diff options
author | Carl Worth <cworth@cworth.org> | 2010-07-21 11:23:51 -0700 |
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committer | Carl Worth <cworth@cworth.org> | 2010-07-21 11:32:41 -0700 |
commit | 2be21100301eda076e36b019847e7f83a16d8014 (patch) | |
tree | c560a7f04c05173f5868c024b5d313b2153343cf | |
parent | a26648f9296989f4d2df05318c723f7ff58df1d7 (diff) |
glsl: Correctly handle unary plus operator.glsl2
Previously, any occurence of the unary plus operator would trigger a
bogus type mismatch error. Fix this by making the ast_plus case look
more like the ast_neg case as far as type-checking is concerned.
With this change the shaders/CorrectPreprocess8.frag test in piglit
now passes.
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 98090d2b01..59ac95b8f0 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -659,9 +659,9 @@ ast_expression::hir(exec_list *instructions, case ast_plus: op[0] = this->subexpressions[0]->hir(instructions, state); - error_emitted = op[0]->type->is_error(); - if (type->is_error()) - op[0]->type = type; + type = unary_arithmetic_result_type(op[0]->type, state, & loc); + + error_emitted = type->is_error(); result = op[0]; break; |