diff options
author | Eric Anholt <eric@anholt.net> | 2010-07-19 09:44:30 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-07-19 09:44:30 -0700 |
commit | 4802fd905ae7c1a1122ec71c0556c2b19214a7fd (patch) | |
tree | d477cf257c2c4cd586a43853e470793c8025ec0f | |
parent | b29d31cd67a423995b5673fdeedea82dfa12ec3c (diff) |
ir_to_mesa: Don't do lowering passes on an errored-out shader.
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index c75a13d06e..a7799cc01d 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -2185,13 +2185,13 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) if (!state->error && !state->translation_unit.is_empty()) _mesa_ast_to_hir(shader->ir, state); - /* Lowering */ - do_mat_op_to_vec(shader->ir); - do_mod_to_fract(shader->ir); - do_div_to_mul_rcp(shader->ir); - - /* Optimization passes */ if (!state->error && !shader->ir->is_empty()) { + /* Lowering */ + do_mat_op_to_vec(shader->ir); + do_mod_to_fract(shader->ir); + do_div_to_mul_rcp(shader->ir); + + /* Optimization passes */ bool progress; do { progress = false; |