#include #include #include #include #include "xcb_aux.h" /* Connection related functions */ uint8_t xcb_aux_get_depth (xcb_connection_t *c, xcb_screen_t *screen) { xcb_drawable_t drawable; xcb_get_geometry_reply_t *geom; int depth; drawable = screen->root; geom = xcb_get_geometry_reply (c, xcb_get_geometry(c, drawable), 0); if (!geom) { perror ("GetGeometry(root) failed"); exit (0); } depth = geom->depth; free (geom); return depth; } uint8_t xcb_aux_get_depth_of_visual (xcb_screen_t *screen, xcb_visualid_t id) { xcb_depth_iterator_t i; xcb_visualtype_iterator_t j; for (i = xcb_screen_allowed_depths_iterator(screen); i.rem; xcb_depth_next(&i)) for (j = xcb_depth_visuals_iterator(i.data); j.rem; xcb_visualtype_next(&j)) if (j.data->visual_id == id) return i.data->depth; return 0; } xcb_screen_t * xcb_aux_get_screen (xcb_connection_t *c, int screen) { xcb_screen_iterator_t i = xcb_setup_roots_iterator(xcb_get_setup(c)); for (; i.rem; --screen, xcb_screen_next(&i)) if (screen == 0) return i.data; return 0; } xcb_visualtype_t * xcb_aux_get_visualtype (xcb_connection_t *c, int scr, xcb_visualid_t vid) { xcb_screen_t *screen; xcb_depth_t *depth; xcb_visualtype_iterator_t iter; int cur; screen = xcb_aux_get_screen (c, scr); if (!screen) return NULL; depth = xcb_screen_allowed_depths_iterator(screen).data; if (!depth) return NULL; iter = xcb_depth_visuals_iterator(depth); for (cur = 0 ; cur < iter.rem ; xcb_visualtype_next(&iter), ++cur) if (vid == iter.data->visual_id) return iter.data; return NULL; } xcb_visualtype_t * xcb_aux_find_visual_by_id (xcb_screen_t *screen, xcb_visualid_t id) { xcb_depth_iterator_t i; xcb_visualtype_iterator_t j; for (i = xcb_screen_allowed_depths_iterator(screen); i.rem; xcb_depth_next(&i)) for (j = xcb_depth_visuals_iterator(i.data); j.rem; xcb_visualtype_next(&j)) if (j.data->visual_id == id) return j.data; return 0; } xcb_visualtype_t * xcb_aux_find_visual_by_attrs (xcb_screen_t *screen, int8_t class, int8_t depth) { xcb_depth_iterator_t i; xcb_visualtype_iterator_t j; for (i = xcb_screen_allowed_depths_iterator(screen); i.rem; xcb_depth_next(&i)) { if (depth != -1 && i.data->depth != depth) continue; for (j = xcb_depth_visuals_iterator(i.data); j.rem; xcb_visualtype_next(&j)) if (class == -1 || j.data->visual_class == class) return j.data; } return 0; } void xcb_aux_sync (xcb_connection_t *c) { free(xcb_get_input_focus_reply(c, xcb_get_input_focus(c), NULL)); } /* structs instead of value lists */ /* TODO: generate the struct types and functions from protocol masks and descriptions */ /* This generic implementation of pack_list depends on: a) structs packed to uint32_t size b) structs consist of just uint32_t/int32_t fields in the same order as bitmask */ static void pack_list( uint32_t mask, const uint32_t *src, uint32_t *dest ) { for ( ; mask; mask >>= 1, src++) if (mask & 1) *dest++ = *src; } xcb_void_cookie_t xcb_aux_create_window (xcb_connection_t *c, uint8_t depth, xcb_window_t wid, xcb_window_t parent, int16_t x, int16_t y, uint16_t width, uint16_t height, uint16_t border_width, uint16_t _class, xcb_visualid_t visual, uint32_t mask, const xcb_params_cw_t *params) { uint32_t value_list[16]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_create_window(c, depth, wid, parent, x, y, width, height, border_width, _class, visual, mask, value_list); } xcb_void_cookie_t xcb_aux_create_window_checked (xcb_connection_t *c, uint8_t depth, xcb_window_t wid, xcb_window_t parent, int16_t x, int16_t y, uint16_t width, uint16_t height, uint16_t border_width, uint16_t _class, xcb_visualid_t visual, uint32_t mask, const xcb_params_cw_t *params) { uint32_t value_list[16]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_create_window_checked(c, depth, wid, parent, x, y, width, height, border_width, _class, visual, mask, value_list); } xcb_void_cookie_t xcb_aux_change_window_attributes (xcb_connection_t *c, xcb_window_t window, uint32_t mask, const xcb_params_cw_t *params) { uint32_t value_list[16]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_change_window_attributes( c, window, mask, value_list ); } xcb_void_cookie_t xcb_aux_configure_window (xcb_connection_t *c, xcb_window_t window, uint16_t mask, const xcb_params_configure_window_t *params) { uint32_t value_list[8]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_configure_window( c, window, mask, value_list ); } xcb_void_cookie_t xcb_aux_create_gc (xcb_connection_t *c, xcb_gcontext_t gid, xcb_drawable_t drawable, uint32_t mask, const xcb_params_gc_t *params) { uint32_t value_list[32]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_create_gc( c, gid, drawable, mask, value_list ); } xcb_void_cookie_t xcb_aux_create_gc_checked (xcb_connection_t *c, xcb_gcontext_t gid, xcb_drawable_t drawable, uint32_t mask, const xcb_params_gc_t *params) { uint32_t value_list[32]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_create_gc_checked( c, gid, drawable, mask, value_list); } xcb_void_cookie_t xcb_aux_change_gc (xcb_connection_t *c, xcb_gcontext_t gc, uint32_t mask, const xcb_params_gc_t *params) { uint32_t value_list[32]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_change_gc( c, gc, mask, value_list ); } xcb_void_cookie_t xcb_aux_change_gc_checked (xcb_connection_t *c, xcb_gcontext_t gc, uint32_t mask, const xcb_params_gc_t *params) { uint32_t value_list[32]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_change_gc_checked( c, gc, mask, value_list ); } xcb_void_cookie_t xcb_aux_change_keyboard_control (xcb_connection_t *c, uint32_t mask, const xcb_params_keyboard_t *params) { uint32_t value_list[16]; pack_list(mask, (const uint32_t *)params, value_list); return xcb_change_keyboard_control( c, mask, value_list ); } /* Color related functions */ /* Return true if the given color name can be translated locally, in which case load the components. Otherwise, a lookup_color request will be needed, so return false. */ int xcb_aux_parse_color(char *color_name, uint16_t *red, uint16_t *green, uint16_t *blue) { int n, r, g, b, i; if (!color_name || *color_name != '#') return 0; /* * Excitingly weird RGB parsing code from Xlib. */ n = strlen (color_name); color_name++; n--; if (n != 3 && n != 6 && n != 9 && n != 12) return 0; n /= 3; g = b = 0; do { r = g; g = b; b = 0; for (i = n; --i >= 0; ) { char c = *color_name++; b <<= 4; if (c >= '0' && c <= '9') b |= c - '0'; else if (c >= 'A' && c <= 'F') b |= c - ('A' - 10); else if (c >= 'a' && c <= 'f') b |= c - ('a' - 10); else return 0; } } while (*color_name != '\0'); n <<= 2; n = 16 - n; *red = r << n; *green = g << n; *blue = b << n; return 1; }