diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2018-06-29 20:03:49 -0700 |
---|---|---|
committer | Dylan Baker <dylan@pnwbakers.com> | 2018-07-03 10:25:21 -0700 |
commit | fed76b3269d1c6539eaf659983c44f691fb45d00 (patch) | |
tree | 086dafb8977e34a8735b270a2bb9dd356b44150f | |
parent | fde83d5f2bcc0408b5f4bbc60ba779f49f975c8c (diff) |
anv: Be more careful about hashing pipeline layouts
Previously, we just hashed the entire descriptor set layout verbatim.
This meant that a bunch of extra stuff such as pointers and reference
counts made its way into the cache. It also meant that we weren't
properly hashing in the Y'CbCr conversion information information from
bound immutable samplers.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit d1c778b362d3ccf203f33095bee2af45dc8cde9a)
-rw-r--r-- | src/intel/vulkan/anv_descriptor_set.c | 41 |
1 files changed, 38 insertions, 3 deletions
diff --git a/src/intel/vulkan/anv_descriptor_set.c b/src/intel/vulkan/anv_descriptor_set.c index 67511e4b28..8b200f81df 100644 --- a/src/intel/vulkan/anv_descriptor_set.c +++ b/src/intel/vulkan/anv_descriptor_set.c @@ -257,13 +257,48 @@ void anv_DestroyDescriptorSetLayout( anv_descriptor_set_layout_unref(device, set_layout); } +#define SHA1_UPDATE_VALUE(ctx, x) _mesa_sha1_update(ctx, &(x), sizeof(x)); + +static void +sha1_update_immutable_sampler(struct mesa_sha1 *ctx, + const struct anv_sampler *sampler) +{ + if (!sampler->conversion) + return; + + /* The only thing that affects the shader is ycbcr conversion */ + _mesa_sha1_update(ctx, sampler->conversion, + sizeof(*sampler->conversion)); +} + +static void +sha1_update_descriptor_set_binding_layout(struct mesa_sha1 *ctx, + const struct anv_descriptor_set_binding_layout *layout) +{ + SHA1_UPDATE_VALUE(ctx, layout->array_size); + SHA1_UPDATE_VALUE(ctx, layout->descriptor_index); + SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_index); + SHA1_UPDATE_VALUE(ctx, layout->buffer_index); + _mesa_sha1_update(ctx, layout->stage, sizeof(layout->stage)); + + if (layout->immutable_samplers) { + for (uint16_t i = 0; i < layout->array_size; i++) + sha1_update_immutable_sampler(ctx, layout->immutable_samplers[i]); + } +} + static void sha1_update_descriptor_set_layout(struct mesa_sha1 *ctx, const struct anv_descriptor_set_layout *layout) { - size_t size = sizeof(*layout) + - sizeof(layout->binding[0]) * layout->binding_count; - _mesa_sha1_update(ctx, layout, size); + SHA1_UPDATE_VALUE(ctx, layout->binding_count); + SHA1_UPDATE_VALUE(ctx, layout->size); + SHA1_UPDATE_VALUE(ctx, layout->shader_stages); + SHA1_UPDATE_VALUE(ctx, layout->buffer_count); + SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count); + + for (uint16_t i = 0; i < layout->binding_count; i++) + sha1_update_descriptor_set_binding_layout(ctx, &layout->binding[i]); } /* |