diff options
author | Eric Engestrom <eric.engestrom@imgtec.com> | 2017-10-30 10:35:34 +0000 |
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committer | Eric Engestrom <eric.engestrom@imgtec.com> | 2017-10-30 16:32:05 +0000 |
commit | ceaad79f8593007ca387ae06460a70ae606314eb (patch) | |
tree | 2f476d83ced0e801d546ec5f9892cd1fb262d9bf | |
parent | c5ec1556859b7d33637c9fad13d3473c7b2f9eb3 (diff) |
i965: remove unused variable
Fixes: 2c873060d3578c7004c0 "i965: Delete unused
brw_vs_prog_data::nr_attributes field."
Cc: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
-rw-r--r-- | src/intel/compiler/brw_vec4.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp index 4a87b28822..c21d3f49c2 100644 --- a/src/intel/compiler/brw_vec4.cpp +++ b/src/intel/compiler/brw_vec4.cpp @@ -2815,9 +2815,6 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, nr_attribute_slots++; } - unsigned nr_attributes = nr_attribute_slots - - DIV_ROUND_UP(_mesa_bitcount_64(shader->info.double_inputs_read), 2); - /* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry * Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in * vec4 mode, the hardware appears to wedge unless we read something. |