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2017-04-07HACK: For performance evaluation only. Don't upstream.HEADmasterFrancisco Jerez4-4/+4
2017-04-07retrace: Split retracing and parsing into separate threads for improved CPU u...Francisco Jerez3-15/+34
2017-04-07retrace: Implement lockless message queue for cross-thread communication.Francisco Jerez1-0/+89
2017-04-07trace: Switch trace representation to memory pool.Francisco Jerez12-90/+97
2017-04-07trace: Implement simple per-thread memory pool.Francisco Jerez1-0/+185
2017-04-07autotrim: Rework autotrim dependency analyzer to limit memory consumption and...Francisco Jerez2-372/+1411
2017-03-27retrace: add wglMakeContextCurrentARB() supportBrian Paul4-4/+41
2017-03-27glws: add 'read' buffer parameter to makeCurrent()Brian Paul7-13/+59
2017-03-27gui: allow larger vertex buffer offsets in UI (1024 bytes)Brian Paul1-1/+5
2017-03-22travis: Add CentOS6 build via Docker.Jose Fonseca1-8/+21
2017-03-22cmake: Fix D3D11 include dir on dxerr.Jose Fonseca1-1/+1
2017-03-22thirdparty/dxsdk_aug2007: Bundle D3D8 headers from Aug 2007 DirectX SDK.Jose Fonseca5-6/+3334
2017-03-22cmake: Don't check for unusued D3D headers/libraries.Jose Fonseca3-86/+9
2017-03-22compat: Don't redefine D3DERR_* macros.Jose Fonseca2-21/+1
2017-03-22cmake: Don't bother searching for D3DX headers/libraries.Jose Fonseca1-24/+0
2017-03-21cli: Write full path of where the Python scripts are expected to be.Jose Fonseca1-1/+3
2017-03-21cli: Use APITRACE_PYTHON_EXECUTABLE.Jose Fonseca1-1/+1
2017-03-21glretrace: Initialize MetricWriter only when needed.Alexander Trukhin5-12/+23
2017-03-21retrace: Unlink the .pbtmp immediately to not leave leftovers around.Eric Anholt1-3/+1
2017-03-21CMakeList: do not overwrite module pathYann E. MORIN1-1/+1
2017-03-21retrace: fixed DDLOCK_DONOTWAIT flag clear maskSimon Owen1-1/+1
2017-03-20Remove Windows XP support.Jose Fonseca7-158/+47
2017-03-20compat: Avoid redefining macros.Jose Fonseca1-0/+2010
2017-03-13retrace: support for dumping multiple snapshots (v3)windows-xpRob Clark7-28/+128
2017-03-09glws: Only process events from the main thread.Jose Fonseca1-0/+4
2017-01-29cmake: Let CMAKE_OSX_DEPLOYMENT_TARGET take its default value.Jose Fonseca1-1/+0
2017-01-25glstate: Avoid calling glGetProgramiv(GL_PROGRAM_BINARY_LENGTH).Jose Fonseca1-2/+23
2017-01-24glretrace: Allow to specify OpenGL vendor via environment variable.Jose Fonseca1-5/+65
2017-01-24editorconfig: Specify indentation for Objective-C files.Jose Fonseca1-1/+1
2017-01-24cmake: Require Xcode 8.x; remove long build warning.Jose Fonseca1-9/+7
2017-01-24cmake: Target macos 10.11 and up; stop building 32bits executables.Jose Fonseca2-10/+5
2017-01-23glretrace: Try to enable automatic GPU switching on macOS.Jose Fonseca4-0/+36
2017-01-12cmake: Use bundled libpng on macOS.Jose Fonseca1-1/+1
2017-01-12travis: Build with XCode 8.2Jose Fonseca1-1/+5
2017-01-12glretrace: Avoid deprecated Cocoa enum warnings.Jose Fonseca1-4/+4
2017-01-12gui: Avoid deprecated QStyleOptionViewItemV4 warnings.Jose Fonseca1-2/+2
2016-12-09cmake: Use more than 2GB for 32 bits Windows processes where available.Jose Fonseca1-1/+11
2016-12-09specs: Recognize EXT_window_rectangles params.Jose Fonseca1-0/+6
2016-12-02snapdiff: Handle missing images more gracefully.Jose Fonseca1-5/+8
2016-12-02glretrace: Fix glViewportArrayv typo.Jose Fonseca1-1/+1
2016-11-14gltrace: Describe GL_MAX_VERTEX_ATTRIB_STRIDE.Jose Fonseca1-1/+1
2016-10-13docs: Add a status section.Jose Fonseca1-0/+9
2016-10-05docs: Document the Snappy format too.Jose Fonseca1-3/+25
2016-10-05docs: Fix discrepancy and ambiguity in format spec.Jose Fonseca1-7/+8
2016-09-21d3dstate: Port some of the recent D3D9 code to D3D8.Jose Fonseca1-4/+169
2016-09-21d3dretrace: Viewport Min/MaxZ are floats.Jose Fonseca1-2/+2
2016-09-21d3dretrace: Don't duplicate ATI1/ATI2 FourCC defines.Jose Fonseca2-10/+2
2016-09-21d3dretrace: Don't dump dummy rendertargetsPatrick Rudolph1-0/+10
2016-09-21d3dretrace: Dump d3d9 texture statesPatrick Rudolph1-0/+52
2016-09-21d3dretrace: Dump viewport state for d3d9Tiziano Bacocco1-0/+21