) | |
tree | 8f3807b4a28f21b39c7292c40c8688e5c2074ed3 /docs/GL3.txt | |
parent | 1befb7ed9856381cbfe874f361fae73b8e331bb4 (diff) |
r600g: Enable GL_ARB_gpu_shader5 extension
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r-- | docs/GL3.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index e17e783d33..6503e2ab1d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -96,18 +96,18 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, llvmpipe, softpipe) GL_ARB_draw_indirect DONE (i965, r600, llvmpipe, softpipe) - GL_ARB_gpu_shader5 DONE (i965) + GL_ARB_gpu_shader5 DONE (i965, r600) - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (r600, softpipe) - - Dynamically uniform UBO array indices DONE (r600) + - Dynamically uniform sampler array indices DONE (softpipe) + - Dynamically uniform UBO array indices DONE () - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (r600, softpipe) - - Enhanced textureGather DONE (r600, softpipe) - - Geometry shader instancing DONE (r600, llvmpipe, softpipe) + - Packing/bitfield/conversion functions DONE (softpipe) + - Enhanced textureGather DONE (softpipe) + - Geometry shader instancing DONE (llvmpipe, softpipe) - Geometry shader multiple streams DONE () - - Enhanced per-sample shading DONE (r600) - - Interpolation functions DONE (r600) + - Enhanced per-sample shading DONE () + - Interpolation functions DONE () - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (r600, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, r600) |