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2011-08-29Fixed missing audio on iOS.Ryan C. Gordon1-1/+1
2011-08-26Fix another Apple conflict in SDL_opengl.hRyan C. Gordon1-0/+5
2011-08-25Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.Ryan C. Gordon1-9/+0
2011-08-21Fixed -pedantic warning in SDL_assert.h.Ryan C. Gordon1-1/+1
2011-08-04Implemented XAudio2 target for Windows (and Xbox360, theoretically!).Ryan C. Gordon2-0/+2
2011-08-04Reworked Windows waveOut code.Ryan C. Gordon2-2/+2
2011-08-04Apple uses a void* for GLhandleARB, not an unsigned int.Ryan C. Gordon1-0/+4
2011-07-29Allow Android platforms to read from .apk files via the RWOPS interface.Ryan C. Gordon1-1/+16
2011-07-20Work on systems without sa_sigaction.Ryan C. Gordon1-0/+1
2011-07-18Testing out implementation for skipping unsupported testMarkus Kauppila1-2/+2
2011-06-22Implemented pthread spinlocks.Nathan Heisey1-0/+1
2011-06-10* SDL_IOS_IDLE_TIMER_DISABLED hintTim Angus1-0/+14
2011-06-10* SDL_IOS_ORIENTATIONS hintTim Angus1-0/+11
2011-06-12Make SDL_QuitRequested() return an SDL_boolSam Lantinga1-1/+1
2011-06-06Fixed gcc warnings for apps using SDL headers with -Wundef flag.Ryan C. Gordon2-3/+3
2011-05-26Fixed global suite declaration segfault via external linkage declarationAndreas Schiffler2-20/+267
2011-04-22Clarified SDL_GetWindowSurface() documentationSam Lantinga1-2/+5
2011-04-21Fixed so SDL_quit.h doesn't require SDL_compat.hSam Lantinga1-1/+1
2011-04-19Removed assertion list terminator (just do it like a normal linked list).Ryan C. Gordon1-3/+2
2011-04-18Minor missing parameter nameSam Lantinga1-1/+1
2011-04-08SDL 1.3 is now under the zlib license.Sam Lantinga57-1048/+991
2011-04-04Added SDL_GetRenderer()Sam Lantinga1-0/+5
2011-03-25Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerform...Sam Lantinga1-0/+10
2011-03-25SDL 1.3 requires a 64-bit type for the platform.Sam Lantinga11-75/+0
2011-03-25The API sets the priority for the current thread, not an arbitrary thread.Sam Lantinga1-2/+2
2011-03-25Implemented SDL_SetThreadPriority()Sam Lantinga1-0/+15
2011-03-22Fixed related function documentationSam Lantinga1-1/+1
2011-03-13Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.Ken Rogoway1-6/+14
2011-03-15Fixed error because intrin.h contains C++ code and can't be included in an ex...Sam Lantinga1-1/+2
2011-03-14Fixed typoSam Lantinga1-1/+1
2011-03-13Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel...Sam Lantinga1-0/+12
2011-03-12Fixed so code will compile with SDL_config_minimal.hSam Lantinga2-5/+10
2011-03-11Added a function to create color cursors: SDL_CreateColorCursor()Sam Lantinga1-0/+9
2011-03-11Added support for the Xcursor library for color cursorsSam Lantinga1-0/+2
2011-03-11Gamma support is back!Sam Lantinga2-0/+66
2011-03-07The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.Sam Lantinga1-0/+2
2011-03-07Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstrea...Sam Lantinga1-4/+4
2011-03-06Added padding for better aligned access to *shift/*loss membersSam Lantinga1-4/+5
2011-03-06a Nintendo ds updateSam Lantinga1-0/+6
2011-02-28OSF isn't supported anymore.Sam Lantinga1-1/+0
2011-02-28IRIX is not supported anymore. :)Sam Lantinga1-1/+0
2011-02-28Dynamically load the Xinerama and xf86vmode extensionsSam Lantinga2-12/+13
2011-02-27Fixed compiling AltiVec blittersSam Lantinga1-2/+0
2011-02-27Use boolean value for input grab mode, like we do for fullscreen mode.Sam Lantinga1-4/+4
2011-02-22Fixed altivec.h include on Mac OS XSam Lantinga1-3/+8
2011-02-22Re-added the 3DNow! and AltiVec instruction support.Sam Lantinga3-1/+44
2011-02-21Simplified and unified the window creation process a little.Sam Lantinga1-5/+6
2011-02-21Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()Sam Lantinga1-0/+2
2011-02-20Simple rumble API for hapticSam Lantinga1-3/+77
2011-02-20Added a revision number for easy compile-time tests.Sam Lantinga2-0/+11