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2010-03-28st/python: updates for recent interface changesKeith Whitwell4-57/+58
Still problems at runtime with vertex elements, etc. Building still disabled.
2010-03-28drisw: probably better hack for stride and some commentsGeorge Sapountzis4-87/+50
2010-03-28util: Update MSDN links.José Fonseca1-3/+3
2010-03-28gallium/docs: fix formatting mistakes in d3d11ddi.txtLuca Barbieri1-8/+8
2010-03-28gallium/docs: add comparison between Gallium and Direct3D 11 DDI interfacesLuca Barbieri1-0/+492
Feel free to check it and improve it if necessary.
2010-03-28r300g: handle TGSI_OPCODE_RET as ENDMarek Olšák1-4/+10
2010-03-27r300g: disable cliprectsMarek Olšák1-1/+1
Thanks to Nicolai Hähnle for explaining this register!
2010-03-27progs/tests: Remove duplicate texcompress2 in SConscript.Vinson Lee1-1/+0
2010-03-27drisw: update commentGeorge Sapountzis1-9/+15
2010-03-27r300g: print errors even on non-debug buildsMarek Olšák10-45/+53
We really need to get these into bug reports.
2010-03-27i965g: Add brw_winsys_debug.c to SCons build.Vinson Lee1-0/+1
2010-03-27identity: Add id_drm.c to SCons build.Vinson Lee1-1/+2
This was missed in commit f7cbaae13d67c55abe81ac230de37f564365099f. (cherry picked from commit 02ee7c29502966dffa44243bfc8c20c15907b880)
2010-03-28egl: Make _eglBindContextToSurfaces more readable.Chia-I Wu1-11/+25
There is no effective changes given how the function is called. It is still not trivial, but it should be more readable and resemble _eglBindContextToThread a lot.
2010-03-28egl: Always return the previously bound context.Chia-I Wu1-9/+8
When a newly bound context is the same as the previously bound one, _eglBindContextToThread should still return the context instead of NULL. This gives the driver a chance to flush the context.
2010-03-27drisw: add comment to libGL about strideGeorge Sapountzis3-1/+11
2010-03-27drisw: make stride issue profoundGeorge Sapountzis6-58/+88
2010-03-27identity: Add id_drm.c to SCons build.Vinson Lee1-1/+2
This was missed in commit f7cbaae13d67c55abe81ac230de37f564365099f.
2010-03-27st/egl: Fix missing symbols.Chia-I Wu7-9/+13
ximage backend calls gallium_wrap_screen, which requires libidentity.a and libtrace.a. There are also some missing symbols in i965 due to the use of sw wrapper.
2010-03-27mesa: move/update hash function commentsBrian Paul1-6/+11
(cherry picked from commit 535742d75f0096b22d1b8ff203ae561167af18f7)
2010-03-27mesa: fix deadlock in _mesa_HashFindFreeKeyBlock()Brian Paul1-6/+13
Fixes fd.o bug 27340. (cherry picked from commit 8fe3b3f66ae57a1a6eca7f6dcb0455e14ad92075)
2010-03-27r300g: fix macrotiling for non-square texturesMathias Fröhlich1-1/+2
FDO bug #27338. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-03-27glx: try swrastg_dri, if swrast_dri failsGeorge Sapountzis1-2/+15
This needs a patch for xserver/glx also. An enviroment variable will be added at some point, it chould be for swrastg only or all gallium drivers.
2010-03-27r300g: Make SWTCL clear work again.Corbin Simpson2-128/+132
Kind of surprised that this was as little as it took. Worrying.
2010-03-26r300g: Remove unnecessary header.Vinson Lee1-1/+0
2010-03-26gallium: Fix Windows SCons build.Vinson Lee1-0/+1
2010-03-26st/dri: Fix SCons build.Vinson Lee2-2/+0
This was missed in commit 4b722bf9fde668dff1c2b55b34eb3f86c78f43fb. dri_extensions.c was removed from Makefile but not from SConscript.
2010-03-26gallium/llvmpipe: add PROGS target/rule to Makefile.templateChris Li2-10/+11
So other directory can share it. Also remove the libllvmpipe.a dependency from test programs. It is not needed any more. Signed-Off-By: Christopher Li <chrisl@vmware.com>
2010-03-26auto detect llvm versionChris Li1-0/+2
2010-03-26rtasm: Silence gnu_printf format warnings.Vinson Lee1-1/+1
2010-03-26Merge branch '7.8'Michel Dänzer2-7/+12
Conflicts: src/mesa/drivers/dri/intel/intel_mipmap_tree.c - left what was in master
2010-03-26dri/swrast: Fix frontbuffer rendering.Michel Dänzer1-6/+11
Was broken since the endianness fixes. (cherry picked from commit 4cf14fa80bda5f4ea65bef3a64e748e064d0bde1)
2010-03-26dri/swrast: Fix missed conversion of one pixel pointer increment.Michel Dänzer1-1/+1
This probably broke the swrast DRI driver when running X in depth 16. (cherry picked from commit 6ec259eb17dfbb74972b8cffb4e02a9dbab288cc)
2010-03-26swrastg: allow for any of the software rasterizers.George Sapountzis3-42/+98
This function should be put in targets/common or winsys/sw/common and shared with targers/libgl-xlib and winsys/sw/drm. For targets/common, you get layering violations in the build system unless all of drm_api's are moved under targets.
2010-03-26dri/common: add comment about DRISW wrt DRI1 / DRI2George Sapountzis1-36/+47
2010-03-26st/dri: add comment about the ifdef in dri_screen.cGeorge Sapountzis1-13/+10
2010-03-26st/dri: factor out common init_screen codeGeorge Sapountzis5-56/+67
2010-03-26st/dri mv __driDriverExtensions to drisw.c and dri2.cGeorge Sapountzis3-15/+15
2010-03-26st/dri: fold dri_extensions.c into dri_context.cGeorge Sapountzis7-58/+13
2010-03-26mesa: only call _mesa_update_state() when necessary in glGet functionsBrian Paul2-544/+594
Only a few state vars require state validation before querying them. This potentially speeds up state queries. Encode that info into the state tuple table. Also, use the new tuple field to indicate when FLUSH_CURRENT() must be called to validate other state vars. Based on a patch submitted by Robert Bragg on Feb 12, 2010.
2010-03-26swrastg: Use llvmpipe if built but only on sconsJakob Bornecrantz3-9/+34
2010-03-26swrastg: Build with sconsJakob Bornecrantz6-0/+106
2010-03-26gallium: Fix DRI driver build warnings under sconsJakob Bornecrantz10-87/+117
When building more then one dri driver we would get warnings because we where defining the same build target multiple times. Also move all the dri scons targets related code into its own file.
2010-03-26svga/drm: Fix build under sconsJakob Bornecrantz1-1/+1
2010-03-26svga: Fix typo in configure scriptXavier Chantry1-1/+1
Introduced in a82e37b9e9e34175b7542d0c9b4e462833eab202
2010-03-26r300/compiler: Lower CMP for vertex programs.Corbin Simpson1-0/+41
I think my maths is right?
2010-03-26Revert "r300g: add generating texture coordinates for point sprites (WIP)"Corbin Simpson6-61/+13
This reverts commit cba6430524198a1bdcdeada03cbe946a454f3935. Breaks celestia with a hardlock. :T We really need to sit down and study texture stuffing further.
2010-03-26nv50: fix FACE semantic check in FP input slot assignmentsChristoph Bumiller1-1/+1
Fixes for instance noise with material shaders in FlightGear.
2010-03-25rtasm: Fix typos in comments.Vinson Lee1-3/+3
2010-03-25identity: Remove unnecessary header.Vinson Lee1-1/+0
2010-03-26progs/gallium: Add trivial gallium demosJakob Bornecrantz4-0/+671