diff options
author | Neil Roberts <neil@linux.intel.com> | 2015-09-11 18:09:46 +0100 |
---|---|---|
committer | Neil Roberts <neil@linux.intel.com> | 2015-11-05 10:33:16 +0100 |
commit | 1a22b12fc51e80c20c700f93904ffd12caa73473 (patch) | |
tree | 0c5fb0f5645e1aa59578c84605376d027279909f | |
parent | a6804654283a9d03bee92d61eee5b1d036c8db68 (diff) |
i965/meta: Support 16x MSAA in the meta stencil blit
The destination rectangle is now drawn at 4x4 the size and the shader
code to calculate the sample number is adjusted accordingly.
Acked-by: Ben Widawsky <ben@bwidawsk.net>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c index cbbb919c6e..4e9aa94950 100644 --- a/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c +++ b/src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c @@ -163,6 +163,13 @@ static const char *fs_tmpl = " txl_coords.x = ((X & int(0xfff8)) >> 2) | (X & int(0x1));\n" " txl_coords.y = ((Y & int(0xfffc)) >> 1) | (Y & int(0x1));\n" " sample_index = (X & 0x4) | (Y & 0x2) | ((X & 0x2) >> 1);\n" + " break;\n" + " case 16:\n" + " txl_coords.x = ((X & int(0xfff8)) >> 2) | (X & int(0x1));\n" + " txl_coords.y = ((Y & int(0xfff8)) >> 2) | (Y & int(0x1));\n" + " sample_index = (((Y & 0x4) << 1) | (X & 0x4) | (Y & 0x2) |\n" + " ((X & 0x2) >> 1));\n" + " break;\n" " }\n" "}\n" "\n" @@ -313,11 +320,16 @@ adjust_msaa(struct blit_dims *dims, int num_samples) dims->dst_x0 *= 2; dims->dst_x1 *= 2; } else if (num_samples) { - const int x_num_samples = num_samples / 2; - dims->dst_x0 = ROUND_DOWN_TO(dims->dst_x0 * x_num_samples, num_samples); - dims->dst_y0 = ROUND_DOWN_TO(dims->dst_y0 * 2, 4); - dims->dst_x1 = ALIGN(dims->dst_x1 * x_num_samples, num_samples); - dims->dst_y1 = ALIGN(dims->dst_y1 * 2, 4); + const int y_num_samples = num_samples >= 16 ? 4 : 2; + const int x_num_samples = num_samples / y_num_samples; + dims->dst_x0 = ROUND_DOWN_TO(dims->dst_x0 * x_num_samples, + x_num_samples * 2); + dims->dst_y0 = ROUND_DOWN_TO(dims->dst_y0 * y_num_samples, + y_num_samples * 2); + dims->dst_x1 = ALIGN(dims->dst_x1 * x_num_samples, + x_num_samples * 2); + dims->dst_y1 = ALIGN(dims->dst_y1 * y_num_samples, + y_num_samples * 2); } } |