diff options
author | Adam Jackson <ajax@redhat.com> | 2013-07-02 12:33:36 -0400 |
---|---|---|
committer | Adam Jackson <ajax@redhat.com> | 2013-09-11 14:37:32 -0400 |
commit | 34e6e60105796ad015469c10921c5ff09acf7eb0 (patch) | |
tree | 03ea613a384637ff1048745322859040992e15ae /glx | |
parent | acf14c1de766c4ea206cd7ce7f25b780a589d33c (diff) |
glx: Remove support for NV_vertex_program and NV_fragment_program
Mesa doesn't implement these anymore, never really did outside of swrast
anyway.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'glx')
-rw-r--r-- | glx/glxscreens.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/glx/glxscreens.c b/glx/glxscreens.c index 6a07af9af..78769f401 100644 --- a/glx/glxscreens.c +++ b/glx/glxscreens.c @@ -128,7 +128,6 @@ static const char GLServerExtensions[] = "GL_NV_blend_square " "GL_NV_depth_clamp " "GL_NV_fog_distance " - "GL_NV_fragment_program " "GL_NV_fragment_program_option " "GL_NV_fragment_program2 " "GL_NV_light_max_exponent " @@ -139,9 +138,6 @@ static const char GLServerExtensions[] = "GL_NV_texture_env_combine4 " "GL_NV_texture_expand_normal " "GL_NV_texture_rectangle " - "GL_NV_vertex_program " - "GL_NV_vertex_program1_1 " - "GL_NV_vertex_program2 " "GL_NV_vertex_program2_option " "GL_NV_vertex_program3 " "GL_OES_compressed_paletted_texture " |