audiofx Audio effects plugin ../../gst/audiofx/.libs/libgstaudiofx.so libgstaudiofx.so 1.13.1.1 LGPL gst-plugins-good GStreamer Good Plug-ins source release Unknown package origin audioamplify Audio amplifier Filter/Effect/Audio Amplifies an audio stream by a given factor Sebastian Dröge <slomo@circular-chaos.org> sink sink always
audio/x-raw, format=(string){ S8, S16LE, S32LE, F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
src source always
audio/x-raw, format=(string){ S8, S16LE, S32LE, F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
audiochebband Band pass & band reject filter Filter/Effect/Audio Chebyshev band pass and band reject filter Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audiocheblimit Low pass & high pass filter Filter/Effect/Audio Chebyshev low pass and high pass filter Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audiodynamic Dynamic range controller Filter/Effect/Audio Compressor and Expander Sebastian Dröge <slomo@circular-chaos.org> sink sink always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
src source always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
audioecho Audio echo Filter/Effect/Audio Adds an echo or reverb effect to an audio stream Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audiofirfilter Audio FIR filter Filter/Effect/Audio Generic audio FIR filter with custom filter kernel Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audioiirfilter Audio IIR filter Filter/Effect/Audio Generic audio IIR filter with custom filter kernel Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audioinvert Audio inversion Filter/Effect/Audio Swaps upper and lower half of audio samples Sebastian Dröge <slomo@circular-chaos.org> sink sink always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
src source always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string){ interleaved, non-interleaved }
audiokaraoke AudioKaraoke Filter/Effect/Audio Removes voice from sound Wim Taymans <wim.taymans@gmail.com> sink sink always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)2, channel-mask=(bitmask)0x0000000000000003, layout=(string)interleaved
src source always
audio/x-raw, format=(string){ S16LE, F32LE }, rate=(int)[ 1, 2147483647 ], channels=(int)2, channel-mask=(bitmask)0x0000000000000003, layout=(string)interleaved
audiopanorama Stereo positioning Filter/Effect/Audio Positions audio streams in the stereo panorama Stefan Kost <ensonic@users.sf.net> sink sink always
audio/x-raw, format=(string){ F32LE, S16LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, S16LE }, rate=(int)[ 1, 2147483647 ], channels=(int)2, layout=(string)interleaved
audiowsincband Band pass & band reject filter Filter/Effect/Audio Band pass and band reject windowed sinc filter Thomas Vander Stichele <thomas at apestaart dot org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
audiowsinclimit Low pass & high pass filter Filter/Effect/Audio Low pass and high pass windowed sinc filter Thomas Vander Stichele <thomas at apestaart dot org>, Steven W. Smith, Dreamlab Technologies Ltd. <mathis.hofer@dreamlab.net>, Sebastian Dröge <sebastian.droege@collabora.co.uk> sink sink always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
src source always
audio/x-raw, format=(string){ F32LE, F64LE }, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ], layout=(string)interleaved
scaletempo Scaletempo Filter/Effect/Rate Sync audio tempo with playback rate Rov Juvano <rovjuvano@users.sourceforge.net> sink sink always
audio/x-raw, format=(string)F32LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw, format=(string)F64LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw, format=(string)S16LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]
src source always
audio/x-raw, format=(string)F32LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw, format=(string)F64LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw, format=(string)S16LE, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]