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|
/*
* nvidia-settings: A tool for configuring the NVIDIA X driver on Unix
* and Linux systems.
*
* Copyright (C) 2004 NVIDIA Corporation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of Version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See Version 2
* of the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307, USA
*
*/
/*
* query-assign.c - this source file contains functions for querying
* and assigning attributes, as specified on the command line. Some
* of this functionality is also shared with the config file
* reader/writer.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "parse.h"
#include "msg.h"
#include "query-assign.h"
/* local prototypes */
static int process_attribute_queries(int, char**, const char *);
static int process_attribute_assignments(int, char**, const char *);
static int query_all(const char *);
static void print_valid_values(char *, uint32, NVCTRLAttributeValidValuesRec);
static int validate_value(CtrlHandles *h, ParsedAttribute *a, uint32 d,
int screen, char *whence);
/*
* nv_process_assignments_and_queries() - process any assignments or
* queries specified on the commandline. If an error occurs, return
* NV_FALSE. On success return NV_TRUE.
*/
int nv_process_assignments_and_queries(Options *op)
{
int ret;
if (op->num_queries) {
ret = process_attribute_queries(op->num_queries,
op->queries, op->ctrl_display);
if (!ret) return NV_FALSE;
}
if (op->num_assignments) {
ret = process_attribute_assignments(op->num_assignments,
op->assignments,
op->ctrl_display);
if (!ret) return NV_FALSE;
}
return NV_TRUE;
} /* nv_process_assignments_and_queries() */
/*
* nv_get_enabled_display_devices() - allocate an array of unsigned
* ints of length n, and query the X server for each screen's enabled
* display device mask, saving each X screen's display mask into the
* appropriate index in the array.
*
* This is just an optimization to avoid redundant round trips to the
* X server later in NvCtrlProcessParsedAttribute().
*
* On success a freshly malloc'ed array of length n is returned (it is
* the caller's responsibility to free this memory). On error an
* error message is printed and NULL is returned.
*/
uint32 *nv_get_enabled_display_devices(int n, NvCtrlAttributeHandle **h)
{
ReturnStatus status;
uint32 *d;
int screen;
d = malloc(sizeof(uint32) * n);
for (screen = 0; screen < n; screen++) {
if (!h[screen]) {
d[screen] = 0x0;
continue;
}
status = NvCtrlGetAttribute(h[screen], NV_CTRL_ENABLED_DISPLAYS,
&d[screen]);
if (status != NvCtrlSuccess) {
nv_error_msg("Error querying enabled displays on "
"screen %d (%s).", screen,
NvCtrlAttributesStrError(status));
free(d);
return NULL;
}
}
return d;
} /* nv_get_enabled_display_devices() */
/*
* nv_alloc_ctrl_handles() - allocate a new CtrlHandles structure,
* connect to the X server identified by display, and initialize an
* NvCtrlAttributeHandle for each X screen.
*/
CtrlHandles *nv_alloc_ctrl_handles(const char *display)
{
CtrlHandles *h;
int i;
h = malloc(sizeof(CtrlHandles));
if (display) h->display = strdup(display);
else h->display = NULL;
h->dpy = XOpenDisplay(h->display);
if (h->dpy) {
h->num_screens = ScreenCount(h->dpy);
h->h = malloc(h->num_screens * sizeof(NvCtrlAttributeHandle *));
h->screen_names = malloc(h->num_screens * sizeof(char *));
for (i = 0; i < h->num_screens; i++) {
h->h[i] = NvCtrlAttributeInit
(h->dpy, i, NV_CTRL_ATTRIBUTES_ALL_SUBSYSTEMS);
h->screen_names[i] = NvCtrlGetDisplayName(h->h[i]);
}
h->d = nv_get_enabled_display_devices(h->num_screens, h->h);
} else {
nv_error_msg("Cannot open display '%s'.", XDisplayName(h->display));
h->num_screens = 0;
h->h = NULL;
h->d = NULL;
h->screen_names = NULL;
}
return h;
} /* nv_alloc_ctrl_handles() */
/*
* nv_free_ctrl_handles() - free the CtrlHandles structure allocated
* by nv_alloc_ctrl_handles()
*/
void nv_free_ctrl_handles(CtrlHandles *h)
{
int i;
if (!h) return;
if (h->display) free(h->display);
if (h->dpy) {
/*
* XXX It is unfortunate that the display connection needs
* to be closed before the backends have had a chance to
* tear down their state. If future backends need to send
* protocol in this case or perform similar tasks, we'll
* have to add e.g. NvCtrlAttributeTearDown(), which would
* need to be called before XCloseDisplay().
*/
XCloseDisplay(h->dpy);
h->dpy = NULL;
for (i = 0; i < h->num_screens; i++) {
NvCtrlAttributeClose(h->h[i]);
if (h->screen_names[i]) free(h->screen_names[i]);
}
if (h->d) free(h->d);
if (h->h) free(h->h);
if (h->screen_names) free(h->screen_names);
}
free(h);
} /* nv_free_ctrl_handles() */
/*
* process_attribute_queries() - parse the list of queries, and
* call NvCtrlProcessParsedAttribute() to process each query.
*
* If any errors are encountered, an error message is printed and
* NV_FALSE is returned. Otherwise, NV_TRUE is returned.
*
* XXX rather than call nv_alloc_ctrl_handles()/nv_free_ctrl_handles()
* for every query, we should share the code in
* process_config_file_attributes() to collapse the list of handles.
*/
static int process_attribute_queries(int num, char **queries,
const char *display_name)
{
int query, ret, val;
ParsedAttribute a;
CtrlHandles *h;
val = NV_FALSE;
/* loop over each requested query */
for (query = 0; query < num; query++) {
/* special case the "all" query */
if (nv_strcasecmp(queries[query], "all")) {
query_all(display_name);
continue;
}
/* call the parser to parse queries[query] */
ret = nv_parse_attribute_string(queries[query], NV_PARSER_QUERY, &a);
if (ret != NV_PARSER_STATUS_SUCCESS) {
nv_error_msg("Error parsing query '%s' (%s).",
queries[query], nv_parse_strerror(ret));
goto done;
}
/* make sure we have a display */
nv_assign_default_display(&a, display_name);
/* allocate the CtrlHandles */
h = nv_alloc_ctrl_handles(a.display);
/* call the processing engine to process the parsed query */
ret = nv_process_parsed_attribute(&a, h, NV_FALSE, NV_FALSE,
"in query '%s'", queries[query]);
/* free the CtrlHandles */
nv_free_ctrl_handles(h);
if (ret == NV_FALSE) goto done;
} /* query */
val = NV_TRUE;
done:
return val;
} /* process_attribute_queries() */
/*
* process_attribute_assignments() - parse the list of
* assignments, and call nv_process_parsed_attribute() to process
* each assignment.
*
* If any errors are encountered, an error message is printed and
* NV_FALSE is returned. Otherwise, NV_TRUE is returned.
*
* XXX rather than call nv_alloc_ctrl_handles()/nv_free_ctrl_handles()
* for every assignment, we should share the code in
* process_config_file_attributes() to collapse the list of handles.
*/
static int process_attribute_assignments(int num, char **assignments,
const char *display_name)
{
int assignment, ret, val;
ParsedAttribute a;
CtrlHandles *h;
val = NV_FALSE;
/* loop over each requested assignment */
for (assignment = 0; assignment < num; assignment++) {
/* call the parser to parse assignments[assignment] */
ret = nv_parse_attribute_string(assignments[assignment],
NV_PARSER_ASSIGNMENT, &a);
if (ret != NV_PARSER_STATUS_SUCCESS) {
nv_error_msg("Error parsing assignment '%s' (%s).",
assignments[assignment], nv_parse_strerror(ret));
goto done;
}
/* make sure we have a display */
nv_assign_default_display(&a, display_name);
/* allocate the CtrlHandles */
h = nv_alloc_ctrl_handles(a.display);
/* call the processing engine to process the parsed assignment */
ret = nv_process_parsed_attribute(&a, h, NV_TRUE, NV_TRUE,
"in assignment '%s'",
assignments[assignment]);
/* free the CtrlHandles */
nv_free_ctrl_handles(h);
if (ret == NV_FALSE) goto done;
} /* assignment */
val = NV_TRUE;
done:
return val;
} /* nv_process_attribute_assignments() */
/*
* validate_value() - query the valid values for the specified
* attribute, and check that the value to be assigned is valid.
*/
static int validate_value(CtrlHandles *h, ParsedAttribute *a, uint32 d,
int screen, char *whence)
{
int bad_val = NV_FALSE;
NVCTRLAttributeValidValuesRec valid;
ReturnStatus status;
char d_str[256];
char *tmp_d_str;
status = NvCtrlGetValidDisplayAttributeValues(h->h[screen], d,
a->attr, &valid);
if (status != NvCtrlSuccess) {
nv_error_msg("Unable to query valid values for attribute %s (%s).",
a->name, NvCtrlAttributesStrError(status));
return NV_FALSE;
}
if (valid.permissions & ATTRIBUTE_TYPE_DISPLAY) {
tmp_d_str = display_device_mask_to_display_device_name(d);
sprintf(d_str, ", display device: %s", tmp_d_str);
free(tmp_d_str);
} else {
d_str[0] = '\0';
}
switch (valid.type) {
case ATTRIBUTE_TYPE_INTEGER:
case ATTRIBUTE_TYPE_BITMASK:
/* don't do any checks on integer or bitmask values */
break;
case ATTRIBUTE_TYPE_BOOL:
if ((a->val < 0) || (a->val > 1)) {
bad_val = NV_TRUE;
}
break;
case ATTRIBUTE_TYPE_RANGE:
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
if (((a->val >> 16) < (valid.u.range.min >> 16)) ||
((a->val >> 16) > (valid.u.range.max >> 16)) ||
((a->val & 0xffff) < (valid.u.range.min & 0xffff)) ||
((a->val & 0xffff) > (valid.u.range.max & 0xffff)))
bad_val = NV_TRUE;
} else {
if ((a->val < valid.u.range.min) || (a->val > valid.u.range.max))
bad_val = NV_TRUE;
}
break;
case ATTRIBUTE_TYPE_INT_BITS:
if ((a->val > 31) || (a->val < 0) ||
((valid.u.bits.ints & (1<<a->val)) == 0)) {
bad_val = NV_TRUE;
}
break;
default:
bad_val = NV_TRUE;
break;
}
if (bad_val) {
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_warning_msg("The value pair %d,%d for attribute '%s' (%s%s) "
"specified %s is invalid.",
a->val >> 16, a->val & 0xffff,
a->name, h->screen_names[screen],
d_str, whence);
} else {
nv_warning_msg("The value %d for attribute '%s' (%s%s) "
"specified %s is invalid.",
a->val, a->name, h->screen_names[screen],
d_str, whence);
}
print_valid_values(a->name, a->flags, valid);
return NV_FALSE;
}
return NV_TRUE;
} /* validate_value() */
/*
* print_valid_values() - prints the valid values for the specified
* attribute.
*/
static void print_valid_values(char *name, uint32 flags,
NVCTRLAttributeValidValuesRec valid)
{
int bit, first, last;
char str[256];
char *c;
#define INDENT " "
switch (valid.type) {
case ATTRIBUTE_TYPE_INTEGER:
if (flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(INDENT, "'%s' is a packed integer attribute.", name);
} else {
nv_msg(INDENT, "'%s' is an integer attribute.", name);
}
break;
case ATTRIBUTE_TYPE_BITMASK:
nv_msg(INDENT, "'%s' is a bitmask attribute.", name);
break;
case ATTRIBUTE_TYPE_BOOL:
nv_msg(INDENT, "'%s' is a boolean attribute; valid values are: "
"1 (on/true) and 0 (off/false).", name);
break;
case ATTRIBUTE_TYPE_RANGE:
if (flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(INDENT, "The valid values for '%s' are in the ranges "
"%d - %d, %d - %d (inclusive).", name,
valid.u.range.min >> 16, valid.u.range.max >> 16,
valid.u.range.min & 0xffff, valid.u.range.max & 0xffff);
} else {
nv_msg(INDENT, "The valid values for '%s' are in the range "
"%d - %d (inclusive).", name,
valid.u.range.min, valid.u.range.max);
}
break;
case ATTRIBUTE_TYPE_INT_BITS:
first = last = -1;
/* scan through the bitmask once to get first and last */
for (bit = 0; bit < 32; bit++) {
if (valid.u.bits.ints & (1 << bit)) {
if (first == -1) first = bit;
last = bit;
}
}
/* now, scan through the bitmask again, building the string */
str[0] = '\0';
c = str;
for (bit = 0; bit < 32; bit++) {
if (valid.u.bits.ints & (1 << bit)) {
if (bit == first) {
c += sprintf (c, "%d", bit);
} else if (bit == last) {
c += sprintf (c, " and %d", bit);
} else {
c += sprintf (c, ", %d", bit);
}
}
}
nv_msg(INDENT, "Valid values for '%s' are: %s.", name, str);
break;
}
if (!(valid.permissions & ATTRIBUTE_TYPE_WRITE)) {
nv_msg(INDENT, "'%s' is a read-only attribute.", name);
}
if (valid.permissions & ATTRIBUTE_TYPE_DISPLAY) {
nv_msg(INDENT, "'%s' is display device specific.", name);
}
#undef INDENT
} /* print_valid_values() */
/*
* query_all() - loop through all screens, and query all attributes
* for those screens. The current attribute values for all display
* devices on all screens are printed, along with the valid values for
* each attribute.
*
* If an error occurs, an error message is printed and NV_FALSE is
* returned; if successful, NV_TRUE is returned.
*/
static int query_all(const char *display_name)
{
int bit, entry, screen, val;
uint32 mask;
ReturnStatus status;
AttributeTableEntry *a;
char *tmp_d_str;
const char *fmt, *fmt_display;
NVCTRLAttributeValidValuesRec valid;
CtrlHandles *h;
static const char *__fmt_str_int =
"Attribute '%s' (screen: %s): %d.";
static const char *__fmt_str_int_display =
"Attribute '%s' (screen: %s; display: %s): %d.";
static const char *__fmt_str_hex =
"Attribute '%s' (screen: %s): 0x%08x.";
static const char *__fmt_str_hex_display =
"Attribute '%s' (screen: %s; display: %s): 0x%08x.";
static const char *__fmt_str_packed_int =
"Attribute '%s' (screen: %s): %d,%d.";
static const char *__fmt_str_packed_int_display =
"Attribute '%s' (screen: %s; display: %s): %d,%d.";
h = nv_alloc_ctrl_handles(display_name);
#define INDENT " "
for (screen = 0; screen < h->num_screens; screen++) {
if (!h->h[screen]) continue;
nv_msg(NULL, "Attributes for %s:", h->screen_names[screen]);
for (entry = 0; attributeTable[entry].name; entry++) {
a = &attributeTable[entry];
/* skip the color attributes */
if (a->flags & NV_PARSER_TYPE_COLOR_ATTRIBUTE) continue;
for (bit = 0; bit < 24; bit++) {
mask = 1 << bit;
if ((h->d[screen] & mask) == 0x0) continue;
status =
NvCtrlGetValidDisplayAttributeValues(h->h[screen], mask,
a->attr, &valid);
if (status == NvCtrlAttributeNotAvailable) goto exit_bit_loop;
if (status != NvCtrlSuccess) {
nv_error_msg("Error while querying valid values for "
"attribute '%s' on %s (%s).",
a->name, h->screen_names[screen],
NvCtrlAttributesStrError(status));
goto exit_bit_loop;
}
status = NvCtrlGetDisplayAttribute(h->h[screen], mask,
a->attr, &val);
if (status == NvCtrlAttributeNotAvailable) goto exit_bit_loop;
if (status != NvCtrlSuccess) {
nv_error_msg("Error while querying attribute '%s' "
"on %s (%s).",
a->name, h->screen_names[screen],
NvCtrlAttributesStrError(status));
goto exit_bit_loop;
}
if (valid.type == ATTRIBUTE_TYPE_BITMASK) {
fmt = __fmt_str_hex;
fmt_display = __fmt_str_hex_display;
} else if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
fmt = __fmt_str_packed_int;
fmt_display = __fmt_str_packed_int_display;
} else {
fmt = __fmt_str_int;
fmt_display = __fmt_str_int_display;
}
if (valid.permissions & ATTRIBUTE_TYPE_DISPLAY) {
tmp_d_str =
display_device_mask_to_display_device_name(mask);
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(INDENT, fmt_display, a->name,
h->screen_names[screen], tmp_d_str,
val >> 16, val & 0xffff);
} else {
nv_msg(INDENT, fmt_display, a->name,
h->screen_names[screen], tmp_d_str, val);
}
free(tmp_d_str);
print_valid_values(a->name, a->flags, valid);
continue;
} else {
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(INDENT, fmt, a->name, h->screen_names[screen],
val >> 16, val & 0xffff);
} else {
nv_msg(INDENT, fmt, a->name, h->screen_names[screen],val);
}
print_valid_values(a->name, a->flags, valid);
/* fall through to exit_bit_loop */
}
exit_bit_loop:
bit = 25; /* XXX force us out of the display device loop */
} /* bit */
} /* entry */
} /* screen */
#undef INDENT
nv_free_ctrl_handles(h);
return NV_TRUE;
} /* query_all() */
/*
* process_parsed_attribute_internal() - this function does the
* actually attribute processing for NvCtrlProcessParsedAttribute().
*
* If an error occurs, an error message is printed and NV_FALSE is
* returned; if successful, NV_TRUE is returned.
*/
static int process_parsed_attribute_internal(CtrlHandles *h,
ParsedAttribute *a, uint32 d,
int screen, int assign,
int verbose, char *whence,
NVCTRLAttributeValidValuesRec
valid)
{
ReturnStatus status;
char str[32], *tmp_d_str;
int ret;
if (valid.permissions & ATTRIBUTE_TYPE_DISPLAY) {
tmp_d_str = display_device_mask_to_display_device_name(d);
sprintf(str, ", display device: %s", tmp_d_str);
free(tmp_d_str);
} else {
str[0] = '\0';
}
if (assign) {
ret = validate_value(h, a, d, screen, whence);
if (!ret) return NV_FALSE;
status = NvCtrlSetDisplayAttribute(h->h[screen], d, a->attr, a->val);
if (status != NvCtrlSuccess) {
nv_error_msg("Error assigning value %d to attribute '%s' "
"(%s%s) as specified %s (%s).",
a->val, a->name, h->screen_names[screen], str, whence,
NvCtrlAttributesStrError(status));
return NV_FALSE;
}
if (verbose) {
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(" ", "Attribute '%s' (%s%s) assigned value %d,%d.",
a->name, h->screen_names[screen], str,
a->val >> 16, a->val & 0xffff);
} else {
nv_msg(" ", "Attribute '%s' (%s%s) assigned value %d.",
a->name, h->screen_names[screen], str, a->val);
}
}
} else { /* query */
status = NvCtrlGetDisplayAttribute(h->h[screen], d, a->attr, &a->val);
if (status == NvCtrlAttributeNotAvailable) {
nv_warning_msg("Error querying attribute '%s' specified %s; "
"'%s' is not available on %s%s.",
a->name, whence, a->name,
h->screen_names[screen], str);
} else if (status != NvCtrlSuccess) {
nv_error_msg("Error while querying attribute '%s' "
"(%s%s) specified %s (%s).",
a->name, h->screen_names[screen], str, whence,
NvCtrlAttributesStrError(status));
return NV_FALSE;
} else {
if (a->flags & NV_PARSER_TYPE_PACKED_ATTRIBUTE) {
nv_msg(" ", "Attribute '%s' (%s%s): %d,%d.",
a->name, h->screen_names[screen], str,
a->val >> 16, a->val & 0xffff);
} else {
nv_msg(" ", "Attribute '%s' (%s%s): %d.",
a->name, h->screen_names[screen], str, a->val);
}
print_valid_values(a->name, a->flags, valid);
}
}
return NV_TRUE;
} /* process_parsed_attribute_internal() */
/*
* nv_process_parsed_attribute() - this is the processing engine for
* all parsed attributes.
*
* A parsed attribute may or may not specify an X screen; if an X
* screen was specified, we validate that screen and process the
* attribute just for that screen. If a screen was not specified, we
* process the attribute for all valid screens.
*
* A parsed attribute may or may not specify one or more display
* devices. For attributes that require that a display device be
* specified: if a display device mask is specified, we validate it
* and process the attribute just for the display devices in the mask.
* If a display device mask was not specified, then we process the
* attribute for all enabled display devices on each of the screens
* that have been requested.
*
* "Processing" a parsed attribute means either querying for the
* current value of the attribute on all requested screens and display
* devices (see above), or assigning the attribute on all requested
* screens and display devices (see above).
*
* The majority of the work (determining which screens, which display
* devices) is the same, regardless of what sort of processing we
* actually need to do (thus this shared function).
*
* To accomodate the differences in processing needed for each of the
* callers of this function, the paramenters 'assign' and 'verbose'
* are used; if assign is TRUE, then the attribute will be assigned
* during processing, otherwise it will be queried. If verbose is
* TRUE, then a message will be printed out during each assignment (or
* query).
*
* The CtrlHandles argument contains an array of
* NvCtrlAttributeHandle's (one per X screen on this X server), as
* well as the number of X screens, an array of enabled display
* devices for each screen, and a string description of each screen.
*
* The whence_fmt and following varargs are used by the callee to
* describe where the attribute came from. A whence string should be
* something like "on line 12 of config file ~/.nvidia-settings-rc" or
* "in query ':0.0/fsaa'". Whence is used in the case of error to
* indicate where the error came from.
*
* If successful, the processing determined by 'assign' and 'verbose'
* will be done and NV_TRUE will be returned. If an error occurs, an
* error message will be printed and NV_FALSE will be returned.
*/
int nv_process_parsed_attribute(ParsedAttribute *a, CtrlHandles *h,
int assign, int verbose,
char *whence_fmt, ...)
{
int screen, start_screen, end_screen, bit, ret, val;
char *whence, *tmp_d_str0, *tmp_d_str1;
uint32 display_devices, mask;
ReturnStatus status;
NVCTRLAttributeValidValuesRec valid;
val = NV_FALSE;
/* build the description */
NV_VSNPRINTF(whence, whence_fmt);
if (!whence) whence = strdup("\0");
/* if we don't have a Display connection, abort now */
if (!h->dpy) {
nv_error_msg("Unable to %s attribute %s specified %s (no Display "
"connection).", assign ? "assign" : "query",
a->name, whence);
goto done;
}
/* if a screen was specified, make sure it is valid */
if (a->flags & NV_PARSER_HAS_X_SCREEN) {
if (a->screen >= h->num_screens) {
if (h->num_screens == 1) {
nv_error_msg("Invalid X screen %d specified %s "
"(there is only 1 screen on this Display).",
a->screen, whence);
} else {
nv_error_msg("Invalid X screen %d specified %s "
"(there are only %d screens on this Display).",
a->screen, whence, h->num_screens);
}
goto done;
}
if (!h->h[a->screen]) {
nv_error_msg("Invalid screen %d specified %s "
"(NV-CONTROL extension not supported on "
"screen %d).", a->screen, whence, a->screen);
}
/*
* assign start_screen and end_screen such that the screen
* loop only uses this screen.
*/
start_screen = a->screen;
end_screen = a->screen + 1;
} else {
/*
* no screen was specified; assign start_screen and end_screen
* such that we loop over all the screens
*/
start_screen = 0;
end_screen = h->num_screens;
}
/* loop over the requested screens */
for (screen = start_screen; screen < end_screen; screen++) {
if (!h->h[screen]) continue; /* no handle on this screen; skip */
if (a->flags & NV_PARSER_HAS_DISPLAY_DEVICE) {
/* Expand any wildcards in the display device mask */
display_devices = expand_display_device_mask_wildcards
(a->display_device_mask, h->d[screen]);
if ((display_devices == 0) || (display_devices & ~h->d[screen])) {
/*
* use a->display_device_mask rather than
* display_devices when building the string (so that
* display_device_mask_to_display_device_name() can
* use wildcards if present).
*/
tmp_d_str0 = display_device_mask_to_display_device_name
(a->display_device_mask);
tmp_d_str1 = display_device_mask_to_display_device_name
(h->d[screen]);
nv_error_msg("Invalid display device %s specified "
"%s (the currently enabled display devices "
"are %s on %s).",
tmp_d_str0, whence, tmp_d_str1,
h->screen_names[screen]);
free(tmp_d_str0);
free(tmp_d_str1);
goto done;
}
} else {
display_devices = h->d[screen];
}
/* special case the color attributes */
if (a->flags & NV_PARSER_TYPE_COLOR_ATTRIBUTE) {
float v[3];
if (!assign) {
nv_error_msg("Cannot query attribute '%s'", a->name);
goto done;
}
/*
* assign fval to all values in the array; a->attr will
* tell NvCtrlSetColorAttributes() which indices in the
* array to use
*/
v[0] = v[1] = v[2] = a->fval;
status = NvCtrlSetColorAttributes(h->h[screen], v, v, v, a->attr);
if (status != NvCtrlSuccess) {
nv_error_msg("Error assigning %f to attribute '%s' on %s "
"specified %s (%s)", a->fval, a->name,
h->screen_names[screen], whence,
NvCtrlAttributesStrError(status));
goto done;
}
continue;
}
for (bit = 0; bit < 24; bit++) {
mask = (1 << bit);
if ((mask & display_devices) == 0x0) continue;
status = NvCtrlGetValidDisplayAttributeValues(h->h[screen], mask,
a->attr, &valid);
if (status != NvCtrlSuccess) {
nv_error_msg("Error querying valid values for attribute "
"'%s' on %s specified %s (%s).",
a->name, h->screen_names[screen], whence,
NvCtrlAttributesStrError(status));
goto done;
}
/*
* if this attribute is going to be assigned, then check
* that the attribute is writable; if it's not, give up
*/
if ((assign) && (!(valid.permissions & ATTRIBUTE_TYPE_WRITE))) {
nv_error_msg("The attribute '%s' specified %s cannot be "
"assigned (it is a read-only attribute).",
a->name, whence);
goto done;
}
ret = process_parsed_attribute_internal(h, a, mask, screen,
assign, verbose,
whence, valid);
if (ret == NV_FALSE) goto done;
if (!(valid.permissions & ATTRIBUTE_TYPE_DISPLAY)) bit = 25;
} /* bit */
} /* screen */
val = NV_TRUE;
done:
if (whence) free(whence);
return val;
} /* nv_process_parsed_attribute() */
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