summaryrefslogtreecommitdiff
path: root/gs/src/gxclip2.c
blob: d4da1bd543cb3c8ca4fef0160a20a4c75f4053b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
/* Copyright (C) 1993, 1995, 1996, 1997, 1998 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
   the right to copy, modify and redistribute Aladdin Ghostscript, but only
   under certain conditions described in the License.  Among other things, the
   License requires that the copyright notice and this notice be preserved on
   all copies.
 */

/*$Id$ */
/* Mask clipping for patterns */
#include "memory_.h"
#include "gx.h"
#include "gserrors.h"
#include "gsstruct.h"
#include "gxdevice.h"
#include "gxdevmem.h"
#include "gxclip2.h"

private_st_device_tile_clip();

/* Device procedures */
private dev_proc_fill_rectangle(tile_clip_fill_rectangle);
private dev_proc_copy_mono(tile_clip_copy_mono);
private dev_proc_copy_color(tile_clip_copy_color);
private dev_proc_copy_alpha(tile_clip_copy_alpha);
private dev_proc_strip_copy_rop(tile_clip_strip_copy_rop);

/* The device descriptor. */
private const gx_device_tile_clip gs_tile_clip_device =
{std_device_std_body_open(gx_device_tile_clip, 0, "tile clipper",
			  0, 0, 1, 1),
 {gx_default_open_device,
  gx_forward_get_initial_matrix,
  gx_default_sync_output,
  gx_default_output_page,
  gx_default_close_device,
  gx_forward_map_rgb_color,
  gx_forward_map_color_rgb,
  tile_clip_fill_rectangle,
  gx_default_tile_rectangle,
  tile_clip_copy_mono,
  tile_clip_copy_color,
  gx_default_draw_line,
  gx_forward_get_bits,
  gx_forward_get_params,
  gx_forward_put_params,
  gx_forward_map_cmyk_color,
  gx_forward_get_xfont_procs,
  gx_forward_get_xfont_device,
  gx_forward_map_rgb_alpha_color,
  gx_forward_get_page_device,
  gx_forward_get_alpha_bits,
  tile_clip_copy_alpha,
  gx_forward_get_band,
  gx_default_copy_rop,
  gx_default_fill_path,
  gx_default_stroke_path,
  gx_default_fill_mask,
  gx_default_fill_trapezoid,
  gx_default_fill_parallelogram,
  gx_default_fill_triangle,
  gx_default_draw_thin_line,
  gx_default_begin_image,
  gx_default_image_data,
  gx_default_end_image,
  gx_default_strip_tile_rectangle,
  tile_clip_strip_copy_rop,
  gx_forward_get_clipping_box,
  gx_default_begin_typed_image,
  gx_forward_get_bits_rectangle,
  gx_forward_map_color_rgb_alpha,
  gx_no_create_compositor,
  gx_forward_get_hardware_params,
  gx_default_text_begin
 }
};

/* Initialize a tile clipping device from a mask. */
int
tile_clip_initialize(gx_device_tile_clip * cdev, const gx_strip_bitmap * tiles,
		     gx_device * tdev, int px, int py)
{
    int code =
    gx_mask_clip_initialize(cdev, &gs_tile_clip_device,
			    (const gx_bitmap *)tiles,
			    tdev, 0, 0);	/* phase will be reset */

    if (code >= 0) {
	cdev->tiles = *tiles;
	tile_clip_set_phase(cdev, px, py);
    }
    return code;
}

/* Set the phase of the tile. */
void
tile_clip_set_phase(gx_device_tile_clip * cdev, int px, int py)
{
    cdev->phase.x = px;
    cdev->phase.y = py;
}

/* Fill a rectangle by tiling with the mask. */
private int
tile_clip_fill_rectangle(gx_device * dev, int x, int y, int w, int h,
			 gx_color_index color)
{
    gx_device_tile_clip *cdev = (gx_device_tile_clip *) dev;
    gx_device *tdev = cdev->target;

    return (*dev_proc(tdev, strip_tile_rectangle)) (tdev, &cdev->tiles,
						    x, y, w, h,
		    gx_no_color_index, color, cdev->phase.x, cdev->phase.y);
}

/* Calculate the X offset corresponding to a given Y, taking the phase */
/* and shift into account. */
#define x_offset(ty, cdev)\
  ((cdev)->phase.x + (((ty) + (cdev)->phase.y) / (cdev)->tiles.rep_height) *\
   (cdev)->tiles.rep_shift)

/* Copy a monochrome bitmap.  We divide it up into maximal chunks */
/* that line up with a single tile, and then do the obvious Boolean */
/* combination of the tile mask and the source. */
private int
tile_clip_copy_mono(gx_device * dev,
		const byte * data, int sourcex, int raster, gx_bitmap_id id,
		    int x, int y, int w, int h,
		    gx_color_index color0, gx_color_index color1)
{
    gx_device_tile_clip *cdev = (gx_device_tile_clip *) dev;
    gx_color_index color, mcolor0, mcolor1;
    int ty, ny;
    int code;

    setup_mask_copy_mono(cdev, color, mcolor0, mcolor1);
    for (ty = y; ty < y + h; ty += ny) {
	int tx, nx;
	int cy = (ty + cdev->phase.y) % cdev->tiles.rep_height;
	int xoff = x_offset(ty, cdev);

	ny = min(y + h - ty, cdev->tiles.size.y - cy);
	if (ny > cdev->mdev.height)
	    ny = cdev->mdev.height;
	for (tx = x; tx < x + w; tx += nx) {
	    int cx = (tx + xoff) % cdev->tiles.rep_width;

	    nx = min(x + w - tx, cdev->tiles.size.x - cx);
	    /* Copy a tile slice to the memory device buffer. */
	    memcpy(cdev->buffer.bytes,
		   cdev->tiles.data + cy * cdev->tiles.raster,
		   cdev->tiles.raster * ny);
	    /* Intersect the tile with the source data. */
	    /* mcolor0 and mcolor1 invert the data if needed. */
	    /* This call can't fail. */
	    (*dev_proc(&cdev->mdev, copy_mono)) ((gx_device *) & cdev->mdev,
				 data + (ty - y) * raster, sourcex + tx - x,
						 raster, gx_no_bitmap_id,
					   cx, 0, nx, ny, mcolor0, mcolor1);
	    /* Now copy the color through the double mask. */
	    code = (*dev_proc(cdev->target, copy_mono)) (cdev->target,
				 cdev->buffer.bytes, cx, cdev->tiles.raster,
							 gx_no_bitmap_id,
				  tx, ty, nx, ny, gx_no_color_index, color);
	    if (code < 0)
		return code;
	}
    }
    return 0;
}

/*
 * Define the skeleton for the other copying operations.  We can't use the
 * BitBlt tricks: we have to scan for runs of 1s.  There are many obvious
 * ways to speed this up; we'll implement some if we need to.  The schema
 * is:
 *      FOR_RUNS(data_row, tx1, tx, ty) {
 *        ... process the run ([tx1,tx),ty) ...
 *      } END_FOR_RUNS();
 * Free variables: cdev, data, sourcex, raster, x, y, w, h.
 */
#define t_next(tx)\
  BEGIN {\
    if ( ++cx == cdev->tiles.size.x )\
      cx = 0, tp = tile_row, tbit = 0x80;\
    else if ( (tbit >>= 1) == 0 )\
      tp++, tbit = 0x80;\
    tx++;\
  } END
#define FOR_RUNS(data_row, tx1, tx, ty)\
	const byte *data_row = data;\
	int cy = (y + cdev->phase.y) % cdev->tiles.rep_height;\
	const byte *tile_row = cdev->tiles.data + cy * cdev->tiles.raster;\
	int ty;\
\
	for ( ty = y; ty < y + h; ty++, data_row += raster ) {\
	  int cx = (x + x_offset(ty, cdev)) % cdev->tiles.rep_width;\
	  const byte *tp = tile_row + (cx >> 3);\
	  byte tbit = 0x80 >> (cx & 7);\
	  int tx;\
\
	  for ( tx = x; tx < x + w; ) {\
	    int tx1;\
\
	    /* Skip a run of 0s. */\
	    while ( tx < x + w && (*tp & tbit) == 0 )\
	      t_next(tx);\
	    if ( tx == x + w )\
	      break;\
	    /* Scan a run of 1s. */\
	    tx1 = tx;\
	    do {\
	      t_next(tx);\
	    } while ( tx < x + w && (*tp & tbit) != 0 );
/* (body goes here) */
#define END_FOR_RUNS()\
	  }\
	  if ( ++cy == cdev->tiles.size.y )\
	    cy = 0, tile_row = cdev->tiles.data;\
	  else\
	    tile_row += cdev->tiles.raster;\
	}

/* Copy a color rectangle. */
private int
tile_clip_copy_color(gx_device * dev,
		const byte * data, int sourcex, int raster, gx_bitmap_id id,
		     int x, int y, int w, int h)
{
    gx_device_tile_clip *cdev = (gx_device_tile_clip *) dev;

    FOR_RUNS(data_row, txrun, tx, ty) {
	/* Copy the run. */
	int code = (*dev_proc(cdev->target, copy_color))
	(cdev->target, data_row, sourcex + txrun - x, raster,
	 gx_no_bitmap_id, txrun, ty, tx - txrun, 1);

	if (code < 0)
	    return code;
    }
    END_FOR_RUNS();
    return 0;
}

/* Copy an alpha rectangle similarly. */
private int
tile_clip_copy_alpha(gx_device * dev,
		const byte * data, int sourcex, int raster, gx_bitmap_id id,
		int x, int y, int w, int h, gx_color_index color, int depth)
{
    gx_device_tile_clip *cdev = (gx_device_tile_clip *) dev;

    FOR_RUNS(data_row, txrun, tx, ty) {
	/* Copy the run. */
	int code = (*dev_proc(cdev->target, copy_alpha))
	(cdev->target, data_row, sourcex + txrun - x, raster,
	 gx_no_bitmap_id, txrun, ty, tx - txrun, 1, color, depth);

	if (code < 0)
	    return code;
    }
    END_FOR_RUNS();
    return 0;
}

/* Copy a RasterOp rectangle similarly. */
private int
tile_clip_strip_copy_rop(gx_device * dev,
	       const byte * data, int sourcex, uint raster, gx_bitmap_id id,
			 const gx_color_index * scolors,
	   const gx_strip_bitmap * textures, const gx_color_index * tcolors,
			 int x, int y, int w, int h,
		       int phase_x, int phase_y, gs_logical_operation_t lop)
{
    gx_device_tile_clip *cdev = (gx_device_tile_clip *) dev;

    FOR_RUNS(data_row, txrun, tx, ty) {
	/* Copy the run. */
	int code = (*dev_proc(cdev->target, strip_copy_rop))
	(cdev->target, data_row, sourcex + txrun - x, raster,
	 gx_no_bitmap_id, scolors, textures, tcolors,
	 txrun, ty, tx - txrun, 1, phase_x, phase_y, lop);

	if (code < 0)
	    return code;
    }
    END_FOR_RUNS();
    return 0;
}