diff options
Diffstat (limited to 'mm')
-rw-r--r-- | mm/memcontrol.c | 14 | ||||
-rw-r--r-- | mm/vmscan.c | 4 |
2 files changed, 7 insertions, 11 deletions
diff --git a/mm/memcontrol.c b/mm/memcontrol.c index 65e7bec4b0f0..47cdc7eb1a6b 100644 --- a/mm/memcontrol.c +++ b/mm/memcontrol.c @@ -1760,13 +1760,11 @@ int mem_cgroup_select_victim_node(struct mem_cgroup *memcg) #endif /* - * A group is eligible for the soft limit reclaim under the given root - * hierarchy if - * a) it is over its soft limit + * A group is eligible for the soft limit reclaim if + * a) it is over its soft limit * b) any parent up the hierarchy is over its soft limit */ -bool mem_cgroup_soft_reclaim_eligible(struct mem_cgroup *memcg, - struct mem_cgroup *root) +bool mem_cgroup_soft_reclaim_eligible(struct mem_cgroup *memcg) { struct mem_cgroup *parent = memcg; @@ -1774,14 +1772,12 @@ bool mem_cgroup_soft_reclaim_eligible(struct mem_cgroup *memcg, return true; /* - * If any parent up to the root in the hierarchy is over its soft limit - * then we have to obey and reclaim from this group as well. + * If any parent up the hierarchy is over its soft limit then we + * have to obey and reclaim from this group as well. */ while ((parent = parent_mem_cgroup(parent))) { if (res_counter_soft_limit_excess(&parent->res)) return true; - if (parent == root) - break; } return false; diff --git a/mm/vmscan.c b/mm/vmscan.c index 17a7134de4d7..0e081cada4ba 100644 --- a/mm/vmscan.c +++ b/mm/vmscan.c @@ -142,7 +142,7 @@ static bool global_reclaim(struct scan_control *sc) static bool mem_cgroup_should_soft_reclaim(struct scan_control *sc) { - return !mem_cgroup_disabled(); + return !mem_cgroup_disabled() && global_reclaim(sc); } #else static bool global_reclaim(struct scan_control *sc) @@ -2195,7 +2195,7 @@ __shrink_zone(struct zone *zone, struct scan_control *sc, bool soft_reclaim) struct lruvec *lruvec; if (soft_reclaim && - !mem_cgroup_soft_reclaim_eligible(memcg, root)) { + !mem_cgroup_soft_reclaim_eligible(memcg)) { memcg = mem_cgroup_iter(root, memcg, &reclaim); continue; } |