#ifndef foopulseasyncmsgqhfoo #define foopulseasyncmsgqhfoo /*** This file is part of PulseAudio. Copyright 2004-2006 Lennart Poettering PulseAudio is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. PulseAudio is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with PulseAudio; if not, see . ***/ #include #include #include #include /* A simple asynchronous message queue, based on pa_asyncq. In * contrast to pa_asyncq this one is multiple-writer safe, though * still not multiple-reader safe. This queue is intended to be used * for controlling real-time threads from normal-priority * threads. Multiple-writer-safety is accomplished by using a mutex on * the writer side. This queue is thus not useful for communication * between several real-time threads. * * The queue takes messages consisting of: * "Object" for which this messages is intended (may be NULL) * A numeric message code * Arbitrary userdata pointer (may be NULL) * A memchunk (may be NULL) * * There are two functions for submitting messages: _post and * _send. The former just enqueues the message asynchronously, the * latter waits for completion, synchronously. */ enum { PA_MESSAGE_SHUTDOWN = -1/* A generic message to inform the handler of this queue to quit */ }; typedef struct pa_asyncmsgq pa_asyncmsgq; pa_asyncmsgq* pa_asyncmsgq_new(unsigned size); pa_asyncmsgq* pa_asyncmsgq_ref(pa_asyncmsgq *q); void pa_asyncmsgq_unref(pa_asyncmsgq* q); void pa_asyncmsgq_post(pa_asyncmsgq *q, pa_msgobject *object, int code, const void *userdata, int64_t offset, const pa_memchunk *memchunk, pa_free_cb_t userdata_free_cb); int pa_asyncmsgq_send(pa_asyncmsgq *q, pa_msgobject *object, int code, const void *userdata, int64_t offset, const pa_memchunk *memchunk); int pa_asyncmsgq_get(pa_asyncmsgq *q, pa_msgobject **object, int *code, void **userdata, int64_t *offset, pa_memchunk *memchunk, bool wait); int pa_asyncmsgq_dispatch(pa_msgobject *object, int code, void *userdata, int64_t offset, pa_memchunk *memchunk); void pa_asyncmsgq_done(pa_asyncmsgq *q, int ret); int pa_asyncmsgq_wait_for(pa_asyncmsgq *a, int code); int pa_asyncmsgq_process_one(pa_asyncmsgq *a); void pa_asyncmsgq_flush(pa_asyncmsgq *a, bool run); /* For the reading side */ int pa_asyncmsgq_read_fd(pa_asyncmsgq *q); int pa_asyncmsgq_read_before_poll(pa_asyncmsgq *a); void pa_asyncmsgq_read_after_poll(pa_asyncmsgq *a); /* For the write side */ int pa_asyncmsgq_write_fd(pa_asyncmsgq *q); void pa_asyncmsgq_write_before_poll(pa_asyncmsgq *a); void pa_asyncmsgq_write_after_poll(pa_asyncmsgq *a); bool pa_asyncmsgq_dispatching(pa_asyncmsgq *a); #endif