/* *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. * *Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the *"Software"), to deal in the Software without restriction, including *without limitation the rights to use, copy, modify, merge, publish, *distribute, sublicense, and/or sell copies of the Software, and to *permit persons to whom the Software is furnished to do so, subject to *the following conditions: * *The above copyright notice and this permission notice shall be *included in all copies or substantial portions of the Software. * *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *Except as contained in this notice, the name of the XFree86 Project *shall not be used in advertising or otherwise to promote the sale, use *or other dealings in this Software without prior written authorization *from the XFree86 Project. * * Authors: Dakshinamurthy Karra * Suhaib M Siddiqi * Peter Busch * Harold L Hunt II * Kensuke Matsuzaki */ #ifdef HAVE_XWIN_CONFIG_H #include #endif #include "win.h" #include "winmsg.h" #ifdef XWIN_MULTIWINDOWEXTWM static RootlessFrameProcsRec winMWExtWMProcs = { winMWExtWMCreateFrame, winMWExtWMDestroyFrame, winMWExtWMMoveFrame, winMWExtWMResizeFrame, winMWExtWMRestackFrame, winMWExtWMReshapeFrame, winMWExtWMUnmapFrame, winMWExtWMStartDrawing, winMWExtWMStopDrawing, winMWExtWMUpdateRegion, winMWExtWMDamageRects, winMWExtWMRootlessSwitchWindow, NULL, //winMWExtWMDoReorderWindow, NULL, //winMWExtWMHideWindow, NULL, //winMWExtWMUpdateColorMap, NULL, //winMWExtWMCopyBytes, winMWExtWMCopyWindow }; #endif /* * Prototypes */ /* * Local functions */ static Bool winSaveScreen(ScreenPtr pScreen, int on); /* * Determine what type of screen we are initializing * and call the appropriate procedure to intiailize * that type of screen. */ Bool winScreenInit(ScreenPtr pScreen, int argc, char **argv) { winScreenInfoPtr pScreenInfo = &g_ScreenInfo[pScreen->myNum]; winPrivScreenPtr pScreenPriv; HDC hdc; DWORD dwInitialBPP; #if CYGDEBUG || YES winDebug("winScreenInit - dwWidth: %u dwHeight: %u\n", (unsigned int)pScreenInfo->dwWidth, (unsigned int)pScreenInfo->dwHeight); #endif /* Allocate privates for this screen */ if (!winAllocatePrivates(pScreen)) { ErrorF("winScreenInit - Couldn't allocate screen privates\n"); return FALSE; } /* Get a pointer to the privates structure that was allocated */ pScreenPriv = winGetScreenPriv(pScreen); /* Save a pointer to this screen in the screen info structure */ pScreenInfo->pScreen = pScreen; /* Save a pointer to the screen info in the screen privates structure */ /* This allows us to get back to the screen info from a screen pointer */ pScreenPriv->pScreenInfo = pScreenInfo; /* * Determine which engine to use. * * NOTE: This is done once per screen because each screen possibly has * a preferred engine specified on the command line. */ if (!winSetEngine(pScreen)) { ErrorF("winScreenInit - winSetEngine () failed\n"); return FALSE; } /* Horribly misnamed function: Allow engine to adjust BPP for screen */ dwInitialBPP = pScreenInfo->dwBPP; if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) { ErrorF("winScreenInit - winAdjustVideoMode () failed\n"); return FALSE; } if (dwInitialBPP == WIN_DEFAULT_BPP) { /* No -depth parameter was passed, let the user know the depth being used */ ErrorF ("winScreenInit - Using Windows display depth of %d bits per pixel\n", (int) pScreenInfo->dwBPP); } else if (dwInitialBPP != pScreenInfo->dwBPP) { /* Warn user if engine forced a depth different to -depth parameter */ ErrorF ("winScreenInit - Command line depth of %d bpp overidden by engine, using %d bpp\n", (int) dwInitialBPP, (int) pScreenInfo->dwBPP); } else { ErrorF("winScreenInit - Using command line depth of %d bpp\n", (int) pScreenInfo->dwBPP); } /* Check for supported display depth */ if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) { ErrorF("winScreenInit - Unsupported display depth: %d\n" "Change your Windows display depth to 15, 16, 24, or 32 bits " "per pixel.\n", (int) pScreenInfo->dwBPP); ErrorF("winScreenInit - Supported depths: %08x\n", WIN_SUPPORTED_BPPS); #if WIN_CHECK_DEPTH return FALSE; #endif } /* * Check that all monitors have the same display depth if we are using * multiple monitors */ if (pScreenInfo->fMultipleMonitors && !GetSystemMetrics(SM_SAMEDISPLAYFORMAT)) { ErrorF("winScreenInit - Monitors do not all have same pixel format / " "display depth.\n"); if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) { ErrorF ("winScreenInit - Performance may suffer off primary display.\n"); } else { ErrorF("winScreenInit - Using primary display only.\n"); pScreenInfo->fMultipleMonitors = FALSE; } } /* Create display window */ if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) { ErrorF("winScreenInit - pwinCreateBoundingWindow () " "failed\n"); return FALSE; } /* Get a device context */ hdc = GetDC(pScreenPriv->hwndScreen); /* Are we using multiple monitors? */ if (pScreenInfo->fMultipleMonitors) { /* * In this case, some of the defaults set in * winInitializeScreenDefaults() are not correct ... */ if (!pScreenInfo->fUserGaveHeightAndWidth) { pScreenInfo->dwWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); pScreenInfo->dwHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); } } /* Release the device context */ ReleaseDC(pScreenPriv->hwndScreen, hdc); /* Clear the visuals list */ miClearVisualTypes(); /* Call the engine dependent screen initialization procedure */ if (!((*pScreenPriv->pwinFinishScreenInit) (pScreen->myNum, pScreen, argc, argv))) { ErrorF("winScreenInit - winFinishScreenInit () failed\n"); /* call the engine dependent screen close procedure to clean up from a failure */ pScreenPriv->pwinCloseScreen(pScreen); return FALSE; } if (!g_fSoftwareCursor) winInitCursor(pScreen); else winErrorFVerb(2, "winScreenInit - Using software cursor\n"); if (!noPanoramiXExtension) { /* Note the screen origin in a normalized coordinate space where (0,0) is at the top left of the native virtual desktop area */ pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN); pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN); ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n", pScreen->myNum, pScreen->x, pScreen->y); } #if CYGDEBUG || YES winDebug("winScreenInit - returning\n"); #endif return TRUE; } static Bool winCreateScreenResources(ScreenPtr pScreen) { winScreenPriv(pScreen); Bool result; result = pScreenPriv->pwinCreateScreenResources(pScreen); /* Now the screen bitmap has been wrapped in a pixmap, add that to the Shadow framebuffer */ if (!shadowAdd(pScreen, pScreen->devPrivate, pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) { ErrorF("winCreateScreenResources - shadowAdd () failed\n"); return FALSE; } return result; } /* See Porting Layer Definition - p. 20 */ Bool winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv) { winScreenPriv(pScreen); winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; VisualPtr pVisual = NULL; #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) int iReturn; #endif /* Create framebuffer */ if (!(*pScreenPriv->pwinInitScreen) (pScreen)) { ErrorF("winFinishScreenInitFB - Could not allocate framebuffer\n"); return FALSE; } /* * Calculate the number of bits that are used to represent color in each pixel, * the color depth for the screen */ if (pScreenInfo->dwBPP == 8) pScreenInfo->dwDepth = 8; else pScreenInfo->dwDepth = winCountBits(pScreenPriv->dwRedMask) + winCountBits(pScreenPriv->dwGreenMask) + winCountBits(pScreenPriv->dwBlueMask); winErrorFVerb(2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n", (unsigned int) pScreenPriv->dwRedMask, (unsigned int) pScreenPriv->dwGreenMask, (unsigned int) pScreenPriv->dwBlueMask); /* Init visuals */ if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) { ErrorF("winFinishScreenInitFB - winInitVisuals failed\n"); return FALSE; } /* Apparently we need this for the render extension */ miSetPixmapDepths(); /* Start fb initialization */ if (!fbSetupScreen(pScreen, pScreenInfo->pfb, pScreenInfo->dwWidth, pScreenInfo->dwHeight, monitorResolution, monitorResolution, pScreenInfo->dwStride, pScreenInfo->dwBPP)) { ErrorF("winFinishScreenInitFB - fbSetupScreen failed\n"); return FALSE; } /* Override default colormap routines if visual class is dynamic */ if (pScreenInfo->dwDepth == 8 && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL && pScreenInfo->fFullScreen))) { winSetColormapFunctions(pScreen); /* * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its * own colormap, as it cannot allocate 7 planes in the default * colormap. Setting whitePixel to 1 allows Magic to get 7 * planes in the default colormap, so it doesn't create its * own colormap. This latter situation is highly desireable, * as it keeps the Magic window viewable when switching to * other X clients that use the default colormap. */ pScreen->blackPixel = 0; pScreen->whitePixel = 1; } /* Place our save screen function */ pScreen->SaveScreen = winSaveScreen; /* Finish fb initialization */ if (!fbFinishScreenInit(pScreen, pScreenInfo->pfb, pScreenInfo->dwWidth, pScreenInfo->dwHeight, monitorResolution, monitorResolution, pScreenInfo->dwStride, pScreenInfo->dwBPP)) { ErrorF("winFinishScreenInitFB - fbFinishScreenInit failed\n"); return FALSE; } /* Save a pointer to the root visual */ for (pVisual = pScreen->visuals; pVisual->vid != pScreen->rootVisual; pVisual++); pScreenPriv->pRootVisual = pVisual; /* * Setup points to the block and wakeup handlers. Pass a pointer * to the current screen as pWakeupdata. */ pScreen->BlockHandler = winBlockHandler; pScreen->WakeupHandler = winWakeupHandler; /* Render extension initialization, calls miPictureInit */ if (!fbPictureInit(pScreen, NULL, 0)) { ErrorF("winFinishScreenInitFB - fbPictureInit () failed\n"); return FALSE; } #ifdef RANDR /* Initialize resize and rotate support */ if (!winRandRInit(pScreen)) { ErrorF("winFinishScreenInitFB - winRandRInit () failed\n"); return FALSE; } #endif /* Setup the cursor routines */ #if CYGDEBUG winDebug("winFinishScreenInitFB - Calling miDCInitialize ()\n"); #endif miDCInitialize(pScreen, &g_winPointerCursorFuncs); /* KDrive does winCreateDefColormap right after miDCInitialize */ /* Create a default colormap */ #if CYGDEBUG winDebug("winFinishScreenInitFB - Calling winCreateDefColormap ()\n"); #endif if (!winCreateDefColormap(pScreen)) { ErrorF("winFinishScreenInitFB - Could not create colormap\n"); return FALSE; } /* Initialize the shadow framebuffer layer */ if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) #ifdef XWIN_MULTIWINDOWEXTWM && !pScreenInfo->fMWExtWM #endif ) { #if CYGDEBUG winDebug("winFinishScreenInitFB - Calling shadowSetup ()\n"); #endif if (!shadowSetup(pScreen)) { ErrorF("winFinishScreenInitFB - shadowSetup () failed\n"); return FALSE; } /* Wrap CreateScreenResources so we can add the screen pixmap to the Shadow framebuffer after it's been created */ pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources; pScreen->CreateScreenResources = winCreateScreenResources; } #ifdef XWIN_MULTIWINDOWEXTWM /* Handle multi-window external window manager mode */ if (pScreenInfo->fMWExtWM) { winDebug("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n"); RootlessInit(pScreen, &winMWExtWMProcs); winDebug("winScreenInit - MultiWindowExtWM - RootlessInit returned\n"); rootless_CopyBytes_threshold = 0; /* FIXME: How many? Profiling needed? */ rootless_CopyWindow_threshold = 1; winWindowsWMExtensionInit(); } #endif /* Handle rootless mode */ if (pScreenInfo->fRootless) { /* Define the WRAP macro temporarily for local use */ #define WRAP(a) \ if (pScreen->a) { \ pScreenPriv->a = pScreen->a; \ } else { \ winDebug("winScreenInit - null screen fn " #a "\n"); \ pScreenPriv->a = NULL; \ } /* Save a pointer to each lower-level window procedure */ WRAP(CreateWindow); WRAP(DestroyWindow); WRAP(RealizeWindow); WRAP(UnrealizeWindow); WRAP(PositionWindow); WRAP(ChangeWindowAttributes); WRAP(SetShape); /* Assign rootless window procedures to be top level procedures */ pScreen->CreateWindow = winCreateWindowRootless; pScreen->DestroyWindow = winDestroyWindowRootless; pScreen->PositionWindow = winPositionWindowRootless; /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless; */ pScreen->RealizeWindow = winMapWindowRootless; pScreen->UnrealizeWindow = winUnmapWindowRootless; pScreen->SetShape = winSetShapeRootless; /* Undefine the WRAP macro, as it is not needed elsewhere */ #undef WRAP } #ifdef XWIN_MULTIWINDOW /* Handle multi window mode */ else if (pScreenInfo->fMultiWindow) { /* Define the WRAP macro temporarily for local use */ #define WRAP(a) \ if (pScreen->a) { \ pScreenPriv->a = pScreen->a; \ } else { \ winDebug("null screen fn " #a "\n"); \ pScreenPriv->a = NULL; \ } /* Save a pointer to each lower-level window procedure */ WRAP(CreateWindow); WRAP(DestroyWindow); WRAP(RealizeWindow); WRAP(UnrealizeWindow); WRAP(PositionWindow); WRAP(ChangeWindowAttributes); WRAP(ReparentWindow); WRAP(RestackWindow); WRAP(ResizeWindow); WRAP(MoveWindow); WRAP(CopyWindow); WRAP(SetShape); /* Assign multi-window window procedures to be top level procedures */ pScreen->CreateWindow = winCreateWindowMultiWindow; pScreen->DestroyWindow = winDestroyWindowMultiWindow; pScreen->PositionWindow = winPositionWindowMultiWindow; /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow; */ pScreen->RealizeWindow = winMapWindowMultiWindow; pScreen->UnrealizeWindow = winUnmapWindowMultiWindow; pScreen->ReparentWindow = winReparentWindowMultiWindow; pScreen->RestackWindow = winRestackWindowMultiWindow; pScreen->ResizeWindow = winResizeWindowMultiWindow; pScreen->MoveWindow = winMoveWindowMultiWindow; pScreen->CopyWindow = winCopyWindowMultiWindow; pScreen->SetShape = winSetShapeMultiWindow; /* Undefine the WRAP macro, as it is not needed elsewhere */ #undef WRAP } #endif /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */ pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; #if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) /* Create a mutex for modules in separate threads to wait for */ iReturn = pthread_mutex_init(&pScreenPriv->pmServerStarted, NULL); if (iReturn != 0) { ErrorF("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n", iReturn); return FALSE; } /* Own the mutex for modules in separate threads */ iReturn = pthread_mutex_lock(&pScreenPriv->pmServerStarted); if (iReturn != 0) { ErrorF("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n", iReturn); return FALSE; } /* Set the ServerStarted flag to false */ pScreenPriv->fServerStarted = FALSE; #endif #ifdef XWIN_MULTIWINDOWEXTWM pScreenPriv->fRestacking = FALSE; #endif #if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM) if (FALSE #ifdef XWIN_MULTIWINDOW || pScreenInfo->fMultiWindow #endif ) { #if CYGDEBUG || YES winDebug("winFinishScreenInitFB - Calling winInitWM.\n"); #endif /* Initialize multi window mode */ if (!winInitWM(&pScreenPriv->pWMInfo, &pScreenPriv->ptWMProc, &pScreenPriv->ptXMsgProc, &pScreenPriv->pmServerStarted, pScreenInfo->dwScreen, (HWND) &pScreenPriv->hwndScreen)) { ErrorF("winFinishScreenInitFB - winInitWM () failed.\n"); return FALSE; } } #endif /* Tell the server that we are enabled */ pScreenPriv->fEnabled = TRUE; /* Tell the server that we have a valid depth */ pScreenPriv->fBadDepth = FALSE; #if CYGDEBUG || YES winDebug("winFinishScreenInitFB - returning\n"); #endif return TRUE; } /* See Porting Layer Definition - p. 33 */ static Bool winSaveScreen(ScreenPtr pScreen, int on) { return TRUE; }