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-rw-r--r--src/pulse/channelmap.h36
-rw-r--r--src/pulse/context.h2
2 files changed, 19 insertions, 19 deletions
diff --git a/src/pulse/channelmap.h b/src/pulse/channelmap.h
index a6b93ddc..8d62226e 100644
--- a/src/pulse/channelmap.h
+++ b/src/pulse/channelmap.h
@@ -77,9 +77,9 @@ typedef enum pa_channel_position {
PA_CHANNEL_POSITION_INVALID = -1,
PA_CHANNEL_POSITION_MONO = 0,
- PA_CHANNEL_POSITION_FRONT_LEFT, /* Apple, Dolby call this 'Left' */
- PA_CHANNEL_POSITION_FRONT_RIGHT, /* Apple, Dolby call this 'Right' */
- PA_CHANNEL_POSITION_FRONT_CENTER, /* Apple, Dolby call this 'Center' */
+ PA_CHANNEL_POSITION_FRONT_LEFT, /**< Apple, Dolby call this 'Left' */
+ PA_CHANNEL_POSITION_FRONT_RIGHT, /**< Apple, Dolby call this 'Right' */
+ PA_CHANNEL_POSITION_FRONT_CENTER, /**< Apple, Dolby call this 'Center' */
/** \cond fulldocs */
PA_CHANNEL_POSITION_LEFT = PA_CHANNEL_POSITION_FRONT_LEFT,
@@ -87,20 +87,20 @@ typedef enum pa_channel_position {
PA_CHANNEL_POSITION_CENTER = PA_CHANNEL_POSITION_FRONT_CENTER,
/** \endcond */
- PA_CHANNEL_POSITION_REAR_CENTER, /* Microsoft calls this 'Back Center', Apple calls this 'Center Surround', Dolby calls this 'Surround Rear Center' */
- PA_CHANNEL_POSITION_REAR_LEFT, /* Microsoft calls this 'Back Left', Apple calls this 'Left Surround' (!), Dolby calls this 'Surround Rear Left' */
- PA_CHANNEL_POSITION_REAR_RIGHT, /* Microsoft calls this 'Back Right', Apple calls this 'Right Surround' (!), Dolby calls this 'Surround Rear Right' */
+ PA_CHANNEL_POSITION_REAR_CENTER, /**< Microsoft calls this 'Back Center', Apple calls this 'Center Surround', Dolby calls this 'Surround Rear Center' */
+ PA_CHANNEL_POSITION_REAR_LEFT, /**< Microsoft calls this 'Back Left', Apple calls this 'Left Surround' (!), Dolby calls this 'Surround Rear Left' */
+ PA_CHANNEL_POSITION_REAR_RIGHT, /**< Microsoft calls this 'Back Right', Apple calls this 'Right Surround' (!), Dolby calls this 'Surround Rear Right' */
- PA_CHANNEL_POSITION_LFE, /* Microsoft calls this 'Low Frequency', Apple calls this 'LFEScreen' */
+ PA_CHANNEL_POSITION_LFE, /**< Microsoft calls this 'Low Frequency', Apple calls this 'LFEScreen' */
/** \cond fulldocs */
PA_CHANNEL_POSITION_SUBWOOFER = PA_CHANNEL_POSITION_LFE,
/** \endcond */
- PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, /* Apple, Dolby call this 'Left Center' */
- PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, /* Apple, Dolby call this 'Right Center */
+ PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, /**< Apple, Dolby call this 'Left Center' */
+ PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, /**< Apple, Dolby call this 'Right Center */
- PA_CHANNEL_POSITION_SIDE_LEFT, /* Apple calls this 'Left Surround Direct', Dolby calls this 'Surround Left' (!) */
- PA_CHANNEL_POSITION_SIDE_RIGHT, /* Apple calls this 'Right Surround Direct', Dolby calls this 'Surround Right' (!) */
+ PA_CHANNEL_POSITION_SIDE_LEFT, /**< Apple calls this 'Left Surround Direct', Dolby calls this 'Surround Left' (!) */
+ PA_CHANNEL_POSITION_SIDE_RIGHT, /**< Apple calls this 'Right Surround Direct', Dolby calls this 'Surround Right' (!) */
PA_CHANNEL_POSITION_AUX0,
PA_CHANNEL_POSITION_AUX1,
@@ -135,15 +135,15 @@ typedef enum pa_channel_position {
PA_CHANNEL_POSITION_AUX30,
PA_CHANNEL_POSITION_AUX31,
- PA_CHANNEL_POSITION_TOP_CENTER, /* Apple calls this 'Top Center Surround' */
+ PA_CHANNEL_POSITION_TOP_CENTER, /**< Apple calls this 'Top Center Surround' */
- PA_CHANNEL_POSITION_TOP_FRONT_LEFT, /* Apple calls this 'Vertical Height Left' */
- PA_CHANNEL_POSITION_TOP_FRONT_RIGHT, /* Apple calls this 'Vertical Height Right' */
- PA_CHANNEL_POSITION_TOP_FRONT_CENTER, /* Apple calls this 'Vertical Height Center' */
+ PA_CHANNEL_POSITION_TOP_FRONT_LEFT, /**< Apple calls this 'Vertical Height Left' */
+ PA_CHANNEL_POSITION_TOP_FRONT_RIGHT, /**< Apple calls this 'Vertical Height Right' */
+ PA_CHANNEL_POSITION_TOP_FRONT_CENTER, /**< Apple calls this 'Vertical Height Center' */
- PA_CHANNEL_POSITION_TOP_REAR_LEFT, /* Microsoft and Apple call this 'Top Back Left' */
- PA_CHANNEL_POSITION_TOP_REAR_RIGHT, /* Microsoft and Apple call this 'Top Back Right' */
- PA_CHANNEL_POSITION_TOP_REAR_CENTER, /* Microsoft and Apple call this 'Top Back Center' */
+ PA_CHANNEL_POSITION_TOP_REAR_LEFT, /**< Microsoft and Apple call this 'Top Back Left' */
+ PA_CHANNEL_POSITION_TOP_REAR_RIGHT, /**< Microsoft and Apple call this 'Top Back Right' */
+ PA_CHANNEL_POSITION_TOP_REAR_CENTER, /**< Microsoft and Apple call this 'Top Back Center' */
PA_CHANNEL_POSITION_MAX
} pa_channel_position_t;
diff --git a/src/pulse/context.h b/src/pulse/context.h
index 6b5ad172..b2d4133e 100644
--- a/src/pulse/context.h
+++ b/src/pulse/context.h
@@ -265,7 +265,7 @@ pa_time_event* pa_context_rttime_new(pa_context *c, pa_usec_t usec, pa_time_even
* mainloop->time_restart). \since 0.9.16 */
void pa_context_rttime_restart(pa_context *c, pa_time_event *e, pa_usec_t usec);
-/* Return the optimal block size for passing around audio buffers. It
+/** Return the optimal block size for passing around audio buffers. It
* is recommended to allocate buffers of the size returned here when
* writing audio data to playback streams, if the latency constraints
* permit this. It is not recommended writing larger blocks than this