summaryrefslogtreecommitdiff
path: root/glamor/glamor_glyphs.c
diff options
context:
space:
mode:
Diffstat (limited to 'glamor/glamor_glyphs.c')
-rw-r--r--glamor/glamor_glyphs.c1806
1 files changed, 1806 insertions, 0 deletions
diff --git a/glamor/glamor_glyphs.c b/glamor/glamor_glyphs.c
new file mode 100644
index 000000000..fc361df42
--- /dev/null
+++ b/glamor/glamor_glyphs.c
@@ -0,0 +1,1806 @@
+/*
+ * Copyright © 2008 Red Hat, Inc.
+ * Partly based on code Copyright © 2000 SuSE, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Red Hat not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. Red Hat makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * Red Hat DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL Red Hat
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of SuSE not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. SuSE makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * SuSE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: Owen Taylor <otaylor@fishsoup.net>
+ * Based on code by: Keith Packard
+ */
+
+#include <stdlib.h>
+
+#include "glamor_priv.h"
+
+#include <mipict.h>
+
+#if DEBUG_GLYPH_CACHE
+#define DBG_GLYPH_CACHE(a) ErrorF a
+#else
+#define DBG_GLYPH_CACHE(a)
+#endif
+
+/* Width of the pixmaps we use for the caches; this should be less than
+ * max texture size of the driver; this may need to actually come from
+ * the driver.
+ */
+
+/* Maximum number of glyphs we buffer on the stack before flushing
+ * rendering to the mask or destination surface.
+ */
+#define GLYPH_BUFFER_SIZE 1024
+
+#define CACHE_PICTURE_SIZE 1024
+#define GLYPH_MIN_SIZE 8
+#define GLYPH_MAX_SIZE 64
+#define GLYPH_CACHE_SIZE ((CACHE_PICTURE_SIZE) * CACHE_PICTURE_SIZE / (GLYPH_MIN_SIZE * GLYPH_MIN_SIZE))
+#define MASK_CACHE_MAX_SIZE 32
+#define MASK_CACHE_WIDTH (CACHE_PICTURE_SIZE / MASK_CACHE_MAX_SIZE)
+#define MASK_CACHE_MASK ((1LL << (MASK_CACHE_WIDTH)) - 1)
+
+typedef struct {
+ PicturePtr source;
+ glamor_composite_rect_t rects[GLYPH_BUFFER_SIZE + 4];
+ int count;
+} glamor_glyph_buffer_t;
+
+struct glamor_glyph {
+ glamor_glyph_cache_t *cache;
+ uint16_t x, y;
+ uint16_t size, pos;
+ unsigned long long left_x1_map, left_x2_map;
+ unsigned long long right_x1_map, right_x2_map; /* Use to check real intersect or not. */
+ Bool has_edge_map;
+ Bool cached;
+};
+
+typedef enum {
+ GLAMOR_GLYPH_SUCCESS, /* Glyph added to render buffer */
+ GLAMOR_GLYPH_FAIL, /* out of memory, etc */
+ GLAMOR_GLYPH_NEED_FLUSH, /* would evict a glyph already in the buffer */
+} glamor_glyph_cache_result_t;
+
+#define NeedsComponent(f) (PICT_FORMAT_A(f) != 0 && PICT_FORMAT_RGB(f) != 0)
+static DevPrivateKeyRec glamor_glyph_key;
+
+static inline struct glamor_glyph *
+glamor_glyph_get_private(GlyphPtr glyph)
+{
+ return (struct glamor_glyph*)glyph->devPrivates;
+}
+
+/*
+ * Mask cache is located at the corresponding cache picture's last row.
+ * and is deadicated for the mask picture when do the glyphs_via_mask.
+ *
+ * As we split the glyphs list according to its overlapped or non-overlapped,
+ * we can reduce the length of glyphs to do the glyphs_via_mask to 2 or 3
+ * glyphs one time for most cases. Thus it give us a case to allocate a
+ * small portion of the corresponding cache directly as the mask picture.
+ * Then we can rendering the glyphs to this mask picture, and latter we
+ * can accumulate the second steps, composite the mask to the dest with
+ * the other non-overlapped glyphs's rendering process.
+ * Another major benefit is we now only need to clear a relatively small mask
+ * region then before. It also make us implement a bunch mask picture clearing
+ * algorithm to avoid too frequently small region clearing.
+ *
+ * If there is no any overlapping, this method will not get performance gain.
+ * If there is some overlapping, then this algorithm can get about 15% performance
+ * gain.
+ */
+
+struct glamor_glyph_mask_cache_entry {
+ int idx;
+ int width;
+ int height;
+ int x;
+ int y;
+};
+
+static struct glamor_glyph_mask_cache {
+ PixmapPtr pixmap;
+ struct glamor_glyph_mask_cache_entry mcache[MASK_CACHE_WIDTH];
+ unsigned int free_bitmap;
+ unsigned int cleared_bitmap;
+}*mask_cache[GLAMOR_NUM_GLYPH_CACHE_FORMATS] = {NULL};
+
+static void
+clear_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache,
+ unsigned int clear_mask_bits)
+{
+ unsigned int i = 0;
+ BoxRec box[MASK_CACHE_WIDTH];
+ int box_cnt = 0;
+
+ assert((clear_mask_bits & ~MASK_CACHE_MASK) == 0);
+ for(i = 0; i < MASK_CACHE_WIDTH;i++)
+ {
+ if (clear_mask_bits & (1 << i)) {
+ box[box_cnt].x1 = maskcache->mcache[i].x;
+ box[box_cnt].x2 = maskcache->mcache[i].x + MASK_CACHE_MAX_SIZE;
+ box[box_cnt].y1 = maskcache->mcache[i].y;
+ box[box_cnt].y2 = maskcache->mcache[i].y + MASK_CACHE_MAX_SIZE;
+ box_cnt++;
+ }
+ }
+ glamor_solid_boxes(maskcache->pixmap, box, box_cnt, 0);
+ maskcache->cleared_bitmap |= clear_mask_bits;
+}
+
+static void
+clear_mask_cache(struct glamor_glyph_mask_cache *maskcache)
+{
+ int x = 0;
+ int cnt = MASK_CACHE_WIDTH;
+ unsigned int i = 0;
+ struct glamor_glyph_mask_cache_entry *mce;
+ glamor_solid(maskcache->pixmap, 0, CACHE_PICTURE_SIZE, CACHE_PICTURE_SIZE,
+ MASK_CACHE_MAX_SIZE, GXcopy, 0xFFFFFFFF, 0);
+ mce = &maskcache->mcache[0];
+ while(cnt--) {
+ mce->width = 0;
+ mce->height = 0;
+ mce->x = x;
+ mce->y = CACHE_PICTURE_SIZE;
+ mce->idx = i++;
+ x += MASK_CACHE_MAX_SIZE;
+ mce++;
+ }
+ maskcache->free_bitmap = MASK_CACHE_MASK;
+ maskcache->cleared_bitmap = MASK_CACHE_MASK;
+}
+
+static int
+find_continuous_bits(unsigned int bits, int bits_cnt, unsigned int *pbits_mask)
+{
+ int idx = 0;
+ unsigned int bits_mask;
+ bits_mask = ((1LL << bits_cnt) - 1);
+
+ if (unlikely(bits_cnt > 56)) {
+ while(bits) {
+ if ((bits & bits_mask) == bits_mask) {
+ *pbits_mask = bits_mask << idx;
+ return idx;
+ }
+ bits >>= 1;
+ idx++;
+ }
+ } else {
+ idx = __fls(bits);
+ while(bits) {
+ unsigned int temp_bits;
+ temp_bits = bits_mask << (idx - bits_cnt + 1);
+ if ((bits & temp_bits) == temp_bits) {
+ *pbits_mask = temp_bits;
+ return (idx - bits_cnt + 1);
+ }
+ /* Find first zero. And clear the tested bit.*/
+ bits &= ~(1LL<<idx);
+ idx = __fls(~bits);
+ bits &= ~((1LL << idx) - 1);
+ idx--;
+ }
+ }
+ return -1;
+}
+
+static struct glamor_glyph_mask_cache_entry *
+get_mask_cache(struct glamor_glyph_mask_cache *maskcache, int blocks)
+{
+ int free_cleared_bit, idx = -1;
+ int retry_cnt = 0;
+ unsigned int bits_mask = 0;
+
+ if (maskcache->free_bitmap == 0)
+ return NULL;
+retry:
+ free_cleared_bit = maskcache->free_bitmap & maskcache->cleared_bitmap;
+ if (free_cleared_bit && blocks == 1) {
+ idx = __fls(free_cleared_bit);
+ bits_mask = 1 << idx;
+ } else if (free_cleared_bit && blocks > 1) {
+ idx = find_continuous_bits(free_cleared_bit, blocks, &bits_mask);
+ }
+
+ if (idx < 0) {
+ clear_mask_cache_bitmap(maskcache, maskcache->free_bitmap);
+ if (retry_cnt++ > 2)
+ return NULL;
+ goto retry;
+ }
+
+ maskcache->cleared_bitmap &= ~bits_mask;
+ maskcache->free_bitmap &= ~bits_mask;
+ DEBUGF("get idx %d free %x clear %x \n",
+ idx, maskcache->free_bitmap, maskcache->cleared_bitmap);
+ return &maskcache->mcache[idx];
+}
+
+static void
+put_mask_cache_bitmap(struct glamor_glyph_mask_cache *maskcache,
+ unsigned int bitmap)
+{
+ maskcache->free_bitmap |= bitmap;
+ DEBUGF("put bitmap %x free %x clear %x \n",
+ bitmap, maskcache->free_bitmap, maskcache->cleared_bitmap);
+}
+
+static void
+glamor_unrealize_glyph_caches(ScreenPtr pScreen)
+{
+ glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
+ int i;
+
+ if (!glamor->glyph_cache_initialized)
+ return;
+
+ for (i = 0; i < GLAMOR_NUM_GLYPH_CACHE_FORMATS; i++) {
+ glamor_glyph_cache_t *cache = &glamor->glyphCaches[i];
+
+ if (cache->picture)
+ FreePicture(cache->picture, 0);
+
+ if (cache->glyphs)
+ free(cache->glyphs);
+
+ if (mask_cache[i])
+ free(mask_cache[i]);
+ }
+ glamor->glyph_cache_initialized = FALSE;
+}
+
+void
+glamor_glyphs_fini(ScreenPtr pScreen)
+{
+ glamor_unrealize_glyph_caches(pScreen);
+}
+
+/* All caches for a single format share a single pixmap for glyph storage,
+ * allowing mixing glyphs of different sizes without paying a penalty
+ * for switching between source pixmaps. (Note that for a size of font
+ * right at the border between two sizes, we might be switching for almost
+ * every glyph.)
+ *
+ * This function allocates the storage pixmap, and then fills in the
+ * rest of the allocated structures for all caches with the given format.
+ */
+
+static Bool
+glamor_realize_glyph_caches(ScreenPtr pScreen)
+{
+ glamor_screen_private *glamor = glamor_get_screen_private(pScreen);
+ unsigned int formats[] = {
+ PIXMAN_a8,
+ PIXMAN_a8r8g8b8,
+ };
+ int i;
+
+ if (glamor->glyph_cache_initialized)
+ return TRUE;
+
+ glamor->glyph_cache_initialized = TRUE;
+ memset(glamor->glyphCaches, 0, sizeof(glamor->glyphCaches));
+
+ for (i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
+ glamor_glyph_cache_t *cache = &glamor->glyphCaches[i];
+ PixmapPtr pixmap;
+ PicturePtr picture;
+ XID component_alpha;
+ int depth = PIXMAN_FORMAT_DEPTH(formats[i]);
+ int error;
+ PictFormatPtr pPictFormat =
+ PictureMatchFormat(pScreen, depth, formats[i]);
+ if (!pPictFormat)
+ goto bail;
+
+ /* Now allocate the pixmap and picture */
+ pixmap = pScreen->CreatePixmap(pScreen,
+ CACHE_PICTURE_SIZE,
+ CACHE_PICTURE_SIZE + MASK_CACHE_MAX_SIZE, depth,
+ 0);
+ if (!pixmap)
+ goto bail;
+
+ component_alpha = NeedsComponent(pPictFormat->format);
+ picture = CreatePicture(0, &pixmap->drawable, pPictFormat,
+ CPComponentAlpha, &component_alpha,
+ serverClient, &error);
+
+ pScreen->DestroyPixmap(pixmap);
+ if (!picture)
+ goto bail;
+
+ ValidatePicture(picture);
+
+ cache->picture = picture;
+ cache->glyphs = calloc(sizeof(GlyphPtr), GLYPH_CACHE_SIZE);
+ if (!cache->glyphs)
+ goto bail;
+
+ cache->evict = rand() % GLYPH_CACHE_SIZE;
+ mask_cache[i] = calloc(1, sizeof(*mask_cache[i]));
+ mask_cache[i]->pixmap = pixmap;
+ clear_mask_cache(mask_cache[i]);
+ }
+ assert(i == GLAMOR_NUM_GLYPH_CACHE_FORMATS);
+
+ return TRUE;
+
+ bail:
+ glamor_unrealize_glyph_caches(pScreen);
+ return FALSE;
+}
+
+
+Bool
+glamor_glyphs_init(ScreenPtr pScreen)
+{
+ if (!dixRegisterPrivateKey(&glamor_glyph_key,
+ PRIVATE_GLYPH, sizeof(struct glamor_glyph)))
+ return FALSE;
+
+ /* Skip pixmap creation if we don't intend to use it. */
+
+ return glamor_realize_glyph_caches(pScreen);
+}
+
+/* The most efficient thing to way to upload the glyph to the screen
+ * is to use CopyArea; glamor pixmaps are always offscreen.
+ */
+static void
+glamor_glyph_cache_upload_glyph(ScreenPtr screen,
+ glamor_glyph_cache_t * cache,
+ GlyphPtr glyph, int x, int y)
+{
+ PicturePtr pGlyphPicture = GlyphPicture(glyph)[screen->myNum];
+ PixmapPtr pGlyphPixmap = (PixmapPtr) pGlyphPicture->pDrawable;
+ PixmapPtr pCachePixmap = (PixmapPtr) cache->picture->pDrawable;
+ PixmapPtr scratch;
+ BoxRec box;
+ GCPtr gc;
+
+ gc = GetScratchGC(pCachePixmap->drawable.depth, screen);
+ if (!gc)
+ return;
+
+ ValidateGC(&pCachePixmap->drawable, gc);
+
+ scratch = pGlyphPixmap;
+ if (pGlyphPixmap->drawable.depth != pCachePixmap->drawable.depth) {
+
+ scratch = glamor_create_pixmap(screen,
+ glyph->info.width,
+ glyph->info.height,
+ pCachePixmap->
+ drawable.depth, 0);
+ if (scratch) {
+ PicturePtr picture;
+ int error;
+
+ picture =
+ CreatePicture(0,
+ &scratch->drawable,
+ PictureMatchFormat
+ (screen,
+ pCachePixmap->
+ drawable.depth,
+ cache->picture->format),
+ 0, NULL, serverClient,
+ &error);
+ if (picture) {
+ ValidatePicture(picture);
+ glamor_composite(PictOpSrc,
+ pGlyphPicture,
+ NULL, picture,
+ 0, 0, 0, 0, 0,
+ 0,
+ glyph->info.width,
+ glyph->info.height);
+ FreePicture(picture, 0);
+ }
+ } else {
+ scratch = pGlyphPixmap;
+ }
+ }
+
+ box.x1 = x;
+ box.y1 = y;
+ box.x2 = x + glyph->info.width;
+ box.y2 = y + glyph->info.height;
+ glamor_copy_n_to_n_nf(&scratch->drawable,
+ &pCachePixmap->drawable, NULL,
+ &box, 1,
+ -x, -y,
+ FALSE, FALSE, 0, NULL);
+ if (scratch != pGlyphPixmap)
+ screen->DestroyPixmap(scratch);
+
+ FreeScratchGC(gc);
+}
+
+
+void
+glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph)
+{
+ struct glamor_glyph *priv;
+
+ /* Use Lookup in case we have not attached to this glyph. */
+ priv = glamor_glyph_get_private(glyph);
+
+ if (priv->cached)
+ priv->cache->glyphs[priv->pos] = NULL;
+}
+
+/* Cut and paste from render/glyph.c - probably should export it instead */
+static void
+glamor_glyph_extents(int nlist,
+ GlyphListPtr list, GlyphPtr * glyphs, BoxPtr extents)
+{
+ int x1, x2, y1, y2;
+ int x, y, n;
+
+ x1 = y1 = MAXSHORT;
+ x2 = y2 = MINSHORT;
+ x = y = 0;
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ list++;
+ while (n--) {
+ GlyphPtr glyph = *glyphs++;
+ int v;
+
+ v = x - glyph->info.x;
+ if (v < x1)
+ x1 = v;
+ v += glyph->info.width;
+ if (v > x2)
+ x2 = v;
+
+ v = y - glyph->info.y;
+ if (v < y1)
+ y1 = v;
+ v += glyph->info.height;
+ if (v > y2)
+ y2 = v;
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ }
+
+ extents->x1 = x1 < MINSHORT ? MINSHORT : x1;
+ extents->x2 = x2 > MAXSHORT ? MAXSHORT : x2;
+ extents->y1 = y1 < MINSHORT ? MINSHORT : y1;
+ extents->y2 = y2 > MAXSHORT ? MAXSHORT : y2;
+}
+
+static void
+glamor_glyph_priv_get_edge_map(GlyphPtr glyph, struct glamor_glyph *priv,
+ PicturePtr glyph_picture)
+{
+ PixmapPtr glyph_pixmap = (PixmapPtr) glyph_picture->pDrawable;
+ int j;
+ unsigned long long left_x1_map = 0, left_x2_map = 0;
+ unsigned long long right_x1_map = 0, right_x2_map = 0;
+ int bitsPerPixel;
+ int stride;
+ void *bits;
+ int width;
+ unsigned int left_x1_data = 0, left_x2_data = 0;
+ unsigned int right_x1_data = 0, right_x2_data = 0;
+
+ bitsPerPixel = glyph_pixmap->drawable.bitsPerPixel;
+ stride = glyph_pixmap->devKind;
+ bits = glyph_pixmap->devPrivate.ptr;
+ width = glyph->info.width;
+
+ if (glyph_pixmap->drawable.width < 2
+ || !(glyph_pixmap->drawable.depth == 8
+ || glyph_pixmap->drawable.depth == 1
+ || glyph_pixmap->drawable.depth == 32)) {
+ priv->has_edge_map = FALSE;
+ return;
+ }
+
+ left_x1_map = left_x2_map = 0;
+ right_x1_map = right_x2_map = 0;
+
+ for(j = 0; j < glyph_pixmap->drawable.height; j++)
+ {
+ if (bitsPerPixel == 8) {
+ unsigned char *data;
+ data = (unsigned char*)((unsigned char*)bits + stride * j);
+ left_x1_data = *data++;
+ left_x2_data = *data;
+ data = (unsigned char*)((unsigned char*)bits + stride * j + width - 2);
+ right_x1_data = *data++;
+ right_x2_data = *data;
+ } else if (bitsPerPixel == 32) {
+ left_x1_data = *((unsigned int*)bits + stride/4 * j);
+ left_x2_data = *((unsigned int*)bits + stride/4 * j + 1);
+ right_x1_data = *((unsigned int*)bits + stride/4 * j + width - 2);
+ right_x2_data = *((unsigned int*)bits + stride/4 * j + width - 1);
+ } else if (bitsPerPixel == 1) {
+ unsigned char temp;
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j) & 0x3;
+ left_x1_data = temp & 0x1;
+ left_x2_data = temp & 0x2;
+
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j
+ + (glyph_pixmap->drawable.width - 2)/8);
+ right_x1_data = temp
+ & (1 << ((glyph_pixmap->drawable.width - 2) % 8));
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j
+ + (glyph_pixmap->drawable.width - 1)/8);
+ right_x2_data = temp
+ & (1 << ((glyph_pixmap->drawable.width - 1) % 8));
+ }
+ left_x1_map |= (left_x1_data !=0) << j;
+ left_x2_map |= (left_x2_data !=0) << j;
+ right_x1_map |= (right_x1_data !=0) << j;
+ right_x2_map |= (right_x2_data !=0) << j;
+ }
+
+ priv->left_x1_map = left_x1_map;
+ priv->left_x2_map = left_x2_map;
+ priv->right_x1_map = right_x1_map;
+ priv->right_x2_map = right_x2_map;
+ priv->has_edge_map = TRUE;
+ return;
+}
+
+/**
+ * Returns TRUE if the glyphs in the lists intersect. Only checks based on
+ * bounding box, which appears to be good enough to catch most cases at least.
+ */
+
+#define INTERSECTED_TYPE_MASK 1
+#define NON_INTERSECTED 0
+#define INTERSECTED 1
+
+struct glamor_glyph_list {
+ int nlist;
+ GlyphListPtr list;
+ GlyphPtr *glyphs;
+ int type;
+};
+
+static Bool
+glyph_new_fixed_list(struct glamor_glyph_list *fixed_list,
+ GlyphPtr *cur_glyphs,
+ GlyphPtr **head_glyphs,
+ GlyphListPtr cur_list,
+ int cur_pos, int cur_x, int cur_y,
+ int x1, int y1, int x2, int y2,
+ GlyphListPtr *head_list,
+ int *head_pos,
+ int *head_x,
+ int *head_y,
+ int *fixed_cnt,
+ int type,
+ BoxPtr prev_extents
+ )
+{
+ int x_off = 0;
+ int y_off = 0;
+ int n_off = 0;
+ int list_cnt;
+ if (type == NON_INTERSECTED) {
+ if (x1 < prev_extents->x2 && x2 > prev_extents->x1
+ && y1 < prev_extents->y2 && y2 > prev_extents->y1)
+ return FALSE;
+ x_off = (*(cur_glyphs-1))->info.xOff;
+ y_off = (*(cur_glyphs-1))->info.yOff;
+ n_off = 1;
+ }
+
+ list_cnt = cur_list - *head_list + 1;
+ if (cur_pos <= n_off) {
+ DEBUGF("break at %d n_off %d\n", cur_pos, n_off);
+ list_cnt--;
+ if (cur_pos < n_off) {
+ /* we overlap with previous list's last glyph. */
+ x_off += cur_list->xOff;
+ y_off += cur_list->yOff;
+ cur_list--;
+ cur_pos = cur_list->len;
+ if (cur_pos <= n_off) {
+ list_cnt--;
+ }
+ }
+ }
+ DEBUGF("got %d lists\n", list_cnt);
+ if (list_cnt != 0) {
+ fixed_list->list = malloc(list_cnt * sizeof(*cur_list));
+ memcpy(fixed_list->list, *head_list, list_cnt * sizeof(*cur_list));
+ fixed_list->list[0].xOff = *head_x;
+ fixed_list->list[0].yOff = *head_y;
+ fixed_list->glyphs = *head_glyphs;
+ fixed_list->type = type & INTERSECTED_TYPE_MASK;
+ fixed_list->nlist = list_cnt;
+ if (cur_list != *head_list) {
+ fixed_list->list[0].len = (*head_list)->len - *head_pos;
+ if (cur_pos != n_off)
+ fixed_list->list[list_cnt - 1].len = cur_pos - n_off;
+ } else
+ fixed_list->list[0].len = cur_pos - *head_pos - n_off;
+ (*fixed_cnt)++;
+ }
+
+ if (type <= INTERSECTED) {
+ *head_list = cur_list;
+ *head_pos = cur_pos - n_off;
+ *head_x = cur_x - x_off;
+ *head_y = cur_y - y_off;
+ *head_glyphs = cur_glyphs - n_off;
+ }
+ return TRUE;
+}
+
+/*
+ * This function detects glyph lists's overlapping.
+ *
+ * If check_fake_overlap is set, then it will check the glyph's left
+ * and right small boxes's real overlapping pixels. And if there is
+ * no real pixel overlapping, then it will not be treated as overlapped
+ * case. And we also can configured it to ignore less than 2 pixels
+ * overlappig.
+ *
+ * This function analyzes all the lists and split the list to multiple
+ * lists which are pure overlapped glyph lists or pure non-overlapped
+ * list if the overlapping only ocurr on the two adjacent glyphs.
+ * Otherwise, it return -1.
+ *
+ **/
+
+static int
+glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
+ PictFormatShort mask_format,
+ ScreenPtr screen, Bool check_fake_overlap,
+ struct glamor_glyph_list * fixed_list,
+ int fixed_size)
+{
+ int x1, x2, y1, y2;
+ int n;
+ int x, y;
+ BoxPtr extents;
+ BoxRec prev_extents;
+ Bool first = TRUE, first_list = TRUE;
+ Bool need_free_list_region = FALSE;
+ Bool need_free_fixed_list = FALSE;
+ struct glamor_glyph *priv = NULL;
+ Bool in_non_intersected_list = -1;
+ GlyphListPtr head_list;
+ int head_x, head_y, head_pos;
+ int fixed_cnt = 0;
+ GlyphPtr *head_glyphs;
+ GlyphListPtr cur_list = list;
+ RegionRec list_region;
+ RegionRec current_region;
+ BoxRec current_box;
+
+ if (nlist > 1) {
+ pixman_region_init(&list_region);
+ need_free_list_region = TRUE;
+ }
+
+ pixman_region_init(&current_region);
+
+ extents = pixman_region_extents(&current_region);
+
+ x = 0;
+ y = 0;
+ x1 = x2 = y1 = y2 = 0;
+ n = 0;
+ extents->x1 = 0;
+ extents->y1 = 0;
+ extents->x2 = 0;
+ extents->y2 = 0;
+
+ head_list = list;
+ DEBUGF("has %d lists.\n", nlist);
+ while (nlist--) {
+ BoxRec left_box, right_box = {0};
+ Bool has_left_edge_box = FALSE, has_right_edge_box = FALSE;
+ Bool left_to_right;
+ struct glamor_glyph *left_priv = NULL, *right_priv = NULL;
+
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ left_to_right = TRUE;
+ cur_list = list++;
+
+ if (unlikely(!first_list)) {
+ pixman_region_init_with_extents(&current_region, extents);
+ pixman_region_union(&list_region, &list_region, &current_region);
+ first = TRUE;
+ } else {
+ head_list = cur_list;
+ head_pos = cur_list->len - n;
+ head_x = x;
+ head_y = y;
+ head_glyphs = glyphs;
+ }
+
+ DEBUGF("current list %p has %d glyphs\n", cur_list, n);
+ while (n--) {
+ GlyphPtr glyph = *glyphs++;
+
+ DEBUGF("the %dth glyph\n", cur_list->len - n - 1);
+ if (glyph->info.width == 0
+ || glyph->info.height == 0) {
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ continue;
+ }
+ if (mask_format
+ && mask_format != GlyphPicture(glyph)[screen->myNum]->format) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+
+ x1 = x - glyph->info.x;
+ if (x1 < MINSHORT)
+ x1 = MINSHORT;
+ y1 = y - glyph->info.y;
+ if (y1 < MINSHORT)
+ y1 = MINSHORT;
+ if (check_fake_overlap)
+ priv = glamor_glyph_get_private(glyph);
+
+ x2 = x1 + glyph->info.width;
+ y2 = y1 + glyph->info.height;
+
+ if (x2 > MAXSHORT)
+ x2 = MAXSHORT;
+ if (y2 > MAXSHORT)
+ y2 = MAXSHORT;
+
+ if (first) {
+ extents->x1 = x1;
+ extents->y1 = y1;
+ extents->x2 = x2;
+ extents->y2 = y2;
+
+ prev_extents = *extents;
+
+ first = FALSE;
+ if (check_fake_overlap && priv
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ left_box.x1 = x1;
+ left_box.x2 = x1 + 1;
+ left_box.y1 = y1;
+
+ right_box.x1 = x2 - 2;
+ right_box.x2 = x2 - 1;
+ right_box.y1 = y1;
+ left_priv = right_priv = priv;
+ has_left_edge_box = TRUE;
+ has_right_edge_box = TRUE;
+ }
+ } else {
+ if (unlikely(!first_list)) {
+ current_box.x1 = x1;
+ current_box.y1 = y1;
+ current_box.x2 = x2;
+ current_box.y2 = y2;
+ if (pixman_region_contains_rectangle(&list_region, &current_box) != PIXMAN_REGION_OUT) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+
+ if (x1 < extents->x2 && x2 > extents->x1
+ && y1 < extents->y2
+ && y2 > extents->y1) {
+
+ if (check_fake_overlap && (has_left_edge_box || has_right_edge_box)
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ int left_dx, right_dx;
+ unsigned long long intersected;
+
+ left_dx = has_left_edge_box ? 1 : 0;
+ right_dx = has_right_edge_box ? 1 : 0;
+ if (x1 + 1 < extents->x2 - right_dx && x2 - 1 > extents->x1 + left_dx)
+ goto real_intersected;
+
+ if (left_to_right && has_right_edge_box) {
+ if (x1 == right_box.x1) {
+ intersected = ((priv->left_x1_map & right_priv->right_x1_map)
+ | (priv->left_x2_map & right_priv->right_x2_map));
+ if (intersected)
+ goto real_intersected;
+ } else if (x1 == right_box.x2) {
+ intersected = (priv->left_x1_map & right_priv->right_x2_map);
+ if (intersected) {
+ #ifdef GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
+ /* tolerate with two pixels overlap. */
+ intersected &= ~(1<<__fls(intersected));
+ if ((intersected & (intersected - 1)))
+ #endif
+ goto real_intersected;
+ }
+ }
+ } else if (!left_to_right && has_left_edge_box) {
+ if (x2 - 1 == left_box.x1) {
+ intersected = (priv->right_x2_map & left_priv->left_x1_map);
+ if (intersected) {
+ #ifdef GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
+ /* tolerate with two pixels overlap. */
+ intersected &= ~(1<<__fls(intersected));
+ if ((intersected & (intersected - 1)))
+ #endif
+ goto real_intersected;
+ }
+ } else if (x2 - 1 == right_box.x2) {
+ if ((priv->right_x1_map & left_priv->left_x1_map)
+ || (priv->right_x2_map & left_priv->left_x2_map))
+ goto real_intersected;
+ }
+ } else {
+ if (x1 < extents->x2 && x1 + 2 > extents->x1)
+ goto real_intersected;
+ }
+ goto non_intersected;
+ } else {
+real_intersected:
+ DEBUGF("overlap with previous glyph.\n");
+ if (in_non_intersected_list == 1) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ NON_INTERSECTED,
+ &prev_extents
+ )){
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+
+ in_non_intersected_list = 0;
+
+ }
+ } else {
+non_intersected:
+ DEBUGF("doesn't overlap with previous glyph.\n");
+ if (in_non_intersected_list == 0) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ INTERSECTED,
+ &prev_extents
+ )) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+ in_non_intersected_list = 1;
+ }
+ prev_extents = *extents;
+ }
+
+ if (check_fake_overlap && priv
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ if (!has_left_edge_box || x1 < extents->x1) {
+ left_box.x1 = x1;
+ left_box.x2 = x1 + 1;
+ left_box.y1 = y1;
+ has_left_edge_box = TRUE;
+ left_priv = priv;
+ }
+
+ if (!has_right_edge_box || x2 > extents->x2) {
+ right_box.x1 = x2 - 2;
+ right_box.x2 = x2 - 1;
+ right_box.y1 = y1;
+ has_right_edge_box = TRUE;
+ right_priv = priv;
+ }
+ }
+
+ if (x1 < extents->x1)
+ extents->x1 = x1;
+ if (x2 > extents->x2)
+ extents->x2 = x2;
+
+ if (y1 < extents->y1)
+ extents->y1 = y1;
+ if (y2 > extents->y2)
+ extents->y2 = y2;
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ first_list = FALSE;
+ }
+
+ if (in_non_intersected_list == 0 && fixed_cnt == 0) {
+ fixed_cnt = -1;
+ goto done;
+ }
+
+ if ((in_non_intersected_list != -1
+ || head_pos != n) && (fixed_cnt > 0)) {
+ if (fixed_cnt >= fixed_size) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ if (!glyph_new_fixed_list(&fixed_list[fixed_cnt],
+ glyphs - 1,
+ &head_glyphs,
+ cur_list,
+ cur_list->len - (n + 1), x, y,
+ x1, y1, x2, y2,
+ &head_list,
+ &head_pos,
+ &head_x,
+ &head_y, &fixed_cnt,
+ (!in_non_intersected_list) | 0x80,
+ &prev_extents
+ )) {
+ need_free_fixed_list = TRUE;
+ goto done;
+ }
+ }
+
+done:
+ if (need_free_list_region)
+ pixman_region_fini(&list_region);
+ pixman_region_fini(&current_region);
+
+ if (need_free_fixed_list && fixed_cnt >= 0) {
+ while(fixed_cnt--) {
+ free(fixed_list[fixed_cnt].list);
+ }
+ }
+
+ DEBUGF("Got %d fixed list \n", fixed_cnt);
+ return fixed_cnt;
+}
+
+static inline unsigned int
+glamor_glyph_size_to_count(int size)
+{
+ size /= GLYPH_MIN_SIZE;
+ return size * size;
+}
+
+static inline unsigned int
+glamor_glyph_count_to_mask(int count)
+{
+ return ~(count - 1);
+}
+
+static inline unsigned int
+glamor_glyph_size_to_mask(int size)
+{
+ return
+ glamor_glyph_count_to_mask(glamor_glyph_size_to_count(size));
+}
+
+static PicturePtr
+glamor_glyph_cache(glamor_screen_private *glamor, GlyphPtr glyph, int *out_x,
+ int *out_y)
+{
+ ScreenPtr screen = glamor->screen;
+ PicturePtr glyph_picture = GlyphPicture(glyph)[screen->myNum];
+ glamor_glyph_cache_t *cache =
+ &glamor->glyphCaches[PICT_FORMAT_RGB(glyph_picture->format) !=
+ 0];
+ struct glamor_glyph *priv = NULL, *evicted_priv = NULL;
+ int size, mask, pos, s;
+
+ if (glyph->info.width > GLYPH_MAX_SIZE
+ || glyph->info.height > GLYPH_MAX_SIZE)
+ return NULL;
+
+ for (size = GLYPH_MIN_SIZE; size <= GLYPH_MAX_SIZE; size *= 2)
+ if (glyph->info.width <= size
+ && glyph->info.height <= size)
+ break;
+
+ s = glamor_glyph_size_to_count(size);
+ mask = glamor_glyph_count_to_mask(s);
+ pos = (cache->count + s - 1) & mask;
+
+ priv = glamor_glyph_get_private(glyph);
+ if (pos < GLYPH_CACHE_SIZE) {
+ cache->count = pos + s;
+ } else {
+ for (s = size; s <= GLYPH_MAX_SIZE; s *= 2) {
+ int i =
+ cache->evict & glamor_glyph_size_to_mask(s);
+ GlyphPtr evicted = cache->glyphs[i];
+ if (evicted == NULL)
+ continue;
+
+ evicted_priv = glamor_glyph_get_private(evicted);
+ assert(evicted_priv->pos == i);
+ if (evicted_priv->size >= s) {
+ cache->glyphs[i] = NULL;
+ evicted_priv->cached = FALSE;
+ pos = cache->evict &
+ glamor_glyph_size_to_mask(size);
+ } else
+ evicted_priv = NULL;
+ break;
+ }
+ if (evicted_priv == NULL) {
+ int count = glamor_glyph_size_to_count(size);
+ mask = glamor_glyph_count_to_mask(count);
+ pos = cache->evict & mask;
+ for (s = 0; s < count; s++) {
+ GlyphPtr evicted = cache->glyphs[pos + s];
+ if (evicted != NULL) {
+
+ evicted_priv =
+ glamor_glyph_get_private
+ (evicted);
+
+ assert(evicted_priv->pos == pos + s);
+ evicted_priv->cached = FALSE;
+ cache->glyphs[pos + s] = NULL;
+ }
+ }
+
+ }
+ /* And pick a new eviction position */
+ cache->evict = rand() % GLYPH_CACHE_SIZE;
+ }
+
+
+ cache->glyphs[pos] = glyph;
+
+ priv->cache = cache;
+ priv->size = size;
+ priv->pos = pos;
+ s = pos / ((GLYPH_MAX_SIZE / GLYPH_MIN_SIZE) *
+ (GLYPH_MAX_SIZE / GLYPH_MIN_SIZE));
+ priv->x =
+ s % (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE) * GLYPH_MAX_SIZE;
+ priv->y =
+ (s / (CACHE_PICTURE_SIZE / GLYPH_MAX_SIZE)) * GLYPH_MAX_SIZE;
+ for (s = GLYPH_MIN_SIZE; s < GLYPH_MAX_SIZE; s *= 2) {
+ if (pos & 1)
+ priv->x += s;
+ if (pos & 2)
+ priv->y += s;
+ pos >>= 2;
+ }
+
+ glamor_glyph_cache_upload_glyph(screen, cache, glyph, priv->x,
+ priv->y);
+#ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
+ if (priv->has_edge_map == FALSE && glyph->info.width >= 2)
+ glamor_glyph_priv_get_edge_map(glyph, priv, glyph_picture);
+#endif
+ priv->cached = TRUE;
+
+ *out_x = priv->x;
+ *out_y = priv->y;
+ return cache->picture;
+}
+typedef void (*glyphs_flush_func)(void * arg);
+struct glyphs_flush_dst_arg {
+ CARD8 op;
+ PicturePtr src;
+ PicturePtr dst;
+ glamor_glyph_buffer_t * buffer;
+ int x_src,y_src;
+ int x_dst, y_dst;
+};
+
+static struct glyphs_flush_dst_arg dst_arg;
+static struct glyphs_flush_mask_arg mask_arg;
+static glamor_glyph_buffer_t dst_buffer;
+static glamor_glyph_buffer_t mask_buffer;
+unsigned long long mask_glyphs_cnt = 0;
+unsigned long long dst_glyphs_cnt = 0;
+#define GLYPHS_DST_MODE_VIA_MASK 0
+#define GLYPHS_DST_MODE_VIA_MASK_CACHE 1
+#define GLYPHS_DST_MODE_TO_DST 2
+#define GLYPHS_DST_MODE_MASK_TO_DST 3
+
+struct glyphs_flush_mask_arg {
+ PicturePtr mask;
+ glamor_glyph_buffer_t *buffer;
+ struct glamor_glyph_mask_cache *maskcache;
+ unsigned int used_bitmap;
+};
+
+static void
+glamor_glyphs_flush_mask(struct glyphs_flush_mask_arg *arg)
+{
+ if (arg->buffer->count>0) {
+#ifdef RENDER
+ glamor_composite_glyph_rects(PictOpAdd, arg->buffer->source,
+ NULL, arg->mask,
+ arg->buffer->count,
+ arg->buffer->rects);
+#endif
+ }
+ arg->buffer->count = 0;
+ arg->buffer->source = NULL;
+
+}
+
+static void
+glamor_glyphs_flush_dst(struct glyphs_flush_dst_arg * arg)
+{
+ if (!arg->buffer)
+ return;
+
+ if (mask_buffer.count > 0) {
+ glamor_glyphs_flush_mask(&mask_arg);
+ }
+ if (mask_arg.used_bitmap) {
+ put_mask_cache_bitmap(mask_arg.maskcache, mask_arg.used_bitmap);
+ mask_arg.used_bitmap = 0;
+ }
+
+ if (arg->buffer->count > 0) {
+ glamor_composite_glyph_rects(arg->op, arg->src,
+ arg->buffer->source, arg->dst,
+ arg->buffer->count,
+ &arg->buffer->rects[0]);
+ arg->buffer->count = 0;
+ arg->buffer->source = NULL;
+ }
+}
+
+
+static glamor_glyph_cache_result_t
+glamor_buffer_glyph(glamor_screen_private *glamor_priv,
+ glamor_glyph_buffer_t * buffer,
+ PictFormatShort format,
+ GlyphPtr glyph, struct glamor_glyph *priv,
+ int x_glyph, int y_glyph,
+ int dx, int dy, int w, int h,
+ int glyphs_dst_mode,
+ glyphs_flush_func glyphs_flush, void *flush_arg)
+{
+ ScreenPtr screen = glamor_priv->screen;
+ glamor_composite_rect_t *rect;
+ PicturePtr source;
+ int x, y;
+ glamor_glyph_cache_t *cache;
+
+ if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST)
+ priv = glamor_glyph_get_private(glyph);
+
+ if (PICT_FORMAT_BPP(format) == 1)
+ format = PICT_a8;
+
+ cache =
+ &glamor_priv->glyphCaches[PICT_FORMAT_RGB(format) != 0];
+
+ if (buffer->source
+ && buffer->source != cache->picture
+ && glyphs_flush) {
+ (*glyphs_flush)(flush_arg);
+ glyphs_flush = NULL;
+ }
+
+ if (buffer->count == GLYPH_BUFFER_SIZE
+ && glyphs_flush) {
+ (*glyphs_flush)(flush_arg);
+ glyphs_flush = NULL;
+ }
+
+ if (priv && priv->cached) {
+ rect = &buffer->rects[buffer->count++];
+ rect->x_src = priv->x + dx;
+ rect->y_src = priv->y + dy;
+ if (buffer->source == NULL)
+ buffer->source = priv->cache->picture;
+ if (glyphs_dst_mode <= GLYPHS_DST_MODE_VIA_MASK_CACHE)
+ assert(priv->cache->glyphs[priv->pos] == glyph);
+ } else {
+ assert(glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST);
+ if (glyphs_flush)
+ (*glyphs_flush)(flush_arg);
+ source = glamor_glyph_cache(glamor_priv, glyph, &x, &y);
+
+ if (source != NULL) {
+ rect = &buffer->rects[buffer->count++];
+ rect->x_src = x + dx;
+ rect->y_src = y + dy;
+ if (buffer->source == NULL)
+ buffer->source = source;
+ if (glyphs_dst_mode == GLYPHS_DST_MODE_VIA_MASK_CACHE) {
+ glamor_gl_dispatch *dispatch;
+ /* mode 1 means we are using global mask cache,
+ * thus we have to composite from the cache picture
+ * to the cache picture, we need a flush here to make
+ * sure latter we get the corret glyphs data.*/
+ dispatch = glamor_get_dispatch(glamor_priv);
+ dispatch->glFlush();
+ glamor_put_dispatch(glamor_priv);
+ }
+ } else {
+ /* Couldn't find the glyph in the cache, use the glyph picture directly */
+ source = GlyphPicture(glyph)[screen->myNum];
+ if (buffer->source
+ && buffer->source != source
+ && glyphs_flush)
+ (*glyphs_flush)(flush_arg);
+ buffer->source = source;
+
+ rect = &buffer->rects[buffer->count++];
+ rect->x_src = 0 + dx;
+ rect->y_src = 0 + dy;
+ }
+ priv = glamor_glyph_get_private(glyph);
+ }
+
+ rect->x_dst = x_glyph;
+ rect->y_dst = y_glyph;
+ if (glyphs_dst_mode != GLYPHS_DST_MODE_MASK_TO_DST) {
+ rect->x_dst -= glyph->info.x;
+ rect->y_dst -= glyph->info.y;
+ }
+ rect->width = w;
+ rect->height = h;
+ if (glyphs_dst_mode > GLYPHS_DST_MODE_VIA_MASK_CACHE) {
+ rect->x_mask = rect->x_src;
+ rect->y_mask = rect->y_src;
+ rect->x_src = dst_arg.x_src + rect->x_dst - dst_arg.x_dst;
+ rect->y_src = dst_arg.y_src + rect->y_dst - dst_arg.y_dst;
+ }
+
+ return GLAMOR_GLYPH_SUCCESS;
+}
+
+
+static void
+glamor_buffer_glyph_clip(glamor_screen_private *glamor_priv,
+ BoxPtr rects,
+ int nrect, PictFormatShort format,
+ GlyphPtr glyph, struct glamor_glyph *priv,
+ int glyph_x, int glyph_y,
+ int glyph_dx, int glyph_dy,
+ int width, int height,
+ int glyphs_mode,
+ glyphs_flush_func flush_func,
+ void *arg
+ )
+{
+ int i;
+ for (i = 0; i < nrect; i++) {
+ int dst_x, dst_y;
+ int dx, dy;
+ int x2, y2;
+
+ dst_x = glyph_x - glyph_dx;
+ dst_y = glyph_y - glyph_dy;
+ x2 = dst_x + width;
+ y2 = dst_y + height;
+ dx = dy = 0;
+ if (rects[i].y1 >= y2)
+ break;
+
+ if (dst_x < rects[i].x1)
+ dx = rects[i].x1 - dst_x, dst_x = rects[i].x1;
+ if (x2 > rects[i].x2)
+ x2 = rects[i].x2;
+ if (dst_y < rects[i].y1)
+ dy = rects[i].y1 - dst_y, dst_y = rects[i].y1;
+ if (y2 > rects[i].y2)
+ y2 = rects[i].y2;
+ if (dst_x < x2 && dst_y < y2) {
+
+ glamor_buffer_glyph(glamor_priv,
+ &dst_buffer,
+ format,
+ glyph, priv,
+ dst_x + glyph_dx,
+ dst_y + glyph_dy,
+ dx, dy,
+ x2 - dst_x, y2 - dst_y,
+ glyphs_mode,
+ flush_func,
+ arg);
+ }
+ }
+}
+
+
+static void
+glamor_glyphs_via_mask(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ PictFormatPtr mask_format,
+ INT16 x_src,
+ INT16 y_src,
+ int nlist, GlyphListPtr list, GlyphPtr * glyphs,
+ Bool use_mask_cache)
+{
+ PixmapPtr mask_pixmap = 0;
+ PicturePtr mask;
+ ScreenPtr screen = dst->pDrawable->pScreen;
+ int width = 0, height = 0;
+ int x, y;
+ int x_dst = list->xOff, y_dst = list->yOff;
+ int n;
+ GlyphPtr glyph;
+ int error;
+ BoxRec extents = { 0, 0, 0, 0 };
+ XID component_alpha;
+ glamor_screen_private *glamor_priv;
+ int need_free_mask = FALSE;
+ glamor_glyph_buffer_t buffer;
+ struct glyphs_flush_mask_arg arg;
+ glamor_glyph_buffer_t *pmask_buffer;
+ struct glyphs_flush_mask_arg *pmask_arg;
+ struct glamor_glyph_mask_cache_entry *mce = NULL;
+ struct glamor_glyph_mask_cache *maskcache;
+ glamor_glyph_cache_t *cache;
+ int glyphs_dst_mode;
+
+ glamor_glyph_extents(nlist, list, glyphs, &extents);
+
+ if (extents.x2 <= extents.x1 || extents.y2 <= extents.y1)
+ return;
+ glamor_priv = glamor_get_screen_private(screen);
+ width = extents.x2 - extents.x1;
+ height = extents.y2 - extents.y1;
+
+ if (mask_format->depth == 1) {
+ PictFormatPtr a8Format =
+ PictureMatchFormat(screen, 8, PICT_a8);
+
+ if (a8Format)
+ mask_format = a8Format;
+ }
+
+ cache = &glamor_priv->glyphCaches
+ [PICT_FORMAT_RGB(mask_format->format) != 0];
+ maskcache = mask_cache[PICT_FORMAT_RGB(mask_format->format) != 0];
+
+ x = -extents.x1;
+ y = -extents.y1;
+ if (!use_mask_cache
+ || width > (CACHE_PICTURE_SIZE/4)
+ || height > MASK_CACHE_MAX_SIZE) {
+new_mask_pixmap:
+ mask_pixmap = glamor_create_pixmap(screen, width, height,
+ mask_format->depth,
+ CREATE_PIXMAP_USAGE_SCRATCH);
+ if (!mask_pixmap) {
+ glamor_destroy_pixmap(mask_pixmap);
+ return;
+ }
+ glamor_solid(mask_pixmap, 0, 0, width, height, GXcopy, 0xFFFFFFFF, 0);
+ component_alpha = NeedsComponent(mask_format->format);
+ mask = CreatePicture(0, &mask_pixmap->drawable,
+ mask_format, CPComponentAlpha,
+ &component_alpha, serverClient, &error);
+ if (!mask)
+ return;
+ need_free_mask = TRUE;
+ pmask_arg = &arg;
+ pmask_buffer = &buffer;
+ pmask_buffer->count = 0;
+ pmask_buffer->source = NULL;
+ pmask_arg->used_bitmap = 0;
+ glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK;
+ } else {
+ int retry_cnt = 0;
+retry:
+ mce = get_mask_cache(maskcache,
+ (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE);
+
+ if (mce == NULL) {
+ glamor_glyphs_flush_dst(&dst_arg);
+ retry_cnt++;
+ if (retry_cnt > 2) {
+ assert(0);
+ goto new_mask_pixmap;
+ }
+ goto retry;
+ }
+
+ mask = cache->picture;
+ x += mce->x;
+ y += mce->y;
+ mce->width = (width + MASK_CACHE_MAX_SIZE - 1) / MASK_CACHE_MAX_SIZE;
+ mce->height = 1;
+ if (mask_arg.mask && mask_arg.mask != mask
+ && mask_buffer.count != 0)
+ glamor_glyphs_flush_dst(&dst_arg);
+ pmask_arg = &mask_arg;
+ pmask_buffer = &mask_buffer;
+ pmask_arg->maskcache = maskcache;
+ glyphs_dst_mode = GLYPHS_DST_MODE_VIA_MASK_CACHE;
+ }
+ pmask_arg->mask = mask;
+ pmask_arg->buffer = pmask_buffer;
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ mask_glyphs_cnt += n;
+ while (n--) {
+ glyph = *glyphs++;
+ if (glyph->info.width > 0
+ && glyph->info.height > 0) {
+ glyphs_flush_func flush_func;
+ void *temp_arg;
+ if (need_free_mask) {
+ if (pmask_buffer->count)
+ flush_func = (glyphs_flush_func)glamor_glyphs_flush_mask;
+ else
+ flush_func = NULL;
+ temp_arg = pmask_arg;
+ } else {
+ /* If we are using global mask cache, then we need to
+ * flush dst instead of mask. As some dst depends on the
+ * previous mask result. Just flush mask can't get all previous's
+ * overlapped glyphs.*/
+ if (dst_buffer.count || mask_buffer.count)
+ flush_func = (glyphs_flush_func)glamor_glyphs_flush_dst;
+ else
+ flush_func = NULL;
+ temp_arg = &dst_arg;
+ }
+ glamor_buffer_glyph(glamor_priv, pmask_buffer,
+ mask_format->format,
+ glyph, NULL, x, y,
+ 0, 0,
+ glyph->info.width, glyph->info.height,
+ glyphs_dst_mode,
+ flush_func,
+ (void*)temp_arg);
+ }
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ list++;
+ }
+
+ x = extents.x1;
+ y = extents.y1;
+ if (need_free_mask) {
+ glamor_glyphs_flush_mask(pmask_arg);
+ CompositePicture(op,
+ src,
+ mask,
+ dst,
+ x_src + x - x_dst,
+ y_src + y - y_dst, 0, 0, x, y, width, height);
+ FreePicture(mask, 0);
+ glamor_destroy_pixmap(mask_pixmap);
+ } else {
+ struct glamor_glyph priv;
+ glyphs_flush_func flush_func;
+ BoxPtr rects;
+ int nrect;
+
+ priv.cache = cache;
+ priv.x = mce->x;
+ priv.y = mce->y;
+ priv.cached = TRUE;
+ rects = REGION_RECTS(dst->pCompositeClip);
+ nrect = REGION_NUM_RECTS(dst->pCompositeClip);
+
+ pmask_arg->used_bitmap |= ((1 << mce->width) - 1) << mce->idx;
+ dst_arg.op = op;
+ dst_arg.src = src;
+ dst_arg.dst = dst;
+ dst_arg.buffer = &dst_buffer;
+ dst_arg.x_src = x_src;
+ dst_arg.y_src = y_src;
+ dst_arg.x_dst = x_dst;
+ dst_arg.y_dst = y_dst;
+
+ if (dst_buffer.source == NULL) {
+ dst_buffer.source = cache->picture;
+ } else if (dst_buffer.source != cache->picture) {
+ glamor_glyphs_flush_dst(&dst_arg);
+ dst_buffer.source = cache->picture;
+ }
+
+ x += dst->pDrawable->x;
+ y += dst->pDrawable->y;
+
+ if (dst_buffer.count || mask_buffer.count)
+ flush_func = (glyphs_flush_func)glamor_glyphs_flush_dst;
+ else
+ flush_func = NULL;
+
+ glamor_buffer_glyph_clip(glamor_priv,
+ rects, nrect,
+ mask_format->format,
+ NULL, &priv,
+ x, y,
+ 0, 0,
+ width, height,
+ GLYPHS_DST_MODE_MASK_TO_DST,
+ flush_func,
+ (void *)&dst_arg
+ );
+ }
+}
+
+static void
+glamor_glyphs_to_dst(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ INT16 x_src,
+ INT16 y_src,
+ int nlist, GlyphListPtr list,
+ GlyphPtr * glyphs)
+{
+ ScreenPtr screen = dst->pDrawable->pScreen;
+ int x = 0, y = 0;
+ int x_dst = list->xOff, y_dst = list->yOff;
+ int n;
+ GlyphPtr glyph;
+ BoxPtr rects;
+ int nrect;
+ glamor_screen_private *glamor_priv;
+
+ rects = REGION_RECTS(dst->pCompositeClip);
+ nrect = REGION_NUM_RECTS(dst->pCompositeClip);
+
+ glamor_priv = glamor_get_screen_private(screen);
+
+ dst_arg.op = op;
+ dst_arg.src = src;
+ dst_arg.dst = dst;
+ dst_arg.buffer = &dst_buffer;
+ dst_arg.x_src = x_src;
+ dst_arg.y_src = y_src;
+ dst_arg.x_dst = x_dst;
+ dst_arg.y_dst = y_dst;
+
+ x = dst->pDrawable->x;
+ y = dst->pDrawable->y;
+
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+ dst_glyphs_cnt += n;
+ while (n--) {
+ glyph = *glyphs++;
+
+ if (glyph->info.width > 0
+ && glyph->info.height > 0) {
+ glyphs_flush_func flush_func;
+
+ if (dst_buffer.count || mask_buffer.count)
+ flush_func = (glyphs_flush_func)glamor_glyphs_flush_dst;
+ else
+ flush_func = NULL;
+ glamor_buffer_glyph_clip(glamor_priv,
+ rects, nrect,
+ (GlyphPicture(glyph)[screen->myNum])->format,
+ glyph, NULL,
+ x, y,
+ glyph->info.x, glyph->info.y,
+ glyph->info.width, glyph->info.height,
+ GLYPHS_DST_MODE_TO_DST,
+ flush_func,
+ (void *)&dst_arg
+ );
+ }
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+ list++;
+ }
+}
+#define MAX_FIXED_SIZE
+static void
+glamor_glyphs_reset_buffer(glamor_glyph_buffer_t *buffer)
+{
+ buffer->count = 0;
+ buffer->source = NULL;
+}
+
+static Bool
+_glamor_glyphs(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ PictFormatPtr mask_format,
+ INT16 x_src,
+ INT16 y_src, int nlist, GlyphListPtr list,
+ GlyphPtr * glyphs, Bool fallback)
+{
+ PictFormatShort format;
+ int fixed_size, fixed_cnt = 0;
+ struct glamor_glyph_list *fixed_list = NULL;
+ Bool need_free_list = FALSE;
+#ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
+ Bool check_fake_overlap = TRUE;
+ if (!(op == PictOpOver
+ || op == PictOpAdd
+ || op == PictOpXor)) {
+ /* C = (0,0,0,0) D = glyphs , SRC = A, DEST = B (faked overlapped glyphs, overlapped with (0,0,0,0)).
+ * For those op, (A IN (C ADD D)) OP B != (A IN D) OP ((A IN C) OP B)
+ * or (A IN (D ADD C)) OP B != (A IN C) OP ((A IN D) OP B)
+ * We need to split the faked regions to three or two, and composite the disoverlapped small
+ * boxes one by one. For other Ops, it's safe to composite the whole box. */
+ check_fake_overlap = FALSE;
+ }
+#else
+ Bool check_fake_overlap = FALSE;
+#endif
+ if (mask_format)
+ format = mask_format->depth << 24 | mask_format->format;
+ else
+ format = 0;
+
+ fixed_size = 32;
+ glamor_glyphs_reset_buffer(&dst_buffer);
+
+ if (!mask_format || (((nlist == 1 && list->len == 1) || op == PictOpAdd)
+ && (dst->format == ((mask_format->depth << 24) | mask_format->format)))) {
+ glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
+ list, glyphs);
+ goto last_flush;
+ }
+
+ glamor_glyphs_reset_buffer(&mask_buffer);
+
+ /* We have mask_format. Need to check the real overlap or not.*/
+ format = mask_format->depth << 24 | mask_format->format;
+
+ fixed_list = calloc(fixed_size, sizeof(*fixed_list));
+ if (unlikely(fixed_list == NULL))
+ fixed_size = 0;
+ fixed_cnt = glamor_glyphs_intersect(nlist, list, glyphs,
+ format, dst->pDrawable->pScreen,
+ check_fake_overlap,
+ fixed_list, fixed_size);
+ if (fixed_cnt == 0)
+ mask_format = NULL;
+ need_free_list = TRUE;
+
+ if (fixed_cnt <= 0) {
+ if (mask_format == NULL) {
+ glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
+ list, glyphs);
+ goto last_flush;
+ } else {
+ glamor_glyphs_via_mask(op, src, dst, mask_format,
+ x_src, y_src, nlist, list, glyphs,
+ FALSE);
+ goto free_fixed_list;
+ }
+ } else {
+
+ /* We have splitted the original list to serval list, some are overlapped
+ * and some are non-overlapped. For the non-overlapped, we render it to
+ * dst directly. For the overlapped, we render it to mask picture firstly,
+ * then render the mask to dst. If we can use mask cache which is in the
+ * glyphs cache's last row, we can accumulate the rendering of mask to dst
+ * with the other dst_buffer's rendering operations thus can reduce the call
+ * of glDrawElements.
+ *
+ * */
+ struct glamor_glyph_list *saved_list;
+
+ saved_list = fixed_list;
+ mask_arg.used_bitmap = 0;
+ while(fixed_cnt--) {
+ if (fixed_list->type == NON_INTERSECTED) {
+ glamor_glyphs_to_dst(op, src, dst,
+ x_src, y_src,
+ fixed_list->nlist,
+ fixed_list->list,
+ fixed_list->glyphs);
+ }
+ else
+ glamor_glyphs_via_mask(op, src, dst,
+ mask_format, x_src, y_src,
+ fixed_list->nlist,
+ fixed_list->list,
+ fixed_list->glyphs, TRUE);
+
+ free(fixed_list->list);
+ fixed_list++;
+ }
+ free(saved_list);
+ need_free_list = FALSE;
+ }
+
+last_flush:
+ if (dst_buffer.count || mask_buffer.count)
+ glamor_glyphs_flush_dst(&dst_arg);
+free_fixed_list:
+ if(need_free_list) {
+ assert(fixed_cnt <= 0);
+ free(fixed_list);
+ }
+ return TRUE;
+}
+
+void
+glamor_glyphs(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ PictFormatPtr mask_format,
+ INT16 x_src,
+ INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr * glyphs)
+{
+ _glamor_glyphs(op, src, dst, mask_format, x_src,
+ y_src, nlist, list, glyphs, TRUE);
+}
+
+Bool
+glamor_glyphs_nf(CARD8 op,
+ PicturePtr src,
+ PicturePtr dst,
+ PictFormatPtr mask_format,
+ INT16 x_src,
+ INT16 y_src, int nlist,
+ GlyphListPtr list, GlyphPtr * glyphs)
+{
+ return _glamor_glyphs(op, src, dst, mask_format, x_src,
+ y_src, nlist, list, glyphs, FALSE);
+}
+