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2011-10-15Bumped default Android API target to 5 (Android 2.0, up from 1.6).Ryan C. Gordon1-1/+1
We need this for GLES2 support.
2011-08-26* Support OpenGL ES 2 on AndroidTim Angus1-2/+10
2011-10-13Added support for multitouch on Android.Ryan C. Gordon1-11/+30
Fixes Bugzilla #1294. Thanks to Gabriel Jacobo for the patch!
2011-08-26* Fix many memory leaks in Android FS codeTim Angus1-3/+3
* Set SDL error string with Java exception details when one occurs * Fix tabulation of SDLActivity::getContext
2011-07-29Allow Android platforms to read from .apk files via the RWOPS interface.Ryan C. Gordon1-0/+4
Fixes Bugzilla #1261. Thanks to Tim Angus for the patch!
2011-02-07Try to create an OpenGL ES 2.0 context on Android and successfully fall back ↵Sam Lantinga1-9/+31
to OpenGL ES 1.1 if that fails.
2011-01-13The window is changed to reflect the actual screen dimensions, for now.Sam Lantinga1-2/+27
Implemented SDL_SetWindowTitle(), which turned out to be fairly complex
2011-01-13Fixed audio buffer lifecycle and implemented audio shutdownSam Lantinga1-9/+24
2011-01-13Working audio implementation contributed by Joseph LundervilleSam Lantinga1-17/+82
2011-01-12Implemented translation from Android keycodes to SDL scancodesSam Lantinga1-2/+2
2011-01-12Fixed video mode format for unknown surface formatSam Lantinga1-3/+6
2011-01-12More Android cleanup:Sam Lantinga1-86/+47
* Formalized the interface with Java methods in SDL_android.h * We don't need the feature system, at least right now * Fixed waiting for the SDLMain thread
2011-01-12Whoops, need to pass that SDL format into native codeSam Lantinga1-1/+1
2011-01-12Added some missing pixel formats and SDL_GetPixelFormatName()Sam Lantinga1-23/+23
2011-01-12Fill in the video mode with the correct screen formatSam Lantinga1-81/+102
2011-01-12A bit of cleanup in the Android driverSam Lantinga1-6/+0
2011-01-06Added the Android project and lots of info to README.androidSam Lantinga13-0/+546