1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
|
/*
* nvidia-settings: A tool for configuring the NVIDIA X driver on Unix
* and Linux systems.
*
* Copyright (C) 2004 NVIDIA Corporation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of Version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See Version 2
* of the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307, USA
*
*/
/*
* parse.h - prototypes and definitions for the parser.
*/
#ifndef __PARSE_H__
#define __PARSE_H__
/*
* Flag values used in the flags field of the ParsedAttribute struct.
*/
#define NV_PARSER_HAS_X_DISPLAY (1<<0)
#define NV_PARSER_HAS_TARGET (1<<2)
#define NV_PARSER_HAS_DISPLAY_DEVICE (1<<3)
#define NV_PARSER_HAS_VAL (1<<4)
/*
* Flag values used in the flags field of the AttributeTableEntry struct.
*/
#define NV_PARSER_TYPE_FRAMELOCK (1<<16)
#define NV_PARSER_TYPE_COLOR_ATTRIBUTE (1<<17)
#define NV_PARSER_TYPE_NO_CONFIG_WRITE (1<<18)
#define NV_PARSER_TYPE_GUI_ATTRIUBUTE (1<<19)
#define NV_PARSER_TYPE_XVIDEO_ATTRIBUTE (1<<20)
#define NV_PARSER_TYPE_PACKED_ATTRIBUTE (1<<21)
#define NV_PARSER_TYPE_VALUE_IS_DISPLAY (1<<22)
#define NV_PARSER_TYPE_NO_QUERY_ALL (1<<23)
#define NV_PARSER_TYPE_NO_ZERO_VALUE (1<<24)
#define NV_PARSER_TYPE_100Hz (1<<25)
#define NV_PARSER_TYPE_STRING_ATTRIBUTE (1<<26)
#define NV_PARSER_TYPE_ASSIGN_ALL_DISPLAYS (1<<27)
#define NV_PARSER_TYPE_VALUE_IS_SWITCH_DISPLAY (1<<28)
#define NV_PARSER_TYPE_1000Hz (1<<29)
#define NV_PARSER_TYPE_SDI (1<<30)
#define NV_PARSER_ASSIGNMENT 0
#define NV_PARSER_QUERY 1
#define NV_PARSER_MAX_NAME_LEN 256
#define DISPLAY_NAME_SEPARATOR '/'
/*
* error codes returned by nv_parse_attribute_string().
*/
#define NV_PARSER_STATUS_SUCCESS 0
#define NV_PARSER_STATUS_BAD_ARGUMENT 1
#define NV_PARSER_STATUS_EMPTY_STRING 2
#define NV_PARSER_STATUS_ATTR_NAME_TOO_LONG 3
#define NV_PARSER_STATUS_ATTR_NAME_MISSING 4
#define NV_PARSER_STATUS_BAD_DISPLAY_DEVICE 5
#define NV_PARSER_STATUS_MISSING_EQUAL_SIGN 6
#define NV_PARSER_STATUS_NO_VALUE 7
#define NV_PARSER_STATUS_TRAILING_GARBAGE 8
#define NV_PARSER_STATUS_UNKNOWN_ATTR_NAME 9
#define NV_PARSER_STATUS_MISSING_COMMA 10
#define NV_PARSER_STATUS_TARGET_SPEC_NO_COLON 11
#define NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET 12
#define NV_PARSER_STATUS_TARGET_SPEC_NO_TARGET_ID 13
#define NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET_ID 14
#define NV_PARSER_STATUS_TARGET_SPEC_TRAILING_GARBAGE 15
/*
* define useful types
*/
typedef unsigned int uint32;
/*
* The valid attribute names, and their corresponding protocol
* attribute identifiers are stored in an array of
* AttributeTableEntries.
*/
typedef struct _AttributeTableEntry {
char *name;
int attr;
uint32 flags;
} AttributeTableEntry;
/*
* ParsedAttribute - struct filled out by
* nv_parse_attribute_string().
*/
typedef struct _ParsedAttribute {
char *display;
char *name;
int target_type;
int target_id;
int attr;
int val;
float fval; /* XXX put in a union with val? */
uint32 display_device_mask;
uint32 flags;
struct _ParsedAttribute *next;
} ParsedAttribute;
/*
* Attribute table; defined in parse.c
*/
extern AttributeTableEntry attributeTable[];
/*
* Indices into CtrlHandles->targets[] array; stored in
* TargetTypeEntry.target_index.
*/
#define X_SCREEN_TARGET 0
#define GPU_TARGET 1
#define FRAMELOCK_TARGET 2
#define VCS_TARGET 3
#define MAX_TARGET_TYPES 4
/*
* TargetTypeEntry - an array of these structures defines the values
* associated with each target type.
*/
typedef struct {
char *name; /* string describing the TargetType */
char *parsed_name; /* name used by parser */
int target_index; /* index into the CtrlHandles->targets[] array */
int nvctrl; /* NV-CONTROL target type value (NV_CTRL_TARGET_TYPE) */
/* flag set in NVCTRLAttributeValidValuesRec.permissions */
unsigned int permission_bit;
/* whether this target type is aware of display devices */
int uses_display_devices;
} TargetTypeEntry;
/*
* TargetType table; defined in parse.c
*/
extern TargetTypeEntry targetTypeTable[];
/*
* nv_parse_attribute_string() - this function parses an attribute
* string, the syntax for which is:
*
* {host}:{display}.{screen}/{attribute name}[{display devices}]={value}
*
* {host}:{display}.{screen} indicates which X server and X screen to
* interact with; this is optional. If no X server is specified, then
* the default X server is used. If no X screen is specified, then
* all X screens on the X server are used.
*
* {screen}/ may be specified by itself (ie: without the
* "{host}:{display}." part).
*
* Additionally, instead of specifying a screen, a target
* specification (target type and id) may be given in brackets:
*
* [{target-type}:{target-id}]/{attribute name}...
*
* This can be used in place of "{screen}" when it is used by itself
* on the left of the "/"; or, it can take the place of ".{screen}"
* when used along with an X Display name:
*
* {host}:{display}[{target-type}:{target-id}]/{attribute name}...
*
* {attribute name} should be a string without any whitespace (a case
* insensitive compare will be done to find a match in the
* attributeTable in parse.c). {value} should be an integer.
*
* {display devices} is optional. If no display mask is specified,
* then all display devices are assumed.
*
* The query parameter controls whether the attribute string is parsed
* for setting or querying. If query == NV_PARSER_SET, then the
* attribute string will be interpretted as described above. If query
* == NV_PARSER_QUERY, the "={value}" portion of the string should be
* omitted.
*
* If successful, NV_PARSER_STATUS_SUCCESS will be returned and the
* ParsedAttribute struct will contain the attribute id corresponding
* to the attribute name. If the X server or display devices were
* given in the string, then those fields will be appropriately
* assigned in the ParsedAttribute struct, and the
* NV_PARSER_HAS_X_SERVER and NV_PARSER_HAS_DISPLAY_DEVICE_MASK bits
* will be set in the flags field.
*/
int nv_parse_attribute_string(const char *, int, ParsedAttribute *);
/*
* nv_assign_default_display() - assigns the display name to the
* ParsedAttribute struct. As a side affect, also assigns the screen
* field, if a screen is specified in the display name.
*/
void nv_assign_default_display(ParsedAttribute *a, const char *display);
/*
* nv_parse_strerror() - given the error status returned by
* nv_parse_attribute_string(), this function returns a string
* describing the error.
*/
char *nv_parse_strerror(int);
int nv_strcasecmp(const char *, const char *);
char *remove_spaces(const char *o);
char *replace_characters(const char *o, const char c, const char r);
/*
* diaplay_mask/display_name conversions: the NV-CONTROL X extension
* identifies a display device by a bit in a display device mask. The
* below functions translate between a display mask, and a string
* describing the display devices.
*/
#define BITSHIFT_CRT 0
#define BITSHIFT_TV 8
#define BITSHIFT_DFP 16
#define BITMASK_ALL_CRT (0xff << BITSHIFT_CRT)
#define BITMASK_ALL_TV (0xff << BITSHIFT_TV)
#define BITMASK_ALL_DFP (0xff << BITSHIFT_DFP)
#define INVALID_DISPLAY_DEVICE_MASK (0xffffffff)
#define VALID_DISPLAY_DEVICES_MASK (0x00ffffff)
#define DISPLAY_DEVICES_WILDCARD_MASK (0xff000000)
#define DISPLAY_DEVICES_WILDCARD_CRT (1 << 24)
#define DISPLAY_DEVICES_WILDCARD_TV (1 << 25)
#define DISPLAY_DEVICES_WILDCARD_DFP (1 << 26)
char *display_device_mask_to_display_device_name(const uint32);
uint32 display_device_name_to_display_device_mask(const char *);
uint32 expand_display_device_mask_wildcards(const uint32, const uint32);
ParsedAttribute *nv_parsed_attribute_init(void);
void nv_parsed_attribute_add(ParsedAttribute *head, ParsedAttribute *a);
void nv_parsed_attribute_free(ParsedAttribute *p);
void nv_parsed_attribute_clean(ParsedAttribute *p);
const char *nv_get_attribute_name(const int attr, const int flagsMask,
const int flags);
char *nv_standardize_screen_name(const char *display_name, int screen);
/* General parsing functions */
const char *parse_skip_whitespace(const char *str);
void parse_chop_whitespace(char *str);
const char *parse_skip_integer(const char *str);
const char *parse_read_integer(const char *str, int *num);
const char *parse_read_integer_pair(const char *str,
const char separator, int *a, int *b);
const char *parse_read_name(const char *str, char **name, char term);
const char *parse_read_display_name(const char *str, unsigned int *mask);
int parse_read_float_range(char *str, float *min, float *max);
/* Token parsing functions */
typedef void (* apply_token_func)(char *token, char *value, void *data);
int parse_token_value_pairs(const char *str, apply_token_func func,
void *data);
#endif /* __PARSE_H__ */
|