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2011-08-02tri-2101010: Build without GL_ARB_vertex_type_2_10_10_10_rev.HEADmasterJosé Fonseca1-0/+7
2011-08-02Revert "cmake: Allow to specify glext headers include path."José Fonseca17-30/+0
2011-08-02tri-2101010: s/uint32_t/unsigned/José Fonseca1-2/+2
2011-08-02tri-2101010: clean up test fix bugs in convDave Airlie1-8/+2
2011-08-02cmake: Allow to specify glext headers include path.José Fonseca17-0/+30
2011-08-02tri-2101010: include glut_wrap.h as other demos doBrian Paul1-1/+1
2011-08-03tri-2101010: add a simple demo for GL_ARB_vertex_type_2_10_10_10_revDave Airlie3-0/+164
2011-08-01multitex: Uniforms must be set after linking the program.José Fonseca1-3/+3
2011-07-21polys: destroy window before exitingBrian Paul1-1/+4
2011-07-21redbook: add missing progs to Makefile.amBrian Paul1-0/+12
2011-07-15Simple test case for GL_GREMEDY_string_marker and GL_GREMEDY_frame_terminator...José Fonseca3-0/+158
2011-07-11point-sprite: clean-up, set GL_COORD_REPLACE_ARB modeBrian Paul1-94/+53
2011-07-07isosurf: Use OpenGL1.1 entry points instead GL_EXT_vertex_array.José Fonseca1-19/+11
2011-06-29cmake: Use -Wall and friends on GNU CC.José Fonseca1-0/+15
2011-06-29arbvparray: Port of vparray to GL_ARB_vertex_program.José Fonseca5-2/+307
2011-06-29glthreads: Remove #ifdef PTHREADSJosé Fonseca1-18/+0
2011-06-28eglfbdev: add a demo for EGL on fbdevChia-I Wu2-0/+339
2011-06-27eglkms: Restore saved crtcBenjamin Franzke1-1/+15
2011-06-27eglkms: Destroy resourcesBenjamin Franzke1-11/+67
2011-06-27eglkms: Use gbm instead of EGL_MESA_drm_imageBenjamin Franzke1-14/+13
2011-06-17Update .gitignore.José Fonseca6-22/+38
2011-06-17cmake: Build tri-edgeflag-pv & linehacksJosé Fonseca2-1/+3
2011-06-17tri-edgeflag-pv: Fix glew include.José Fonseca1-1/+1
2011-06-17viewmemory: Fix windows build.José Fonseca1-0/+2
2011-06-17viewmemory: view uninitialized video memoryBrian Paul3-0/+208
2011-06-10linehacks: do stipple, wide, smooth lines with hacksBrian Paul2-0/+332
2011-06-10trivial/tri-edgeflag-pv: test provoking vertex effect on edge flagsBrian Paul2-0/+151
2011-06-08tests/clip: a simple interactive clipping testBrian Paul3-0/+201
2011-06-07cuberender: Fix MacOSX build.José Fonseca1-1/+1
2011-06-07pixeltest: Fix Windows build.José Fonseca1-0/+1
2011-06-07cuberender: Fix Windows builds.José Fonseca1-2/+2
2011-06-07Fix GL_VERSION checks.José Fonseca11-45/+23
2011-06-07cmake: Add missing executables.José Fonseca3-1/+4
2011-06-06cmake: Fix copy'n'paste typo in earlier commit.José Fonseca1-1/+1
2011-06-06cmake: Basic packaging support.José Fonseca1-0/+19
2011-06-06cmake: Build X11 programs on MacOSX.José Fonseca49-105/+148
2011-06-04Fix compilation of osdemo.c after commit 5d5dc0eJon TURNEY1-0/+1
2011-06-02clear-fbo-tex: Add missing glFlush call on single buffered visual.José Fonseca1-0/+2
2011-06-02cmake: Don't define min/max macros on Windows.José Fonseca1-0/+3
2011-05-27egl/opengl: add missing AM_CFLAGS in MakefileTobias Droste1-1/+1
2011-05-26cuberender: set texture wrap mode to GL_CLAMP_TO_EDGEBrian Paul1-0/+3
2011-05-26cuberender: demo rendering to cube map faces for environment mappingBrian Paul2-0/+584
2011-05-25perf: Drop duplicated prog_LDADD lines in favor of LDADD.Eric Anholt1-10/+2
2011-05-24glxinfo: use X Bool, True, False everywhere to be consistentBrian Paul1-12/+12
2011-05-24glxinfo: minor whitespace fixesBrian Paul1-9/+13
2011-05-18mipmap_tunnel: add support for GL_EXT_texture_filter_anisotropicBrian Paul1-1/+26
2011-05-18vp-tris: use larger buffer to handle longer programsBrian Paul1-1/+1
2011-05-18bezier: check for GL_ARB_geometry_shader4 extensionBrian Paul1-0/+5
2011-05-13slang/Makefile: add src/util include pathBrian Paul1-1/+2
2011-05-13vstest: silence warningsBrian Paul1-4/+4