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author | Igor Melichev <igor.melichev@artifex.com> | 2004-05-11 10:41:55 +0000 |
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committer | Igor Melichev <igor.melichev@artifex.com> | 2004-05-11 10:41:55 +0000 |
commit | 7391b57125d2b52c5e75cfe2533b6ff250ea35e6 (patch) | |
tree | faaf97eb5a4d70aafcb70b8597f9106777772f58 /gs/src/gxshade4.h | |
parent | b6755a5d7734f557ddbb744a0f75ad5c75143b63 (diff) |
A new implementation of shadings, step 69.
DETAILS :
Implementing radial shading with tensor shadings.
The new code is disabled with NEW_RADIAL_SHADINGS in gxshade4.h .
The new code works but it discovered a problem in fill_wedge_from_list_rec :
wedge vertices can't identify by their coordinates.
The problem appears an important bug to be fixed separately.
EXPECTED DIFFERENCES :
None.
git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@5011 a1074d23-0009-0410-80fe-cf8c14f379e6
Diffstat (limited to 'gs/src/gxshade4.h')
-rw-r--r-- | gs/src/gxshade4.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gs/src/gxshade4.h b/gs/src/gxshade4.h index 11f23f733..c06b1677c 100644 --- a/gs/src/gxshade4.h +++ b/gs/src/gxshade4.h @@ -23,6 +23,7 @@ /* Configuration flags for development needs only. Users should not modify them. */ #define NEW_SHADINGS 1 /* Old code = 0, new code = 1. */ #define USE_LINEAR_COLOR_PROCS 1 /* Old code = 0, new code = 1. */ +#define NEW_RADIAL_SHADINGS 0 /* Old code = 0, new code = 1. */ #define QUADRANGLES 0 /* 0 = decompose by triangles, 1 = by quadrangles. */ /* The code QUADRANGLES 1 appears unuseful. |