/* rfxswf.h Headers for rfxswf.c and modules Part of the swftools package. Copyright (c) 2000, 2001 Rainer Böhme This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __RFX_SWF_INCLUDED__ #define __RFX_SWF_INCLUDED__ #include #include #include #include #ifndef WIN32 #include #endif #include #include #include "../config.h" #include "./bitio.h" #include "./drawer.h" #include "./mem.h" #include "./types.h" #ifdef __cplusplus extern "C" { #endif #define DEBUG_RFXSWF #ifdef RFXSWF_DISABLESOUND #define NO_MP3 #endif typedef signed SFIXED; typedef signed SCOORD; #define SCOORD_MAX 0x7fffffffl #define SCOORD_MIN -0x80000000l // Basic Structures typedef struct _SPOINT { SCOORD x; SCOORD y; } SPOINT; typedef struct _RGBA { U8 a; U8 r; U8 g; U8 b; } RGBA; typedef struct _YUV { U8 y,u,v; } YUV; typedef struct _SRECT { SCOORD xmin; SCOORD ymin; SCOORD xmax; SCOORD ymax; } SRECT; typedef struct _MATRIX { SFIXED sx,r1, tx; SFIXED r0,sy, ty; } MATRIX; typedef struct _CXFORM { S16 a0, a1; /* mult, add */ S16 r0, r1; S16 g0, g1; S16 b0, b1; } CXFORM; #define GRADIENT_LINEAR 0x10 #define GRADIENT_RADIAL 0x12 typedef struct _GRADIENT { int num; U8* ratios; RGBA* rgba; } GRADIENT; typedef struct _FILTER { U8 type; } FILTER; typedef struct _FILTERLIST { int num; FILTER*filter[8]; } FILTERLIST; typedef struct _TAG // NEVER access a Tag-Struct directly ! { U16 id; U8 * data; U32 memsize; // to minimize realloc() calls U32 len; // for Set-Access U32 pos; // for Get-Access struct _TAG * next; struct _TAG * prev; U8 readBit; // for Bit-Manipulating Functions [read] U8 writeBit; // [write] } TAG; #define swf_ResetReadBits(tag) if (tag->readBit) { tag->pos++; tag->readBit = 0; } #define swf_ResetWriteBits(tag) if (tag->writeBit) { tag->writeBit = 0; } typedef struct _SOUNDINFO { U8 stop; U8 nomultiple; //continue playing if already started U32 inpoint; U32 outpoint; U16 loops; U8 envelopes; //envelope: U32* pos; U32* left; U32* right; } SOUNDINFO; #define FILEATTRIBUTE_USENETWORK 1 #define FILEATTRIBUTE_AS3 8 #define FILEATTRIBUTE_SYMBOLCLASS 16 #define FILEATTRIBUTE_USEACCELERATEDBLIT 32 #define FILEATTRIBUTE_USEHARDWAREGPU 64 typedef struct _SWF { U8 fileVersion; U8 compressed; // SWF or SWC? U32 fileSize; // valid after load and save SRECT movieSize; U16 frameRate; U16 frameCount; // valid after load and save TAG * firstTag; U32 fileAttributes; // for SWFs >= Flash9 } SWF; // Basic Functions SWF* swf_OpenSWF(char*filename); int swf_ReadSWF2(reader_t*reader, SWF * swf); // Reads SWF via callback int swf_ReadSWF(int handle,SWF * swf); // Reads SWF to memory (malloc'ed), returns length or <0 if fails int swf_WriteSWF2(writer_t*writer, SWF * swf); // Writes SWF via callback, returns length or <0 if fails int swf_WriteSWF(int handle,SWF * swf); // Writes SWF to file, returns length or <0 if fails int swf_SaveSWF(SWF * swf, char*filename); int swf_WriteCGI(SWF * swf); // Outputs SWF with valid CGI header to stdout void swf_FreeTags(SWF * swf); // Frees all malloc'ed memory for swf SWF* swf_CopySWF(SWF*swf); void swf_ReadABCfile(char*filename, SWF*swf); // for streaming: int swf_WriteHeader(int handle,SWF * swf); // Writes Header of swf to file int swf_WriteHeader2(writer_t*writer,SWF * swf); // Writes Header of swf to file int swf_WriteTag(int handle,TAG * tag); // Writes TAG to file int swf_WriteTag2(writer_t*writer, TAG * t); //Write TAG via callback int swf_ReadHeader(reader_t*reader, SWF * swf); // Reads SWF Header via callback // folding/unfolding: void swf_FoldAll(SWF*swf); void swf_UnFoldAll(SWF*swf); void swf_FoldSprite(TAG*tag); void swf_UnFoldSprite(TAG*tag); int swf_IsFolded(TAG*tag); // tag reordering: void swf_OptimizeTagOrder(SWF*swf); // basic routines: TAG * swf_InsertTag(TAG * after,U16 id); // updates frames, if necessary TAG * swf_InsertTagBefore(SWF*swf, TAG * before,U16 id); // like InsertTag, but insert tag before argument TAG * swf_DeleteTag(SWF*swf, TAG * t); void swf_ClearTag(TAG * t); //frees tag data void swf_ResetTag(TAG*tag, U16 id); //set's tag position and length to 0, without freeing it TAG* swf_CopyTag(TAG*tag, TAG*to_copy); //stores a copy of another tag into this taglist void swf_SetTagPos(TAG * t,U32 pos); // resets Bitcount U32 swf_GetTagPos(TAG * t); TAG * swf_NextTag(TAG * t); TAG * swf_PrevTag(TAG * t); U16 swf_GetTagID(TAG * t); // ... TagGetID U32 swf_GetTagLen(TAG * t); // ... TagGetTagLen U8* swf_GetTagLenPtr(TAG * t); U32 swf_GetBits(TAG * t,int nbits); S32 swf_GetSBits(TAG * t,int nbits); int swf_SetBits(TAG * t,U32 v,int nbits); int swf_CountUBits(U32 v,int nbits); int swf_CountBits(U32 v,int nbits); int swf_GetBlock(TAG * t,U8 * b,int l); // resets Bitcount int swf_SetBlock(TAG * t,const U8 * b,int l); U8 swf_GetU8(TAG * t); // resets Bitcount U16 swf_GetU16(TAG * t); #define swf_GetS16(tag) ((S16)swf_GetU16(tag)) U32 swf_GetU32(TAG * t); float swf_GetF16(TAG * t); void swf_GetRGB(TAG * t, RGBA * col); void swf_GetRGBA(TAG * t, RGBA * col); void swf_GetGradient(TAG * t, GRADIENT * gradient, char alpha); void swf_SetGradient(TAG * tag, GRADIENT * gradient, char alpha); void swf_FreeGradient(GRADIENT* gradient); char* swf_GetString(TAG*t); int swf_SetU8(TAG * t,U8 v); // resets Bitcount int swf_SetU16(TAG * t,U16 v); void swf_SetS16(TAG * t,int v); int swf_SetU32(TAG * t,U32 v); void swf_SetF16(TAG * t,float f); void swf_SetString(TAG*t,const char*s); float floatToF16(float f); float F16toFloat(U16 x); /* abc datatypes */ U32 swf_GetU30(TAG*tag); int swf_SetU30(TAG*tag, U32 u); void swf_SetABCU32(TAG*tag, U32 u); U32 swf_GetABCU32(TAG*tag); void swf_SetABCS32(TAG*tag, S32 v); S32 swf_GetABCS32(TAG*tag); int swf_SetU30String(TAG*tag, const char*str, int len); double swf_GetD64(TAG*tag); int swf_SetD64(TAG*tag, double v); int swf_GetU24(TAG*tag); int swf_GetS24(TAG*tag); int swf_SetU24(TAG*tag, U32 v); int swf_SetS24(TAG*tag, U32 v); //int swf_GetPoint(TAG * t,SPOINT * p); // resets Bitcount int swf_GetRect(TAG * t,SRECT * r); int swf_GetMatrix(TAG * t,MATRIX * m); int swf_GetCXForm(TAG * t,CXFORM * cx,U8 alpha); double swf_GetFixed(TAG * t); void swf_SetFixed(TAG * t, double f); float swf_GetFixed8(TAG * t); void swf_SetFixed8(TAG * t, float f); //int swf_SetPoint(TAG * t,SPOINT * p); // resets Bitcount int swf_SetRect(TAG * t,SRECT * r); int swf_SetMatrix(TAG * t,MATRIX * m); int swf_SetCXForm(TAG * t,CXFORM * cx,U8 alpha); int swf_SetRGB(TAG * t,RGBA * col); int swf_SetRGBA(TAG * t,RGBA * col); void swf_SetPassword(TAG * t, const char * password); int swf_VerifyPassword(TAG * t, const char * password); // helper functions: SRECT swf_ClipRect(SRECT border, SRECT r); void swf_ExpandRect(SRECT*src, SPOINT add); void swf_ExpandRect2(SRECT*src, SRECT*add); void swf_ExpandRect3(SRECT*src, SPOINT center, int radius); SPOINT swf_TurnPoint(SPOINT p, MATRIX* m); SRECT swf_TurnRect(SRECT r, MATRIX* m); #ifndef FAILED #define FAILED(b) ((b)<0) #endif // Tag IDs (adopted from J. C. Kessels' Form2Flash) #define ST_END 0 #define ST_SHOWFRAME 1 #define ST_DEFINESHAPE 2 #define ST_FREECHARACTER 3 #define ST_PLACEOBJECT 4 #define ST_REMOVEOBJECT 5 #define ST_DEFINEBITS 6 #define ST_DEFINEBITSJPEG 6 #define ST_DEFINEBUTTON 7 #define ST_JPEGTABLES 8 #define ST_SETBACKGROUNDCOLOR 9 #define ST_DEFINEFONT 10 #define ST_DEFINETEXT 11 #define ST_DOACTION 12 #define ST_DEFINEFONTINFO 13 #define ST_DEFINESOUND 14 /* Event sound tags. */ #define ST_STARTSOUND 15 #define ST_DEFINEBUTTONSOUND 17 #define ST_SOUNDSTREAMHEAD 18 #define ST_SOUNDSTREAMBLOCK 19 #define ST_DEFINEBITSLOSSLESS 20 /* A bitmap using lossless zlib compression. */ #define ST_DEFINEBITSJPEG2 21 /* A bitmap using an internal JPEG compression table. */ #define ST_DEFINESHAPE2 22 #define ST_DEFINEBUTTONCXFORM 23 #define ST_PROTECT 24 /* This file should not be importable for editing. */ #define ST_PLACEOBJECT2 26 /* The new style place w/ alpha color transform and name. */ #define ST_REMOVEOBJECT2 28 /* A more compact remove object that omits the character tag (just depth). */ #define ST_FREEALL 31 /* ? */ #define ST_DEFINESHAPE3 32 /* A shape V3 includes alpha values. */ #define ST_DEFINETEXT2 33 /* A text V2 includes alpha values. */ #define ST_DEFINEBUTTON2 34 /* A button V2 includes color transform, alpha and multiple actions */ #define ST_DEFINEBITSJPEG3 35 /* A JPEG bitmap with alpha info. */ #define ST_DEFINEBITSLOSSLESS2 36 /* A lossless bitmap with alpha info. */ #define ST_DEFINEEDITTEXT 37 #define ST_DEFINEMOVIE 38 #define ST_DEFINESPRITE 39 /* Define a sequence of tags that describe the behavior of a sprite. */ #define ST_NAMECHARACTER 40 /* Name a character definition, character id and a string, (used for buttons, bitmaps, sprites and sounds). */ #define ST_SERIALNUMBER 41 #define ST_GENERATORTEXT 42 /* contains an id */ #define ST_FRAMELABEL 43 /* A string label for the current frame. */ #define ST_SOUNDSTREAMHEAD2 45 /* For lossless streaming sound, should not have needed this... */ #define ST_DEFINEMORPHSHAPE 46 /* A morph shape definition */ #define ST_DEFINEFONT2 48 #define ST_TEMPLATECOMMAND 49 #define ST_GENERATOR3 51 #define ST_EXTERNALFONT 52 #define ST_EXPORTASSETS 56 #define ST_IMPORTASSETS 57 #define ST_ENABLEDEBUGGER 58 #define ST_DOINITACTION 59 #define ST_DEFINEVIDEOSTREAM 60 #define ST_VIDEOFRAME 61 #define ST_DEFINEFONTINFO2 62 #define ST_MX4 63 /*(?) */ #define ST_ENABLEDEBUGGER2 64 /* version 8 */ #define ST_SCRIPTLIMITS 65 /* version 7- u16 maxrecursedepth, u16 scripttimeoutseconds */ #define ST_SETTABINDEX 66 /* version 7- u16 depth(!), u16 tab order value */ #define ST_FILEATTRIBUTES 69 /* version 8 (required)- */ #define ST_PLACEOBJECT3 70 /* version 8 */ #define ST_IMPORTASSETS2 71 /* version 8 */ #define ST_RAWABC 72 /* version 9, used by flex */ #define ST_DEFINEFONTALIGNZONES 73 /* version 8 */ #define ST_CSMTEXTSETTINGS 74 /* version 8 */ #define ST_DEFINEFONT3 75 /* version 8 */ #define ST_SYMBOLCLASS 76 /* version 9 */ #define ST_METADATA 77 /* version 8 */ #define ST_DEFINESCALINGGRID 78 /* version 8 */ #define ST_DOABC 82 /* version 9 */ #define ST_DEFINESHAPE4 83 /* version 8 */ #define ST_DEFINEMORPHSHAPE2 84 /* version 8 */ #define ST_SCENEDESCRIPTION 86 /* version 9 */ #define ST_DEFINEBINARY 87 /* version 9 */ #define ST_DEFINEFONTNAME 88 /* version 9 */ /* custom tags- only valid for swftools */ #define ST_REFLEX 777 /* to identify generator software */ #define ST_GLYPHNAMES 778 // Advanced Funtions // swfshape.c typedef struct _LINESTYLE { U16 width; RGBA color; } LINESTYLE; #define FILL_SOLID 0x00 #define FILL_LINEAR 0x10 // Gradient #define FILL_RADIAL 0x12 #define FILL_TILED 0x40 // Bitmap #define FILL_CLIPPED 0x41 typedef struct _FILLSTYLE { U8 type; RGBA color; MATRIX m; U16 id_bitmap; GRADIENT gradient; } FILLSTYLE; typedef struct _SHAPE // NEVER access a Shape-Struct directly ! { struct { LINESTYLE * data; U16 n; } linestyle; struct { FILLSTYLE * data; U16 n; } fillstyle; struct { U16 fill; U16 line; } bits; // used by Get/SetSimpleShape and glyph handling U8 * data; U32 bitlen; // length of data in bits } SHAPE; /* SHAPE can be converted into SHAPE2: */ struct _SHAPELINE; typedef struct _SHAPE2 { LINESTYLE * linestyles; int numlinestyles; FILLSTYLE* fillstyles; int numfillstyles; struct _SHAPELINE * lines; SRECT* bbox; // may be NULL } SHAPE2; enum SHAPELINETYPE {moveTo, lineTo, splineTo}; typedef struct _SHAPELINE { enum SHAPELINETYPE type; SCOORD x,y; SCOORD sx,sy; //only if type==splineTo int fillstyle0; int fillstyle1; int linestyle; struct _SHAPELINE * next; } SHAPELINE; // Shapes int swf_ShapeNew(SHAPE ** s); void swf_ShapeFree(SHAPE * s); char swf_ShapeIsEmpty(SHAPE*s); int swf_GetSimpleShape(TAG * t,SHAPE ** s); // without Linestyle/Fillstyle Record int swf_SetSimpleShape(TAG * t,SHAPE * s); // without Linestyle/Fillstyle Record int swf_ShapeAddLineStyle(SHAPE * s,U16 width,RGBA * color); int swf_ShapeAddSolidFillStyle(SHAPE * s,RGBA * color); int swf_ShapeAddBitmapFillStyle(SHAPE * s,MATRIX * m,U16 id_bitmap,int clip); int swf_ShapeAddGradientFillStyle(SHAPE * s,MATRIX * m,GRADIENT* gradient,int radial); int swf_ShapeAddFillStyle2(SHAPE * s,FILLSTYLE*fs); int swf_SetShapeStyles(TAG * t,SHAPE * s); int swf_ShapeCountBits(SHAPE * s,U8 * fbits,U8 * lbits); int swf_SetShapeBits(TAG * t,SHAPE * s); int swf_SetShapeHeader(TAG * t,SHAPE * s); // one call for upper three functions int swf_ShapeSetMove(TAG * t,SHAPE * s,S32 x,S32 y); int swf_ShapeSetStyle(TAG * t,SHAPE * s,int line,int fill0,int fill1); #define UNDEFINED_COORD 0x7fffffff int swf_ShapeSetAll(TAG * t,SHAPE * s,S32 x,S32 y,int line,int fill0,int fill1); int swf_ShapeSetLine(TAG * t,SHAPE * s,S32 x,S32 y); int swf_ShapeSetCurve(TAG * t,SHAPE * s,S32 x,S32 y,S32 ax,S32 ay); int swf_ShapeSetCircle(TAG * t,SHAPE * s,S32 x,S32 y,S32 rx,S32 ry); int swf_ShapeSetEnd(TAG * t); int swf_SetShapeStyleCount(TAG * t,U16 n); int swf_SetFillStyle(TAG * t,FILLSTYLE * f); int swf_SetLineStyle(TAG * t,LINESTYLE * l); void swf_ShapeSetRectangle(TAG*tag, U16 shapeid, int width, int height, RGBA*rgba); void swf_ShapeSetRectangleWithBorder(TAG*tag, U16 shapeid, int width, int height, RGBA*rgba, int linewidth, RGBA*linecolor); void swf_ShapeSetBitmapRect(TAG * t, U16 gfxid, int width, int height); //SHAPELINE* swf_ParseShapeData(U8*data, int bits, int fillbits, int linebits); SHAPE2* swf_ShapeToShape2(SHAPE*shape); void swf_Shape2ToShape(SHAPE2*shape2, SHAPE*shape); SRECT swf_GetShapeBoundingBox(SHAPE2*shape); void swf_SetShape2(TAG*tag, SHAPE2*shape); SHAPE2* swf_Shape2Clone(SHAPE2 * s); void swf_Shape2Free(SHAPE2 * s); void swf_DumpShape(SHAPE2*shape2); void swf_ParseDefineShape(TAG*tag, SHAPE2*shape); void swf_SetShape2(TAG*tag, SHAPE2*shape2); void swf_RecodeShapeData(U8*data, int bitlen, int in_bits_fill, int in_bits_line, U8**destdata, U32*destbitlen, int out_bits_fill, int out_bits_line); // swfdraw.c void swf_Shape10DrawerInit(drawer_t*draw, TAG*tag); void swf_Shape01DrawerInit(drawer_t*draw, TAG*tag); void swf_Shape11DrawerInit(drawer_t*draw, TAG*tag); SHAPE* swf_ShapeDrawerToShape(drawer_t*draw); SRECT swf_ShapeDrawerGetBBox(drawer_t*draw); void swf_DrawString(drawer_t*draw, const char*source); // swftext.c typedef struct _KERNING { U16 char1; U16 char2; U16 adjustment; } SWFKERNING; typedef struct _SWFLAYOUT { U16 ascent; U16 descent; U16 leading; SRECT * bounds; U16 kerningcount; SWFKERNING * kerning; } SWFLAYOUT; typedef struct { S16 advance; SHAPE * shape; } SWFGLYPH; typedef struct _SWFGLYPHPAIR { U16 char1; U16 char2; int num; } SWFGLYPHPAIR; typedef struct _FONTUSAGE { int* chars; char is_reduced; int used_glyphs; int glyphs_specified; U16 smallest_size; SWFGLYPHPAIR* neighbors; int num_neighbors; int neighbors_size; int* neighbors_hash; int neighbors_hash_size; } FONTUSAGE; #define FONT_STYLE_BOLD 1 #define FONT_STYLE_ITALIC 2 #define FONT_ENCODING_UNICODE 1 #define FONT_ENCODING_ANSI 2 #define FONT_ENCODING_SHIFTJIS 4 #define FONTALIGN_THIN 0 #define FONTALIGN_MEDIUM 1 #define FONTALIGN_THICK 2 typedef struct _ALIGNZONE { U16 x,y; U16 dx,dy; } ALIGNZONE; typedef struct _SWFFONT { int id; // -1 = not set U8 version; // 0 = not set, 1 = definefont, 2 = definefont2, 3 = definefont3 U8 * name; SWFLAYOUT * layout; int numchars; int maxascii; // highest mapped ascii/unicode value U8 style; U8 encoding; U16 * glyph2ascii; int * ascii2glyph; int * glyph2glyph; // only if the font is resorted SWFGLYPH * glyph; ALIGNZONE * alignzones; U8 alignzone_flags; U8 language; char ** glyphnames; FONTUSAGE * use; } SWFFONT; #define ET_HASTEXT 32768 #define ET_WORDWRAP 16384 #define ET_MULTILINE 8192 #define ET_PASSWORD 4096 #define ET_READONLY 2048 #define ET_HASTEXTCOLOR 1024 #define ET_HASMAXLENGTH 512 #define ET_HASFONT 256 #define ET_X3 128 #define ET_AUTOSIZE 64 /* MX */ #define ET_HASLAYOUT 32 #define ET_NOSELECT 16 #define ET_BORDER 8 #define ET_X1 4 #define ET_HTML 2 /* MX? */ #define ET_USEOUTLINES 1 #define ET_ALIGN_LEFT 0 #define ET_ALIGN_RIGHT 1 #define ET_ALIGN_CENTER 2 #define ET_ALIGN_JUSTIFY 3 typedef struct _EditTextLayout { U8 align; // 0=left, 1=right, 2=center, 3=justify U16 leftmargin; U16 rightmargin; U16 indent; U16 leading; } EditTextLayout; int swf_FontEnumerate(SWF * swf,void (*FontCallback) (void*,U16,U8*), void*self); // -> void fontcallback(U16 id,U8 * name); returns number of defined fonts int swf_FontExtract(SWF * swf,int id,SWFFONT ** f); // Fetches all available information from DefineFont, DefineFontInfo, DefineText, ... // id = FontID, id=0 -> Extract first Font int swf_FontExtract_DefineFont2(int id, SWFFONT * font, TAG * tag); int swf_FontExtract_DefineFontInfo(int id, SWFFONT * f, TAG * t); int swf_FontExtract_DefineFont(int id, SWFFONT * f, TAG * t); int swf_FontExtract_GlyphNames(int id, SWFFONT * f, TAG * tag); int swf_FontExtract_DefineFontAlignZones(int id, SWFFONT * font, TAG * tag); int swf_FontIsItalic(SWFFONT * f); int swf_FontIsBold(SWFFONT * f); int swf_FontSetID(SWFFONT * f,U16 id); int swf_FontReduce(SWFFONT * f); int swf_FontReduce_swfc(SWFFONT * f); int swf_FontInitUsage(SWFFONT * f); int swf_FontUseGlyph(SWFFONT * f, int glyph, U16 size); void swf_FontUsePair(SWFFONT * f, int char1, int char2); int swf_FontUseGetPair(SWFFONT * f, int char1, int char2); int swf_FontUseAll(SWFFONT* f); int swf_FontUseUTF8(SWFFONT * f, const U8 * s, U16 size); int swf_FontUse(SWFFONT* f,U8 * s); void swf_FontSort(SWFFONT * font); int swf_FontSetDefine(TAG * t,SWFFONT * f); int swf_FontSetDefine2(TAG * t,SWFFONT * f); int swf_FontSetInfo(TAG * t,SWFFONT * f); void swf_FontSetAlignZones(TAG*t, SWFFONT *f); void swf_FontCreateLayout(SWFFONT*f); void swf_FontCreateAlignZones(SWFFONT * f); void swf_FontAddLayout(SWFFONT * f, int ascent, int descent, int leading); void swf_FontPostprocess(SWF*swf); int swf_ParseDefineText(TAG * t, void(*callback)(void*self, int*chars, int*xpos, int nr, int fontid, int fontsize, int xstart, int ystart, RGBA* color), void*self); void swf_WriteFont(SWFFONT* font, char* filename); SWFFONT* swf_ReadFont(const char* filename); void swf_FontFree(SWFFONT * f); U32 swf_TextGetWidth(SWFFONT * font,U8 * s,int scale); int swf_TextCountBits(SWFFONT * font,U8 * s,int scale,U8 * gbits,U8 * abits); #define SET_TO_ZERO 0x80000000 int swf_TextSetInfoRecord(TAG * t,SWFFONT * font,U16 size,RGBA * color,int dx,int dy); int swf_TextSetCharRecord(TAG * t,SWFFONT * font,U8 * s,int scale,U8 gbits,U8 abits); int swf_TextPrintDefineText(TAG * t,SWFFONT * f); // Prints text defined in tag t with font f to stdout void swf_FontPrepareForEditText(SWFFONT * f); /* notice: if you set the fontid, make sure you call swf_FontPrepareForEditText() for the font first */ void swf_SetEditText(TAG*tag, U16 flags, SRECT r, const char*text, RGBA*color, int maxlength, U16 font, U16 height, EditTextLayout*layout, const char*variable); SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, const char*text, int scale); void swf_DrawText(drawer_t*draw, SWFFONT*font, int size, const char*text); // swffont.c SWFFONT* swf_LoadTrueTypeFont(const char*filename, char flashtype); SWFFONT* swf_LoadT1Font(const char*filename); SWFFONT* swf_LoadFont(const char*filename, char flashtype); void swf_SetLoadFontParameters(int scale, int skip_unused, int full_unicode); // swfdump.c void swf_DumpHeader(FILE * f,SWF * swf); void swf_DumpMatrix(FILE * f,MATRIX * m); void swf_DumpTag(FILE * f,TAG * t); void swf_DumpSWF(FILE * f,SWF*swf); void swf_DumpGradient(FILE* f, GRADIENT*gradient); char* swf_TagGetName(TAG*tag); void swf_DumpFont(SWFFONT * font); // swfbits.c int swf_ImageHasAlpha(RGBA*img, int width, int height); int swf_ImageGetNumberOfPaletteEntries(RGBA*img, int width, int height, RGBA*palette); typedef int JPEGBITS; JPEGBITS * swf_SetJPEGBitsStart(TAG * t,int width,int height,int quality); // deprecated int swf_SetJPEGBitsLines(JPEGBITS * jpegbits,U8 ** data,int n); // deprecated int swf_SetJPEGBitsLine(JPEGBITS * jpegbits,U8 * data); // deprecated int swf_SetJPEGBitsFinish(JPEGBITS * jpegbits); // deprecated void swf_GetJPEGSize(const char * fname, int*width, int*height); int swf_SetJPEGBits(TAG * t,const char * fname,int quality); void swf_SetJPEGBits2(TAG * t,U16 width,U16 height,RGBA * bitmap,int quality); int swf_SetJPEGBits3(TAG * tag,U16 width,U16 height,RGBA* bitmap, int quality); RGBA* swf_JPEG2TagToImage(TAG*tag, int*width, int*height); void swf_RemoveJPEGTables(SWF*swf); void swf_SaveJPEG(char*filename, RGBA*pixels, int width, int height, int quality); #define BYTES_PER_SCANLINE(width) ((width+3)&0xfffffffc) #define BMF_8BIT 3 // Bitmap formats #define BMF_16BIT 4 #define BMF_32BIT 5 int swf_SetLosslessBits(TAG * t,U16 width,U16 height,void * bitmap,U8 bitmap_flags); int swf_SetLosslessBitsIndexed(TAG * t,U16 width,U16 height,U8 * bitmap,RGBA * palette,U16 ncolors); int swf_SetLosslessBitsGrayscale(TAG * t,U16 width,U16 height,U8 * bitmap); void swf_SetLosslessImage(TAG*tag, RGBA*data, int width, int height); //WARNING: will change tag->id RGBA* swf_DefineLosslessBitsTagToImage(TAG*tag, int*width, int*height); RGBA* swf_ExtractImage(TAG*tag, int*dwidth, int*dheight); TAG* swf_AddImage(TAG*tag, int bitid, RGBA*mem, int width, int height, int quality); // swfsound.c void swf_SetSoundStreamHead(TAG*tag, int avgnumsamples); void swf_SetSoundStreamBlock(TAG*tag, S16*samples, int seek, char first); /* expects 2304 samples */ void swf_SetSoundDefine(TAG*tag, S16*samples, int num); void swf_SetSoundDefineMP3(TAG*tag, U8* data, unsigned length, unsigned SampRate, unsigned Channels, unsigned NumFrames); void swf_SetSoundInfo(TAG*tag, SOUNDINFO*info); // swftools.c void swf_Optimize(SWF*swf); U8 swf_isDefiningTag(TAG * t); U8 swf_isPseudoDefiningTag(TAG * t); U8 swf_isAllowedSpriteTag(TAG * t); U8 swf_isImageTag(TAG*tag); U8 swf_isShapeTag(TAG*tag); U8 swf_isTextTag(TAG*tag); U8 swf_isFontTag(TAG*tag); U8 swf_isPlaceTag(TAG*tag); U16 swf_GetDefineID(TAG * t); SRECT swf_GetDefineBBox(TAG * t); void swf_SetDefineBBox(TAG * t, SRECT r); void swf_SetDefineID(TAG * t, U16 newid); U16 swf_GetPlaceID(TAG * t); //PLACEOBJECT, PLACEOBJECT2 (sometimes), REMOVEOBJECT int swf_GetDepth(TAG * t); //PLACEOBJECT,PLACEOBJECT2,REMOVEOBJECT,REMOVEOBJECT2,SETTABINDEX char* swf_GetName(TAG * t); //PLACEOBJECT2, FRAMELABEL MATRIX * swf_MatrixJoin(MATRIX * d,MATRIX * s1,MATRIX * s2); MATRIX * swf_MatrixMapTriangle(MATRIX * m,int dx,int dy, int x0,int y0,int x1,int y1,int x2,int y2); int swf_GetNumUsedIDs(TAG * t); void swf_GetUsedIDs(TAG * t, int * positions); char swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free void swf_RelocateDepth(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[d]==0 means depth d is free TAG* swf_Concatenate (TAG*list1,TAG*list2); // warning: both list1 and list2 are invalid after this call. RGBA swf_GetSWFBackgroundColor(SWF*swf); // swfcgi.c void swf_uncgi(); // same behaviour as Steven Grimm's uncgi-library // as3/abc.c void*swf_ReadABC(TAG*tag); void*swf_DumpABC(FILE*fo, void*code, char*prefix); void swf_WriteABC(TAG*tag, void*code); void swf_FreeABC(void*code); void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events); TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname); #include "as3/compiler.h" #include "as3/import.h" // swfaction.c typedef struct _ActionTAG { U8 op; U16 len; U8 * data; struct _ActionTAG * next; struct _ActionTAG * prev; struct _ActionTAG * parent; U8 tmp[8]; // store small operands here. } ActionTAG; typedef struct _ActionMarker { ActionTAG* atag; } ActionMarker; ActionTAG* swf_ActionGet(TAG*tag); void swf_ActionFree(ActionTAG*tag); void swf_ActionSet(TAG*tag, ActionTAG*actions); void swf_DumpActions(ActionTAG*atag, char*prefix); void swf_ActionEnumerateURLs(ActionTAG*atag, char*(*callback)(char*)); void swf_ActionEnumerateTargets(ActionTAG*atag, char*(*callback)(char*)); void swf_ActionEnumerateStrings(ActionTAG*atag, char*(*callback)(char*)); // using action/actioncompiler.h: ActionTAG* swf_ActionCompile(const char* source, int version); #define ACTION__GOTOFRAME 0x81 #define ACTION__GETURL 0x83 ActionTAG* action_End(ActionTAG*atag); ActionTAG* action_NextFrame(ActionTAG*atag); ActionTAG* action_PreviousFrame(ActionTAG*atag); ActionTAG* action_Play(ActionTAG*atag); ActionTAG* action_Stop(ActionTAG*atag); ActionTAG* action_ToggleQuality(ActionTAG*atag); ActionTAG* action_StopSounds(ActionTAG*atag); ActionTAG* action_Add(ActionTAG*atag); ActionTAG* action_Subtract(ActionTAG*atag); ActionTAG* action_Multiply(ActionTAG*atag); ActionTAG* action_Divide(ActionTAG*atag); ActionTAG* action_Equals(ActionTAG*atag); ActionTAG* action_Less(ActionTAG*atag); ActionTAG* action_And(ActionTAG*atag); ActionTAG* action_Or(ActionTAG*atag); ActionTAG* action_Not(ActionTAG*atag); ActionTAG* action_StringEquals(ActionTAG*atag); ActionTAG* action_StringLength(ActionTAG*atag); ActionTAG* action_StringExtract(ActionTAG*atag); ActionTAG* action_Pop(ActionTAG*atag); ActionTAG* action_ToInteger(ActionTAG*atag); ActionTAG* action_GetVariable(ActionTAG*atag); ActionTAG* action_SetVariable(ActionTAG*atag); ActionTAG* action_SetTarget2(ActionTAG*atag); ActionTAG* action_StringAdd(ActionTAG*atag); ActionTAG* action_GetProperty(ActionTAG*atag); ActionTAG* action_SetProperty(ActionTAG*atag); ActionTAG* action_CloneSprite(ActionTAG*atag); ActionTAG* action_RemoveSprite(ActionTAG*atag); ActionTAG* action_Trace(ActionTAG*atag); ActionTAG* action_StartDrag(ActionTAG*atag); ActionTAG* action_EndDrag(ActionTAG*atag); ActionTAG* action_StringLess(ActionTAG*atag); ActionTAG* action_RandomNumber(ActionTAG*atag); ActionTAG* action_MBStringLength(ActionTAG*atag); ActionTAG* action_CharToAscii(ActionTAG*atag); ActionTAG* action_AsciiToChar(ActionTAG*atag); ActionTAG* action_GetTime(ActionTAG*atag); ActionTAG* action_MBStringExtract(ActionTAG*atag); ActionTAG* action_MBCharToAscii(ActionTAG*atag); ActionTAG* action_MBAsciiToChar(ActionTAG*atag); ActionTAG* action_Delete(ActionTAG*atag); ActionTAG* action_Delete2(ActionTAG*atag); ActionTAG* action_DefineLocal(ActionTAG*atag); ActionTAG* action_CallFunction(ActionTAG*atag); ActionTAG* action_Return(ActionTAG*atag); ActionTAG* action_Modulo(ActionTAG*atag); ActionTAG* action_NewObject(ActionTAG*atag); ActionTAG* action_DefineLocal2(ActionTAG*atag); ActionTAG* action_InitArray(ActionTAG*atag); ActionTAG* action_Makehash(ActionTAG*atag); ActionTAG* action_TypeOf(ActionTAG*atag); ActionTAG* action_TargetPath(ActionTAG*atag); ActionTAG* action_Enumerate(ActionTAG*atag); ActionTAG* action_Add2(ActionTAG*atag); ActionTAG* action_Less2(ActionTAG*atag); ActionTAG* action_Equals2(ActionTAG*atag); ActionTAG* action_ToNumber(ActionTAG*atag); ActionTAG* action_ToString(ActionTAG*atag); ActionTAG* action_PushDuplicate(ActionTAG*atag); ActionTAG* action_StackSwap(ActionTAG*atag); ActionTAG* action_GetMember(ActionTAG*atag); ActionTAG* action_SetMember(ActionTAG*atag); ActionTAG* action_Increment(ActionTAG*atag); ActionTAG* action_Decrement(ActionTAG*atag); ActionTAG* action_CallMethod(ActionTAG*atag); ActionTAG* action_NewMethod(ActionTAG*atag); ActionTAG* action_BitAnd(ActionTAG*atag); ActionTAG* action_BitOr(ActionTAG*atag); ActionTAG* action_BitXor(ActionTAG*atag); ActionTAG* action_BitLShift(ActionTAG*atag); ActionTAG* action_BitRShift(ActionTAG*atag); ActionTAG* action_BitURShift(ActionTAG*atag); ActionTAG* action_GotoFrame(ActionTAG*atag, U16 frame); ActionTAG* action_GetUrl(ActionTAG*atag, const char* url, char* label); ActionTAG* action_StoreRegister(ActionTAG*atag, U8 reg); ActionTAG* action_Constantpool(ActionTAG*atag, char* constantpool); ActionTAG* action_WaitForFrame(ActionTAG*atag, U16 frame, U8 skip); ActionTAG* action_SetTarget(ActionTAG*atag, const char* target); ActionTAG* action_GotoLabel(ActionTAG*atag, char* label); ActionTAG* action_WaitForFrame2(ActionTAG*atag, U8 skip); ActionTAG* action_With(ActionTAG*atag, char*object); ActionTAG* action_PushString(ActionTAG*atag, const char*str); ActionTAG* action_PushFloat(ActionTAG*atag, float f); ActionTAG* action_PushNULL(ActionTAG*atag); ActionTAG* action_PushRegister(ActionTAG*atag, U8 reg); ActionTAG* action_PushBoolean(ActionTAG*atag, char c); ActionTAG* action_PushDouble(ActionTAG*atag, double d); ActionTAG* action_PushInt(ActionTAG*atag, int i); ActionTAG* action_PushLookup(ActionTAG*atag, U8 index); ActionTAG* action_Jump(ActionTAG*atag, U16 branch); ActionTAG* action_GetUrl2(ActionTAG*atag, U8 method); ActionTAG* action_DefineFunction(ActionTAG*atag, U8*data, int len); ActionTAG* action_If(ActionTAG*atag, U16 branch); ActionTAG* action_Call(ActionTAG*atag); ActionTAG* action_GotoFrame2(ActionTAG*atag, U8 method); ActionMarker action_setMarker(ActionTAG*atag); void action_fixjump(ActionMarker m1, ActionMarker m2); // swfobject.c // The following 3 routines only use placeobject2: extern char*blendModeNames[]; int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name); int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U16 clipaction); int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U8 blendmode); int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx); #define PF_MOVE 0x01 #define PF_CHAR 0x02 #define PF_MATRIX 0x04 #define PF_CXFORM 0x08 #define PF_RATIO 0x10 #define PF_NAME 0x20 #define PF_CLIPDEPTH 0x40 #define PF_ACTIONEVENT 0x80 #define PF2_FILTERS 0x01 #define PF2_BLENDMODE 0x02 #define PF2_ASBITMAP 0x04 //... #define BLENDMODE_NORMAL 0 #define BLENDMODE_NORMAL2 1 #define BLENDMODE_LAYER 2 #define BLENDMODE_MULTIPLY 3 #define BLENDMODE_SCREEN 4 #define BLENDMODE_LIGHTEN 5 #define BLENDMODE_DARKEN 6 #define BLENDMODE_ADD 7 #define BLENDMODE_SUBSTRACT 8 #define BLENDMODE_DIFFERENCE 9 #define BLENDMODE_INVERT 10 #define BLENDMODE_ALPHA 11 #define BLENDMODE_ERASE 12 #define BLENDMODE_OVERLAY 13 #define BLENDMODE_HARDLIGHT 14 typedef struct _SWFPLACEOBJECT { U8 flags; U16 depth; U16 id; // may be 0 char move; //true: move/replace character, false: set character MATRIX matrix; CXFORM cxform; U16 ratio; char*name; U16 clipdepth; ActionTAG* actions; U8 blendmode; FILTERLIST*filters; } SWFPLACEOBJECT; void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj); void swf_GetPlaceObject(TAG * t,SWFPLACEOBJECT* obj); void swf_PlaceObjectFree(SWFPLACEOBJECT* obj); // swfvideo.c typedef struct _VIDEOSTREAM { int width; int height; int linex; int owidth; int oheight; int olinex; int frame; YUV*oldpic; YUV*current; int bbx; int bby; int*mvdx; int*mvdy; int quant; /* modifyable: */ int do_motion; //enable motion compensation (slow!) } VIDEOSTREAM; void swf_SetVideoStreamDefine(TAG*tag, VIDEOSTREAM*stream, U16 frames, U16 width, U16 height); void swf_SetVideoStreamIFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/); void swf_SetVideoStreamBlackFrame(TAG*tag, VIDEOSTREAM*s); void swf_SetVideoStreamPFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/); void swf_SetVideoStreamMover(TAG*tag, VIDEOSTREAM*s, signed char* movex, signed char* movey, void** image, int quant); void swf_VideoStreamClear(VIDEOSTREAM*stream); // swfbutton.c // Button States #define BS_HIT 0x08 #define BS_DOWN 0x04 #define BS_OVER 0x02 #define BS_UP 0x01 // Button Conditions /* missing: IDLE_OUTDOWN OUTDOWN_OVERUP OVERUP_OUTDOWN */ #define BC_OVERDOWN_IDLE 0x0100 #define BC_IDLE_OVERDOWN 0x0080 #define BC_OUTDOWN_IDLE 0x0040 #define BC_OUTDOWN_OVERDOWN 0x0020 #define BC_OVERDOWN_OUTDOWN 0x0010 #define BC_OVERDOWN_OVERUP 0x0008 #define BC_OVERUP_OVERDOWN 0x0004 #define BC_OVERUP_IDLE 0x0002 #define BC_IDLE_OVERUP 0x0001 #define BC_KEY(c) (c<<9) #define BC_CURSORLEFT 0x0200 #define BC_CURSORRIGHT 0x0400 #define BC_POS1 0x0600 #define BC_END 0x0800 #define BC_INSERT 0x0a00 #define BC_DELETE 0x0c00 #define BC_CLEAR 0x0e00 #define BC_BACKSPACE 0x1000 #define BC_ENTER 0x1a00 #define BC_CURSORUP 0x1c00 #define BC_CURSORDOWN 0x1e00 #define BC_PAGEUP 0x2000 #define BC_PAGEDOWN 0x2200 #define BC_TAB 0x2400 #define BC_ESCAPE 0x3600 #define BC_SPACE 0x4000 /* these are probably only valid with linux: Ctrl-A 0x0200 Ctrl-X 0x3000 Ctrl-Y 0x3200 Ctrl-Z 0x3400 Escape/Ctrl-[ 0x3600 Ctrl-\ 0x3800 Ctrl-] 0x3a00 Ctrl-^ 0x3c00 Ctrl-/ 0x3e00 */ /* everything above 0x4000 is standard ascii: 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ... 0x6000 '0' ... 0x7200 '9' 0x8000 '@' 0x8200 'A' ... 0xb400 'Z' ... 0xfc00 '~' */ // Button Flag #define BF_TRACKMENU 0x01 int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx); int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2 int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2 int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process) ActionTAG* swf_ButtonGetAction(TAG*t); // swfrender.c typedef struct RENDERBUF { int width; int height; int posx,posy; void*internal; } RENDERBUF; void swf_Render_Init(RENDERBUF*buf, int posx, int posy, int width, int height, int antialize, int multiply); void swf_Render_SetBackground(RENDERBUF*buf, RGBA*img, int width, int height); void swf_Render_SetBackgroundColor(RENDERBUF*buf, RGBA color); RGBA* swf_Render(RENDERBUF*dest); void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 depth,U16 clipdepth); void swf_RenderSWF(RENDERBUF*buf, SWF*swf); void swf_Render_AddImage(RENDERBUF*buf, U16 id, RGBA*img, int width, int height); /* img is non-premultiplied */ void swf_Render_ClearCanvas(RENDERBUF*dest); void swf_Render_Delete(RENDERBUF*dest); // swffilter.c #define FILTERTYPE_DROPSHADOW 0 #define FILTERTYPE_BLUR 1 #define FILTERTYPE_GLOW 2 #define FILTERTYPE_BEVEL 3 #define FILTERTYPE_GRADIENTGLOW 4 #define FILTERTYPE_CONVOLUTION 5 #define FILTERTYPE_COLORMATRIX 6 #define FILTERTYPE_GRADIENTBEVEL 7 extern char*filtername[]; typedef struct _FILTER_GRADIENTGLOW { U8 type; GRADIENT*gradient; double blurx; double blury; double angle; double distance; float strength; char innershadow; char knockout; char composite; char ontop; int passes; } FILTER_GRADIENTGLOW; typedef struct _FILTER_DROPSHADOW { U8 type; RGBA color; double blurx; double blury; double angle; double distance; float strength; char innershadow; char knockout; char composite; int passes; } FILTER_DROPSHADOW; typedef struct _FILTER_BEVEL { U8 type; RGBA shadow; RGBA highlight; double blurx; double blury; double angle; double distance; float strength; char innershadow; char knockout; char composite; char ontop; int passes; } FILTER_BEVEL; typedef struct _FILTER_BLUR { U8 type; double blurx; double blury; int passes; } FILTER_BLUR; typedef struct _FILTER_GLOW { U8 type; RGBA rgba; double blurx; double blury; double strength; int passes; char innerglow; char knockout; char composite; } FILTER_GLOW; void swf_SetFilter(TAG*tag, FILTER*f); FILTER*swf_GetFilter(TAG*tag); FILTER*swf_NewFilter(U8 type); void swf_DeleteFilter(FILTER*f); #ifdef __cplusplus } #endif #endif