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2011-04-08SDL 1.3 is now under the zlib license.Sam Lantinga1-0/+11
2011-02-10Be explicit about what display you're querying. The default display is 0.Sam Lantinga1-1/+1
2009-12-15Default to allow either accelerated or notSam Lantinga1-14/+18
2009-12-15OpenGL hardware acceleration defaults onSam Lantinga1-16/+13
2009-10-28Fixed compile errorSam Lantinga1-1/+1
2009-10-21Support for GL initialization parameters has been added.Mike Gorchak1-8/+9
2009-05-23indentSam Lantinga1-13/+16
2009-03-24Date: Mon, 23 Mar 2009 09:17:24 +0200Sam Lantinga1-17/+44
2008-03-14re: bug#563. checking in some commented out trace code and a fix so that the ...Bob Pendleton1-1/+1
2007-08-12indentSam Lantinga1-1/+1
2007-08-12Fixed compile warnings with Visual C++Sam Lantinga1-0/+1
2007-07-12Creating a context makes it current, per the documentation.Sam Lantinga1-4/+0
2006-08-28Added source color and alpha modulation support.Sam Lantinga1-1/+1
2006-08-05In general, fill in pointers to structures, rather than return them.Sam Lantinga1-2/+3
2006-08-05SDL constants are all uppercase.Sam Lantinga1-1/+1
2006-07-25Implemented OpenGL support on Mac OS XSam Lantinga1-11/+8
2006-07-19Implemented blend modes in the D3D rendererSam Lantinga1-1/+1
2006-07-19Implemented multi-window OpenGL program with test framework.Sam Lantinga1-672/+222
2006-07-18Added a test program framework for easy initialization.Sam Lantinga1-0/+770