diff options
author | Alex Smith <asmith@feralinteractive.com> | 2018-05-31 15:02:32 +0100 |
---|---|---|
committer | Dylan Baker <dylan@pnwbakers.com> | 2018-06-01 08:43:25 -0700 |
commit | f0ad21dfce0fa8395d324af59c649193194be2ba (patch) | |
tree | cb7113126ecce5fd462063034b84097c2cdc74a8 | |
parent | 0dd373e841277a4a6b6d933dcba2a68f28860ce3 (diff) |
radv: Set active_stages the same whether or not shaders were cached
With GFX9 merged shaders, active_stages would be set to the original
stages specified if shaders were not cached, but to the stages still
present after merging if they were.
Be consistent and use the original stages.
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0fa51bfdbe5773cb8534b9e006b81581f4e14982)
[Dylan Baker: resolve trivial conflict]
Conflicts:
src/amd/vulkan/radv_pipeline.c
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 512ec85d11..423dce3dea 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1962,6 +1962,8 @@ void radv_create_shaders(struct radv_pipeline *pipeline, _mesa_sha1_compute(modules[i]->nir->info.name, strlen(modules[i]->nir->info.name), modules[i]->sha1); + + pipeline->active_stages |= mesa_to_vk_shader_stage(i); } } @@ -1977,10 +1979,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline, if (radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders) && (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) { - for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) { - if (pipeline->shaders[i]) - pipeline->active_stages |= mesa_to_vk_shader_stage(i); - } return; } @@ -2012,7 +2010,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline, nir[i] = radv_shader_compile_to_nir(device, modules[i], stage ? stage->pName : "main", i, stage ? stage->pSpecializationInfo : NULL); - pipeline->active_stages |= mesa_to_vk_shader_stage(i); /* We don't want to alter meta shaders IR directly so clone it * first. |