summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenjamin Otte <otte@redhat.com>2010-04-22 22:05:03 +0200
committerBenjamin Otte <otte@redhat.com>2010-04-23 21:46:04 +0200
commit64662be4ef3851d21658e5fdb2efb6806b45eba8 (patch)
tree7e1809d3098546e853720ef002fe4383e24061e2
parente4f84f97b2f5d37bc1fb7dd510df733053ffe624 (diff)
gl: Use GLfloat instead of float in gl*Array() functions
-rw-r--r--src/cairo-gl-surface.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/cairo-gl-surface.c b/src/cairo-gl-surface.c
index b8782354..1f6fd9ba 100644
--- a/src/cairo-gl-surface.c
+++ b/src/cairo-gl-surface.c
@@ -797,7 +797,7 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
}
} else {
GLuint tex;
- float vertices[8], texcoords[8];
+ GLfloat vertices[8], texcoords[8];
if (ctx->using_glsl) {
cairo_gl_shader_program_t *program;
@@ -857,11 +857,11 @@ _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst,
texcoords[7] = height;
}
- glVertexPointer (2, GL_FLOAT, sizeof (float) * 2, vertices);
+ glVertexPointer (2, GL_FLOAT, sizeof (GLfloat) * 2, vertices);
glEnableClientState (GL_VERTEX_ARRAY);
glClientActiveTexture (GL_TEXTURE0);
- glTexCoordPointer (2, GL_FLOAT, sizeof (float) * 2, texcoords);
+ glTexCoordPointer (2, GL_FLOAT, sizeof (GLfloat) * 2, texcoords);
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
glDrawArrays (GL_QUADS, 0, 4);