diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2010-05-27 18:27:53 +0100 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2010-05-27 18:28:52 +0100 |
commit | 53f086105975c1c2bd4c43a1b0613ebde3580e95 (patch) | |
tree | 087e065ac34e3f8e4b256a904064b571c374f30d | |
parent | dd0866cdc878a0be438a117051ccc64f12f81970 (diff) |
gl: Make _cairo_gl_shader_(init|compile) static
Only used within _cairo_gl_shaders.c, so remove the private symbol.
-rw-r--r-- | src/cairo-gl-private.h | 10 | ||||
-rw-r--r-- | src/cairo-gl-shaders.c | 41 |
2 files changed, 25 insertions, 26 deletions
diff --git a/src/cairo-gl-private.h b/src/cairo-gl-private.h index dd4e1a46..960865c8 100644 --- a/src/cairo-gl-private.h +++ b/src/cairo-gl-private.h @@ -392,16 +392,6 @@ _cairo_gl_context_init_shaders (cairo_gl_context_t *ctx); cairo_private void _cairo_gl_context_fini_shaders (cairo_gl_context_t *ctx); -cairo_private void -_cairo_gl_shader_init (cairo_gl_shader_t *shader); - -cairo_private cairo_status_t -_cairo_gl_shader_compile (cairo_gl_context_t *ctx, - cairo_gl_shader_t *program, - cairo_gl_var_type_t src, - cairo_gl_var_type_t mask, - const char *fragment_text); - cairo_private cairo_status_t _cairo_gl_set_shader_by_type (cairo_gl_context_t *ctx, cairo_gl_operand_type_t source, diff --git a/src/cairo-gl-shaders.c b/src/cairo-gl-shaders.c index c6ab07a6..fdd4b673 100644 --- a/src/cairo-gl-shaders.c +++ b/src/cairo-gl-shaders.c @@ -93,6 +93,13 @@ typedef struct cairo_gl_shader_impl { (*use) (cairo_gl_shader_t *shader); } shader_impl_t; +static cairo_status_t +_cairo_gl_shader_compile (cairo_gl_context_t *ctx, + cairo_gl_shader_t *shader, + cairo_gl_var_type_t src, + cairo_gl_var_type_t mask, + const char *fragment_text); + /* ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader extensions API. */ static void @@ -475,6 +482,13 @@ _cairo_gl_shader_cache_destroy (void *data) free (entry); } +static void +_cairo_gl_shader_init (cairo_gl_shader_t *shader) +{ + shader->fragment_shader = 0; + shader->program = 0; +} + cairo_status_t _cairo_gl_context_init_shaders (cairo_gl_context_t *ctx) { @@ -507,14 +521,16 @@ _cairo_gl_context_init_shaders (cairo_gl_context_t *ctx) if (unlikely (status)) return status; - _cairo_gl_shader_init (&ctx->fill_rectangles_shader); - status = _cairo_gl_shader_compile (ctx, - &ctx->fill_rectangles_shader, - CAIRO_GL_VAR_NONE, - CAIRO_GL_VAR_NONE, - fill_fs_source); - if (unlikely (status)) - return status; + if (ctx->shader_impl != NULL) { + _cairo_gl_shader_init (&ctx->fill_rectangles_shader); + status = _cairo_gl_shader_compile (ctx, + &ctx->fill_rectangles_shader, + CAIRO_GL_VAR_NONE, + CAIRO_GL_VAR_NONE, + fill_fs_source); + if (unlikely (status)) + return status; + } return CAIRO_STATUS_SUCCESS; } @@ -533,13 +549,6 @@ _cairo_gl_context_fini_shaders (cairo_gl_context_t *ctx) } void -_cairo_gl_shader_init (cairo_gl_shader_t *shader) -{ - shader->fragment_shader = 0; - shader->program = 0; -} - -void _cairo_gl_shader_fini (cairo_gl_context_t *ctx, cairo_gl_shader_t *shader) { @@ -809,7 +818,7 @@ cairo_gl_shader_get_fragment_source (GLuint tex_target, return CAIRO_STATUS_SUCCESS; } -cairo_status_t +static cairo_status_t _cairo_gl_shader_compile (cairo_gl_context_t *ctx, cairo_gl_shader_t *shader, cairo_gl_var_type_t src, |