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#ifndef foopulsesinkinputhfoo
#define foopulsesinkinputhfoo
/***
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PulseAudio; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
***/
#include <inttypes.h>
typedef struct pa_sink_input pa_sink_input;
#include <pulse/sample.h>
#include <pulsecore/hook-list.h>
#include <pulsecore/memblockq.h>
#include <pulsecore/resampler.h>
#include <pulsecore/module.h>
#include <pulsecore/client.h>
#include <pulsecore/sink.h>
#include <pulsecore/core.h>
typedef enum pa_sink_input_state {
PA_SINK_INPUT_INIT, /*< The stream is not active yet, because pa_sink_put() has not been called yet */
PA_SINK_INPUT_DRAINED, /*< The stream stopped playing because there was no data to play */
PA_SINK_INPUT_RUNNING, /*< The stream is alive and kicking */
PA_SINK_INPUT_CORKED, /*< The stream was corked on user request */
PA_SINK_INPUT_UNLINKED /*< The stream is dead */
} pa_sink_input_state_t;
static inline pa_bool_t PA_SINK_INPUT_IS_LINKED(pa_sink_input_state_t x) {
return x == PA_SINK_INPUT_DRAINED || x == PA_SINK_INPUT_RUNNING || x == PA_SINK_INPUT_CORKED;
}
typedef enum pa_sink_input_flags {
PA_SINK_INPUT_VARIABLE_RATE = 1,
PA_SINK_INPUT_DONT_MOVE = 2,
PA_SINK_INPUT_START_CORKED = 4,
PA_SINK_INPUT_NO_REMAP = 8,
PA_SINK_INPUT_NO_REMIX = 16,
PA_SINK_INPUT_FIX_FORMAT = 32,
PA_SINK_INPUT_FIX_RATE = 64,
PA_SINK_INPUT_FIX_CHANNELS = 128,
PA_SINK_INPUT_DONT_INHIBIT_AUTO_SUSPEND = 256,
} pa_sink_input_flags_t;
struct pa_sink_input {
pa_msgobject parent;
uint32_t index;
pa_core *core;
/* Please note that this state should only be read with
* pa_sink_input_get_state(). That function will transparently
* merge the thread_info.drained value in. */
pa_sink_input_state_t state;
pa_sink_input_flags_t flags;
char *driver; /* may be NULL */
pa_proplist *proplist;
pa_module *module; /* may be NULL */
pa_client *client; /* may be NULL */
pa_sink *sink; /* NULL while we are being moved */
/* A sink input may be connected to multiple source outputs
* directly, so that they don't get mixed data of the entire
* source. */
pa_idxset *direct_outputs;
pa_sample_spec sample_spec;
pa_channel_map channel_map;
pa_sink_input *sync_prev, *sync_next;
pa_cvolume virtual_volume;
pa_cvolume volume;
pa_bool_t muted;
pa_resample_method_t requested_resample_method, actual_resample_method;
/* Returns the chunk of audio data and drops it from the
* queue. Returns -1 on failure. Called from IO thread context. If
* data needs to be generated from scratch then please in the
* specified length request_nbytes. This is an optimization
* only. If less data is available, it's fine to return a smaller
* block. If more data is already ready, it is better to return
* the full block. */
int (*pop) (pa_sink_input *i, size_t request_nbytes, pa_memchunk *chunk); /* may NOT be NULL */
/* Rewind the queue by the specified number of bytes. Called just
* before peek() if it is called at all. Only called if the sink
* input driver ever plans to call
* pa_sink_input_request_rewind(). Called from IO context. */
void (*process_rewind) (pa_sink_input *i, size_t nbytes); /* may NOT be NULL */
/* Called whenever the maximum rewindable size of the sink
* changes. Called from IO context. */
void (*update_max_rewind) (pa_sink_input *i, size_t nbytes); /* may be NULL */
/* Called whenever the maxiumum request size of the sink
* changes. Called from IO context. */
void (*update_max_request) (pa_sink_input *i, size_t nbytes); /* may be NULL */
/* Called whenever the configured latency of the sink
* changes. Called from IO context. */
void (*update_sink_requested_latency) (pa_sink_input *i); /* may be NULL */
/* Called whenver the latency range of the sink changes. Called
* from IO context. */
void (*update_sink_latency_range) (pa_sink_input *i); /* may be NULL */
/* If non-NULL this function is called when the input is first
* connected to a sink or when the rtpoll/asyncmsgq fields
* change. You usually don't need to implement this function
* unless you rewrite a sink that is piggy-backed onto
* another. Called from IO thread context */
void (*attach) (pa_sink_input *i); /* may be NULL */
/* If non-NULL this function is called when the output is
* disconnected from its sink. Called from IO thread context */
void (*detach) (pa_sink_input *i); /* may be NULL */
/* If non-NULL called whenever the the sink this input is attached
* to suspends or resumes. Called from main context */
void (*suspend) (pa_sink_input *i, pa_bool_t b); /* may be NULL */
/* If non-NULL called whenever the the sink this input is attached
* to changes. Called from main context */
void (*moved) (pa_sink_input *i); /* may be NULL */
/* Supposed to unlink and destroy this stream. Called from main
* context. */
void (*kill) (pa_sink_input *i); /* may NOT be NULL */
/* Return the current latency (i.e. length of bufferd audio) of
this stream. Called from main context. This is added to what the
PA_SINK_INPUT_MESSAGE_GET_LATENCY message sent to the IO thread
returns */
pa_usec_t (*get_latency) (pa_sink_input *i); /* may be NULL */
/* If non-NULL this function is called from thread context if the
* state changes. The old state is found in thread_info.state. */
void (*state_change) (pa_sink_input *i, pa_sink_input_state_t state); /* may be NULL */
/* If non-NULL this function is called before this sink input is
* move to a sink and if it returns FALSE the move will not
* be allowed */
pa_bool_t (*may_move_to) (pa_sink_input *i, pa_sink *s); /* may be NULL */
struct {
pa_sink_input_state_t state;
pa_atomic_t drained;
pa_bool_t attached; /* True only between ->attach() and ->detach() calls */
pa_sample_spec sample_spec;
pa_resampler *resampler; /* may be NULL */
/* We maintain a history of resampled audio data here. */
pa_memblockq *render_memblockq;
/* 0: rewrite nothing, (size_t) -1: rewrite everything, otherwise how many bytes to rewrite */
size_t rewrite_nbytes;
pa_bool_t rewrite_flush, dont_rewind_render;
uint64_t underrun_for, playing_for;
pa_sink_input *sync_prev, *sync_next;
pa_cvolume volume;
pa_bool_t muted;
/* The requested latency for the sink */
pa_usec_t requested_sink_latency;
pa_hashmap *direct_outputs;
} thread_info;
void *userdata;
};
PA_DECLARE_CLASS(pa_sink_input);
#define PA_SINK_INPUT(o) pa_sink_input_cast(o)
enum {
PA_SINK_INPUT_MESSAGE_SET_VOLUME,
PA_SINK_INPUT_MESSAGE_SET_MUTE,
PA_SINK_INPUT_MESSAGE_GET_LATENCY,
PA_SINK_INPUT_MESSAGE_SET_RATE,
PA_SINK_INPUT_MESSAGE_SET_STATE,
PA_SINK_INPUT_MESSAGE_SET_REQUESTED_LATENCY,
PA_SINK_INPUT_MESSAGE_GET_REQUESTED_LATENCY,
PA_SINK_INPUT_MESSAGE_MAX
};
typedef struct pa_sink_input_new_data {
pa_proplist *proplist;
const char *driver;
pa_module *module;
pa_client *client;
pa_sink *sink;
pa_resample_method_t resample_method;
pa_sink_input *sync_base;
pa_sample_spec sample_spec;
pa_channel_map channel_map;
pa_cvolume virtual_volume;
pa_cvolume volume;
pa_bool_t muted:1;
pa_bool_t sample_spec_is_set:1;
pa_bool_t channel_map_is_set:1;
pa_bool_t volume_is_set:1;
pa_bool_t muted_is_set:1;
} pa_sink_input_new_data;
pa_sink_input_new_data* pa_sink_input_new_data_init(pa_sink_input_new_data *data);
void pa_sink_input_new_data_set_sample_spec(pa_sink_input_new_data *data, const pa_sample_spec *spec);
void pa_sink_input_new_data_set_channel_map(pa_sink_input_new_data *data, const pa_channel_map *map);
void pa_sink_input_new_data_set_volume(pa_sink_input_new_data *data, const pa_cvolume *volume);
void pa_sink_input_new_data_set_muted(pa_sink_input_new_data *data, pa_bool_t mute);
void pa_sink_input_new_data_done(pa_sink_input_new_data *data);
typedef struct pa_sink_set_input_volume_data {
pa_sink_input *sink_input;
pa_cvolume virtual_volume;
pa_cvolume volume;
} pa_sink_input_set_volume_data;
/* To be called by the implementing module only */
pa_sink_input* pa_sink_input_new(
pa_core *core,
pa_sink_input_new_data *data,
pa_sink_input_flags_t flags);
void pa_sink_input_put(pa_sink_input *i);
void pa_sink_input_unlink(pa_sink_input* i);
void pa_sink_input_set_name(pa_sink_input *i, const char *name);
pa_usec_t pa_sink_input_set_requested_latency(pa_sink_input *i, pa_usec_t usec);
/* Request that the specified number of bytes already written out to
the hw device is rewritten, if possible. Please note that this is
only a kind request. The sink driver may not be able to fulfill it
fully -- or at all. If the request for a rewrite was successful, the
sink driver will call ->rewind() and pass the number of bytes that
could be rewound in the HW device. This functionality is required for
implementing the "zero latency" write-through functionality. */
void pa_sink_input_request_rewind(pa_sink_input *i, size_t nbytes, pa_bool_t rewrite, pa_bool_t flush, pa_bool_t dont_rewind_render);
void pa_sink_input_cork(pa_sink_input *i, pa_bool_t b);
int pa_sink_input_set_rate(pa_sink_input *i, uint32_t rate);
/* Callable by everyone from main thread*/
/* External code may request disconnection with this function */
void pa_sink_input_kill(pa_sink_input*i);
pa_usec_t pa_sink_input_get_latency(pa_sink_input *i, pa_usec_t *sink_latency);
void pa_sink_input_set_volume(pa_sink_input *i, const pa_cvolume *volume);
const pa_cvolume *pa_sink_input_get_volume(pa_sink_input *i);
void pa_sink_input_set_mute(pa_sink_input *i, pa_bool_t mute);
pa_bool_t pa_sink_input_get_mute(pa_sink_input *i);
pa_bool_t pa_sink_input_update_proplist(pa_sink_input *i, pa_update_mode_t mode, pa_proplist *p);
pa_resample_method_t pa_sink_input_get_resample_method(pa_sink_input *i);
int pa_sink_input_move_to(pa_sink_input *i, pa_sink *dest);
pa_bool_t pa_sink_input_may_move(pa_sink_input *i); /* may this sink input move at all? */
pa_bool_t pa_sink_input_may_move_to(pa_sink_input *i, pa_sink *dest); /* may this sink input move to this sink? */
/* The same as pa_sink_input_move_to() but in two seperate steps,
* first the detaching from the old sink, then the attaching to the
* new sink */
int pa_sink_input_start_move(pa_sink_input *i);
int pa_sink_input_finish_move(pa_sink_input *i, pa_sink *dest);
pa_sink_input_state_t pa_sink_input_get_state(pa_sink_input *i);
pa_usec_t pa_sink_input_get_requested_latency(pa_sink_input *i);
/* To be used exclusively by the sink driver IO thread */
int pa_sink_input_peek(pa_sink_input *i, size_t length, pa_memchunk *chunk, pa_cvolume *volume);
void pa_sink_input_drop(pa_sink_input *i, size_t length);
void pa_sink_input_process_rewind(pa_sink_input *i, size_t nbytes /* in the sink's sample spec */);
void pa_sink_input_update_max_rewind(pa_sink_input *i, size_t nbytes /* in the sink's sample spec */);
void pa_sink_input_update_max_request(pa_sink_input *i, size_t nbytes /* in the sink's sample spec */);
void pa_sink_input_set_state_within_thread(pa_sink_input *i, pa_sink_input_state_t state);
int pa_sink_input_process_msg(pa_msgobject *o, int code, void *userdata, int64_t offset, pa_memchunk *chunk);
pa_usec_t pa_sink_input_set_requested_latency_within_thread(pa_sink_input *i, pa_usec_t usec);
pa_bool_t pa_sink_input_safe_to_remove(pa_sink_input *i);
pa_memchunk* pa_sink_input_get_silence(pa_sink_input *i, pa_memchunk *ret);
#endif
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