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authorDylan Baker <dylan@pnwbakers.com>2016-12-16 16:37:04 -0800
committerDylan Baker <dylan@pnwbakers.com>2016-12-19 11:32:39 -0800
commitd44aae66cbf000bdca596b4476f17b4218e41151 (patch)
treee443fe4293917038e586590697c5f86f3b51c6bf
parentf78b65621f461408462db878f6df25af22c8ddb2 (diff)
isl/docs: Use the code-block instead of the code command
This fixes syntax highlighting.
-rw-r--r--src/intel/isl/docs/formats.rst4
-rw-r--r--src/intel/isl/docs/isl-intro.rst6
-rw-r--r--src/intel/isl/docs/tiling.rst12
3 files changed, 11 insertions, 11 deletions
diff --git a/src/intel/isl/docs/formats.rst b/src/intel/isl/docs/formats.rst
index 7021b17740..c42030883d 100644
--- a/src/intel/isl/docs/formats.rst
+++ b/src/intel/isl/docs/formats.rst
@@ -82,7 +82,7 @@ data is encoded in an 8-bit RGBA array format the data is stored in an
array of type ``uint8_t`` where the blue component of the ``i``'th color
value is accessed as
-.. code:: c
+.. code-block:: c
uint8_t r = ((uint8_t *)data)[i * 4 + 0];
uint8_t g = ((uint8_t *)data)[i * 4 + 1];
@@ -100,7 +100,7 @@ are specified by which bits they occupy within that value. For instance,
with the popular ``RGB565`` format, each ``vec3`` takes up 16 bits and
the ``i``'th color value is accessed as
-.. code:: c
+.. code-block:: c
uint8_t r = (*(uint8_t *)data >> 0) & 0x1f;
uint8_t g = (*(uint8_t *)data >> 5) & 0x3f;
diff --git a/src/intel/isl/docs/isl-intro.rst b/src/intel/isl/docs/isl-intro.rst
index bb0f91c8c6..7b8b4c4eea 100644
--- a/src/intel/isl/docs/isl-intro.rst
+++ b/src/intel/isl/docs/isl-intro.rst
@@ -10,7 +10,7 @@ result of that rewrite is ISL.
The best place to start with ISL is the ``isl_surf`` data structure:
-.. code:: c
+.. code-block:: c
struct isl_surf {
enum isl_surf_dim dim;
@@ -158,7 +158,7 @@ which takes an ``isl_surf_init_info`` structure. There is also an
``isl_surf_init`` macro which uses a C99 designated initializer to
provide a function-like interface with named parameters.
-.. code:: c
+.. code-block:: c
struct isl_surf_init_info {
enum isl_surf_dim dim;
@@ -194,7 +194,7 @@ provide a function-like interface with named parameters.
The dimensionality of the surface is given by the ``isl_surf_dim`` enum:
-.. code:: c
+.. code-block:: c
enum isl_surf_dim {
ISL_SURF_DIM_1D,
diff --git a/src/intel/isl/docs/tiling.rst b/src/intel/isl/docs/tiling.rst
index bc55df96fd..e534418258 100644
--- a/src/intel/isl/docs/tiling.rst
+++ b/src/intel/isl/docs/tiling.rst
@@ -72,7 +72,7 @@ ISL Representation
The structure of any given tiling format is represented by ISL using the
``isl_tiling`` enum and the ``isl_tile_info`` structure:
-.. code:: c
+.. code-block:: c
enum isl_tiling {
ISL_TILING_LINEAR = 0,
@@ -94,10 +94,10 @@ The structure of any given tiling format is represented by ISL using the
};
bool
- isl_tiling_get_info(const struct isl_device \*dev,
+ isl_tiling_get_info(const struct isl_device *dev,
enum isl_tiling tiling,
uint32_t format_bpb,
- struct isl_tile_info \*info);
+ struct isl_tile_info *info);
Instead of using separate "Tile Mode" and "Tiled Resource Mode" fields
like are used by the Sky Lake ``RENDER_SURFACE_STATE`` packet, ISL has a
@@ -110,7 +110,7 @@ underlying format has to be passed into ``isl_tiling_get_info``. The
proper way to compute the size of an image in bytes given a width and
height in elements is as follows:
-.. code:: c
+.. code-block:: c
uint32_t width_tl = DIV_ROUND_UP(width_el, tile_info.logical_extent_el.w);
uint32_t height_tl = DIV_ROUND_UP(height_el, tile_info.logical_extent_el.h);
@@ -193,7 +193,7 @@ Bit-6 Swizzling
When bit-6 swizzling is enabled, bits 9 and 10 are XOR'd in with bit 6
of the tiled address:
-.. code:: c
+.. code-block:: c
addr[6] ^= addr[9] ^ addr[10];
@@ -246,7 +246,7 @@ Bit-6 Swizzling
When bit-6 swizzling is enabled, bit 9 is XOR'd in with bit 6 of the
tiled address:
-.. code:: c
+.. code-block:: c
addr[6] ^= addr[9];