/* * Copyright © 2010 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include "compositor.h" #include "evdev.h" #include "launcher-util.h" struct evdev_input { struct weston_input_device base; struct wl_list devices_list; struct udev_monitor *udev_monitor; struct wl_event_source *udev_monitor_source; char *seat_id; }; #define MAX_SLOTS 16 struct evdev_input_device { struct evdev_input *master; struct wl_list link; struct wl_event_source *source; struct weston_output *output; char *devnode; int fd; struct { int min_x, max_x, min_y, max_y; int old_x, old_y, reset_x, reset_y; int32_t x, y; } abs; struct { int slot; int32_t x[MAX_SLOTS]; int32_t y[MAX_SLOTS]; } mt; struct mtdev *mtdev; struct { int dx, dy; } rel; int type; /* event type flags */ int is_touchpad, is_mt; }; /* event type flags */ #define EVDEV_ABSOLUTE_MOTION (1 << 0) #define EVDEV_ABSOLUTE_MT_DOWN (1 << 1) #define EVDEV_ABSOLUTE_MT_MOTION (1 << 2) #define EVDEV_ABSOLUTE_MT_UP (1 << 3) #define EVDEV_RELATIVE_MOTION (1 << 4) static inline void evdev_process_key(struct evdev_input_device *device, struct input_event *e, int time) { if (e->value == 2) return; switch (e->code) { case BTN_TOOL_PEN: case BTN_TOOL_RUBBER: case BTN_TOOL_BRUSH: case BTN_TOOL_PENCIL: case BTN_TOOL_AIRBRUSH: case BTN_TOOL_FINGER: case BTN_TOOL_MOUSE: case BTN_TOOL_LENS: if (device->is_touchpad) { device->abs.reset_x = 1; device->abs.reset_y = 1; } break; case BTN_TOUCH: /* Multitouch touchscreen devices might not send individually * button events each time a new finger is down. So we don't * send notification for such devices and we solve the button * case emulating on compositor side. */ if (device->is_mt) break; /* Treat BTN_TOUCH from devices that only have BTN_TOUCH as * BTN_LEFT */ e->code = BTN_LEFT; /* Intentional fallthrough! */ case BTN_LEFT: case BTN_RIGHT: case BTN_MIDDLE: case BTN_SIDE: case BTN_EXTRA: case BTN_FORWARD: case BTN_BACK: case BTN_TASK: notify_button(&device->master->base.input_device, time, e->code, e->value); break; default: notify_key(&device->master->base.input_device, time, e->code, e->value); break; } } static void evdev_process_touch(struct evdev_input_device *device, struct input_event *e) { const int screen_width = device->output->current->width; const int screen_height = device->output->current->height; switch (e->code) { case ABS_MT_SLOT: device->mt.slot = e->value; break; case ABS_MT_TRACKING_ID: if (e->value >= 0) device->type |= EVDEV_ABSOLUTE_MT_DOWN; else device->type |= EVDEV_ABSOLUTE_MT_UP; break; case ABS_MT_POSITION_X: device->mt.x[device->mt.slot] = (e->value - device->abs.min_x) * screen_width / (device->abs.max_x - device->abs.min_x) + device->output->x; device->type |= EVDEV_ABSOLUTE_MT_MOTION; break; case ABS_MT_POSITION_Y: device->mt.y[device->mt.slot] = (e->value - device->abs.min_y) * screen_height / (device->abs.max_y - device->abs.min_y) + device->output->y; device->type |= EVDEV_ABSOLUTE_MT_MOTION; break; } } static inline void evdev_process_absolute_motion(struct evdev_input_device *device, struct input_event *e) { const int screen_width = device->output->current->width; const int screen_height = device->output->current->height; switch (e->code) { case ABS_X: device->abs.x = (e->value - device->abs.min_x) * screen_width / (device->abs.max_x - device->abs.min_x) + device->output->x; device->type |= EVDEV_ABSOLUTE_MOTION; break; case ABS_Y: device->abs.y = (e->value - device->abs.min_y) * screen_height / (device->abs.max_y - device->abs.min_y) + device->output->y; device->type |= EVDEV_ABSOLUTE_MOTION; break; } } static inline void evdev_process_absolute_motion_touchpad(struct evdev_input_device *device, struct input_event *e) { /* FIXME: Make this configurable somehow. */ const int touchpad_speed = 700; switch (e->code) { case ABS_X: e->value -= device->abs.min_x; if (device->abs.reset_x) device->abs.reset_x = 0; else { device->rel.dx = (e->value - device->abs.old_x) * touchpad_speed / (device->abs.max_x - device->abs.min_x); } device->abs.old_x = e->value; device->type |= EVDEV_RELATIVE_MOTION; break; case ABS_Y: e->value -= device->abs.min_y; if (device->abs.reset_y) device->abs.reset_y = 0; else { device->rel.dy = (e->value - device->abs.old_y) * touchpad_speed / /* maybe use x size here to have the same scale? */ (device->abs.max_y - device->abs.min_y); } device->abs.old_y = e->value; device->type |= EVDEV_RELATIVE_MOTION; break; } } static inline void evdev_process_relative(struct evdev_input_device *device, struct input_event *e, uint32_t time) { switch (e->code) { case REL_X: device->rel.dx += e->value; device->type |= EVDEV_RELATIVE_MOTION; break; case REL_Y: device->rel.dy += e->value; device->type |= EVDEV_RELATIVE_MOTION; break; case REL_WHEEL: notify_axis(&device->master->base.input_device, time, WL_INPUT_DEVICE_AXIS_VERTICAL_SCROLL, e->value); break; case REL_HWHEEL: notify_axis(&device->master->base.input_device, time, WL_INPUT_DEVICE_AXIS_HORIZONTAL_SCROLL, e->value); break; } } static inline void evdev_process_absolute(struct evdev_input_device *device, struct input_event *e) { if (device->is_touchpad) { evdev_process_absolute_motion_touchpad(device, e); } else if (device->is_mt) { evdev_process_touch(device, e); } else { evdev_process_absolute_motion(device, e); } } static int is_motion_event(struct input_event *e) { switch (e->type) { case EV_REL: switch (e->code) { case REL_X: case REL_Y: return 1; } case EV_ABS: switch (e->code) { case ABS_X: case ABS_Y: case ABS_MT_POSITION_X: case ABS_MT_POSITION_Y: return 1; } } return 0; } static void evdev_flush_motion(struct evdev_input_device *device, uint32_t time) { struct wl_input_device *master = &device->master->base.input_device; if (!device->type) return; if (device->type & EVDEV_RELATIVE_MOTION) { notify_motion(master, time, master->x + device->rel.dx, master->y + device->rel.dy); device->type &= ~EVDEV_RELATIVE_MOTION; device->rel.dx = 0; device->rel.dy = 0; } if (device->type & EVDEV_ABSOLUTE_MT_DOWN) { notify_touch(master, time, device->mt.slot, device->mt.x[device->mt.slot], device->mt.y[device->mt.slot], WL_INPUT_DEVICE_TOUCH_DOWN); device->type &= ~EVDEV_ABSOLUTE_MT_DOWN; device->type &= ~EVDEV_ABSOLUTE_MT_MOTION; } if (device->type & EVDEV_ABSOLUTE_MT_MOTION) { notify_touch(master, time, device->mt.slot, device->mt.x[device->mt.slot], device->mt.y[device->mt.slot], WL_INPUT_DEVICE_TOUCH_MOTION); device->type &= ~EVDEV_ABSOLUTE_MT_DOWN; device->type &= ~EVDEV_ABSOLUTE_MT_MOTION; } if (device->type & EVDEV_ABSOLUTE_MT_UP) { notify_touch(master, time, device->mt.slot, 0, 0, WL_INPUT_DEVICE_TOUCH_UP); device->type &= ~EVDEV_ABSOLUTE_MT_UP; } if (device->type & EVDEV_ABSOLUTE_MOTION) { notify_motion(master, time, device->abs.x, device->abs.y); device->type &= ~EVDEV_ABSOLUTE_MOTION; } } static void evdev_process_events(struct evdev_input_device *device, struct input_event *ev, int count) { struct input_event *e, *end; uint32_t time = 0; device->type = 0; e = ev; end = e + count; for (e = ev; e < end; e++) { time = e->time.tv_sec * 1000 + e->time.tv_usec / 1000; /* we try to minimize the amount of notifications to be * forwarded to the compositor, so we accumulate motion * events and send as a bunch */ if (!is_motion_event(e)) evdev_flush_motion(device, time); switch (e->type) { case EV_REL: evdev_process_relative(device, e, time); break; case EV_ABS: evdev_process_absolute(device, e); break; case EV_KEY: evdev_process_key(device, e, time); break; } } evdev_flush_motion(device, time); } static int evdev_input_device_data(int fd, uint32_t mask, void *data) { struct weston_compositor *ec; struct evdev_input_device *device = data; struct input_event ev[32]; int len; ec = device->master->base.compositor; if (!ec->focus) return 1; /* If the compositor is repainting, this function is called only once * per frame and we have to process all the events available on the * fd, otherwise there will be input lag. */ do { if (device->mtdev) len = mtdev_get(device->mtdev, fd, ev, ARRAY_LENGTH(ev)) * sizeof (struct input_event); else len = read(fd, &ev, sizeof ev); if (len < 0 || len % sizeof ev[0] != 0) { /* FIXME: call device_removed when errno is ENODEV. */ return 1; } evdev_process_events(device, ev, len / sizeof ev[0]); } while (len > 0); return 1; } /* copied from udev/extras/input_id/input_id.c */ /* we must use this kernel-compatible implementation */ #define BITS_PER_LONG (sizeof(unsigned long) * 8) #define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1) #define OFF(x) ((x)%BITS_PER_LONG) #define BIT(x) (1UL<> OFF(bit)) & 1) /* end copied */ static int evdev_configure_device(struct evdev_input_device *device) { struct input_absinfo absinfo; unsigned long ev_bits[NBITS(EV_MAX)]; unsigned long abs_bits[NBITS(ABS_MAX)]; unsigned long key_bits[NBITS(KEY_MAX)]; int has_key, has_abs; has_key = 0; has_abs = 0; ioctl(device->fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits); if (TEST_BIT(ev_bits, EV_ABS)) { has_abs = 1; ioctl(device->fd, EVIOCGBIT(EV_ABS, sizeof(abs_bits)), abs_bits); if (TEST_BIT(abs_bits, ABS_X)) { ioctl(device->fd, EVIOCGABS(ABS_X), &absinfo); device->abs.min_x = absinfo.minimum; device->abs.max_x = absinfo.maximum; } if (TEST_BIT(abs_bits, ABS_Y)) { ioctl(device->fd, EVIOCGABS(ABS_Y), &absinfo); device->abs.min_y = absinfo.minimum; device->abs.max_y = absinfo.maximum; } if (TEST_BIT(abs_bits, ABS_MT_SLOT)) { device->is_mt = 1; device->mt.slot = 0; } } if (TEST_BIT(ev_bits, EV_KEY)) { has_key = 1; ioctl(device->fd, EVIOCGBIT(EV_KEY, sizeof(key_bits)), key_bits); if (TEST_BIT(key_bits, BTN_TOOL_FINGER) && !TEST_BIT(key_bits, BTN_TOOL_PEN)) device->is_touchpad = 1; } /* This rule tries to catch accelerometer devices and opt out. We may * want to adjust the protocol later adding a proper event for dealing * with accelerometers and implement here accordingly */ if (has_abs && !has_key) return -1; return 0; } static struct evdev_input_device * evdev_input_device_create(struct evdev_input *master, struct wl_display *display, const char *path) { struct evdev_input_device *device; struct weston_compositor *ec; device = malloc(sizeof *device); if (device == NULL) return NULL; ec = master->base.compositor; device->output = container_of(ec->output_list.next, struct weston_output, link); device->master = master; device->is_touchpad = 0; device->is_mt = 0; device->mtdev = NULL; device->devnode = strdup(path); device->mt.slot = -1; device->rel.dx = 0; device->rel.dy = 0; /* Use non-blocking mode so that we can loop on read on * evdev_input_device_data() until all events on the fd are * read. mtdev_get() also expects this. */ device->fd = weston_launcher_open(ec, path, O_RDONLY | O_NONBLOCK); if (device->fd < 0) goto err0; if (evdev_configure_device(device) == -1) goto err1; if (device->is_mt) { device->mtdev = mtdev_new_open(device->fd); if (!device->mtdev) fprintf(stderr, "mtdev failed to open for %s\n", path); } device->source = wl_event_loop_add_fd(ec->input_loop, device->fd, WL_EVENT_READABLE, evdev_input_device_data, device); if (device->source == NULL) goto err1; wl_list_insert(master->devices_list.prev, &device->link); return device; err1: close(device->fd); err0: free(device->devnode); free(device); return NULL; } static const char default_seat[] = "seat0"; static void device_added(struct udev_device *udev_device, struct evdev_input *master) { struct weston_compositor *c; const char *devnode; const char *device_seat; device_seat = udev_device_get_property_value(udev_device, "ID_SEAT"); if (!device_seat) device_seat = default_seat; if (strcmp(device_seat, master->seat_id)) return; c = master->base.compositor; devnode = udev_device_get_devnode(udev_device); evdev_input_device_create(master, c->wl_display, devnode); } static void device_removed(struct evdev_input_device *device) { wl_event_source_remove(device->source); wl_list_remove(&device->link); if (device->mtdev) mtdev_close_delete(device->mtdev); close(device->fd); free(device->devnode); free(device); } void evdev_add_devices(struct udev *udev, struct weston_input_device *input_base) { struct evdev_input *input = (struct evdev_input *) input_base; struct udev_enumerate *e; struct udev_list_entry *entry; struct udev_device *device; const char *path, *sysname; e = udev_enumerate_new(udev); udev_enumerate_add_match_subsystem(e, "input"); udev_enumerate_scan_devices(e); udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) { path = udev_list_entry_get_name(entry); device = udev_device_new_from_syspath(udev, path); sysname = udev_device_get_sysname(device); if (strncmp("event", sysname, 5) != 0) { udev_device_unref(device); continue; } device_added(device, input); udev_device_unref(device); } udev_enumerate_unref(e); if (wl_list_empty(&input->devices_list)) { fprintf(stderr, "warning: no input devices on entering Weston. " "Possible causes:\n" "\t- no permissions to read /dev/input/event*\n" "\t- seats misconfigured " "(Weston backend option 'seat', " "udev device property ID_SEAT)\n"); } } static int evdev_udev_handler(int fd, uint32_t mask, void *data) { struct evdev_input *master = data; struct udev_device *udev_device; struct evdev_input_device *device, *next; const char *action; const char *devnode; udev_device = udev_monitor_receive_device(master->udev_monitor); if (!udev_device) return 1; action = udev_device_get_action(udev_device); if (action) { if (strncmp("event", udev_device_get_sysname(udev_device), 5) != 0) return 0; if (!strcmp(action, "add")) { device_added(udev_device, master); } else if (!strcmp(action, "remove")) { devnode = udev_device_get_devnode(udev_device); wl_list_for_each_safe(device, next, &master->devices_list, link) if (!strcmp(device->devnode, devnode)) { device_removed(device); break; } } } udev_device_unref(udev_device); return 0; } static int evdev_config_udev_monitor(struct udev *udev, struct evdev_input *master) { struct wl_event_loop *loop; struct weston_compositor *c = master->base.compositor; int fd; master->udev_monitor = udev_monitor_new_from_netlink(udev, "udev"); if (!master->udev_monitor) { fprintf(stderr, "udev: failed to create the udev monitor\n"); return 0; } udev_monitor_filter_add_match_subsystem_devtype(master->udev_monitor, "input", NULL); if (udev_monitor_enable_receiving(master->udev_monitor)) { fprintf(stderr, "udev: failed to bind the udev monitor\n"); udev_monitor_unref(master->udev_monitor); return 0; } loop = wl_display_get_event_loop(c->wl_display); fd = udev_monitor_get_fd(master->udev_monitor); master->udev_monitor_source = wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE, evdev_udev_handler, master); if (!master->udev_monitor_source) { udev_monitor_unref(master->udev_monitor); return 0; } return 1; } void evdev_input_create(struct weston_compositor *c, struct udev *udev, const char *seat) { struct evdev_input *input; input = malloc(sizeof *input); if (input == NULL) return; memset(input, 0, sizeof *input); weston_input_device_init(&input->base, c); wl_list_init(&input->devices_list); input->seat_id = strdup(seat); if (!evdev_config_udev_monitor(udev, input)) { free(input->seat_id); free(input); return; } evdev_add_devices(udev, &input->base); c->input_device = &input->base.input_device; } void evdev_remove_devices(struct weston_input_device *input_base) { struct evdev_input *input = (struct evdev_input *) input_base; struct evdev_input_device *device, *next; wl_list_for_each_safe(device, next, &input->devices_list, link) device_removed(device); } void evdev_input_destroy(struct weston_input_device *input_base) { struct evdev_input *input = (struct evdev_input *) input_base; evdev_remove_devices(input_base); udev_monitor_unref(input->udev_monitor); wl_event_source_remove(input->udev_monitor_source); wl_list_remove(&input->base.link); free(input->seat_id); free(input); }