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2011-08-29
Fixed missing audio on iOS.
Ryan C. Gordon
1
-1
/
+1
2011-08-26
Fix another Apple conflict in SDL_opengl.h
Ryan C. Gordon
1
-0
/
+5
2011-08-25
Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Ryan C. Gordon
1
-9
/
+0
2011-08-21
Fixed -pedantic warning in SDL_assert.h.
Ryan C. Gordon
1
-1
/
+1
2011-08-04
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Ryan C. Gordon
2
-0
/
+2
2011-08-04
Reworked Windows waveOut code.
Ryan C. Gordon
2
-2
/
+2
2011-08-04
Apple uses a void* for GLhandleARB, not an unsigned int.
Ryan C. Gordon
1
-0
/
+4
2011-07-29
Allow Android platforms to read from .apk files via the RWOPS interface.
Ryan C. Gordon
1
-1
/
+16
2011-07-20
Work on systems without sa_sigaction.
Ryan C. Gordon
1
-0
/
+1
2011-07-18
Testing out implementation for skipping unsupported test
Markus Kauppila
1
-2
/
+2
2011-06-22
Implemented pthread spinlocks.
Nathan Heisey
1
-0
/
+1
2011-06-10
* SDL_IOS_IDLE_TIMER_DISABLED hint
Tim Angus
1
-0
/
+14
2011-06-10
* SDL_IOS_ORIENTATIONS hint
Tim Angus
1
-0
/
+11
2011-06-12
Make SDL_QuitRequested() return an SDL_bool
Sam Lantinga
1
-1
/
+1
2011-06-06
Fixed gcc warnings for apps using SDL headers with -Wundef flag.
Ryan C. Gordon
2
-3
/
+3
2011-05-26
Fixed global suite declaration segfault via external linkage declaration
Andreas Schiffler
2
-20
/
+267
2011-04-22
Clarified SDL_GetWindowSurface() documentation
Sam Lantinga
1
-2
/
+5
2011-04-21
Fixed so SDL_quit.h doesn't require SDL_compat.h
Sam Lantinga
1
-1
/
+1
2011-04-19
Removed assertion list terminator (just do it like a normal linked list).
Ryan C. Gordon
1
-3
/
+2
2011-04-18
Minor missing parameter name
Sam Lantinga
1
-1
/
+1
2011-04-08
SDL 1.3 is now under the zlib license.
Sam Lantinga
57
-1048
/
+991
2011-04-04
Added SDL_GetRenderer()
Sam Lantinga
1
-0
/
+5
2011-03-25
Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerform...
Sam Lantinga
1
-0
/
+10
2011-03-25
SDL 1.3 requires a 64-bit type for the platform.
Sam Lantinga
11
-75
/
+0
2011-03-25
The API sets the priority for the current thread, not an arbitrary thread.
Sam Lantinga
1
-2
/
+2
2011-03-25
Implemented SDL_SetThreadPriority()
Sam Lantinga
1
-0
/
+15
2011-03-22
Fixed related function documentation
Sam Lantinga
1
-1
/
+1
2011-03-13
Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
Ken Rogoway
1
-6
/
+14
2011-03-15
Fixed error because intrin.h contains C++ code and can't be included in an ex...
Sam Lantinga
1
-1
/
+2
2011-03-14
Fixed typo
Sam Lantinga
1
-1
/
+1
2011-03-13
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel...
Sam Lantinga
1
-0
/
+12
2011-03-12
Fixed so code will compile with SDL_config_minimal.h
Sam Lantinga
2
-5
/
+10
2011-03-11
Added a function to create color cursors: SDL_CreateColorCursor()
Sam Lantinga
1
-0
/
+9
2011-03-11
Added support for the Xcursor library for color cursors
Sam Lantinga
1
-0
/
+2
2011-03-11
Gamma support is back!
Sam Lantinga
2
-0
/
+66
2011-03-07
The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
Sam Lantinga
1
-0
/
+2
2011-03-07
Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstrea...
Sam Lantinga
1
-4
/
+4
2011-03-06
Added padding for better aligned access to *shift/*loss members
Sam Lantinga
1
-4
/
+5
2011-03-06
a Nintendo ds update
Sam Lantinga
1
-0
/
+6
2011-02-28
OSF isn't supported anymore.
Sam Lantinga
1
-1
/
+0
2011-02-28
IRIX is not supported anymore. :)
Sam Lantinga
1
-1
/
+0
2011-02-28
Dynamically load the Xinerama and xf86vmode extensions
Sam Lantinga
2
-12
/
+13
2011-02-27
Fixed compiling AltiVec blitters
Sam Lantinga
1
-2
/
+0
2011-02-27
Use boolean value for input grab mode, like we do for fullscreen mode.
Sam Lantinga
1
-4
/
+4
2011-02-22
Fixed altivec.h include on Mac OS X
Sam Lantinga
1
-3
/
+8
2011-02-22
Re-added the 3DNow! and AltiVec instruction support.
Sam Lantinga
3
-1
/
+44
2011-02-21
Simplified and unified the window creation process a little.
Sam Lantinga
1
-5
/
+6
2011-02-21
Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
Sam Lantinga
1
-0
/
+2
2011-02-20
Simple rumble API for haptic
Sam Lantinga
1
-3
/
+77
2011-02-20
Added a revision number for easy compile-time tests.
Sam Lantinga
2
-0
/
+11
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