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/* Copyright (C) 1998 Aladdin Enterprises.  All rights reserved.
  
  This software is provided AS-IS with no warranty, either express or
  implied.
  
  This software is distributed under license and may not be copied,
  modified or distributed except as expressly authorized under the terms
  of the license contained in the file LICENSE in this distribution.
  
  For more information about licensing, please refer to
  http://www.ghostscript.com/licensing/. For information on
  commercial licensing, go to http://www.artifex.com/licensing/ or
  contact Artifex Software, Inc., 101 Lucas Valley Road #110,
  San Rafael, CA  94903, U.S.A., +1(415)492-9861.
*/

/* $Id$ */
/* Internals of clipsave/cliprestore */

#ifndef gxclipsr_INCLUDED
#  define gxclipsr_INCLUDED

#include "gsrefct.h"

/*
 * Unlike the graphics state stack, which is threaded through the actual
 * gstate objects, the clipping path stack is implemented with separate,
 * small objects.  These are reference-counted, because they may be
 * shared by off-stack graphics states.
 */

#ifndef gx_clip_path_DEFINED
#  define gx_clip_path_DEFINED
typedef struct gx_clip_path_s gx_clip_path;
#endif
#ifndef gx_clip_stack_DEFINED
#  define gx_clip_stack_DEFINED
typedef struct gx_clip_stack_s gx_clip_stack_t;
#endif

struct gx_clip_stack_s {
    rc_header rc;
    gx_clip_path *clip_path;
    gx_clip_stack_t *next;
};

#define private_st_clip_stack()	/* in gsclipsr.c */\
  gs_private_st_ptrs2(st_clip_stack, gx_clip_stack_t,\
    "gx_clip_stack_t", clip_stack_enum_ptrs, clip_stack_reloc_ptrs,\
    clip_path, next)

#endif /* gxclipsr_INCLUDED */