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authorChris Wilson <chris@chris-wilson.co.uk>2012-12-06 17:18:52 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2012-12-06 19:52:10 +0000
commit1945e2a7f18dc2e4c46010ab8b7774679fc217d3 (patch)
tree603e149c44acfa3cffcf4f9ab86821481213619a
parent3ad92902e1ed51894ddece2ae2a698ff55ac8adf (diff)
Implement a working gen7 rendercopy
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57825 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r--lib/gen7_render.h1496
-rw-r--r--lib/intel_batchbuffer.h1
-rw-r--r--lib/rendercopy_gen7.c941
3 files changed, 1674 insertions, 764 deletions
diff --git a/lib/gen7_render.h b/lib/gen7_render.h
index 6cd9475..1661d4c 100644
--- a/lib/gen7_render.h
+++ b/lib/gen7_render.h
@@ -1,222 +1,1364 @@
#ifndef GEN7_RENDER_H
#define GEN7_RENDER_H
-#include "gen6_render.h"
-
-#define GEN7_3DSTATE_URB_VS (0x7830 << 16)
-#define GEN7_3DSTATE_URB_HS (0x7831 << 16)
-#define GEN7_3DSTATE_URB_DS (0x7832 << 16)
-#define GEN7_3DSTATE_URB_GS (0x7833 << 16)
-
-#define GEN6_3DSTATE_SCISSOR_STATE_POINTERS GEN6_3D(3, 0, 0xf)
-#define GEN7_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 0, 0x04)
-#define GEN7_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 0, 0x05)
-#define GEN7_3DSTATE_STENCIL_BUFFER GEN6_3D(3, 0, 0x06)
-#define GEN7_3DSTATE_HIER_DEPTH_BUFFER GEN6_3D(3, 0, 0x07)
-
-#define GEN7_3DSTATE_GS GEN6_3D(3, 0, 0x11)
-#define GEN7_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
-#define GEN7_3DSTATE_CONSTANT_HS GEN6_3D(3, 0, 0x19)
-#define GEN7_3DSTATE_CONSTANT_DS GEN6_3D(3, 0, 0x1a)
-#define GEN7_3DSTATE_HS GEN6_3D(3, 0, 0x1b)
-#define GEN7_3DSTATE_TE GEN6_3D(3, 0, 0x1c)
-#define GEN7_3DSTATE_DS GEN6_3D(3, 0, 0x1d)
-#define GEN7_3DSTATE_STREAMOUT GEN6_3D(3, 0, 0x1e)
-#define GEN7_3DSTATE_SBE GEN6_3D(3, 0, 0x1f)
-#define GEN7_3DSTATE_PS GEN6_3D(3, 0, 0x20)
-#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP \
- GEN6_3D(3, 0, 0x21)
-#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN6_3D(3, 0, 0x23)
-#define GEN7_3DSTATE_BLEND_STATE_POINTERS GEN6_3D(3, 0, 0x24)
-#define GEN7_3DSTATE_DS_STATE_POINTERS GEN6_3D(3, 0, 0x25)
-#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS GEN6_3D(3, 0, 0x26)
-#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS GEN6_3D(3, 0, 0x27)
-#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS GEN6_3D(3, 0, 0x28)
-#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS GEN6_3D(3, 0, 0x29)
-#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS GEN6_3D(3, 0, 0x2a)
-
-#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN6_3D(3, 0, 0x2b)
-#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS GEN6_3D(3, 0, 0x2c)
-#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS GEN6_3D(3, 0, 0x2d)
-#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN6_3D(3, 0, 0x2e)
-#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN6_3D(3, 0, 0x2f)
-
-#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN6_3D(3, 1, 0x12)
-#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS GEN6_3D(3, 1, 0x13)
-#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS GEN6_3D(3, 1, 0x14)
-#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS GEN6_3D(3, 1, 0x15)
-#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN6_3D(3, 1, 0x16)
-
-/* Some random bits that we care about */
-#define GEN7_VB0_BUFFER_ADDR_MOD_EN (1 << 14)
-#define GEN7_WM_DISPATCH_ENABLE (1 << 29)
-#define GEN7_3DSTATE_PS_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11)
-#define GEN7_3DSTATE_PS_ATTRIBUTE_ENABLED (1 << 10)
-
-/* Random shifts */
-#define GEN7_3DSTATE_WM_MAX_THREADS_SHIFT 24
-#define HSW_3DSTATE_WM_MAX_THREADS_SHIFT 23
-
-/* Shamelessly ripped from mesa */
-struct gen7_surface_state
-{
- struct {
- uint32_t cube_pos_z:1;
- uint32_t cube_neg_z:1;
- uint32_t cube_pos_y:1;
- uint32_t cube_neg_y:1;
- uint32_t cube_pos_x:1;
- uint32_t cube_neg_x:1;
- uint32_t pad2:2;
- uint32_t render_cache_read_write:1;
+#define INTEL_MASK(high, low) (((1 << ((high) - (low) + 1)) - 1) << (low))
+
+#define GEN7_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN7_STATE_BASE_ADDRESS GEN7_3D(0, 1, 1)
+#define GEN7_STATE_SIP GEN7_3D(0, 1, 2)
+
+#define GEN7_PIPELINE_SELECT GEN7_3D(1, 1, 4)
+
+#define GEN7_MEDIA_STATE_POINTERS GEN7_3D(2, 0, 0)
+#define GEN7_MEDIA_OBJECT GEN7_3D(2, 1, 0)
+
+#define GEN7_3DSTATE_VERTEX_BUFFERS GEN7_3D(3, 0, 8)
+#define GEN7_3DSTATE_VERTEX_ELEMENTS GEN7_3D(3, 0, 9)
+#define GEN7_3DSTATE_INDEX_BUFFER GEN7_3D(3, 0, 0xa)
+#define GEN7_3DSTATE_VF_STATISTICS GEN7_3D(3, 0, 0xb)
+
+#define GEN7_3DSTATE_DRAWING_RECTANGLE GEN7_3D(3, 1, 0)
+#define GEN7_3DSTATE_CONSTANT_COLOR GEN7_3D(3, 1, 1)
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD GEN7_3D(3, 1, 2)
+#define GEN7_3DSTATE_CHROMA_KEY GEN7_3D(3, 1, 4)
+
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET GEN7_3D(3, 1, 6)
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN GEN7_3D(3, 1, 7)
+#define GEN7_3DSTATE_LINE_STIPPLE GEN7_3D(3, 1, 8)
+#define GEN7_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN7_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define GEN7_3DSTATE_AA_LINE_PARAMS GEN7_3D(3, 1, 0xa)
+#define GEN7_3DSTATE_GS_SVB_INDEX GEN7_3D(3, 1, 0xb)
+
+#define GEN7_3DPRIMITIVE GEN7_3D(3, 3, 0)
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS GEN7_3D(3, 0, 0x02)
+# define GEN7_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN7_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN7_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN7_3DSTATE_URB GEN7_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN7_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN7_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN7_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN7_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS GEN7_3D(3, 0, 0x0d)
+# define GEN7_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN7_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN7_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN7_3DSTATE_CC_STATE_POINTERS GEN7_3D(3, 0, 0x0e)
+
+#define GEN7_3DSTATE_VS GEN7_3D(3, 0, 0x10)
+
+#define GEN7_3DSTATE_GS GEN7_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN7_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN7_3DSTATE_CLIP GEN7_3D(3, 0, 0x12)
+
+#define GEN7_3DSTATE_SF GEN7_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN7_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN7_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN7_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN7_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN7_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN7_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN7_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN7_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN7_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN7_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+#define GEN7_3DSTATE_WM GEN7_3D(3, 0, 0x14)
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN7_WM_DEPTH_CLEAR (1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE (1 << 29)
+# define GEN7_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN7_WM_KILL_ENABLE (1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN7_WM_USES_SOURCE_W (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17)
+# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16)
+# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15)
+# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14)
+# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13)
+# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12)
+# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11)
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31)
+
+
+#define GEN7_3DSTATE_CONSTANT_VS GEN7_3D(3, 0, 0x15)
+#define GEN7_3DSTATE_CONSTANT_GS GEN7_3D(3, 0, 0x16)
+#define GEN7_3DSTATE_CONSTANT_PS GEN7_3D(3, 0, 0x17)
+
+#define GEN7_3DSTATE_SAMPLE_MASK GEN7_3D(3, 0, 0x18)
+
+#define GEN7_3DSTATE_MULTISAMPLE GEN7_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+/* for GEN7_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for GEN7_PIPE_CONTROL */
+#define GEN7_PIPE_CONTROL GEN7_3D(3, 2, 0)
+#define GEN7_PIPE_CONTROL_CS_STALL (1 << 20)
+#define GEN7_PIPE_CONTROL_NOWRITE (0 << 14)
+#define GEN7_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define GEN7_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define GEN7_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define GEN7_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define GEN7_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define GEN7_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define GEN7_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define GEN7_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define GEN7_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define GEN7_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define GEN7_PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1)
+#define GEN7_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* VERTEX_BUFFER_STATE Structure */
+#define GEN7_VB0_BUFFER_INDEX_SHIFT 26
+#define GEN7_VB0_VERTEXDATA (0 << 20)
+#define GEN7_VB0_INSTANCEDATA (1 << 20)
+#define GEN7_VB0_BUFFER_PITCH_SHIFT 0
+#define GEN7_VB0_ADDRESS_MODIFY_ENABLE (1 << 14)
+
+/* VERTEX_ELEMENT_STATE Structure */
+#define GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT 26
+#define GEN7_VE0_VALID (1 << 25)
+#define GEN7_VE0_FORMAT_SHIFT 16
+#define GEN7_VE0_OFFSET_SHIFT 0
+#define GEN7_VE1_VFCOMPONENT_0_SHIFT 28
+#define GEN7_VE1_VFCOMPONENT_1_SHIFT 24
+#define GEN7_VE1_VFCOMPONENT_2_SHIFT 20
+#define GEN7_VE1_VFCOMPONENT_3_SHIFT 16
+#define GEN7_VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
+
+/* 3DPRIMITIVE bits */
+#define GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define GEN7_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+
+#define GEN7_SVG_CTL 0x7400
+
+#define GEN7_SVG_CTL_GS_BA (0 << 8)
+#define GEN7_SVG_CTL_SS_BA (1 << 8)
+#define GEN7_SVG_CTL_IO_BA (2 << 8)
+#define GEN7_SVG_CTL_GS_AUB (3 << 8)
+#define GEN7_SVG_CTL_IO_AUB (4 << 8)
+#define GEN7_SVG_CTL_SIP (5 << 8)
+
+#define GEN7_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN7_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define GEN7_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define GEN7_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define GEN7_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define GEN7_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define GEN7_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define GEN7_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define GEN7_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN7_VF_STRG_VAL 0x7504
+#define GEN7_VF_STR_VL_OVR 0x7508
+#define GEN7_VF_VC_OVR 0x750c
+#define GEN7_VF_STR_PSKIP 0x7510
+#define GEN7_VF_MAX_PRIM 0x7514
+#define GEN7_VF_RDATA 0x7518
+
+#define GEN7_VS_CTL 0x7600
+#define GEN7_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN7_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define GEN7_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define GEN7_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define GEN7_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define GEN7_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN7_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN7_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN7_VS_STRG_VAL 0x7604
+#define GEN7_VS_RDATA 0x7608
+
+#define GEN7_SF_CTL 0x7b00
+#define GEN7_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define GEN7_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define GEN7_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define GEN7_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define GEN7_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN7_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN7_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN7_SF_STRG_VAL 0x7b04
+#define GEN7_SF_RDATA 0x7b18
+
+#define GEN7_WIZ_CTL 0x7c00
+#define GEN7_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN7_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define GEN7_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define GEN7_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define GEN7_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define GEN7_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define GEN7_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define GEN7_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define GEN7_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define GEN7_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN7_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN7_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN7_WIZ_STRG_VAL 0x7c04
+#define GEN7_WIZ_RDATA 0x7c18
+
+#define GEN7_TS_CTL 0x7e00
+#define GEN7_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN7_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define GEN7_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define GEN7_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define GEN7_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define GEN7_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN7_TS_STRG_VAL 0x7e04
+#define GEN7_TS_RDATA 0x7e08
+
+#define GEN7_TD_CTL 0x8000
+#define GEN7_TD_CTL_MUX_SHIFT 8
+#define GEN7_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define GEN7_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define GEN7_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define GEN7_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define GEN7_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define GEN7_TD_CTL2 0x8004
+#define GEN7_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define GEN7_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define GEN7_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define GEN7_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define GEN7_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define GEN7_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define GEN7_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define GEN7_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define GEN7_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define GEN7_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define GEN7_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define GEN7_TD_VF_VS_EMSK 0x8008
+#define GEN7_TD_GS_EMSK 0x800c
+#define GEN7_TD_CLIP_EMSK 0x8010
+#define GEN7_TD_SF_EMSK 0x8014
+#define GEN7_TD_WIZ_EMSK 0x8018
+#define GEN7_TD_0_6_EHTRG_VAL 0x801c
+#define GEN7_TD_0_7_EHTRG_VAL 0x8020
+#define GEN7_TD_0_6_EHTRG_MSK 0x8024
+#define GEN7_TD_0_7_EHTRG_MSK 0x8028
+#define GEN7_TD_RDATA 0x802c
+#define GEN7_TD_TS_EMSK 0x8030
+
+#define GEN7_EU_CTL 0x8800
+#define GEN7_EU_CTL_SELECT_SHIFT 16
+#define GEN7_EU_CTL_DATA_MUX_SHIFT 8
+#define GEN7_EU_ATT_0 0x8810
+#define GEN7_EU_ATT_1 0x8814
+#define GEN7_EU_ATT_DATA_0 0x8820
+#define GEN7_EU_ATT_DATA_1 0x8824
+#define GEN7_EU_ATT_CLR_0 0x8830
+#define GEN7_EU_ATT_CLR_1 0x8834
+#define GEN7_EU_RDATA 0x8840
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
+#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
+
+#define GEN7_ANISORATIO_2 0
+#define GEN7_ANISORATIO_4 1
+#define GEN7_ANISORATIO_6 2
+#define GEN7_ANISORATIO_8 3
+#define GEN7_ANISORATIO_10 4
+#define GEN7_ANISORATIO_12 5
+#define GEN7_ANISORATIO_14 6
+#define GEN7_ANISORATIO_16 7
+
+#define GEN7_BLENDFACTOR_ONE 0x1
+#define GEN7_BLENDFACTOR_SRC_COLOR 0x2
+#define GEN7_BLENDFACTOR_SRC_ALPHA 0x3
+#define GEN7_BLENDFACTOR_DST_ALPHA 0x4
+#define GEN7_BLENDFACTOR_DST_COLOR 0x5
+#define GEN7_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define GEN7_BLENDFACTOR_CONST_COLOR 0x7
+#define GEN7_BLENDFACTOR_CONST_ALPHA 0x8
+#define GEN7_BLENDFACTOR_SRC1_COLOR 0x9
+#define GEN7_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define GEN7_BLENDFACTOR_ZERO 0x11
+#define GEN7_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define GEN7_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define GEN7_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define GEN7_BLENDFACTOR_INV_DST_COLOR 0x15
+#define GEN7_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define GEN7_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define GEN7_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define GEN7_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define GEN7_BLENDFUNCTION_ADD 0
+#define GEN7_BLENDFUNCTION_SUBTRACT 1
+#define GEN7_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define GEN7_BLENDFUNCTION_MIN 3
+#define GEN7_BLENDFUNCTION_MAX 4
+
+#define GEN7_ALPHATEST_FORMAT_UNORM8 0
+#define GEN7_ALPHATEST_FORMAT_FLOAT32 1
+
+#define GEN7_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define GEN7_CHROMAKEY_REPLACE_BLACK 1
+
+#define GEN7_CLIP_API_OGL 0
+#define GEN7_CLIP_API_DX 1
+
+#define GEN7_CLIPMODE_NORMAL 0
+#define GEN7_CLIPMODE_CLIP_ALL 1
+#define GEN7_CLIPMODE_CLIP_NON_REJECTED 2
+#define GEN7_CLIPMODE_REJECT_ALL 3
+#define GEN7_CLIPMODE_ACCEPT_ALL 4
+
+#define GEN7_CLIP_NDCSPACE 0
+#define GEN7_CLIP_SCREENSPACE 1
+
+#define GEN7_COMPAREFUNCTION_ALWAYS 0
+#define GEN7_COMPAREFUNCTION_NEVER 1
+#define GEN7_COMPAREFUNCTION_LESS 2
+#define GEN7_COMPAREFUNCTION_EQUAL 3
+#define GEN7_COMPAREFUNCTION_LEQUAL 4
+#define GEN7_COMPAREFUNCTION_GREATER 5
+#define GEN7_COMPAREFUNCTION_NOTEQUAL 6
+#define GEN7_COMPAREFUNCTION_GEQUAL 7
+
+#define GEN7_COVERAGE_PIXELS_HALF 0
+#define GEN7_COVERAGE_PIXELS_1 1
+#define GEN7_COVERAGE_PIXELS_2 2
+#define GEN7_COVERAGE_PIXELS_4 3
+
+#define GEN7_CULLMODE_BOTH 0
+#define GEN7_CULLMODE_NONE 1
+#define GEN7_CULLMODE_FRONT 2
+#define GEN7_CULLMODE_BACK 3
+
+#define GEN7_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define GEN7_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define GEN7_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define GEN7_DEPTHFORMAT_D32_FLOAT 1
+#define GEN7_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define GEN7_DEPTHFORMAT_D16_UNORM 5
+
+#define GEN7_FLOATING_POINT_IEEE_754 0
+#define GEN7_FLOATING_POINT_NON_IEEE_754 1
+
+#define GEN7_FRONTWINDING_CW 0
+#define GEN7_FRONTWINDING_CCW 1
+
+#define GEN7_INDEX_BYTE 0
+#define GEN7_INDEX_WORD 1
+#define GEN7_INDEX_DWORD 2
+
+#define GEN7_LOGICOPFUNCTION_CLEAR 0
+#define GEN7_LOGICOPFUNCTION_NOR 1
+#define GEN7_LOGICOPFUNCTION_AND_INVERTED 2
+#define GEN7_LOGICOPFUNCTION_COPY_INVERTED 3
+#define GEN7_LOGICOPFUNCTION_AND_REVERSE 4
+#define GEN7_LOGICOPFUNCTION_INVERT 5
+#define GEN7_LOGICOPFUNCTION_XOR 6
+#define GEN7_LOGICOPFUNCTION_NAND 7
+#define GEN7_LOGICOPFUNCTION_AND 8
+#define GEN7_LOGICOPFUNCTION_EQUIV 9
+#define GEN7_LOGICOPFUNCTION_NOOP 10
+#define GEN7_LOGICOPFUNCTION_OR_INVERTED 11
+#define GEN7_LOGICOPFUNCTION_COPY 12
+#define GEN7_LOGICOPFUNCTION_OR_REVERSE 13
+#define GEN7_LOGICOPFUNCTION_OR 14
+#define GEN7_LOGICOPFUNCTION_SET 15
+
+#define GEN7_MAPFILTER_NEAREST 0x0
+#define GEN7_MAPFILTER_LINEAR 0x1
+#define GEN7_MAPFILTER_ANISOTROPIC 0x2
+
+#define GEN7_MIPFILTER_NONE 0
+#define GEN7_MIPFILTER_NEAREST 1
+#define GEN7_MIPFILTER_LINEAR 3
+
+#define GEN7_POLYGON_FRONT_FACING 0
+#define GEN7_POLYGON_BACK_FACING 1
+
+#define GEN7_PREFILTER_ALWAYS 0x0
+#define GEN7_PREFILTER_NEVER 0x1
+#define GEN7_PREFILTER_LESS 0x2
+#define GEN7_PREFILTER_EQUAL 0x3
+#define GEN7_PREFILTER_LEQUAL 0x4
+#define GEN7_PREFILTER_GREATER 0x5
+#define GEN7_PREFILTER_NOTEQUAL 0x6
+#define GEN7_PREFILTER_GEQUAL 0x7
+
+#define GEN7_PROVOKING_VERTEX_0 0
+#define GEN7_PROVOKING_VERTEX_1 1
+#define GEN7_PROVOKING_VERTEX_2 2
+
+#define GEN7_RASTRULE_UPPER_LEFT 0
+#define GEN7_RASTRULE_UPPER_RIGHT 1
+
+#define GEN7_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define GEN7_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define GEN7_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define GEN7_STENCILOP_KEEP 0
+#define GEN7_STENCILOP_ZERO 1
+#define GEN7_STENCILOP_REPLACE 2
+#define GEN7_STENCILOP_INCRSAT 3
+#define GEN7_STENCILOP_DECRSAT 4
+#define GEN7_STENCILOP_INCR 5
+#define GEN7_STENCILOP_DECR 6
+#define GEN7_STENCILOP_INVERT 7
+
+#define GEN7_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define GEN7_SURFACE_MIPMAPLAYOUT_RIGHT 1
+
+#define GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define GEN7_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define GEN7_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define GEN7_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define GEN7_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define GEN7_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define GEN7_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define GEN7_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define GEN7_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define GEN7_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define GEN7_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define GEN7_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define GEN7_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define GEN7_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define GEN7_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define GEN7_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define GEN7_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define GEN7_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define GEN7_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define GEN7_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define GEN7_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define GEN7_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define GEN7_SURFACEFORMAT_R32G32_SINT 0x086
+#define GEN7_SURFACEFORMAT_R32G32_UINT 0x087
+#define GEN7_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define GEN7_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define GEN7_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define GEN7_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define GEN7_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define GEN7_SURFACEFORMAT_R64_FLOAT 0x08D
+#define GEN7_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define GEN7_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define GEN7_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define GEN7_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define GEN7_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define GEN7_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define GEN7_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define GEN7_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define GEN7_SURFACEFORMAT_R32G32_USCALED 0x096
+#define GEN7_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define GEN7_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define GEN7_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define GEN7_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define GEN7_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define GEN7_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define GEN7_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define GEN7_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define GEN7_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define GEN7_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define GEN7_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define GEN7_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define GEN7_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define GEN7_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define GEN7_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define GEN7_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define GEN7_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define GEN7_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define GEN7_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define GEN7_SURFACEFORMAT_R32_SINT 0x0D6
+#define GEN7_SURFACEFORMAT_R32_UINT 0x0D7
+#define GEN7_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define GEN7_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define GEN7_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define GEN7_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define GEN7_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define GEN7_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define GEN7_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define GEN7_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define GEN7_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define GEN7_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define GEN7_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define GEN7_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define GEN7_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define GEN7_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define GEN7_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define GEN7_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define GEN7_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define GEN7_SURFACEFORMAT_R32_UNORM 0x0F1
+#define GEN7_SURFACEFORMAT_R32_SNORM 0x0F2
+#define GEN7_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define GEN7_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define GEN7_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define GEN7_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define GEN7_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define GEN7_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define GEN7_SURFACEFORMAT_R32_USCALED 0x0F9
+#define GEN7_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define GEN7_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define GEN7_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define GEN7_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define GEN7_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define GEN7_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define GEN7_SURFACEFORMAT_R8G8_UNORM 0x106
+#define GEN7_SURFACEFORMAT_R8G8_SNORM 0x107
+#define GEN7_SURFACEFORMAT_R8G8_SINT 0x108
+#define GEN7_SURFACEFORMAT_R8G8_UINT 0x109
+#define GEN7_SURFACEFORMAT_R16_UNORM 0x10A
+#define GEN7_SURFACEFORMAT_R16_SNORM 0x10B
+#define GEN7_SURFACEFORMAT_R16_SINT 0x10C
+#define GEN7_SURFACEFORMAT_R16_UINT 0x10D
+#define GEN7_SURFACEFORMAT_R16_FLOAT 0x10E
+#define GEN7_SURFACEFORMAT_I16_UNORM 0x111
+#define GEN7_SURFACEFORMAT_L16_UNORM 0x112
+#define GEN7_SURFACEFORMAT_A16_UNORM 0x113
+#define GEN7_SURFACEFORMAT_L8A8_UNORM 0x114
+#define GEN7_SURFACEFORMAT_I16_FLOAT 0x115
+#define GEN7_SURFACEFORMAT_L16_FLOAT 0x116
+#define GEN7_SURFACEFORMAT_A16_FLOAT 0x117
+#define GEN7_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define GEN7_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define GEN7_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define GEN7_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define GEN7_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define GEN7_SURFACEFORMAT_R16_SSCALED 0x11E
+#define GEN7_SURFACEFORMAT_R16_USCALED 0x11F
+#define GEN7_SURFACEFORMAT_R8_UNORM 0x140
+#define GEN7_SURFACEFORMAT_R8_SNORM 0x141
+#define GEN7_SURFACEFORMAT_R8_SINT 0x142
+#define GEN7_SURFACEFORMAT_R8_UINT 0x143
+#define GEN7_SURFACEFORMAT_A8_UNORM 0x144
+#define GEN7_SURFACEFORMAT_I8_UNORM 0x145
+#define GEN7_SURFACEFORMAT_L8_UNORM 0x146
+#define GEN7_SURFACEFORMAT_P4A4_UNORM 0x147
+#define GEN7_SURFACEFORMAT_A4P4_UNORM 0x148
+#define GEN7_SURFACEFORMAT_R8_SSCALED 0x149
+#define GEN7_SURFACEFORMAT_R8_USCALED 0x14A
+#define GEN7_SURFACEFORMAT_R1_UINT 0x181
+#define GEN7_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define GEN7_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define GEN7_SURFACEFORMAT_BC1_UNORM 0x186
+#define GEN7_SURFACEFORMAT_BC2_UNORM 0x187
+#define GEN7_SURFACEFORMAT_BC3_UNORM 0x188
+#define GEN7_SURFACEFORMAT_BC4_UNORM 0x189
+#define GEN7_SURFACEFORMAT_BC5_UNORM 0x18A
+#define GEN7_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define GEN7_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define GEN7_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define GEN7_SURFACEFORMAT_MONO8 0x18E
+#define GEN7_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define GEN7_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define GEN7_SURFACEFORMAT_DXT1_RGB 0x191
+#define GEN7_SURFACEFORMAT_FXT1 0x192
+#define GEN7_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define GEN7_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define GEN7_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define GEN7_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define GEN7_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define GEN7_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define GEN7_SURFACEFORMAT_BC4_SNORM 0x199
+#define GEN7_SURFACEFORMAT_BC5_SNORM 0x19A
+#define GEN7_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define GEN7_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define GEN7_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define GEN7_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+
+#define GEN7_SURFACERETURNFORMAT_FLOAT32 0
+#define GEN7_SURFACERETURNFORMAT_S1 1
+
+#define GEN7_SURFACE_1D 0
+#define GEN7_SURFACE_2D 1
+#define GEN7_SURFACE_3D 2
+#define GEN7_SURFACE_CUBE 3
+#define GEN7_SURFACE_BUFFER 4
+#define GEN7_SURFACE_NULL 7
+
+#define GEN7_BORDER_COLOR_MODE_DEFAULT 0
+#define GEN7_BORDER_COLOR_MODE_LEGACY 1
+
+#define GEN7_TEXCOORDMODE_WRAP 0
+#define GEN7_TEXCOORDMODE_MIRROR 1
+#define GEN7_TEXCOORDMODE_CLAMP 2
+#define GEN7_TEXCOORDMODE_CUBE 3
+#define GEN7_TEXCOORDMODE_CLAMP_BORDER 4
+#define GEN7_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define GEN7_THREAD_PRIORITY_NORMAL 0
+#define GEN7_THREAD_PRIORITY_HIGH 1
+
+#define GEN7_TILEWALK_XMAJOR 0
+#define GEN7_TILEWALK_YMAJOR 1
+
+#define GEN7_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define GEN7_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+#define GEN7_VERTEXBUFFER_ACCESS_VERTEXDATA 0
+#define GEN7_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
+
+#define GEN7_VFCOMPONENT_NOSTORE 0
+#define GEN7_VFCOMPONENT_STORE_SRC 1
+#define GEN7_VFCOMPONENT_STORE_0 2
+#define GEN7_VFCOMPONENT_STORE_1_FLT 3
+#define GEN7_VFCOMPONENT_STORE_1_INT 4
+#define GEN7_VFCOMPONENT_STORE_VID 5
+#define GEN7_VFCOMPONENT_STORE_IID 6
+#define GEN7_VFCOMPONENT_STORE_PID 7
+
+
+/* Execution Unit (EU) defines
+ */
+
+#define GEN7_ALIGN_1 0
+#define GEN7_ALIGN_16 1
+
+#define GEN7_ADDRESS_DIRECT 0
+#define GEN7_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define GEN7_CHANNEL_X 0
+#define GEN7_CHANNEL_Y 1
+#define GEN7_CHANNEL_Z 2
+#define GEN7_CHANNEL_W 3
+
+#define GEN7_COMPRESSION_NONE 0
+#define GEN7_COMPRESSION_2NDHALF 1
+#define GEN7_COMPRESSION_COMPRESSED 2
+
+#define GEN7_CONDITIONAL_NONE 0
+#define GEN7_CONDITIONAL_Z 1
+#define GEN7_CONDITIONAL_NZ 2
+#define GEN7_CONDITIONAL_EQ 1 /* Z */
+#define GEN7_CONDITIONAL_NEQ 2 /* NZ */
+#define GEN7_CONDITIONAL_G 3
+#define GEN7_CONDITIONAL_GE 4
+#define GEN7_CONDITIONAL_L 5
+#define GEN7_CONDITIONAL_LE 6
+#define GEN7_CONDITIONAL_C 7
+#define GEN7_CONDITIONAL_O 8
+
+#define GEN7_DEBUG_NONE 0
+#define GEN7_DEBUG_BREAKPOINT 1
+
+#define GEN7_DEPENDENCY_NORMAL 0
+#define GEN7_DEPENDENCY_NOTCLEARED 1
+#define GEN7_DEPENDENCY_NOTCHECKED 2
+#define GEN7_DEPENDENCY_DISABLE 3
+
+#define GEN7_EXECUTE_1 0
+#define GEN7_EXECUTE_2 1
+#define GEN7_EXECUTE_4 2
+#define GEN7_EXECUTE_8 3
+#define GEN7_EXECUTE_16 4
+#define GEN7_EXECUTE_32 5
+
+#define GEN7_HORIZONTAL_STRIDE_0 0
+#define GEN7_HORIZONTAL_STRIDE_1 1
+#define GEN7_HORIZONTAL_STRIDE_2 2
+#define GEN7_HORIZONTAL_STRIDE_4 3
+
+#define GEN7_INSTRUCTION_NORMAL 0
+#define GEN7_INSTRUCTION_SATURATE 1
+
+#define INTEL_MASK_ENABLE 0
+#define INTEL_MASK_DISABLE 1
+
+#define GEN7_OPCODE_MOV 1
+#define GEN7_OPCODE_SEL 2
+#define GEN7_OPCODE_NOT 4
+#define GEN7_OPCODE_AND 5
+#define GEN7_OPCODE_OR 6
+#define GEN7_OPCODE_XOR 7
+#define GEN7_OPCODE_SHR 8
+#define GEN7_OPCODE_SHL 9
+#define GEN7_OPCODE_RSR 10
+#define GEN7_OPCODE_RSL 11
+#define GEN7_OPCODE_ASR 12
+#define GEN7_OPCODE_CMP 16
+#define GEN7_OPCODE_JMPI 32
+#define GEN7_OPCODE_IF 34
+#define GEN7_OPCODE_IFF 35
+#define GEN7_OPCODE_ELSE 36
+#define GEN7_OPCODE_ENDIF 37
+#define GEN7_OPCODE_DO 38
+#define GEN7_OPCODE_WHILE 39
+#define GEN7_OPCODE_BREAK 40
+#define GEN7_OPCODE_CONTINUE 41
+#define GEN7_OPCODE_HALT 42
+#define GEN7_OPCODE_MSAVE 44
+#define GEN7_OPCODE_MRESTORE 45
+#define GEN7_OPCODE_PUSH 46
+#define GEN7_OPCODE_POP 47
+#define GEN7_OPCODE_WAIT 48
+#define GEN7_OPCODE_SEND 49
+#define GEN7_OPCODE_ADD 64
+#define GEN7_OPCODE_MUL 65
+#define GEN7_OPCODE_AVG 66
+#define GEN7_OPCODE_FRC 67
+#define GEN7_OPCODE_RNDU 68
+#define GEN7_OPCODE_RNDD 69
+#define GEN7_OPCODE_RNDE 70
+#define GEN7_OPCODE_RNDZ 71
+#define GEN7_OPCODE_MAC 72
+#define GEN7_OPCODE_MACH 73
+#define GEN7_OPCODE_LZD 74
+#define GEN7_OPCODE_SAD2 80
+#define GEN7_OPCODE_SADA2 81
+#define GEN7_OPCODE_DP4 84
+#define GEN7_OPCODE_DPH 85
+#define GEN7_OPCODE_DP3 86
+#define GEN7_OPCODE_DP2 87
+#define GEN7_OPCODE_DPA2 88
+#define GEN7_OPCODE_LINE 89
+#define GEN7_OPCODE_NOP 126
+
+#define GEN7_PREDICATE_NONE 0
+#define GEN7_PREDICATE_NORMAL 1
+#define GEN7_PREDICATE_ALIGN1_ANYV 2
+#define GEN7_PREDICATE_ALIGN1_ALLV 3
+#define GEN7_PREDICATE_ALIGN1_ANY2H 4
+#define GEN7_PREDICATE_ALIGN1_ALL2H 5
+#define GEN7_PREDICATE_ALIGN1_ANY4H 6
+#define GEN7_PREDICATE_ALIGN1_ALL4H 7
+#define GEN7_PREDICATE_ALIGN1_ANY8H 8
+#define GEN7_PREDICATE_ALIGN1_ALL8H 9
+#define GEN7_PREDICATE_ALIGN1_ANY16H 10
+#define GEN7_PREDICATE_ALIGN1_ALL16H 11
+#define GEN7_PREDICATE_ALIGN16_REPLICATE_X 2
+#define GEN7_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define GEN7_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define GEN7_PREDICATE_ALIGN16_REPLICATE_W 5
+#define GEN7_PREDICATE_ALIGN16_ANY4H 6
+#define GEN7_PREDICATE_ALIGN16_ALL4H 7
+
+#define GEN7_ARCHITECTURE_REGISTER_FILE 0
+#define GEN7_GENERAL_REGISTER_FILE 1
+#define GEN7_MESSAGE_REGISTER_FILE 2
+#define GEN7_IMMEDIATE_VALUE 3
+
+#define GEN7_REGISTER_TYPE_UD 0
+#define GEN7_REGISTER_TYPE_D 1
+#define GEN7_REGISTER_TYPE_UW 2
+#define GEN7_REGISTER_TYPE_W 3
+#define GEN7_REGISTER_TYPE_UB 4
+#define GEN7_REGISTER_TYPE_B 5
+#define GEN7_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define GEN7_REGISTER_TYPE_HF 6
+#define GEN7_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define GEN7_REGISTER_TYPE_F 7
+
+#define GEN7_ARF_NULL 0x00
+#define GEN7_ARF_ADDRESS 0x10
+#define GEN7_ARF_ACCUMULATOR 0x20
+#define GEN7_ARF_FLAG 0x30
+#define GEN7_ARF_MASK 0x40
+#define GEN7_ARF_MASK_STACK 0x50
+#define GEN7_ARF_MASK_STACK_DEPTH 0x60
+#define GEN7_ARF_STATE 0x70
+#define GEN7_ARF_CONTROL 0x80
+#define GEN7_ARF_NOTIFICATION_COUNT 0x90
+#define GEN7_ARF_IP 0xA0
+
+#define GEN7_AMASK 0
+#define GEN7_IMASK 1
+#define GEN7_LMASK 2
+#define GEN7_CMASK 3
+
+#define GEN7_THREAD_NORMAL 0
+#define GEN7_THREAD_ATOMIC 1
+#define GEN7_THREAD_SWITCH 2
+
+#define GEN7_VERTICAL_STRIDE_0 0
+#define GEN7_VERTICAL_STRIDE_1 1
+#define GEN7_VERTICAL_STRIDE_2 2
+#define GEN7_VERTICAL_STRIDE_4 3
+#define GEN7_VERTICAL_STRIDE_8 4
+#define GEN7_VERTICAL_STRIDE_16 5
+#define GEN7_VERTICAL_STRIDE_32 6
+#define GEN7_VERTICAL_STRIDE_64 7
+#define GEN7_VERTICAL_STRIDE_128 8
+#define GEN7_VERTICAL_STRIDE_256 9
+#define GEN7_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define GEN7_WIDTH_1 0
+#define GEN7_WIDTH_2 1
+#define GEN7_WIDTH_4 2
+#define GEN7_WIDTH_8 3
+#define GEN7_WIDTH_16 4
+
+#define GEN7_STATELESS_BUFFER_BOUNDARY_1K 0
+#define GEN7_STATELESS_BUFFER_BOUNDARY_2K 1
+#define GEN7_STATELESS_BUFFER_BOUNDARY_4K 2
+#define GEN7_STATELESS_BUFFER_BOUNDARY_8K 3
+#define GEN7_STATELESS_BUFFER_BOUNDARY_16K 4
+#define GEN7_STATELESS_BUFFER_BOUNDARY_32K 5
+#define GEN7_STATELESS_BUFFER_BOUNDARY_64K 6
+#define GEN7_STATELESS_BUFFER_BOUNDARY_128K 7
+#define GEN7_STATELESS_BUFFER_BOUNDARY_256K 8
+#define GEN7_STATELESS_BUFFER_BOUNDARY_512K 9
+#define GEN7_STATELESS_BUFFER_BOUNDARY_1M 10
+#define GEN7_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define GEN7_POLYGON_FACING_FRONT 0
+#define GEN7_POLYGON_FACING_BACK 1
+
+#define GEN7_MESSAGE_TARGET_NULL 0
+#define GEN7_MESSAGE_TARGET_MATH 1
+#define GEN7_MESSAGE_TARGET_SAMPLER 2
+#define GEN7_MESSAGE_TARGET_GATEWAY 3
+#define GEN7_MESSAGE_TARGET_DATAPORT_READ 4
+#define GEN7_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define GEN7_MESSAGE_TARGET_URB 6
+#define GEN7_MESSAGE_TARGET_THREAD_SPAWNER 7
+
+#define GEN7_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define GEN7_SAMPLER_RETURN_FORMAT_UINT32 2
+#define GEN7_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define GEN7_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define GEN7_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define GEN7_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define GEN7_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define GEN7_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define GEN7_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define GEN7_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define GEN7_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define GEN7_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define GEN7_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define GEN7_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define GEN7_SAMPLER_MESSAGE_SIMD8_RESINFO 2
+#define GEN7_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define GEN7_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define GEN7_SAMPLER_MESSAGE_SIMD8_LD 3
+#define GEN7_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define GEN7_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define GEN7_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define GEN7_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define GEN7_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define GEN7_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define GEN7_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define GEN7_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define GEN7_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define GEN7_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+#define GEN7_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+#define GEN7_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define GEN7_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define GEN7_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+
+#define GEN7_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define GEN7_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define GEN7_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define GEN7_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define GEN7_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define GEN7_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define GEN7_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define GEN7_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define GEN7_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define GEN7_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define GEN7_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define GEN7_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define GEN7_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+#define GEN7_MATH_FUNCTION_INV 1
+#define GEN7_MATH_FUNCTION_LOG 2
+#define GEN7_MATH_FUNCTION_EXP 3
+#define GEN7_MATH_FUNCTION_SQRT 4
+#define GEN7_MATH_FUNCTION_RSQ 5
+#define GEN7_MATH_FUNCTION_SIN 6 /* was 7 */
+#define GEN7_MATH_FUNCTION_COS 7 /* was 8 */
+#define GEN7_MATH_FUNCTION_SINCOS 8 /* was 6 */
+#define GEN7_MATH_FUNCTION_TAN 9
+#define GEN7_MATH_FUNCTION_POW 10
+#define GEN7_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define GEN7_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define GEN7_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define GEN7_MATH_INTEGER_UNSIGNED 0
+#define GEN7_MATH_INTEGER_SIGNED 1
+
+#define GEN7_MATH_PRECISION_FULL 0
+#define GEN7_MATH_PRECISION_PARTIAL 1
+
+#define GEN7_MATH_SATURATE_NONE 0
+#define GEN7_MATH_SATURATE_SATURATE 1
+
+#define GEN7_MATH_DATA_VECTOR 0
+#define GEN7_MATH_DATA_SCALAR 1
+
+#define GEN7_URB_OPCODE_WRITE 0
+
+#define GEN7_URB_SWIZZLE_NONE 0
+#define GEN7_URB_SWIZZLE_INTERLEAVE 1
+#define GEN7_URB_SWIZZLE_TRANSPOSE 2
+
+#define GEN7_SCRATCH_SPACE_SIZE_1K 0
+#define GEN7_SCRATCH_SPACE_SIZE_2K 1
+#define GEN7_SCRATCH_SPACE_SIZE_4K 2
+#define GEN7_SCRATCH_SPACE_SIZE_8K 3
+#define GEN7_SCRATCH_SPACE_SIZE_16K 4
+#define GEN7_SCRATCH_SPACE_SIZE_32K 5
+#define GEN7_SCRATCH_SPACE_SIZE_64K 6
+#define GEN7_SCRATCH_SPACE_SIZE_128K 7
+#define GEN7_SCRATCH_SPACE_SIZE_256K 8
+#define GEN7_SCRATCH_SPACE_SIZE_512K 9
+#define GEN7_SCRATCH_SPACE_SIZE_1M 10
+#define GEN7_SCRATCH_SPACE_SIZE_2M 11
+
+/* The hardware supports two different modes for border color. The
+ * default (OpenGL) mode uses floating-point color channels, while the
+ * legacy mode uses 4 bytes.
+ *
+ * More significantly, the legacy mode respects the components of the
+ * border color for channels not present in the source, (whereas the
+ * default mode will ignore the border color's alpha channel and use
+ * alpha==1 for an RGB source, for example).
+ *
+ * The legacy mode matches the semantics specified by the Render
+ * extension.
+ */
+struct gen7_sampler_default_border_color {
+ float color[4];
+};
+
+struct gen7_sampler_legacy_border_color {
+ uint8_t color[4];
+};
+
+struct gen7_blend_state {
+ struct {
+ uint32_t dest_blend_factor:5;
+ uint32_t source_blend_factor:5;
+ uint32_t pad3:1;
+ uint32_t blend_func:3;
+ uint32_t pad2:1;
+ uint32_t ia_dest_blend_factor:5;
+ uint32_t ia_source_blend_factor:5;
uint32_t pad1:1;
- uint32_t surface_array_spacing:1;
- uint32_t vert_line_stride_ofs:1;
- uint32_t vert_line_stride:1;
- uint32_t tile_walk:1;
- uint32_t tiled_surface:1;
- uint32_t horizontal_alignment:1;
- uint32_t vertical_alignment:2;
- uint32_t surface_format:9; /**< BRW_SURFACEFORMAT_x */
+ uint32_t ia_blend_func:3;
uint32_t pad0:1;
- uint32_t is_array:1;
- uint32_t surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
+ uint32_t ia_blend_enable:1;
+ uint32_t blend_enable:1;
+ } blend0;
+
+ struct {
+ uint32_t post_blend_clamp_enable:1;
+ uint32_t pre_blend_clamp_enable:1;
+ uint32_t clamp_range:2;
+ uint32_t pad0:4;
+ uint32_t x_dither_offset:2;
+ uint32_t y_dither_offset:2;
+ uint32_t dither_enable:1;
+ uint32_t alpha_test_func:3;
+ uint32_t alpha_test_enable:1;
+ uint32_t pad1:1;
+ uint32_t logic_op_func:4;
+ uint32_t logic_op_enable:1;
+ uint32_t pad2:1;
+ uint32_t write_disable_b:1;
+ uint32_t write_disable_g:1;
+ uint32_t write_disable_r:1;
+ uint32_t write_disable_a:1;
+ uint32_t pad3:1;
+ uint32_t alpha_to_coverage_dither:1;
+ uint32_t alpha_to_one:1;
+ uint32_t alpha_to_coverage:1;
+ } blend1;
+};
+
+struct gen7_color_calc_state {
+ struct {
+ uint32_t alpha_test_format:1;
+ uint32_t pad0:14;
+ uint32_t round_disable:1;
+ uint32_t bf_stencil_ref:8;
+ uint32_t stencil_ref:8;
+ } cc0;
+
+ union {
+ float alpha_ref_f;
+ struct {
+ uint32_t ui:8;
+ uint32_t pad0:24;
+ } alpha_ref_fi;
+ } cc1;
+
+ float constant_r;
+ float constant_g;
+ float constant_b;
+ float constant_a;
+};
+
+struct gen7_depth_stencil_state {
+ struct {
+ uint32_t pad0:3;
+ uint32_t bf_stencil_pass_depth_pass_op:3;
+ uint32_t bf_stencil_pass_depth_fail_op:3;
+ uint32_t bf_stencil_fail_op:3;
+ uint32_t bf_stencil_func:3;
+ uint32_t bf_stencil_enable:1;
+ uint32_t pad1:2;
+ uint32_t stencil_write_enable:1;
+ uint32_t stencil_pass_depth_pass_op:3;
+ uint32_t stencil_pass_depth_fail_op:3;
+ uint32_t stencil_fail_op:3;
+ uint32_t stencil_func:3;
+ uint32_t stencil_enable:1;
+ } ds0;
+
+ struct {
+ uint32_t bf_stencil_write_mask:8;
+ uint32_t bf_stencil_test_mask:8;
+ uint32_t stencil_write_mask:8;
+ uint32_t stencil_test_mask:8;
+ } ds1;
+
+ struct {
+ uint32_t pad0:26;
+ uint32_t depth_write_enable:1;
+ uint32_t depth_test_func:3;
+ uint32_t pad1:1;
+ uint32_t depth_test_enable:1;
+ } ds2;
+};
+
+struct gen7_surface_state {
+ struct {
+ unsigned int cube_pos_z:1;
+ unsigned int cube_neg_z:1;
+ unsigned int cube_pos_y:1;
+ unsigned int cube_neg_y:1;
+ unsigned int cube_pos_x:1;
+ unsigned int cube_neg_x:1;
+ unsigned int pad2:2;
+ unsigned int render_cache_read_write:1;
+ unsigned int pad1:1;
+ unsigned int surface_array_spacing:1;
+ unsigned int vert_line_stride_ofs:1;
+ unsigned int vert_line_stride:1;
+ unsigned int tile_walk:1;
+ unsigned int tiled_surface:1;
+ unsigned int horizontal_alignment:1;
+ unsigned int vertical_alignment:2;
+ unsigned int surface_format:9; /**< BRW_SURFACEFORMAT_x */
+ unsigned int pad0:1;
+ unsigned int is_array:1;
+ unsigned int surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
} ss0;
struct {
- uint32_t base_addr;
+ unsigned int base_addr;
} ss1;
struct {
- uint32_t width:14;
- uint32_t pad1:2;
- uint32_t height:14;
- uint32_t pad0:2;
+ unsigned int width:14;
+ unsigned int pad1:2;
+ unsigned int height:14;
+ unsigned int pad0:2;
} ss2;
struct {
- uint32_t pitch:18;
- uint32_t pad:3;
- uint32_t depth:11;
+ unsigned int pitch:18;
+ unsigned int pad:3;
+ unsigned int depth:11;
} ss3;
struct {
- uint32_t multisample_position_palette_index:3;
- uint32_t num_multisamples:3;
- uint32_t multisampled_surface_storage_format:1;
- uint32_t render_target_view_extent:11;
- uint32_t min_array_elt:11;
- uint32_t rotation:2;
- uint32_t pad0:1;
+ unsigned int multisample_position_palette_index:3;
+ unsigned int num_multisamples:3;
+ unsigned int multisampled_surface_storage_format:1;
+ unsigned int render_target_view_extent:11;
+ unsigned int min_array_elt:11;
+ unsigned int rotation:2;
+ unsigned int pad0:1;
} ss4;
struct {
- uint32_t mip_count:4;
- uint32_t min_lod:4;
- uint32_t pad1:12;
- uint32_t y_offset:4;
- uint32_t pad0:1;
- uint32_t x_offset:7;
+ unsigned int mip_count:4;
+ unsigned int min_lod:4;
+ unsigned int pad1:12;
+ unsigned int y_offset:4;
+ unsigned int pad0:1;
+ unsigned int x_offset:7;
} ss5;
struct {
- uint32_t pad; /* Multisample Control Surface stuff */
+ unsigned int pad; /* Multisample Control Surface stuff */
} ss6;
struct {
- uint32_t resource_min_lod:12;
-
- /* Only on Haswell */
- uint32_t pad0:4;
- uint32_t shader_chanel_select_a:3;
- uint32_t shader_chanel_select_b:3;
- uint32_t shader_chanel_select_g:3;
- uint32_t shader_chanel_select_r:3;
-
- uint32_t alpha_clear_color:1;
- uint32_t blue_clear_color:1;
- uint32_t green_clear_color:1;
- uint32_t red_clear_color:1;
+ unsigned int resource_min_lod:12;
+ unsigned int pad0:16;
+ unsigned int alpha_clear_color:1;
+ unsigned int blue_clear_color:1;
+ unsigned int green_clear_color:1;
+ unsigned int red_clear_color:1;
} ss7;
};
-struct gen7_sampler_state
-{
- struct
- {
- uint32_t aniso_algorithm:1;
- uint32_t lod_bias:13;
- uint32_t min_filter:3;
- uint32_t mag_filter:3;
- uint32_t mip_filter:2;
- uint32_t base_level:5;
- uint32_t pad1:1;
- uint32_t lod_preclamp:1;
- uint32_t default_color_mode:1;
- uint32_t pad0:1;
- uint32_t disable:1;
+struct gen7_sampler_state {
+ struct {
+ unsigned int aniso_algorithm:1;
+ unsigned int lod_bias:13;
+ unsigned int min_filter:3;
+ unsigned int mag_filter:3;
+ unsigned int mip_filter:2;
+ unsigned int base_level:5;
+ unsigned int pad1:1;
+ unsigned int lod_preclamp:1;
+ unsigned int default_color_mode:1;
+ unsigned int pad0:1;
+ unsigned int disable:1;
} ss0;
- struct
- {
- uint32_t cube_control_mode:1;
- uint32_t shadow_function:3;
- uint32_t pad:4;
- uint32_t max_lod:12;
- uint32_t min_lod:12;
+ struct {
+ unsigned int cube_control_mode:1;
+ unsigned int shadow_function:3;
+ unsigned int pad:4;
+ unsigned int max_lod:12;
+ unsigned int min_lod:12;
} ss1;
- struct
- {
- uint32_t pad:5;
- uint32_t default_color_pointer:27;
+ struct {
+ unsigned int pad:5;
+ unsigned int default_color_pointer:27;
} ss2;
- struct
- {
- uint32_t r_wrap_mode:3;
- uint32_t t_wrap_mode:3;
- uint32_t s_wrap_mode:3;
- uint32_t pad:1;
- uint32_t non_normalized_coord:1;
- uint32_t trilinear_quality:2;
- uint32_t address_round:6;
- uint32_t max_aniso:3;
- uint32_t chroma_key_mode:1;
- uint32_t chroma_key_index:2;
- uint32_t chroma_key_enable:1;
- uint32_t pad0:6;
+ struct {
+ unsigned int r_wrap_mode:3;
+ unsigned int t_wrap_mode:3;
+ unsigned int s_wrap_mode:3;
+ unsigned int pad:1;
+ unsigned int non_normalized_coord:1;
+ unsigned int trilinear_quality:2;
+ unsigned int address_round:6;
+ unsigned int max_aniso:3;
+ unsigned int chroma_key_mode:1;
+ unsigned int chroma_key_index:2;
+ unsigned int chroma_key_enable:1;
+ unsigned int pad0:6;
} ss3;
};
-struct gen7_sf_clip_viewport {
- struct {
- float m00;
- float m11;
- float m22;
- float m30;
- float m31;
- float m32;
- } viewport;
+/* Surface state DW0 */
+#define GEN7_SURFACE_RC_READ_WRITE (1 << 8)
+#define GEN7_SURFACE_TILED (1 << 14)
+#define GEN7_SURFACE_TILED_Y (1 << 13)
+#define GEN7_SURFACE_FORMAT_SHIFT 18
+#define GEN7_SURFACE_TYPE_SHIFT 29
- uint32_t pad0[2];
+/* Surface state DW2 */
+#define GEN7_SURFACE_HEIGHT_SHIFT 16
+#define GEN7_SURFACE_WIDTH_SHIFT 0
- struct {
- float xmin;
- float xmax;
- float ymin;
- float ymax;
- } guardband;
+/* Surface state DW3 */
+#define GEN7_SURFACE_DEPTH_SHIFT 21
+#define GEN7_SURFACE_PITCH_SHIFT 0
- float pad1[4];
-};
+#define HSW_SWIZZLE_ZERO 0
+#define HSW_SWIZZLE_ONE 1
+#define HSW_SWIZZLE_RED 4
+#define HSW_SWIZZLE_GREEN 5
+#define HSW_SWIZZLE_BLUE 6
+#define HSW_SWIZZLE_ALPHA 7
+#define __HSW_SURFACE_SWIZZLE(r,g,b,a) \
+ ((a) << 16 | (b) << 19 | (g) << 22 | (r) << 25)
+#define HSW_SURFACE_SWIZZLE(r,g,b,a) \
+ __HSW_SURFACE_SWIZZLE(HSW_SWIZZLE_##r, HSW_SWIZZLE_##g, HSW_SWIZZLE_##b, HSW_SWIZZLE_##a)
+
+/* _3DSTATE_VERTEX_BUFFERS on GEN7*/
+/* DW1 */
+#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
+
+/* _3DPRIMITIVE on GEN7 */
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8)
+
+#define GEN7_3DSTATE_CLEAR_PARAMS GEN7_3D(3, 0, 0x04)
+#define GEN7_3DSTATE_DEPTH_BUFFER GEN7_3D(3, 0, 0x05)
+# define GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+/* DW1 */
+# define GEN7_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+#define GEN7_3DSTATE_CONSTANT_HS GEN7_3D(3, 0, 0x19)
+#define GEN7_3DSTATE_CONSTANT_DS GEN7_3D(3, 0, 0x1a)
-struct gen6_scissor_rect
-{
- uint32_t xmin:16;
- uint32_t ymin:16;
- uint32_t xmax:16;
- uint32_t ymax:16;
+#define GEN7_3DSTATE_HS GEN7_3D(3, 0, 0x1b)
+#define GEN7_3DSTATE_TE GEN7_3D(3, 0, 0x1c)
+#define GEN7_3DSTATE_DS GEN7_3D(3, 0, 0x1d)
+#define GEN7_3DSTATE_STREAMOUT GEN7_3D(3, 0, 0x1e)
+#define GEN7_3DSTATE_SBE GEN7_3D(3, 0, 0x1f)
+
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22
+# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4
+
+#define GEN7_3DSTATE_PS GEN7_3D(3, 0, 0x20)
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE (1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT 27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define IVB_PS_MAX_THREADS_SHIFT 24
+# define HSW_PS_MAX_THREADS_SHIFT 23
+# define HSW_PS_SAMPLE_MASK_SHIFT 12
+# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN7_PS_POSOFFSET_NONE (0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL GEN7_3D(3, 0, 0x21)
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC GEN7_3D(3, 0, 0x23)
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS GEN7_3D(3, 0, 0x24)
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS GEN7_3D(3, 0, 0x25)
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS GEN7_3D(3, 0, 0x26)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS GEN7_3D(3, 0, 0x27)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS GEN7_3D(3, 0, 0x28)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS GEN7_3D(3, 0, 0x29)
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS GEN7_3D(3, 0, 0x2a)
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS GEN7_3D(3, 0, 0x2b)
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS GEN7_3D(3, 0, 0x2e)
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS GEN7_3D(3, 0, 0x2f)
+
+#define GEN7_3DSTATE_URB_VS GEN7_3D(3, 0, 0x30)
+#define GEN7_3DSTATE_URB_HS GEN7_3D(3, 0, 0x31)
+#define GEN7_3DSTATE_URB_DS GEN7_3D(3, 0, 0x32)
+#define GEN7_3DSTATE_URB_GS GEN7_3D(3, 0, 0x33)
+/* DW1 */
+# define GEN7_URB_ENTRY_NUMBER_SHIFT 0
+# define GEN7_URB_ENTRY_SIZE_SHIFT 16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT 25
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS GEN7_3D(3, 1, 0x12)
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS GEN7_3D(3, 1, 0x16)
+/* DW1 */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16
+
+struct gen7_cc_viewport {
+ float min_depth;
+ float max_depth;
};
+typedef enum {
+ SAMPLER_FILTER_NEAREST = 0,
+ SAMPLER_FILTER_BILINEAR,
+ FILTER_COUNT
+} sampler_filter_t;
+
+typedef enum {
+ SAMPLER_EXTEND_NONE = 0,
+ SAMPLER_EXTEND_REPEAT,
+ SAMPLER_EXTEND_PAD,
+ SAMPLER_EXTEND_REFLECT,
+ EXTEND_COUNT
+} sampler_extend_t;
+
#endif
diff --git a/lib/intel_batchbuffer.h b/lib/intel_batchbuffer.h
index ba0934c..9f45ac6 100644
--- a/lib/intel_batchbuffer.h
+++ b/lib/intel_batchbuffer.h
@@ -15,6 +15,7 @@ struct intel_batchbuffer {
uint8_t buffer[BATCH_SZ];
uint8_t *ptr;
+ uint8_t *state;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(drm_intel_bufmgr *bufmgr,
diff --git a/lib/rendercopy_gen7.c b/lib/rendercopy_gen7.c
index 56181ab..fdf741f 100644
--- a/lib/rendercopy_gen7.c
+++ b/lib/rendercopy_gen7.c
@@ -4,53 +4,22 @@
#include <assert.h>
#define ALIGN(x, y) (((x) + (y)-1) & ~((y)-1))
-#define VERTEX_SIZE (3*4)
-
-#if DEBUG_RENDERCPY
-static void dump_batch(struct intel_batchbuffer *batch)
-#else
-#define dump_batch(x) do { } while(0)
-#endif
-
-struct {
- uint32_t cc_state;
- uint32_t blend_state;
- uint32_t ds_state;
-} cc;
-
-struct {
- uint32_t cc_state;
- uint32_t sf_clip_state;
-} viewport;
-
-/* see shaders/ps/blit.g7a */
+
static const uint32_t ps_kernel[][4] = {
-#if 1
- { 0x0060005a, 0x214077bd, 0x000000c0, 0x008d0040 },
- { 0x0060005a, 0x216077bd, 0x000000c0, 0x008d0080 },
- { 0x0060005a, 0x218077bd, 0x000000d0, 0x008d0040 },
- { 0x0060005a, 0x21a077bd, 0x000000d0, 0x008d0080 },
- { 0x02800031, 0x2e001e3d, 0x00000140, 0x08840001 },
- { 0x05800031, 0x20001e3c, 0x00000e00, 0x90031000 },
-
-#else
- /* Write all -1 */
- { 0x00600001, 0x2e000061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2e200061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2e400061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2e600061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2e800061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2ea00061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2ec00061, 0x00000000, 0x3f800000 },
- { 0x00600001, 0x2ee00061, 0x00000000, 0x3f800000 },
- { 0x05800031, 0x20001e3c, 0x00000e00, 0x90031000 },
-#endif
+ { 0x0080005a, 0x2e2077bd, 0x000000c0, 0x008d0040 },
+ { 0x0080005a, 0x2e6077bd, 0x000000d0, 0x008d0040 },
+ { 0x02800031, 0x21801fa9, 0x008d0e20, 0x08840001 },
+ { 0x00800001, 0x2e2003bd, 0x008d0180, 0x00000000 },
+ { 0x00800001, 0x2e6003bd, 0x008d01c0, 0x00000000 },
+ { 0x00800001, 0x2ea003bd, 0x008d0200, 0x00000000 },
+ { 0x00800001, 0x2ee003bd, 0x008d0240, 0x00000000 },
+ { 0x05800031, 0x20001fa8, 0x008d0e20, 0x90031000 },
};
static uint32_t
batch_used(struct intel_batchbuffer *batch)
{
- return batch->ptr - batch->buffer;
+ return batch->state - batch->buffer;
}
static uint32_t
@@ -58,7 +27,7 @@ batch_align(struct intel_batchbuffer *batch, uint32_t align)
{
uint32_t offset = batch_used(batch);
offset = ALIGN(offset, align);
- batch->ptr = batch->buffer + offset;
+ batch->state = batch->buffer + offset;
return offset;
}
@@ -66,7 +35,7 @@ static void *
batch_alloc(struct intel_batchbuffer *batch, uint32_t size, uint32_t align)
{
uint32_t offset = batch_align(batch, align);
- batch->ptr += size;
+ batch->state += size;
return memset(batch->buffer + offset, 0, size);
}
@@ -83,7 +52,7 @@ batch_copy(struct intel_batchbuffer *batch, const void *ptr, uint32_t size, uint
}
static void
-gen6_render_flush(struct intel_batchbuffer *batch, uint32_t batch_end)
+gen7_render_flush(struct intel_batchbuffer *batch, uint32_t batch_end)
{
int ret;
@@ -94,11 +63,24 @@ gen6_render_flush(struct intel_batchbuffer *batch, uint32_t batch_end)
assert(ret == 0);
}
-/* Mostly copy+paste from gen6, except height, width, pitch moved */
static uint32_t
-gen7_bind_buf(struct intel_batchbuffer *batch, struct scratch_buf *buf,
- uint32_t format, int is_dst) {
- struct gen7_surface_state *ss;
+gen7_tiling_bits(uint32_t tiling)
+{
+ switch (tiling) {
+ default: assert(0);
+ case I915_TILING_NONE: return 0;
+ case I915_TILING_X: return GEN7_SURFACE_TILED;
+ case I915_TILING_Y: return GEN7_SURFACE_TILED | GEN7_SURFACE_TILED_Y;
+ }
+}
+
+static uint32_t
+gen7_bind_buf(struct intel_batchbuffer *batch,
+ struct scratch_buf *buf,
+ uint32_t format,
+ int is_dst)
+{
+ uint32_t *ss;
uint32_t write_domain, read_domain;
int ret;
@@ -110,13 +92,20 @@ gen7_bind_buf(struct intel_batchbuffer *batch, struct scratch_buf *buf,
}
ss = batch_alloc(batch, sizeof(*ss), 32);
- ss->ss0.surface_type = GEN6_SURFACE_2D;
- ss->ss0.surface_format = format;
- ss->ss0.render_cache_read_write = 1; /* GEN7+ */
- ss->ss0.tiled_surface = buf->tiling != I915_TILING_NONE;
- ss->ss0.tile_walk = buf->tiling == I915_TILING_Y;
- ss->ss1.base_addr = buf->bo->offset;
+ ss[0] = (GEN7_SURFACE_2D << GEN7_SURFACE_TYPE_SHIFT |
+ gen7_tiling_bits(buf->tiling) |
+ format << GEN7_SURFACE_FORMAT_SHIFT);
+ ss[1] = buf->bo->offset;
+ ss[2] = ((buf_width(buf) - 1) << GEN7_SURFACE_WIDTH_SHIFT |
+ (buf_height(buf) - 1) << GEN7_SURFACE_HEIGHT_SHIFT);
+ ss[3] = (buf->stride - 1) << GEN7_SURFACE_PITCH_SHIFT;
+ ss[4] = 0;
+ ss[5] = 0;
+ ss[6] = 0;
+ ss[7] = 0;
+ if (IS_HASWELL(batch->devid))
+ ss[7] |= HSW_SURFACE_SWIZZLE(RED, GREEN, BLUE, ALPHA);
ret = drm_intel_bo_emit_reloc(batch->bo,
batch_offset(batch, ss) + 4,
@@ -124,574 +113,403 @@ gen7_bind_buf(struct intel_batchbuffer *batch, struct scratch_buf *buf,
read_domain, write_domain);
assert(ret == 0);
- ss->ss2.height = buf_height(buf) - 1;
- ss->ss2.width = buf_width(buf) - 1;
- ss->ss3.pitch = buf->stride - 1;
-
- if (IS_HASWELL(batch->devid)) {
- ss->ss7.shader_chanel_select_a = 4;
- ss->ss7.shader_chanel_select_g = 5;
- ss->ss7.shader_chanel_select_b = 6;
- ss->ss7.shader_chanel_select_a = 7;
- }
-
return batch_offset(batch, ss);
}
-static uint32_t
-gen7_bind_surfaces(struct intel_batchbuffer *batch,
- struct scratch_buf *src,
- struct scratch_buf *dst) {
- uint32_t *binding_table;
-
- binding_table = batch_alloc(batch, 8, 32);
-
- binding_table[0] =
- gen7_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
- binding_table[1] =
- gen7_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
-
- return batch_offset(batch, binding_table);
+static void
+gen7_emit_vertex_elements(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_VERTEX_ELEMENTS |
+ ((2 * (1 + 2)) + 1 - 2));
+
+ OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
+ GEN7_SURFACEFORMAT_R32G32B32A32_FLOAT << GEN7_VE0_FORMAT_SHIFT |
+ 0 << GEN7_VE0_OFFSET_SHIFT);
+
+ OUT_BATCH(GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_0_SHIFT |
+ GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_1_SHIFT |
+ GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
+ GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_3_SHIFT);
+
+ /* x,y */
+ OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
+ GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ 0 << GEN7_VE0_OFFSET_SHIFT); /* offsets vb in bytes */
+ OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
+ GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
+ GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
+ GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
+
+ /* s,t */
+ OUT_BATCH(0 << GEN7_VE0_VERTEX_BUFFER_INDEX_SHIFT | GEN7_VE0_VALID |
+ GEN7_SURFACEFORMAT_R16G16_SSCALED << GEN7_VE0_FORMAT_SHIFT |
+ 4 << GEN7_VE0_OFFSET_SHIFT); /* offset vb in bytes */
+ OUT_BATCH(GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_0_SHIFT |
+ GEN7_VFCOMPONENT_STORE_SRC << GEN7_VE1_VFCOMPONENT_1_SHIFT |
+ GEN7_VFCOMPONENT_STORE_0 << GEN7_VE1_VFCOMPONENT_2_SHIFT |
+ GEN7_VFCOMPONENT_STORE_1_FLT << GEN7_VE1_VFCOMPONENT_3_SHIFT);
}
-/* Mostly copy+paste from gen6, except wrap modes moved */
static uint32_t
-gen7_create_sampler(struct intel_batchbuffer *batch) {
- struct gen7_sampler_state *ss;
+gen7_create_vertex_buffer(struct intel_batchbuffer *batch,
+ uint32_t src_x, uint32_t src_y,
+ uint32_t dst_x, uint32_t dst_y,
+ uint32_t width, uint32_t height)
+{
+ uint16_t *v;
- ss = batch_alloc(batch, sizeof(*ss), 32);
+ v = batch_alloc(batch, 12*sizeof(*v), 8);
- ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
- ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
- ss->ss3.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
- ss->ss3.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
- ss->ss3.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ v[0] = dst_x + width;
+ v[1] = dst_y + height;
+ v[2] = src_x + width;
+ v[3] = src_y + height;
- /* I've experimented with non-normalized coordinates and using the LD
- * sampler fetch, but couldn't make it work. */
- ss->ss3.non_normalized_coord = 0;
+ v[4] = dst_x;
+ v[5] = dst_y + height;
+ v[6] = src_x;
+ v[7] = src_y + height;
- return batch_offset(batch, ss);
+ v[8] = dst_x;
+ v[9] = dst_y;
+ v[10] = src_x;
+ v[11] = src_y;
+
+ return batch_offset(batch, v);
}
-/**
- * gen7_fill_vertex_buffer_data populate vertex buffer with data.
- *
- * The vertex buffer consists of 3 vertices to construct a RECTLIST. The 4th
- * vertex is implied (automatically derived by the HW). Each element has the
- * destination offset, and the normalized texture offset (src). The rectangle
- * itself will span the entire subsurface to be copied.
- *
- * see gen6_emit_vertex_elements
- */
-static uint32_t
-gen7_fill_vertex_buffer_data(struct intel_batchbuffer *batch,
- struct scratch_buf *src,
- uint32_t src_x, uint32_t src_y,
- uint32_t dst_x, uint32_t dst_y,
- uint32_t width, uint32_t height) {
- void *ret;
-
- ret = batch->ptr;
-
- emit_vertex_2s(batch, dst_x + width, dst_y + height);
- emit_vertex_normalized(batch, src_x + width, buf_width(src));
- emit_vertex_normalized(batch, src_y + height, buf_height(src));
-
- emit_vertex_2s(batch, dst_x, dst_y + height);
- emit_vertex_normalized(batch, src_x, buf_width(src));
- emit_vertex_normalized(batch, src_y + height, buf_height(src));
-
- emit_vertex_2s(batch, dst_x, dst_y);
- emit_vertex_normalized(batch, src_x, buf_width(src));
- emit_vertex_normalized(batch, src_y, buf_height(src));
-
- return batch_offset(batch, ret);
-}
-
-/**
- * gen6_emit_vertex_elements - The vertex elements describe the contents of the
- * vertex buffer. We pack the vertex buffer in a semi weird way, conforming to
- * what gen6_rendercopy did. The most straightforward would be to store
- * everything as floats.
- *
- * see gen7_fill_vertex_buffer_data() for where the corresponding elements are
- * packed.
- */
-static void
-gen6_emit_vertex_elements(struct intel_batchbuffer *batch) {
- /*
- * The VUE layout
- * dword 0-3: pad (0, 0, 0. 0)
- * dword 4-7: position (x, y, 0, 1.0),
- * dword 8-11: texture coordinate 0 (u0, v0, 0, 1.0)
- */
- OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (3 * 2 + 1 - 2));
-
- /* Element state 0. These are 4 dwords of 0 required for the VUE format.
- * We don't really know or care what they do.
- */
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
- 0 << VE0_OFFSET_SHIFT); /* we specify 0, but it's really does not exist */
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
-
- /* Element state 1 - Our "destination" vertices. These are passed down
- * through the pipeline, and eventually make it to the pixel shader as
- * the offsets in the destination surface. It's packed as the 16
- * signed/scaled because of gen6 rendercopy. I see no particular reason
- * for doing this though.
- */
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
- 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
-
- /* Element state 2. Last but not least we store the U,V components as
- * normalized floats. These will be used in the pixel shader to sample
- * from the source buffer.
- */
- OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
- GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
- 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
- OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
- GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
- GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
- GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
-}
-
-/**
- * gen7_emit_vertex_buffer emit the vertex buffers command
- *
- * @batch
- * @offset - bytw offset within the @batch where the vertex buffer starts.
- */
static void gen7_emit_vertex_buffer(struct intel_batchbuffer *batch,
- uint32_t offset) {
- OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | (4 * 1 - 1));
- OUT_BATCH(0 << VB0_BUFFER_INDEX_SHIFT | /* VB 0th index */
- VB0_VERTEXDATA |
- GEN7_VB0_BUFFER_ADDR_MOD_EN | /* Address Modify Enable */
- VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT);
+ int src_x, int src_y,
+ int dst_x, int dst_y,
+ int width, int height)
+{
+ uint32_t offset;
+
+ offset = gen7_create_vertex_buffer(batch,
+ src_x, src_y,
+ dst_x, dst_y,
+ width, height);
+
+ OUT_BATCH(GEN7_3DSTATE_VERTEX_BUFFERS | (5 - 2));
+ OUT_BATCH(0 << GEN7_VB0_BUFFER_INDEX_SHIFT |
+ GEN7_VB0_VERTEXDATA |
+ GEN7_VB0_ADDRESS_MODIFY_ENABLE |
+ 4*2 << GEN7_VB0_BUFFER_PITCH_SHIFT);
+
OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, offset);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, offset + (VERTEX_SIZE * 3) - 1);
+ OUT_BATCH(~0);
OUT_BATCH(0);
}
static uint32_t
-gen6_create_cc_state(struct intel_batchbuffer *batch)
+gen7_bind_surfaces(struct intel_batchbuffer *batch,
+ struct scratch_buf *src,
+ struct scratch_buf *dst)
+{
+ uint32_t *binding_table;
+
+ binding_table = batch_alloc(batch, 8, 32);
+
+ binding_table[0] =
+ gen7_bind_buf(batch, dst, GEN7_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ binding_table[1] =
+ gen7_bind_buf(batch, src, GEN7_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+
+ return batch_offset(batch, binding_table);
+}
+
+static void
+gen7_emit_binding_table(struct intel_batchbuffer *batch,
+ struct scratch_buf *src,
+ struct scratch_buf *dst)
{
- struct gen6_color_calc_state *cc_state;
- cc_state = batch_alloc(batch, sizeof(*cc_state), 64);
- return batch_offset(batch, cc_state);
+ OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2));
+ OUT_BATCH(gen7_bind_surfaces(batch, src, dst));
}
-static uint32_t
-gen6_create_depth_stencil_state(struct intel_batchbuffer *batch)
+static void
+gen7_emit_drawing_rectangle(struct intel_batchbuffer *batch, struct scratch_buf *dst)
{
- struct gen6_depth_stencil_state *depth;
- depth = batch_alloc(batch, sizeof(*depth), 64);
- depth->ds0.stencil_enable = 0;
- return batch_offset(batch, depth);
+ OUT_BATCH(GEN7_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH((buf_height(dst) - 1) << 16 | (buf_width(dst) - 1));
+ OUT_BATCH(0);
}
static uint32_t
-gen6_create_blend_state(struct intel_batchbuffer *batch)
+gen7_create_blend_state(struct intel_batchbuffer *batch)
{
- struct gen6_blend_state *blend;
+ struct gen7_blend_state *blend;
+
blend = batch_alloc(batch, sizeof(*blend), 64);
- blend->blend0.blend_enable = 0;
+
+ blend->blend0.dest_blend_factor = GEN7_BLENDFACTOR_ZERO;
+ blend->blend0.source_blend_factor = GEN7_BLENDFACTOR_ONE;
+ blend->blend0.blend_func = GEN7_BLENDFUNCTION_ADD;
+ blend->blend1.post_blend_clamp_enable = 1;
blend->blend1.pre_blend_clamp_enable = 1;
+
return batch_offset(batch, blend);
}
+static void
+gen7_emit_state_base_address(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_STATE_BASE_ADDRESS | (10 - 2));
+ OUT_BATCH(0);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
+
+ OUT_BATCH(0);
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0);
+ OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
+}
+
static uint32_t
-gen6_create_cc_viewport(struct intel_batchbuffer *batch)
+gen7_create_cc_viewport(struct intel_batchbuffer *batch)
{
- struct gen6_cc_viewport *vp;
+ struct gen7_cc_viewport *vp;
vp = batch_alloc(batch, sizeof(*vp), 32);
- /* XXX I don't understand this */
vp->min_depth = -1.e35;
vp->max_depth = 1.e35;
+
return batch_offset(batch, vp);
}
-static uint32_t
-gen7_create_sf_clip_viewport(struct intel_batchbuffer *batch) {
- /* XXX these are likely not needed */
- struct gen7_sf_clip_viewport *scv_state;
- scv_state = batch_alloc(batch, sizeof(*scv_state), 64);
- scv_state->guardband.xmin = 0;
- scv_state->guardband.xmax = 1.0f;
- scv_state->guardband.ymin = 0;
- scv_state->guardband.ymax = 1.0f;
- return batch_offset(batch, scv_state);
+static void
+gen7_emit_cc(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
+ OUT_BATCH(gen7_create_blend_state(batch));
+
+ OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
+ OUT_BATCH(gen7_create_cc_viewport(batch));
}
static uint32_t
-gen6_create_scissor_rect(struct intel_batchbuffer *batch)
+gen7_create_sampler(struct intel_batchbuffer *batch)
{
- struct gen6_scissor_rect *scissor;
- scissor = batch_alloc(batch, sizeof(*scissor), 64);
- return batch_offset(batch, scissor);
-}
+ struct gen7_sampler_state *ss;
+ ss = batch_alloc(batch, sizeof(*ss), 32);
+ ss->ss0.min_filter = GEN7_MAPFILTER_NEAREST;
+ ss->ss0.mag_filter = GEN7_MAPFILTER_NEAREST;
+ ss->ss3.r_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
+ ss->ss3.s_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
+ ss->ss3.t_wrap_mode = GEN7_TEXCOORDMODE_CLAMP;
+ ss->ss3.non_normalized_coord = 1;
-static void
-gen6_emit_sip(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN6_STATE_SIP | 0);
- OUT_BATCH(0);
+ return batch_offset(batch, ss);
}
static void
-gen7_emit_push_constants(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS);
- OUT_BATCH(0);
- OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS);
- OUT_BATCH(0);
- OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS);
- OUT_BATCH(0);
- OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS);
- OUT_BATCH(0);
- OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS);
- OUT_BATCH(0);
+gen7_emit_sampler(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
+ OUT_BATCH(gen7_create_sampler(batch));
}
static void
-gen7_emit_state_base_address(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2));
- /* general (stateless) */
- /* surface */
- /* instruction */
- /* indirect */
- /* dynamic */
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_SAMPLER, 0, BASE_ADDRESS_MODIFY);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_RENDER | I915_GEM_DOMAIN_INSTRUCTION,
- 0, BASE_ADDRESS_MODIFY);
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
- OUT_RELOC(batch->bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
+gen7_emit_multisample(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE | (4 - 2));
+ OUT_BATCH(GEN7_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
+ GEN7_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
- OUT_BATCH(0xfffff000 | BASE_ADDRESS_MODIFY); // copied from mesa
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
- OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
+ OUT_BATCH(GEN7_3DSTATE_SAMPLE_MASK | (2 - 2));
+ OUT_BATCH(1);
}
static void
-gen7_emit_urb(struct intel_batchbuffer *batch) {
- /* XXX: Min valid values from mesa */
- const int vs_entries = 32;
- const int vs_size = 2;
- const int vs_start = 2;
-
- OUT_BATCH(GEN7_3DSTATE_URB_VS);
- OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25));
- OUT_BATCH(GEN7_3DSTATE_URB_GS);
- OUT_BATCH(vs_start << 25);
- OUT_BATCH(GEN7_3DSTATE_URB_HS);
- OUT_BATCH(vs_start << 25);
- OUT_BATCH(GEN7_3DSTATE_URB_DS);
- OUT_BATCH(vs_start << 25);
-}
+gen7_emit_urb(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2));
+ OUT_BATCH(8); /* in 1KBs */
-static void
-gen7_emit_cc(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_BLEND_STATE_POINTERS);
- OUT_BATCH(cc.blend_state | 1);
+ /* num of VS entries must be divisible by 8 if size < 9 */
+ OUT_BATCH(GEN7_3DSTATE_URB_VS | (2 - 2));
+ OUT_BATCH((64 << GEN7_URB_ENTRY_NUMBER_SHIFT) |
+ (2 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT |
+ (1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS);
- OUT_BATCH(cc.cc_state | 1);
+ OUT_BATCH(GEN7_3DSTATE_URB_HS | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- OUT_BATCH(GEN7_3DSTATE_DS_STATE_POINTERS);
- OUT_BATCH(cc.ds_state | 1);
+ OUT_BATCH(GEN7_3DSTATE_URB_DS | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (2 << GEN7_URB_STARTING_ADDRESS_SHIFT));
+
+ OUT_BATCH(GEN7_3DSTATE_URB_GS | (2 - 2));
+ OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (1 << GEN7_URB_STARTING_ADDRESS_SHIFT));
}
static void
-gen7_emit_multisample(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | 2);
+gen7_emit_vs(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_VS | (6 - 2));
+ OUT_BATCH(0); /* no VS kernel */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK);
- OUT_BATCH(1);
+ OUT_BATCH(0); /* pass-through */
}
static void
-gen7_emit_vs(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_VS | (6-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
+gen7_emit_hs(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_HS | (7 - 2));
+ OUT_BATCH(0); /* no HS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
}
static void
-gen7_emit_hs(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_CONSTANT_HS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_HS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS);
- OUT_BATCH(0);
+gen7_emit_te(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_TE | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
}
static void
-gen7_emit_gs(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_CONSTANT_GS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_GS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS);
- OUT_BATCH(0);
+gen7_emit_ds(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_DS | (6 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
}
static void
-gen7_emit_ds(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_CONSTANT_DS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_DS | (6-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS);
- OUT_BATCH(0);
+gen7_emit_gs(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_GS | (7 - 2));
+ OUT_BATCH(0); /* no GS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
}
static void
-gen7_emit_null_state(struct intel_batchbuffer *batch) {
- gen7_emit_hs(batch);
- OUT_BATCH(GEN7_3DSTATE_TE | (4-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- gen7_emit_gs(batch);
- gen7_emit_ds(batch);
- gen7_emit_vs(batch);
+gen7_emit_streamout(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_STREAMOUT | (3 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
}
static void
-gen7_emit_clip(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0); /* pass-through */
- OUT_BATCH(0);
+gen7_emit_sf(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_SF | (7 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(GEN7_3DSTATE_SF_CULL_NONE);
+ OUT_BATCH(2 << GEN7_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
}
static void
-gen7_emit_sf(struct intel_batchbuffer *batch) {
+gen7_emit_sbe(struct intel_batchbuffer *batch)
+{
OUT_BATCH(GEN7_3DSTATE_SBE | (14 - 2));
-#ifdef GPU_HANG
- OUT_BATCH(0 << 22 | 1 << 11 | 1 << 4);
-#else
- OUT_BATCH(1 << 22 | 1 << 11 | 1 << 4);
-#endif
- OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(1 << GEN7_SBE_NUM_OUTPUTS_SHIFT |
+ 1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
+ 1 << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT);
OUT_BATCH(0);
+ OUT_BATCH(0); /* dw4 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
+ OUT_BATCH(0); /* dw8 */
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN6_3DSTATE_SF | (7 - 2));
- OUT_BATCH(0);
- OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
-// OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT);
- OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(0); /* dw12 */
OUT_BATCH(0);
OUT_BATCH(0);
}
static void
-gen7_emit_ps(struct intel_batchbuffer *batch, uint32_t kernel) {
- const int max_threads = 86;
-
- OUT_BATCH(GEN6_3DSTATE_WM | (3 - 2));
- OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
- /* XXX: I don't understand the BARYCENTRIC stuff, but it
- * appears we need it to put our setup data in the place we
- * expect (g6, see below) */
- GEN7_3DSTATE_PS_PERSPECTIVE_PIXEL_BARYCENTRIC);
- OUT_BATCH(0);
+gen7_emit_ps(struct intel_batchbuffer *batch)
+{
+ int threads;
- OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
+ if (IS_HASWELL(batch->devid))
+ threads = 40 << HSW_PS_MAX_THREADS_SHIFT | 1 << HSW_PS_SAMPLE_MASK_SHIFT;
+ else
+ threads = 40 << IVB_PS_MAX_THREADS_SHIFT;
+
+ OUT_BATCH(GEN7_3DSTATE_PS | (8 - 2));
+ OUT_BATCH(batch_copy(batch, ps_kernel, sizeof(ps_kernel), 64));
+ OUT_BATCH(1 << GEN7_PS_SAMPLER_COUNT_SHIFT |
+ 2 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
+ OUT_BATCH(0); /* scratch address */
+ OUT_BATCH(threads |
+ GEN7_PS_16_DISPATCH_ENABLE |
+ GEN7_PS_ATTRIBUTE_ENABLE);
+ OUT_BATCH(6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
OUT_BATCH(0);
OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_PS | (8-2));
- OUT_BATCH(kernel);
- OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF |
- 2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
- OUT_BATCH(0); /* scratch space stuff */
- if (IS_HASWELL(batch->devid)) {
- OUT_BATCH((max_threads - 1) << GEN7_3DSTATE_WM_MAX_THREADS_SHIFT |
- GEN7_3DSTATE_PS_ATTRIBUTE_ENABLED |
- GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
- } else {
- OUT_BATCH((max_threads - 1) << HSW_3DSTATE_WM_MAX_THREADS_SHIFT |
- GEN7_3DSTATE_PS_ATTRIBUTE_ENABLED |
- GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
- }
- OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT);
- OUT_BATCH(0); // kernel 1
- OUT_BATCH(0); // kernel 2
}
static void
-gen7_emit_depth(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
- OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER | (3-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
+gen7_emit_clip(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_CLIP | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+ OUT_BATCH(0);
- OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER | (3-2));
- OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2));
+ OUT_BATCH(0);
}
static void
-gen7_emit_clear(struct intel_batchbuffer *batch) {
- OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3-2));
- OUT_BATCH(0);
- OUT_BATCH(1); // clear valid
+gen7_emit_wm(struct intel_batchbuffer *batch)
+{
+ OUT_BATCH(GEN7_3DSTATE_WM | (3 - 2));
+ OUT_BATCH(GEN7_WM_DISPATCH_ENABLE |
+ GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
+ OUT_BATCH(0);
}
static void
-gen6_emit_drawing_rectangle(struct intel_batchbuffer *batch, struct scratch_buf *dst)
+gen7_emit_null_depth_buffer(struct intel_batchbuffer *batch)
{
- OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH((buf_height(dst) - 1) << 16 | (buf_width(dst) - 1));
- OUT_BATCH(0);
-}
+ OUT_BATCH(GEN7_3DSTATE_DEPTH_BUFFER | (7 - 2));
+ OUT_BATCH(GEN7_SURFACE_NULL << GEN7_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ GEN7_DEPTHFORMAT_D32_FLOAT << GEN7_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
+ OUT_BATCH(0); /* disable depth, stencil and hiz */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
-/* Vertex elements MUST be defined before this according to spec */
-static void gen7_emit_primitive(struct intel_batchbuffer *batch, uint32_t offset)
-{
- OUT_BATCH(GEN6_3DPRIMITIVE | (7-2));
- OUT_BATCH(_3DPRIM_RECTLIST);
- OUT_BATCH(3); /* vertex count */
- OUT_BATCH(0); /* We're specifying this instead with offset in GEN6_3DSTATE_VERTEX_BUFFERS */
- OUT_BATCH(1); /* single instance */
- OUT_BATCH(0); /* start instance location */
- OUT_BATCH(0); /* index buffer offset, ignored */
-}
-
-/* The general rule is if it's named gen6 it is directly copied from
- * gen6_render_copyfunc.
- *
- * This sets up most of the 3d pipeline, and most of that to NULL state. The
- * docs aren't specific about exactly what must be set up NULL, but the general
- * rule is we could be run at any time, and so the most state we set to NULL,
- * the better our odds of success.
- *
- * +---------------+ <---- 4096
- * | ^ |
- * | | |
- * | various |
- * | state |
- * | | |
- * |_______|_______| <---- 2048 + ?
- * | ^ |
- * | | |
- * | batch |
- * | commands |
- * | | |
- * | | |
- * +---------------+ <---- 0 + ?
- *
- * The batch commands point to state within tthe batch, so all state offsets should be
- * 0 < offset < 4096. Both commands and state build upwards, and are constructed
- * in that order. This means too many batch commands can delete state if not
- * careful.
- *
- */
+ OUT_BATCH(GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+}
#define BATCH_STATE_SPLIT 2048
void gen7_render_copyfunc(struct intel_batchbuffer *batch,
@@ -699,103 +517,52 @@ void gen7_render_copyfunc(struct intel_batchbuffer *batch,
unsigned width, unsigned height,
struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
{
- uint32_t ps_sampler_state, ps_kernel_off, ps_binding_table;
- uint32_t scissor_state;
- uint32_t vertex_buffer;
uint32_t batch_end;
intel_batchbuffer_flush(batch);
- batch_align(batch, 8);
-
- batch->ptr = &batch->buffer[BATCH_STATE_SPLIT];
-
- ps_binding_table = gen7_bind_surfaces(batch, src, dst);
- ps_sampler_state = gen7_create_sampler(batch);
- ps_kernel_off = batch_copy(batch, ps_kernel, sizeof(ps_kernel), 64);
- vertex_buffer = gen7_fill_vertex_buffer_data(batch, src, src_x, src_y, dst_x, dst_y, width, height);
- cc.cc_state = gen6_create_cc_state(batch);
- cc.ds_state = gen6_create_depth_stencil_state(batch);
- cc.blend_state = gen6_create_blend_state(batch);
- viewport.cc_state = gen6_create_cc_viewport(batch);
- viewport.sf_clip_state = gen7_create_sf_clip_viewport(batch);
- scissor_state = gen6_create_scissor_rect(batch);
- /* TODO: theree is other state which isn't setup */
-
- assert(batch->ptr < &batch->buffer[4095]);
-
- batch->ptr = batch->buffer;
+ batch->state = &batch->buffer[BATCH_STATE_SPLIT];
- /* Start emitting the commands. The order roughly follows the mesa blorp
- * order */
- OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
-
- gen6_emit_sip(batch);
-
- gen7_emit_push_constants(batch);
+ OUT_BATCH(GEN7_PIPELINE_SELECT | PIPELINE_SELECT_3D);
gen7_emit_state_base_address(batch);
-
- OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC);
- OUT_BATCH(viewport.cc_state);
- OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP);
- OUT_BATCH(viewport.sf_clip_state);
-
- gen7_emit_urb(batch);
-
- gen7_emit_cc(batch);
-
gen7_emit_multisample(batch);
-
- gen7_emit_null_state(batch);
-
- OUT_BATCH(GEN7_3DSTATE_STREAMOUT | 1);
- OUT_BATCH(0);
- OUT_BATCH(0);
-
+ gen7_emit_urb(batch);
+ gen7_emit_vs(batch);
+ gen7_emit_hs(batch);
+ gen7_emit_te(batch);
+ gen7_emit_ds(batch);
+ gen7_emit_gs(batch);
gen7_emit_clip(batch);
-
gen7_emit_sf(batch);
+ gen7_emit_wm(batch);
+ gen7_emit_streamout(batch);
+ gen7_emit_null_depth_buffer(batch);
- OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS);
- OUT_BATCH(ps_binding_table);
-
- OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS);
- OUT_BATCH(ps_sampler_state);
-
- gen7_emit_ps(batch, ps_kernel_off);
-
- OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
- OUT_BATCH(scissor_state);
-
- gen7_emit_depth(batch);
-
- gen7_emit_clear(batch);
-
- gen6_emit_drawing_rectangle(batch, dst);
-
- gen7_emit_vertex_buffer(batch, vertex_buffer);
- gen6_emit_vertex_elements(batch);
-
- gen7_emit_primitive(batch, vertex_buffer);
+ gen7_emit_cc(batch);
+ gen7_emit_sampler(batch);
+ gen7_emit_sbe(batch);
+ gen7_emit_ps(batch);
+ gen7_emit_vertex_elements(batch);
+ gen7_emit_vertex_buffer(batch,
+ src_x, src_y, dst_x, dst_y, width, height);
+ gen7_emit_binding_table(batch, src, dst);
+ gen7_emit_drawing_rectangle(batch, dst);
+
+ OUT_BATCH(GEN7_3DPRIMITIVE | (7- 2));
+ OUT_BATCH(GEN7_3DPRIMITIVE_VERTEX_SEQUENTIAL | _3DPRIM_RECTLIST);
+ OUT_BATCH(3);
+ OUT_BATCH(0);
+ OUT_BATCH(1); /* single instance */
+ OUT_BATCH(0); /* start instance location */
+ OUT_BATCH(0); /* index buffer offset, ignored */
OUT_BATCH(MI_BATCH_BUFFER_END);
- batch_end = batch_align(batch, 8);
+ batch_end = batch->ptr - batch->buffer;
+ batch_end = ALIGN(batch_end, 8);
assert(batch_end < BATCH_STATE_SPLIT);
- dump_batch(batch);
-
- gen6_render_flush(batch, batch_end);
+ gen7_render_flush(batch, batch_end);
intel_batchbuffer_reset(batch);
}
-
-#if DEBUG_RENDERCPY
-static void dump_batch(struct intel_batchbuffer *batch) {
- int fd = open("/tmp/i965-batchbuffers.dump", O_WRONLY | O_CREAT, 0666);
- if (fd != -1) {
- write(fd, batch->buffer, 4096);
- fd = close(fd);
- }
-}
-#endif