diff options
Diffstat (limited to 'src/cairo-gl-composite.c')
-rw-r--r-- | src/cairo-gl-composite.c | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/src/cairo-gl-composite.c b/src/cairo-gl-composite.c index 29e26e7b..edab8b3b 100644 --- a/src/cairo-gl-composite.c +++ b/src/cairo-gl-composite.c @@ -486,13 +486,14 @@ _cairo_gl_composite_set_clip_region (cairo_gl_composite_t *setup, static void _cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx, cairo_gl_operand_t *operand, - const char *name) + cairo_gl_tex_t tex_unit) { char uniform_name[50]; char *custom_part; + static const char *names[] = { "source", "mask" }; - strcpy (uniform_name, name); - custom_part = uniform_name + strlen (name); + strcpy (uniform_name, names[tex_unit]); + custom_part = uniform_name + strlen (names[tex_unit]); switch (operand->type) { default: @@ -500,7 +501,6 @@ _cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx, ASSERT_NOT_REACHED; case CAIRO_GL_OPERAND_NONE: case CAIRO_GL_OPERAND_SPANS: - case CAIRO_GL_OPERAND_TEXTURE: break; case CAIRO_GL_OPERAND_CONSTANT: strcpy (custom_part, "_constant"); @@ -521,6 +521,10 @@ _cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx, uniform_name, operand->linear.segment_x, operand->linear.segment_y); + strcpy (custom_part, "_sampler"); + _cairo_gl_shader_bind_texture(ctx, + uniform_name, + tex_unit); break; case CAIRO_GL_OPERAND_RADIAL_GRADIENT: strcpy (custom_part, "_matrix"); @@ -540,6 +544,16 @@ _cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx, _cairo_gl_shader_bind_float (ctx, uniform_name, operand->radial.radius_1); + strcpy (custom_part, "_sampler"); + _cairo_gl_shader_bind_texture(ctx, + uniform_name, + tex_unit); + break; + case CAIRO_GL_OPERAND_TEXTURE: + strcpy (custom_part, "_sampler"); + _cairo_gl_shader_bind_texture(ctx, + uniform_name, + tex_unit); break; } } @@ -551,8 +565,8 @@ _cairo_gl_composite_bind_to_shader (cairo_gl_context_t *ctx, if (ctx->current_shader == NULL) return; - _cairo_gl_operand_bind_to_shader (ctx, &setup->src, "source"); - _cairo_gl_operand_bind_to_shader (ctx, &setup->mask, "mask"); + _cairo_gl_operand_bind_to_shader (ctx, &setup->src, CAIRO_GL_TEX_SOURCE); + _cairo_gl_operand_bind_to_shader (ctx, &setup->mask, CAIRO_GL_TEX_MASK); } static void |