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authorTimothy Arceri <timothy.arceri@collabora.com>2016-11-29 12:24:54 +1100
committerJordan Justen <jordan.l.justen@intel.com>2017-10-31 23:36:54 -0700
commit5a4afd822fa3c6f8879d1228d1ec08da90aacf35 (patch)
tree0a0bc55b6daf96c80ba4385fa90ce9d5aa889e8f
parent2589e7ddafb63583498f5f7138914d2a2e634960 (diff)
i965: add shader cache support for geometry shaders
v2: * Use MAYBE_UNUSED. (Matt) [jordan.l.justen@intel.com: *_cached_program => brw_disk_cache_*_program] Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--src/mesa/drivers/dri/i965/brw_disk_cache.c21
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c22
2 files changed, 35 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
index 54da1abab6..f35d41e79d 100644
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
@@ -30,6 +30,7 @@
#include "util/mesa-sha1.h"
#include "brw_context.h"
+#include "brw_gs.h"
#include "brw_state.h"
#include "brw_vs.h"
#include "brw_wm.h"
@@ -119,6 +120,10 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
*/
prog_key.vs.program_string_id = 0;
break;
+ case MESA_SHADER_GEOMETRY:
+ brw_gs_populate_key(brw, &prog_key.gs);
+ prog_key.gs.program_string_id = 0;
+ break;
case MESA_SHADER_FRAGMENT:
brw_wm_populate_key(brw, &prog_key.wm);
prog_key.wm.program_string_id = 0;
@@ -177,6 +182,11 @@ read_and_upload(struct brw_context *brw, struct disk_cache *cache,
cache_id = BRW_CACHE_VS_PROG;
stage_state = &brw->vs.base;
break;
+ case MESA_SHADER_GEOMETRY:
+ prog_key.gs.program_string_id = brw_program(prog)->id;
+ cache_id = BRW_CACHE_GS_PROG;
+ stage_state = &brw->gs.base;
+ break;
case MESA_SHADER_FRAGMENT:
prog_key.wm.program_string_id = brw_program(prog)->id;
cache_id = BRW_CACHE_FS_PROG;
@@ -277,6 +287,17 @@ brw_disk_cache_write_program(struct brw_context *brw)
MESA_SHADER_VERTEX);
}
+ prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_GEOMETRY];
+ if (prog && !prog->program_written_to_cache) {
+ struct brw_gs_prog_key gs_key;
+ brw_gs_populate_key(brw, &gs_key);
+ gs_key.program_string_id = 0;
+
+ write_program_data(brw, prog, &gs_key, brw->gs.base.prog_data,
+ brw->gs.base.prog_offset, cache,
+ MESA_SHADER_GEOMETRY);
+ }
+
prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_FRAGMENT];
if (prog && !prog->program_written_to_cache) {
struct brw_wm_prog_key wm_key;
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 19eab2f533..f74ee178f2 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -192,14 +192,20 @@ brw_upload_gs_prog(struct brw_context *brw)
brw_gs_populate_key(brw, &key);
- if (!brw_search_cache(&brw->cache, BRW_CACHE_GS_PROG,
- &key, sizeof(key),
- &stage_state->prog_offset,
- &brw->gs.base.prog_data)) {
- bool success = brw_codegen_gs_prog(brw, gp, &key);
- assert(success);
- (void)success;
- }
+ if (brw_search_cache(&brw->cache, BRW_CACHE_GS_PROG,
+ &key, sizeof(key),
+ &stage_state->prog_offset,
+ &brw->gs.base.prog_data))
+ return;
+
+ if (brw_disk_cache_upload_program(brw, MESA_SHADER_GEOMETRY))
+ return;
+
+ gp = (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY];
+ gp->id = key.program_string_id;
+
+ MAYBE_UNUSED bool success = brw_codegen_gs_prog(brw, gp, &key);
+ assert(success);
}
bool