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-rw-r--r--misc/glsl_scraper.py11
1 files changed, 8 insertions, 3 deletions
diff --git a/misc/glsl_scraper.py b/misc/glsl_scraper.py
index cc0861e..f2aa9b6 100644
--- a/misc/glsl_scraper.py
+++ b/misc/glsl_scraper.py
@@ -12,8 +12,8 @@ import tempfile
from textwrap import dedent
class ShaderCompileError(RuntimeError):
- def __init__(self):
- super(ShaderCompileError, self).__init__('Compile error')
+ def __init__(self, *args):
+ super(ShaderCompileError, self).__init__(*args)
class Shader:
def __init__(self, stage):
@@ -50,13 +50,18 @@ class Shader:
with subprocess.Popen([glslc] + extra_args +
[stage_flag, '-std=430core', '-o', '-', '-'],
stdout = subprocess.PIPE,
+ stderr = subprocess.PIPE,
stdin = subprocess.PIPE) as proc:
proc.stdin.write(self.glsl_source().encode('utf-8'))
out, err = proc.communicate(timeout=30)
if proc.returncode != 0:
- raise ShaderCompileError()
+ # Unfortunately, glslang dumps errors to standard out.
+ # However, since we don't really want to count on that,
+ # we'll grab the output of both
+ message = out.decode('utf-8') + '\n' + err.decode('utf-8')
+ raise ShaderCompileError(message.strip())
return out