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|
# Copyright (C) 1989, 1995, 1996, 1997, 1998, 1999, 2000 Aladdin Enterprises. All rights reserved.
#
# This software is provided AS-IS with no warranty, either express or
# implied.
#
# This software is distributed under license and may not be copied,
# modified or distributed except as expressly authorized under the terms
# of the license contained in the file LICENSE in this distribution.
#
# For more information about licensing, please refer to
# http://www.ghostscript.com/licensing/. For information on
# commercial licensing, go to http://www.artifex.com/licensing/ or
# contact Artifex Software, Inc., 101 Lucas Valley Road #110,
# San Rafael, CA 94903, U.S.A., +1(415)492-9861.
# $Id$
# makefile for MS-DOS or OS/2 GCC/EMX platform.
# Uses Borland (MSDOS) MAKER or
# Uses IBM NMAKE.EXE Version 2.000.000 Mar 27 1992
# ------------------------------- Options ------------------------------- #
###### This section is the only part of the file you should need to edit.
# ------ Generic options ------ #
# Define the directory for the final executable, and the
# source, generated intermediate file, and object directories
# for the graphics library (GL) and the PostScript/PDF interpreter (PS).
# This makefile has never been tested with any other values than these,
# and almost certainly won't work with other values.
BINDIR=bin
GLSRCDIR=src
GLGENDIR=obj
GLOBJDIR=obj
PSSRCDIR=src
PSLIBDIR=lib
PSGENDIR=obj
PSOBJDIR=obj
# Define the root directory for Ghostscript installation.
AROOTDIR=c:/gs
GSROOTDIR=$(AROOTDIR)/gs$(GS_DOT_VERSION)
# Define the directory that will hold documentation at runtime.
GS_DOCDIR=$(GSROOTDIR)/doc
# Define the default directory/ies for the runtime
# initialization and font files. Separate multiple directories with ;.
# Use / to indicate directories, not a single \.
GS_LIB_DEFAULT=$(GSROOTDIR)/lib;$(AROOTDIR)/fonts
# Define whether or not searching for initialization files should always
# look in the current directory first. This leads to well-known security
# and confusion problems, but users insist on it.
# NOTE: this also affects searching for files named on the command line:
# see the "File searching" section of Use.htm for full details.
# Because of this, setting SEARCH_HERE_FIRST to 0 is not recommended.
SEARCH_HERE_FIRST=1
# Define the name of the interpreter initialization file.
# (There is no reason to change this.)
GS_INIT=gs_init.ps
# Choose generic configuration options.
# Setting DEBUG=1 includes debugging features (-Z switch) in the code.
# Code runs substantially slower even if no debugging switches are set,
# and also takes about another 25K of memory.
DEBUG=0
# Setting GDEBUG=1 includes symbol table information for GDB.
# Produces larger .OBJ and .EXE files.
GDEBUG=0
# Setting NOPRIVATE=1 makes private (static) procedures and variables public,
# so they are visible to the debugger and profiler.
# No execution time or space penalty, just larger .OBJ and .EXE files.
NOPRIVATE=0
# Setting MAKEDLL=1 makes the target a DLL instead of an EXE
MAKEDLL=1
# Setting EMX=1 uses GCC/EMX
# Setting IBMCPP=1 uses IBM C++
EMX=1
IBMCPP=0
# Setting BUILD_X11=1 builds X11 client using Xfree86
BUILD_X11=0
!if $(BUILD_X11)
X11INCLUDE=-I$(X11ROOT)\XFree86\include
X11LIBS=$(X11ROOT)\XFree86\lib\Xt.lib $(X11ROOT)\XFree86\lib\X11.lib
MT_OPT=-Zmtd
!endif
# Define the name of the executable file.
GS=gsos2
GSDLL=gsdll2
# Define the name of a pre-built executable that can be invoked at build
# time. Currently, this is only needed for compiled fonts. The usual
# alternatives are:
# - the standard name of Ghostscript on your system (typically `gs'):
BUILD_TIME_GS=gsos2
# - the name of the executable you are building now. If you choose this
# option, then you must build the executable first without compiled fonts,
# and then again with compiled fonts.
#BUILD_TIME_GS=$(BINDIR)\$(GS) -I$(PSLIBDIR)
# Define the directory where the IJG JPEG library sources are stored,
# and the major version of the library that is stored there.
# You may need to change this if the IJG library version changes.
# See jpeg.mak for more information.
JSRCDIR=jpeg
JVERSION=6
# Define the directory where the PNG library sources are stored,
# and the version of the library that is stored there.
# You may need to change this if the libpng version changes.
# See libpng.mak for more information.
PSRCDIR=libpng
PVERSION=10201
# Define the directory where the zlib sources are stored.
# See zlib.mak for more information.
ZSRCDIR=zlib
# Define the directory where the icclib source are stored.
# See icclib.mak for more information
ICCSRCDIR=icclib
# IJS has not been ported to OS/2. If you do the port,
# you'll need to set these values. You'll also need to
# include the ijs.mak makefile (right after icclib.mak).
#
# Define the directory where the ijs source is stored,
# and the process forking method to use for the server.
# See ijs.mak for more information.
#IJSSRCDIR=ijs
#IJSEXECTYPE=win
# The following is a hack to get around the special treatment of \ at
# the end of a line.
NUL=
DD=$(GLGENDIR)\$(NUL)
GLD=$(GLGENDIR)\$(NUL)
PSD=$(PSGENDIR)\$(NUL)
# ------ Platform-specific options ------ #
# If you don't have an assembler, set USE_ASM=0. Otherwise, set USE_ASM=1,
# and set ASM to the name of the assembler you are using. This can be
# a full path name if you want. Normally it will be masm or tasm.
USE_ASM=0
ASM=
# Define the drive, directory, and compiler name for the EMX files.
# COMP is the compiler name (gcc)
# COMPDIR contains the compiler and linker (normally \emx\bin).
# EMXPATH contains the path to the EMX directory (normally /emx)
# INCDIR contains the include files (normally /emx/include).
# LIBDIR contains the library files (normally /emx/lib).
# Note that these prefixes are always followed by a \,
# so if you want to use the current directory, use an explicit '.'.
!if $(EMX)
COMP=gcc $(X11INCLUDE)
COMPBASE=\emx
EMXPATH=/emx
COMPDIR=$(COMPBASE)\bin
INCDIR=$(EMXPATH)/include
LIBDIR=$(EMXPATH)/lib
!if $(PVERSION) >= 10009
CPNG=-DPNGAPI=
!endif
!endif
!if $(IBMCPP)
COMP=icc /Q
COMPBASE=\ibmcpp
TOOLPATH=\toolkit
COMPDIR=$(COMPBASE)\bin
INCDIR=$(TOOLPATH)\h;$(COMPBASE)\include
LIBDIR=$(TOOLPATH)\lib;$(COMPBASE)\lib
!endif
# Choose platform-specific options.
# Define the processor (CPU) type. Options are 86 (8086 or 8088),
# 186, 286, 386, 485 (486SX or Cyrix 486SLC), 486 (486DX), or 586 (Pentium).
# Higher numbers produce code that may be significantly smaller and faster,
# but the executable will bail out with an error message on any processor
# less capable than the designated one.
# EMX requires 386 or higher
CPU_TYPE=386
# Define the math coprocessor (FPU) type.
# Options are -1 (optimize for no FPU), 0 (optimize for FPU present,
# but do not require a FPU), 87, 287, or 387.
# If CPU_TYPE is 486 or above, FPU_TYPE is implicitly set to 387,
# since 486DX and later processors include the equivalent of an 80387 on-chip.
# An xx87 option means that the executable will run only if a FPU
# of that type (or higher) is available: this is NOT currently checked
# at runtime.
FPU_TYPE=387
# Define the .dev module that implements thread and synchronization
# primitives for this platform. Don't change this unless you really know
# what you're doing.
SYNC=winsync
# ---------------------------- End of options ---------------------------- #
# Note that built-in libpng and zlib aren't available.
SHARE_JPEG=0
SHARE_LIBPNG=0
SHARE_ZLIB=0
# Swapping `make' out of memory makes linking much faster.
# only used by Borland MAKER.EXE
#.swap
# Define the platform name.
PLATFORM=os2_
# Define the name of the makefile -- used in dependencies.
MAKEFILE=$(GLSRCDIR)\os2.mak
TOP_MAKEFILES=$(MAKEFILE)
# Define the files to be deleted by 'make clean'.
BEGINFILES=$(BINDIR)\gspmdrv.exe $(GLOBJDIR)\gspmdrv.o $(GLOBJDIR)\gs*.res $(GLOBJDIR)\gs*.ico $(BINDIR)\$(GSDLL).dll
# Define the ANSI-to-K&R dependency.
AK=
#Compiler Optimiser option
!if $(EMX)
CO=-O
!endif
!if $(IBMCPP)
#CO=/O+
CO=/O-
!endif
# Make sure we get the right default target for make.
dosdefault: default $(BINDIR)\gspmdrv.exe
# Define a rule for invoking just the preprocessor.
.c.i:
$(COMPDIR)\cpp $(CCFLAGS) $<
# Define the extensions for command, object, and executable files.
# Work around the fact that some `make' programs drop trailing spaces
# or interpret == as a special definition operator.
NULL=
CMD=.cmd
C_=-c
D_=-D
_D_=$(NULL)=
_D=
I_=-I
II=-I
_I=
O_=-o $(NULL)
!if $(MAKEDLL)
OBJ=obj
!else
OBJ=o
!endif
Q=
XE=.exe
XEAUX=.exe
# Define the current directory prefix and shell name.
D=\#
EXP=
SH=
# Define generic commands.
# We use cp.cmd rather than copy /B so that we update the write date.
CP_=$(GLSRCDIR)\cp.cmd
# We use rm.cmd rather than erase because rm.cmd never generates
# a non-zero return code.
RM_=$(GLSRCDIR)\rm.cmd
# OS/2 erase, unlike MS-DOS erase, accepts multiple files or patterns.
RMN_=$(GLSRCDIR)\rm.cmd
# Define the arguments for genconf.
!if $(MAKEDLL)
CONFILES=-p %%s+ -l $(GLGENDIR)\lib.tr
!else
CONFILES=-l $(GLGENDIR)\lib.tr
!endif
CONFLDTR=-o
# Define the generic compilation flags.
!if $(CPU_TYPE) >= 486
ASMCPU=/DFOR80386 /DFOR80486
PLATOPT=-DFOR80386 -DFOR80486
!else
!if $(CPU_TYPE) >= 386
ASMCPU=/DFOR80386
PLATOPT=-DFOR80386
!endif
!endif
!if $(FPU_TYPE) > 0
ASMFPU=/DFORFPU
!else
ASMFPU=
!endif
!if $(USE_ASM)
INTASM=iutilasm.$(OBJ)
PCFBASM=gdevegaa.$(OBJ)
!else
INTASM=
PCFBASM=
!endif
# Define the generic compilation rules.
ASMFLAGS=$(ASMCPU) $(ASMFPU) $(ASMDEBUG)
.asm.o:
$(ASM) $(ASMFLAGS) $<;
# ---------------------- MS-DOS I/O debugging option ---------------------- #
dosio_=$(PSOBJ)zdosio.$(OBJ)
dosio.dev: $(PSGEN)dosio.dev
$(NO_OP)
$(PSGEN)dosio.dev: $(dosio_)
$(SETMOD) $(PSGEN)dosio $(dosio_)
$(ADDMOD) $(PSGEN)dosio -oper zdosio
$(PSOBJ)zdosio.$(OBJ): $(PSSRC)zdosio.c $(OP) $(store_h)
$(PSCC) $(PSO_)zdosio.$(OBJ) $(C_) $(PSSRC)zdosio.c
# ----------------------------- Assembly code ----------------------------- #
$(PSOBJ)iutilasm.$(OBJ): $(PSSRC)iutilasm.asm
################# END
# Define the compilation flags.
!if $(NOPRIVATE)
CP=-DNOPRIVATE
!else
CP=
!endif
!if $(DEBUG)
CD=-DDEBUG
!else
CD=
!endif
!if $(GDEBUG)
!if $(EMX)
CGDB=-g
!endif
!if $(IBMCPP)
CGDB=/Ti+
!endif
!else
CGDB=
!endif
!if $(MAKEDLL)
!if $(EMX)
CDLL=-Zdll -Zso -Zsys -Zomf $(MT_OPT) -D__DLL__
!endif
!if $(IBMCPP)
CDLL=/Gd- /Ge- /Gm+ /Gs+ /D__DLL__
!endif
!else
CDLL=
!endif
!if $(EMX)
CEXE=-Zomf
!endif
GENOPT=$(CP) $(CD) $(CGDB) $(CDLL) $(CO) $(CPNG)
CCFLAGS0=$(GENOPT) $(PLATOPT) -D__OS2__
CCFLAGS=$(CCFLAGS0)
CC=$(COMPDIR)\$(COMP) $(CCFLAGS0)
CC_=$(CC)
CC_D=$(CC) $(CO)
CC_INT=$(CC)
CC_LEAF=$(CC_)
CC_NO_WARN=$(CC_)
# ------ Devices and features ------ #
# Choose the language feature(s) to include. See gs.mak for details.
# Since we have a large address space, we include some optional features.
FEATURE_DEVS=$(PSD)psl3.dev $(PSD)pdf.dev $(PSD)dpsnext.dev $(PSD)ttfont.dev
# Choose whether to compile the .ps initialization files into the executable.
# See gs.mak for details.
COMPILE_INITS=0
# Choose whether to store band lists on files or in memory.
# The choices are 'file' or 'memory'.
BAND_LIST_STORAGE=file
# Choose which compression method to use when storing band lists in memory.
# The choices are 'lzw' or 'zlib'. lzw is not recommended, because the
# LZW-compatible code in Ghostscript doesn't actually compress its input.
BAND_LIST_COMPRESSOR=zlib
# Choose the implementation of file I/O: 'stdio', 'fd', or 'both'.
# See gs.mak and sfxfd.c for more details.
FILE_IMPLEMENTATION=stdio
# Choose the implementation of stdio: '' for file I/O and 'c' for callouts
# See gs.mak and ziodevs.c/ziodevsc.c for more details.
STDIO_IMPLEMENTATION=c
# Choose the device(s) to include. See devs.mak for details,
# devs.mak, pcwin.mak, and contrib.mak for the list of available devices.
!if $(MAKEDLL)
DEVICE_DEVS=$(DD)display.dev $(DD)os2pm.dev $(DD)os2dll.dev $(DD)os2prn.dev
!else
DEVICE_DEVS=$(DD)os2pm.dev
!endif
!if $(BUILD_X11)
DEVICE_DEVS1=$(DD)x11.dev $(DD)x11alpha.dev $(DD)x11cmyk.dev $(DD)x11gray2.dev $(DD)x11gray4.dev $(DD)x11mono.dev
!else
DEVICE_DEVS1=
!endif
DEVICE_DEVS2=$(DD)epson.dev $(DD)eps9high.dev $(DD)eps9mid.dev $(DD)epsonc.dev $(DD)ibmpro.dev
DEVICE_DEVS3=$(DD)deskjet.dev $(DD)djet500.dev $(DD)laserjet.dev $(DD)ljetplus.dev $(DD)ljet2p.dev
DEVICE_DEVS4=$(DD)cdeskjet.dev $(DD)cdjcolor.dev $(DD)cdjmono.dev $(DD)cdj550.dev
DEVICE_DEVS5=$(DD)djet500c.dev $(DD)declj250.dev $(DD)lj250.dev
DEVICE_DEVS6=$(DD)st800.dev $(DD)stcolor.dev $(DD)bj10e.dev $(DD)bj200.dev
DEVICE_DEVS7=$(DD)t4693d2.dev $(DD)t4693d4.dev $(DD)t4693d8.dev $(DD)tek4696.dev
DEVICE_DEVS8=$(DD)pcxmono.dev $(DD)pcxgray.dev $(DD)pcx16.dev $(DD)pcx256.dev $(DD)pcx24b.dev
DEVICE_DEVS9=$(DD)pbm.dev $(DD)pbmraw.dev $(DD)pgm.dev $(DD)pgmraw.dev $(DD)pgnm.dev $(DD)pgnmraw.dev
DEVICE_DEVS10=$(DD)tiffcrle.dev $(DD)tiffg3.dev $(DD)tiffg32d.dev $(DD)tiffg4.dev $(DD)tifflzw.dev $(DD)tiffpack.dev
DEVICE_DEVS11=$(DD)bmpmono.dev $(DD)bmp16.dev $(DD)bmp256.dev $(DD)bmp16m.dev $(DD)tiff12nc.dev $(DD)tiff24nc.dev
DEVICE_DEVS12=$(DD)psmono.dev $(DD)bit.dev $(DD)bitrgb.dev $(DD)bitcmyk.dev
DEVICE_DEVS13=$(DD)pngmono.dev $(DD)pnggray.dev $(DD)png16.dev $(DD)png256.dev $(DD)png16m.dev
DEVICE_DEVS14=$(DD)jpeg.dev $(DD)jpeggray.dev
DEVICE_DEVS15=$(DD)pdfwrite.dev $(DD)pswrite.dev $(DD)epswrite.dev $(DD)pxlmono.dev $(DD)pxlcolor.dev
# Overflow for DEVS3,4,5,6,9
DEVICE_DEVS16=$(DD)ljet3.dev $(DD)ljet3d.dev $(DD)ljet4.dev $(DD)ljet4d.dev
DEVICE_DEVS17=$(DD)pj.dev $(DD)pjxl.dev $(DD)pjxl300.dev
DEVICE_DEVS18=$(DD)jetp3852.dev $(DD)r4081.dev $(DD)lbp8.dev $(DD)uniprint.dev
DEVICE_DEVS19=$(DD)m8510.dev $(DD)necp6.dev $(DD)bjc600.dev $(DD)bjc800.dev
DEVICE_DEVS20=$(DD)pnm.dev $(DD)pnmraw.dev $(DD)ppm.dev $(DD)ppmraw.dev
# Include the generic makefiles.
!include "$(GLSRCDIR)\version.mak"
!include "$(GLSRCDIR)\gs.mak"
!include "$(GLSRCDIR)\lib.mak"
!include "$(GLSRCDIR)\jpeg.mak"
# zlib.mak must precede libpng.mak
!include "$(GLSRCDIR)\zlib.mak"
!include "$(GLSRCDIR)\libpng.mak"
!include "$(GLSRCDIR)\icclib.mak"
!include "$(GLSRCDIR)\devs.mak"
!include "$(GLSRCDIR)\pcwin.mak"
!include "$(GLSRCDIR)\contrib.mak"
!include "$(GLSRCDIR)\int.mak"
!include "$(GLSRCDIR)\cfonts.mak"
# -------------------------------- Library -------------------------------- #
# The GCC/EMX platform
os2__=$(GLOBJ)gp_getnv.$(OBJ) $(GLOBJ)gp_os2.$(OBJ) $(GLOBJ)gp_stdia.$(OBJ)
$(GLGEN)os2_.dev: $(os2__) $(GLD)nosync.dev
$(SETMOD) $(GLGEN)os2_ $(os2__) -include $(GLD)nosync
$(GLOBJ)gp_os2.$(OBJ): $(GLSRC)gp_os2.c\
$(dos__h) $(pipe__h) $(string__h) $(time__h)\
$(gsdll_h) $(gx_h) $(gsexit_h) $(gsutil_h) $(gp_h) $(gpmisc_h)
$(GLCC) $(GLO_)gp_os2.$(OBJ) $(C_) $(GLSRC)gp_os2.c
$(GLOBJ)gp_stdia.$(OBJ): $(GLSRC)gp_stdia.c $(AK)\
$(stdio__h) $(time__h) $(unistd__h) $(gx_h) $(gp_h)
$(GLCC) $(GLO_)gp_stdia.$(OBJ) $(C_) $(GLSRC)gp_stdia.c
# -------------------------- Auxiliary programs --------------------------- #
#CCAUX=$(COMPDIR)\$(COMP) $(CO)
# emx 0.9d (gcc 2.8.1) crashes when compiling genarch.c with optimizer
CCAUX=$(COMPDIR)\$(COMP)
$(ECHOGS_XE): $(GLSRCDIR)\echogs.c
!if $(EMX)
$(CCAUX) -o $(AUXGEN)echogs $(GLSRCDIR)\echogs.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)echogs $(ECHOGS_XE)
del $(AUXGEN)echogs
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(ECHOGS_XE) $(GLSRCDIR)\echogs.c
!endif
$(GENARCH_XE): $(GLSRCDIR)\genarch.c $(GENARCH_DEPS)
-mkdir $(GLGENDIR)
-mkdir $(BINDIR)
!if $(EMX)
$(CCAUX) -o $(AUXGEN)genarch $(GLSRCDIR)\genarch.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)genarch $(GENARCH_XE)
del $(AUXGEN)genarch
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(GENARCH_XE) $(GLSRCDIR)\genarch.c
!endif
$(GENCONF_XE): $(GLSRCDIR)\genconf.c $(GENCONF_DEPS)
!if $(EMX)
$(CCAUX) -o $(AUXGEN)genconf $(GLSRCDIR)\genconf.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)genconf $(GENCONF_XE)
del $(AUXGEN)genconf
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(GENCONF_XE) $(GLSRCDIR)\genconf.c
!endif
$(GENDEV_XE): $(GLSRCDIR)\gendev.c $(GENDEV_DEPS)
!if $(EMX)
$(CCAUX) -o $(AUXGEN)gendev $(GLSRCDIR)\gendev.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)gendev $(GENDEV_XE)
del $(AUXGEN)gendev
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(GENDEV_XE) $(GLSRCDIR)\gendev.c
!endif
$(GENHT_XE): $(PSSRC)genht.c $(GENHT_DEPS)
!if $(EMX)
$(CCAUX) -o $(AUXGEN)genht $(GENHT_CFLAGS) $(PSSRC)genht.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)genht $(GENHT_XE)
del $(AUXGEN)genht
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(GENHT_XE) genht.c
!endif
$(GENINIT_XE): $(PSSRC)geninit.c $(GENINIT_DEPS)
!if $(EMX)
$(CCAUX) -o $(AUXGEN)geninit $(PSSRC)geninit.c
$(COMPDIR)\emxbind $(EMXPATH)/bin/emxl.exe $(AUXGEN)geninit $(GENINIT_XE)
del $(AUXGEN)geninit
!endif
!if $(IBMCPP)
$(CCAUX) /Fe$(GENINIT_XE) geninit.c
!endif
# No special gconfig_.h is needed.
$(gconfig__h): $(TOP_MAKEFILES) $(ECHOGS_XE)
$(ECHOGS_XE) -w $(gconfig__h) /* This file deliberately left blank. */
$(gconfigv_h): $(GLSRCDIR)\os2.mak $(TOP_MAKEFILES) $(ECHOGS_XE)
$(ECHOGS_XE) -w $(gconfigv_h) -x 23 define USE_ASM -x 2028 -q $(USE_ASM)-0 -x 29
$(ECHOGS_XE) -a $(gconfigv_h) -x 23 define USE_FPU -x 2028 -q $(FPU_TYPE)-0 -x 29
$(ECHOGS_XE) -a $(gconfigv_h) -x 23 define EXTEND_NAMES 0$(EXTEND_NAMES)
$(ECHOGS_XE) -a $(gconfigv_h) -x 23 define SYSTEM_CONSTANTS_ARE_WRITABLE 0$(SYSTEM_CONSTANTS_ARE_WRITABLE)
# ----------------------------- Main program ------------------------------ #
gsdllos2_h=$(GLSRC)gsdllos2.h
# Interpreter main program
ICONS=$(GLOBJ)gsos2.ico $(GLOBJ)gspmdrv.ico
$(GLOBJ)dpmain.$(OBJ): $(GLSRC)dpmain.c $(AK)\
$(gdevdsp_h) $(iapi_h) $(gscdefs_h) $(errors_h)
$(CC) $(CEXE) -I$(GLSRCDIR) -I$(GLGENDIR) $(GLO_)dpmain.$(OBJ) $(C_) $(GLSRC)dpmain.c
!if $(MAKEDLL)
#making a DLL
GS_ALL=$(GLOBJ)gsdll.$(OBJ) $(INT_ALL) $(INTASM)\
$(LIB_ALL) $(LIBCTR) $(ld_tr) $(GLGEN)lib.tr $(GLOBJ)$(GS).res $(ICONS)
$(GS_XE): $(BINDIR)\$(GSDLL).dll $(GLSRC)dpmain.c $(gsdll_h) $(gsdllos2_h) $(GLSRC)gsos2.rc $(GLOBJ)gscdefs.$(OBJ)
!if $(EMX)
$(COMPDIR)\$(COMP) $(CGDB) $(CO) -Zomf $(MT_OPT) -I$(GLSRCDIR) -I$(GLOBJDIR) -o$(GS_XE) $(GLSRC)dpmain.c $(GLOBJ)gscdefs.$(OBJ) $(GLSRC)gsos2.def
!endif
!if $(IBMCPP)
$(CCAUX) -I$(GLSRCDIR) -I$(GLOBJDIR) /Fe$(GX_XE) $(GLSRC)dpmain.c $(GLOBJ)gscdefs.$(OBJ)
!endif
rc $(GLOBJ)$(GS).res $(GS_XE)
$(GLOBJ)gsdll.$(OBJ): $(GLSRC)gsdll.c $(gsdll_h) $(ghost_h) $(gscdefs_h)
$(PSCC) $(GLO_)gsdll.$(OBJ) $(C_) $(GLSRC)gsdll.c
$(BINDIR)\$(GSDLL).dll: $(GS_ALL) $(ALL_DEVS) $(GLOBJ)gsdll.$(OBJ)
!if $(EMX)
LINK386 /DEBUG $(COMPBASE)\lib\dll0.obj $(COMPBASE)\lib\end.lib @$(ld_tr) $(GLOBJ)gsdll.obj, $(BINDIR)\$(GSDLL).dll, ,$(X11LIBS) $(COMPBASE)\lib\gcc.lib $(COMPBASE)\lib\st\c.lib $(COMPBASE)\lib\st\c_dllso.lib $(COMPBASE)\lib\st\sys.lib $(COMPBASE)\lib\c_alias.lib $(COMPBASE)\lib\os2.lib, $(GLSRC)gsdll2.def
!endif
!if $(IBMCPP)
LINK386 /NOE /DEBUG @$(ld_tr) $(GLOBJ)gsdll.obj, $(BINDIR)\$(GSDLL).dll, , , $(GLSRC)gsdll2.def
!endif
!else
#making an EXE
GS_ALL=$(GLOBJ)gs.$(OBJ) $(INT_ALL) $(INTASM)\
$(LIB_ALL) $(LIBCTR) $(ld_tr) $(GLGEN)lib.tr $(GLOBJ)$(GS).res $(ICONS)
$(GS_XE): $(GS_ALL) $(ALL_DEVS)
$(COMPDIR)\$(COMP) $(CGDB) -I$(GLSRCDIR) -o $(GLOBJ)$(GS) $(GLOBJ)gs.$(OBJ) @$(ld_tr) $(INTASM) -lm
$(COMPDIR)\emxbind -r$(GLOBJ)$(GS).res $(COMPDIR)\emxl.exe $(GLOBJ)$(GS) $(GS_XE) -ac
del $(GLOBJ)$(GS)
!endif
# Make the icons from their text form.
$(GLOBJ)gsos2.ico: $(GLSRC)gsos2.icx $(ECHOGS_XE)
$(ECHOGS_XE) -wb $(GLOBJ)gsos2.ico -n -X -r $(GLSRC)gsos2.icx
$(GLOBJ)gspmdrv.ico: $(GLSRC)gspmdrv.icx $(ECHOGS_XE)
$(ECHOGS_XE) -wb $(GLOBJ)gspmdrv.ico -n -X -r $(GLSRC)gspmdrv.icx
$(GLOBJ)$(GS).res: $(GLSRC)$(GS).rc $(GLOBJ)gsos2.ico
rc -i $(COMPBASE)\include -i $(GLSRCDIR) -i $(GLOBJDIR) -r $(GLSRC)$(GS).rc $(GLOBJ)$(GS).res
# PM driver program
$(GLOBJ)gspmdrv.o: $(GLSRC)gspmdrv.c $(GLSRC)gspmdrv.h
$(COMPDIR)\$(COMP) $(CGDB) $(CO) -I$(GLSRCDIR) -o $(GLOBJ)gspmdrv.o -c $(GLSRC)gspmdrv.c
$(GLOBJ)gspmdrv.res: $(GLSRC)gspmdrv.rc $(GLSRC)gspmdrv.h $(GLOBJ)gspmdrv.ico
rc -i $(COMPBASE)\include -i $(GLSRCDIR) -i $(GLOBJDIR) -r $(GLSRC)gspmdrv.rc $(GLOBJ)gspmdrv.res
$(BINDIR)\gspmdrv.exe: $(GLOBJ)gspmdrv.o $(GLOBJ)gspmdrv.res $(GLSRC)gspmdrv.def
$(COMPDIR)\$(COMP) $(CGDB) $(CO) -o $(GLOBJ)gspmdrv $(GLOBJ)gspmdrv.o
$(COMPDIR)\emxbind -p -r$(GLOBJ)gspmdrv.res -d$(GLSRC)gspmdrv.def $(COMPDIR)\emxl.exe $(GLOBJ)gspmdrv $(BINDIR)\gspmdrv.exe
del $(GLOBJ)gspmdrv
# Create a ZIP archive
# This assumes that the current directory is named gs#.## relative to its
# parent, where #.## is the Ghostscript version.
ZIP_XE=zip
ZIPPROGFILE1=gs$(GS_DOT_VERSION)\bin\gsos2.exe
ZIPPROGFILE2=gs$(GS_DOT_VERSION)\bin\gsdll2.dll
ZIPPROGFILE3=gs$(GS_DOT_VERSION)\bin\gspmdrv.exe
ZIPPROGFILE4=gs$(GS_DOT_VERSION)\doc
ZIPPROGFILE5=gs$(GS_DOT_VERSION)\examples
ZIPPROGFILE6=gs$(GS_DOT_VERSION)\lib
ZIPFONTDIR=fonts
# Make the zip archive.
zip:
cd ..
-del gs$(GS_VERSION)os2.zip
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPFONTDIR)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE1)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE2)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE3)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE4)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE5)
$(ZIP_XE) -9 -r gs$(GS_VERSION)os2.zip $(ZIPPROGFILE6)
cd gs$(GS_DOT_VERSION)
|