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2010-06-23glsl2 main: Switch from realloc to talloc_realloc to construct program source.HEADmasterCarl Worth1-2/+2
2010-06-23glsl_type: Add a talloc-based newCarl Worth3-2/+26
2010-06-23Close memory leaks in glsl_type (constructor and get_array_instance)Carl Worth6-18/+25
2010-06-23Close memory leak in lexer.Carl Worth1-1/+3
2010-06-23main: Close memory leak of shader string from load_text_file.Carl Worth1-4/+5
2010-06-23s_symbol: Close memory leak of symbol name.Carl Worth1-2/+2
2010-06-23Close memory leak in ir_call::get_error_instruction.Carl Worth4-20/+22
2010-06-23Close memory leaks from generate_constructor_introCarl Worth1-22/+19
2010-06-23exec_node: Add new talloc-based new()Carl Worth18-235/+351
2010-06-23ast_node: Add new talloc-based new()Carl Worth2-105/+211
2010-06-23exec_node: Remove destructor from exec_node and all descendants.Carl Worth2-23/+0
2010-06-23glsl_symbol_table: Add new talloc-based new()Carl Worth3-5/+38
2010-06-23glsl2 main: Use talloc to allocate _mesa_glsl_parse_stateCarl Worth1-27/+30
2010-06-23glsl2 main: Use talloc to allocate whole_program struct.Carl Worth1-12/+15
2010-06-23ast_node: Remove empty destructor.cleanupsCarl Worth2-8/+0
2010-06-23preprocessor: Initialize a potentially uninitialized variable.Carl Worth1-1/+1
2010-06-23preprocessor: Remove dead code _token_list_lengthCarl Worth1-18/+0
2010-06-23preprocessor: Remove dead code _string_list_append_listCarl Worth1-15/+0
2010-06-23configure: Ensure that config.h can be safely included multiple times.Carl Worth1-0/+4
2010-06-23configure: Remove some dead code.Carl Worth1-7/+0
2010-06-23Fix typos of "variable" as "varaible"Carl Worth2-2/+2
2010-06-23ir_variable: Add some missing initialization to the constructor.Carl Worth1-1/+3
2010-06-23Fix double usage of the post-inc/dec's temporary pre-inc/dec copy.Eric Anholt1-5/+4
2010-06-23Avoid using the RHS of an assignment twice.Eric Anholt1-3/+19
2010-06-23get_lvalue_copy doesn't need all the checking of do_assignment().Eric Anholt1-6/+3
2010-06-23ast_to_hir: Clone LHS derefs of assignment expressions.Eric Anholt1-5/+10
2010-06-23ir_function_inlining: Allow inlining of loops and conditionals.Eric Anholt1-25/+1
2010-06-23Add a virtual clone() method to ir_instruction.Eric Anholt10-328/+305
2010-06-23Avoid using the same ir_constant 0.0 multiple times in mat constructors.Eric Anholt1-2/+1
2010-06-23glcpp: Support line continuations within preprocessor directives.Kenneth Graunke1-0/+79
2010-06-23glcpp: Make standalone binary use preprocess().Kenneth Graunke2-9/+56
2010-06-23glcpp: Fix "dangerous trailing context" warning.Kenneth Graunke1-1/+1
2010-06-23Remove comment support from the main lexer.Kenneth Graunke1-10/+1
2010-06-23glcpp: Recognize plain "//" as a comment.Kenneth Graunke1-1/+1
2010-06-23Generate errors for empty constructors instead of assertingIan Romanick1-1/+8
2010-06-23linker: Update some comments, remove a couple FINISHMEsIan Romanick1-3/+4
2010-06-23linker: Use InfoLog in assign_attribute_locationsIan Romanick1-16/+15
2010-06-23linker: Refactor parameters to cross_validate_uniformsIan Romanick1-6/+4
2010-06-23linker: Write errors to info log instead of stdoutIan Romanick1-48/+84
2010-06-23linker: Initial implementation of varying slot allocationIan Romanick1-3/+76
2010-06-23linker: Limit attribute allocation to MAX_VERTEX_ATTRIBSIan Romanick1-3/+13
2010-06-23linker: Support matrix and array vertex inputsIan Romanick1-15/+179
2010-06-23linker: Initial implementation of attribute slot allocationIan Romanick1-1/+82
2010-06-23Import some bits Mesa's mtypes.hIan Romanick1-0/+221
2010-06-23Import gl_program_parameter and gl_program_parameter_list types from MesaIan Romanick1-1/+46
2010-06-23linker: Store the par-linked per-stage shaders in the glsl_programIan Romanick2-20/+27
2010-06-23linker: Initial implementation of uniform slot allocationIan Romanick1-1/+99
2010-06-23Import gl_uniform and gl_uniform_list types from MesaIan Romanick1-1/+34
2010-06-23ir_variable: Add query to get number of slots used by a variableIan Romanick2-0/+16
2010-06-23glsl_type: Add method to get number of slots used by a typeIan Romanick2-0/+37