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author | Iago Toral Quiroga <itoral@igalia.com> | 2016-11-30 09:44:20 +0100 |
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committer | Iago Toral Quiroga <itoral@igalia.com> | 2016-12-13 10:32:46 +0100 |
commit | f90da64fc65d8da99a5a5a140be7b64c8cf5ee6a (patch) | |
tree | db719f26915a17e4c4be5e3a9e4c39a8ca26932a | |
parent | a8e740c3547b0209d04b505d95a79794db31ce0b (diff) |
i965/nir: enable lowering of texture gradient for cube maps
This gets the lowering on the Vulkan driver too.
Fixes Vulkan CTS cube map texture gradient tests in:
dEQP-VK.glsl.texture_functions.texturegrad.*
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 763e3ec4b6..f6bcd45265 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -467,6 +467,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir) .lower_txp = ~0, .lower_txf_offset = true, .lower_rect_offset = true, + .lower_txd_cube_map = true, }; OPT(nir_lower_tex, &tex_options); |