/* * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file blendminmax.c * * Simple test of GL_EXT_blend_minmax functionality. Four squares are drawn * with different blending modes, but all should be rendered with the same * final color. * * \author Ian Romanick */ #include "piglit-util.h" int piglit_width = 400; int piglit_height = 200; int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE; static const GLfloat Near = 5.0, Far = 25.0; enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; int w = (piglit_width - 50) / 4; int h = piglit_height - 20; int start_x = 10; int next_x = 10 + w; float expected[4] = {0.5, 0.5, 0.5, 0.5}; piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); glClearColor(0.2, 0.2, 0.8, 0); glClear(GL_COLOR_BUFFER_BIT); /* This is the "reference" square. */ glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_ONE, GL_ZERO); glColor3f(0.5, 0.5, 0.5); piglit_draw_rect(start_x + next_x * 0, 10, w, h); /* GL_MIN and GL_MAX are supposed to ignore the blend function * setting. To test that, we set the blend function to * GL_ZERO for both color and alpha each time GL_MIN or GL_MAX * is used. * * Apple ships an extension called * GL_ATI_blend_weighted_minmax (supported on Mac OS X 10.2 * and later). I believe the difference with that extension * is that it uses the blend function. However, I have no * idea what the enums are for it. The extension is listed at * Apple's developer site, but there is no documentation. * * http://developer.apple.com/opengl/extensions.html */ glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_ONE, GL_ZERO); glColor3f(0.5, 0.5, 0.5); piglit_draw_rect(start_x + next_x * 1, 10, w, h); glBlendEquation(GL_MAX); glBlendFunc(GL_ZERO, GL_ZERO); glColor3f(0.2, 0.2, 0.2); piglit_draw_rect(start_x + next_x * 1, 10, w, h); glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_ONE, GL_ZERO); glColor3f(0.5, 0.5, 0.5); piglit_draw_rect(start_x + next_x * 2, 10, w, h); glBlendEquation(GL_MIN); glBlendFunc(GL_ZERO, GL_ZERO); glColor3f(0.8, 0.8, 0.8); piglit_draw_rect(start_x + next_x * 2, 10, w, h); glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_ONE, GL_ZERO); glColor3f(0.8, 0.8, 0.8); piglit_draw_rect(start_x + next_x * 3, 10, w, h); glBlendEquation(GL_MIN); glBlendFunc(GL_ZERO, GL_ZERO); glColor3f(0.5, 0.5, 0.5); piglit_draw_rect(start_x + next_x * 3, 10, w, h); pass = piglit_probe_pixel_rgb(15 + next_x * 0, piglit_height / 2, expected) && pass; pass = piglit_probe_pixel_rgb(15 + next_x * 1, piglit_height / 2, expected) && pass; pass = piglit_probe_pixel_rgb(15 + next_x * 2, piglit_height / 2, expected) && pass; pass = piglit_probe_pixel_rgb(15 + next_x * 3, piglit_height / 2, expected) && pass; glutSwapBuffers(); return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE; } void piglit_init(int argc, char **argv) { if (!GLEW_ARB_imaging && !GLEW_EXT_blend_minmax) { printf("Sorry, this program requires either GL_ARB_imaging or " "GL_EXT_blend_minmax.\n"); piglit_report_result(PIGLIT_SKIP); } if (!GLEW_VERSION_1_4) { printf("Requires OpenGL 1.4\n"); piglit_report_result(PIGLIT_SKIP); } printf("\nAll 4 quads should be the same color.\n"); glEnable(GL_BLEND); }