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author | Emil Velikov <emil.velikov@collabora.com> | 2016-01-18 10:47:13 +0200 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-01-26 16:08:20 +0000 |
commit | 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d (patch) | |
tree | dc85ad30ac20db8eecc658e7efcb3b0d7de898af /Android.mk | |
parent | 2f86383091bde24a2a0b90a43c11a13165f8c397 (diff) |
nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without
pulling nir as dependency.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'Android.mk')
-rw-r--r-- | Android.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Android.mk b/Android.mk index 1d76559001..908078a02c 100644 --- a/Android.mk +++ b/Android.mk @@ -86,6 +86,7 @@ ifneq ($(strip $(MESA_GPU_DRIVERS)),) SUBDIRS := \ src/loader \ src/mapi \ + src/compiler \ src/glsl \ src/mesa \ src/util \ |