diff options
author | Brian Paul <brianp@vmware.com> | 2012-01-16 13:06:03 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2012-01-24 14:12:37 -0700 |
commit | 56d83ac4bf0267982554f25c6fdb3c1dd6e14a9c (patch) | |
tree | fdd5e6d71c3dd71493f32a3b06946fb10c227809 | |
parent | 8b8a54afd9b748b7250993393864544ad6961edb (diff) |
mesa: remove ctx->Driver.Map/UnmapTexture() hooks
No longer used anywhere.
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.c | 2 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 5 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 3 |
3 files changed, 0 insertions, 10 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index c6b42a21d9..1df8381737 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -119,8 +119,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer; driver->MapTextureImage = _swrast_map_teximage; driver->UnmapTextureImage = _swrast_unmap_teximage; - driver->MapTexture = NULL; - driver->UnmapTexture = NULL; driver->DrawTex = _mesa_meta_DrawTex; /* Vertex/fragment programs */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 8393f328f4..0641e3bbab 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -476,11 +476,6 @@ struct dd_function_table { struct gl_texture_image *texImage, GLuint slice); - /** Map texture image data into user space */ - void (*MapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); - /** Unmap texture images from user space */ - void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); - /** For GL_ARB_texture_storage. Allocate memory for whole mipmap stack. * All the gl_texture_images in the texture object will have their * dimensions, format, etc. initialized already. diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 817f137646..14cb9b180c 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -752,9 +752,6 @@ _swrast_CreateContext( struct gl_context *ctx ) swrast->Driver.SpanRenderStart = _swrast_span_render_start; swrast->Driver.SpanRenderFinish = _swrast_span_render_finish; - ctx->Driver.MapTexture = _swrast_map_texture; - ctx->Driver.UnmapTexture = _swrast_unmap_texture; - for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) swrast->TextureSample[i] = NULL; |