index
:
~currojerez/apitrace
apple_client_storage
appveyor
autotrim-v2
clamp-d3d9
d3d10-effects
d3d12
dlsym
dwm-v3
dyld-interpose
gl-object-names
loop
master
parallel-retrace
thirdparty
threaded-trace
unified-glretrace
virtual-memory-regions
windows-xp
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2017-04-07
HACK: For performance evaluation only. Don't upstream.
HEAD
master
Francisco Jerez
4
-4
/
+4
2017-04-07
retrace: Split retracing and parsing into separate threads for improved CPU u...
Francisco Jerez
3
-15
/
+34
2017-04-07
retrace: Implement lockless message queue for cross-thread communication.
Francisco Jerez
1
-0
/
+89
2017-04-07
trace: Switch trace representation to memory pool.
Francisco Jerez
12
-90
/
+97
2017-04-07
trace: Implement simple per-thread memory pool.
Francisco Jerez
1
-0
/
+185
2017-04-07
autotrim: Rework autotrim dependency analyzer to limit memory consumption and...
Francisco Jerez
2
-372
/
+1411
2017-03-27
retrace: add wglMakeContextCurrentARB() support
Brian Paul
4
-4
/
+41
2017-03-27
glws: add 'read' buffer parameter to makeCurrent()
Brian Paul
7
-13
/
+59
2017-03-27
gui: allow larger vertex buffer offsets in UI (1024 bytes)
Brian Paul
1
-1
/
+5
2017-03-22
travis: Add CentOS6 build via Docker.
Jose Fonseca
1
-8
/
+21
2017-03-22
cmake: Fix D3D11 include dir on dxerr.
Jose Fonseca
1
-1
/
+1
2017-03-22
thirdparty/dxsdk_aug2007: Bundle D3D8 headers from Aug 2007 DirectX SDK.
Jose Fonseca
5
-6
/
+3334
2017-03-22
cmake: Don't check for unusued D3D headers/libraries.
Jose Fonseca
3
-86
/
+9
2017-03-22
compat: Don't redefine D3DERR_* macros.
Jose Fonseca
2
-21
/
+1
2017-03-22
cmake: Don't bother searching for D3DX headers/libraries.
Jose Fonseca
1
-24
/
+0
2017-03-21
cli: Write full path of where the Python scripts are expected to be.
Jose Fonseca
1
-1
/
+3
2017-03-21
cli: Use APITRACE_PYTHON_EXECUTABLE.
Jose Fonseca
1
-1
/
+1
2017-03-21
glretrace: Initialize MetricWriter only when needed.
Alexander Trukhin
5
-12
/
+23
2017-03-21
retrace: Unlink the .pbtmp immediately to not leave leftovers around.
Eric Anholt
1
-3
/
+1
2017-03-21
CMakeList: do not overwrite module path
Yann E. MORIN
1
-1
/
+1
2017-03-21
retrace: fixed DDLOCK_DONOTWAIT flag clear mask
Simon Owen
1
-1
/
+1
2017-03-20
Remove Windows XP support.
Jose Fonseca
7
-158
/
+47
2017-03-20
compat: Avoid redefining macros.
Jose Fonseca
1
-0
/
+2010
2017-03-13
retrace: support for dumping multiple snapshots (v3)
windows-xp
Rob Clark
7
-28
/
+128
2017-03-09
glws: Only process events from the main thread.
Jose Fonseca
1
-0
/
+4
2017-01-29
cmake: Let CMAKE_OSX_DEPLOYMENT_TARGET take its default value.
Jose Fonseca
1
-1
/
+0
2017-01-25
glstate: Avoid calling glGetProgramiv(GL_PROGRAM_BINARY_LENGTH).
Jose Fonseca
1
-2
/
+23
2017-01-24
glretrace: Allow to specify OpenGL vendor via environment variable.
Jose Fonseca
1
-5
/
+65
2017-01-24
editorconfig: Specify indentation for Objective-C files.
Jose Fonseca
1
-1
/
+1
2017-01-24
cmake: Require Xcode 8.x; remove long build warning.
Jose Fonseca
1
-9
/
+7
2017-01-24
cmake: Target macos 10.11 and up; stop building 32bits executables.
Jose Fonseca
2
-10
/
+5
2017-01-23
glretrace: Try to enable automatic GPU switching on macOS.
Jose Fonseca
4
-0
/
+36
2017-01-12
cmake: Use bundled libpng on macOS.
Jose Fonseca
1
-1
/
+1
2017-01-12
travis: Build with XCode 8.2
Jose Fonseca
1
-1
/
+5
2017-01-12
glretrace: Avoid deprecated Cocoa enum warnings.
Jose Fonseca
1
-4
/
+4
2017-01-12
gui: Avoid deprecated QStyleOptionViewItemV4 warnings.
Jose Fonseca
1
-2
/
+2
2016-12-09
cmake: Use more than 2GB for 32 bits Windows processes where available.
Jose Fonseca
1
-1
/
+11
2016-12-09
specs: Recognize EXT_window_rectangles params.
Jose Fonseca
1
-0
/
+6
2016-12-02
snapdiff: Handle missing images more gracefully.
Jose Fonseca
1
-5
/
+8
2016-12-02
glretrace: Fix glViewportArrayv typo.
Jose Fonseca
1
-1
/
+1
2016-11-14
gltrace: Describe GL_MAX_VERTEX_ATTRIB_STRIDE.
Jose Fonseca
1
-1
/
+1
2016-10-13
docs: Add a status section.
Jose Fonseca
1
-0
/
+9
2016-10-05
docs: Document the Snappy format too.
Jose Fonseca
1
-3
/
+25
2016-10-05
docs: Fix discrepancy and ambiguity in format spec.
Jose Fonseca
1
-7
/
+8
2016-09-21
d3dstate: Port some of the recent D3D9 code to D3D8.
Jose Fonseca
1
-4
/
+169
2016-09-21
d3dretrace: Viewport Min/MaxZ are floats.
Jose Fonseca
1
-2
/
+2
2016-09-21
d3dretrace: Don't duplicate ATI1/ATI2 FourCC defines.
Jose Fonseca
2
-10
/
+2
2016-09-21
d3dretrace: Don't dump dummy rendertargets
Patrick Rudolph
1
-0
/
+10
2016-09-21
d3dretrace: Dump d3d9 texture states
Patrick Rudolph
1
-0
/
+52
2016-09-21
d3dretrace: Dump viewport state for d3d9
Tiziano Bacocco
1
-0
/
+21
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