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authorMarek Olšák <marek.olsak@amd.com>2018-06-08 21:48:23 -0400
committerDylan Baker <dylan@pnwbakers.com>2018-06-20 09:44:17 -0700
commitdecb031bd8590813b1e88a9dbd2c30ccba5bb998 (patch)
tree76995bfa531de9503ed9e09350a2f2dd6ede8d0c
parente979b79cecb347b045c3b3eca8678c30bf450fa6 (diff)
radeonsi: always put persistent buffers into GTT on radeon
This improves performance for certain games. Cc: 18.1 <mesa-stable@lists.freedesktop.org> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> (cherry picked from commit 9322974ec716b8c3b2e326559f663ff087daa38c)
-rw-r--r--src/gallium/drivers/radeonsi/si_buffer.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
index beb0557e43..a22d7f7e45 100644
--- a/src/gallium/drivers/radeonsi/si_buffer.c
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -150,8 +150,12 @@ void si_init_resource_fields(struct si_screen *sscreen,
* Write-combined CPU mappings are fine, the kernel
* ensures all CPU writes finish before the GPU
* executes a command stream.
+ *
+ * radeon doesn't have good BO move throttling, so put all
+ * persistent buffers into GTT to prevent VRAM CPU page faults.
*/
- if (!sscreen->info.kernel_flushes_hdp_before_ib)
+ if (!sscreen->info.kernel_flushes_hdp_before_ib ||
+ sscreen->info.drm_major == 2)
res->domains = RADEON_DOMAIN_GTT;
}