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/*
* nvidia-settings: A tool for configuring the NVIDIA X driver on Unix
* and Linux systems.
*
* Copyright (C) 2004 NVIDIA Corporation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of Version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See Version 2
* of the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307, USA
*
*/
/*
* parse.h - prototypes and definitions for the parser.
*/
#ifndef __PARSE_H__
#define __PARSE_H__
/*
* Flag values used in the flags field of the ParsedAttribute struct.
*/
#define NV_PARSER_HAS_X_DISPLAY (1<<0)
#define NV_PARSER_HAS_TARGET (1<<2)
#define NV_PARSER_HAS_DISPLAY_DEVICE (1<<3)
#define NV_PARSER_HAS_VAL (1<<4)
/*
* Flag values used in the flags field of the AttributeTableEntry struct.
*/
#define NV_PARSER_TYPE_FRAMELOCK (1<<16)
#define NV_PARSER_TYPE_COLOR_ATTRIBUTE (1<<17)
#define NV_PARSER_TYPE_NO_CONFIG_WRITE (1<<18)
#define NV_PARSER_TYPE_GUI_ATTRIUBUTE (1<<19)
#define NV_PARSER_TYPE_XVIDEO_ATTRIBUTE (1<<20)
#define NV_PARSER_TYPE_PACKED_ATTRIBUTE (1<<21)
#define NV_PARSER_TYPE_VALUE_IS_DISPLAY (1<<22)
#define NV_PARSER_TYPE_NO_QUERY_ALL (1<<23)
#define NV_PARSER_TYPE_NO_ZERO_VALUE (1<<24)
#define NV_PARSER_TYPE_100Hz (1<<25)
#define NV_PARSER_ASSIGNMENT 0
#define NV_PARSER_QUERY 1
#define NV_PARSER_MAX_NAME_LEN 256
#define DISPLAY_NAME_SEPARATOR '/'
/*
* error codes returned by nv_parse_attribute_string().
*/
#define NV_PARSER_STATUS_SUCCESS 0
#define NV_PARSER_STATUS_BAD_ARGUMENT 1
#define NV_PARSER_STATUS_EMPTY_STRING 2
#define NV_PARSER_STATUS_ATTR_NAME_TOO_LONG 3
#define NV_PARSER_STATUS_ATTR_NAME_MISSING 4
#define NV_PARSER_STATUS_BAD_DISPLAY_DEVICE 5
#define NV_PARSER_STATUS_MISSING_EQUAL_SIGN 6
#define NV_PARSER_STATUS_NO_VALUE 7
#define NV_PARSER_STATUS_TRAILING_GARBAGE 8
#define NV_PARSER_STATUS_UNKNOWN_ATTR_NAME 9
#define NV_PARSER_STATUS_MISSING_COMMA 10
#define NV_PARSER_STATUS_TARGET_SPEC_NO_COLON 11
#define NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET 12
#define NV_PARSER_STATUS_TARGET_SPEC_NO_TARGET_ID 13
#define NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET_ID 14
#define NV_PARSER_STATUS_TARGET_SPEC_TRAILING_GARBAGE 15
/*
* define useful types
*/
typedef unsigned int uint32;
/*
* The valid attribute names, and their corresponding protocol
* attribute identifiers are stored in an array of
* AttributeTableEntries.
*/
typedef struct _AttributeTableEntry {
char *name;
int attr;
uint32 flags;
} AttributeTableEntry;
/*
* ParsedAttribute - struct filled out by
* nv_parse_attribute_string().
*/
typedef struct _ParsedAttribute {
char *display;
char *name;
int target_type;
int target_id;
int attr;
int val;
float fval; /* XXX put in a union with val? */
uint32 display_device_mask;
uint32 flags;
struct _ParsedAttribute *next;
} ParsedAttribute;
/*
* Attribute table; defined in parse.c
*/
extern AttributeTableEntry attributeTable[];
/*
* Indices into CtrlHandles->targets[] array; stored in
* TargetTypeEntry.target_index.
*/
#define X_SCREEN_TARGET 0
#define GPU_TARGET 1
#define FRAMELOCK_TARGET 2
#define VCSC_TARGET 3
#define MAX_TARGET_TYPES 4
/*
* TargetTypeEntry - an array of these structures defines the values
* associated with each target type.
*/
typedef struct {
char *name; /* string describing the TargetType */
char *parsed_name; /* name used by parser */
int target_index; /* index into the CtrlHandles->targets[] array */
int nvctrl; /* NV-CONTROL target type value (NV_CTRL_TARGET_TYPE) */
/* flag set in NVCTRLAttributeValidValuesRec.permissions */
unsigned int permission_bit;
/* whether this target type is aware of display devices */
int uses_display_devices;
} TargetTypeEntry;
/*
* TargetType table; defined in parse.c
*/
extern TargetTypeEntry targetTypeTable[];
/*
* nv_parse_attribute_string() - this function parses an attribute
* string, the syntax for which is:
*
* {host}:{display}.{screen}/{attribute name}[{display devices}]={value}
*
* {host}:{display}.{screen} indicates which X server and X screen to
* interact with; this is optional. If no X server is specified, then
* the default X server is used. If no X screen is specified, then
* all X screens on the X server are used.
*
* {screen}/ may be specified by itself (ie: without the
* "{host}:{display}." part).
*
* Additionally, instead of specifying a screen, a target
* specification (target type and id) may be given in brackets:
*
* [{target-type}:{target-id}]/{attribute name}...
*
* This can be used in place of "{screen}" when it is used by itself
* on the left of the "/"; or, it can take the place of ".{screen}"
* when used along with an X Display name:
*
* {host}:{display}[{target-type}:{target-id}]/{attribute name}...
*
* {attribute name} should be a string without any whitespace (a case
* insensitive compare will be done to find a match in the
* attributeTable in parse.c). {value} should be an integer.
*
* {display devices} is optional. If no display mask is specified,
* then all display devices are assumed.
*
* The query parameter controls whether the attribute string is parsed
* for setting or querying. If query == NV_PARSER_SET, then the
* attribute string will be interpretted as described above. If query
* == NV_PARSER_QUERY, the "={value}" portion of the string should be
* omitted.
*
* If successful, NV_PARSER_STATUS_SUCCESS will be returned and the
* ParsedAttribute struct will contain the attribute id corresponding
* to the attribute name. If the X server or display devices were
* given in the string, then those fields will be appropriately
* assigned in the ParsedAttribute struct, and the
* NV_PARSER_HAS_X_SERVER and NV_PARSER_HAS_DISPLAY_DEVICE_MASK bits
* will be set in the flags field.
*/
int nv_parse_attribute_string(const char *, int, ParsedAttribute *);
/*
* nv_assign_default_display() - assigns the display name to the
* ParsedAttribute struct. As a side affect, also assigns the screen
* field, if a screen is specified in the display name.
*/
void nv_assign_default_display(ParsedAttribute *a, const char *display);
/*
* nv_parse_strerror() - given the error status returned by
* nv_parse_attribute_string(), this function returns a string
* describing the error.
*/
char *nv_parse_strerror(int);
int nv_strcasecmp(const char *, const char *);
char *remove_spaces(const char *o);
/*
* diaplay_mask/display_name conversions: the NV-CONTROL X extension
* identifies a display device by a bit in a display device mask. The
* below functions translate between a display mask, and a string
* describing the display devices.
*/
#define BITSHIFT_CRT 0
#define BITSHIFT_TV 8
#define BITSHIFT_DFP 16
#define BITMASK_ALL_CRT (0xff << BITSHIFT_CRT)
#define BITMASK_ALL_TV (0xff << BITSHIFT_TV)
#define BITMASK_ALL_DFP (0xff << BITSHIFT_DFP)
#define INVALID_DISPLAY_DEVICE_MASK (0xffffffff)
#define VALID_DISPLAY_DEVICES_MASK (0x00ffffff)
#define DISPLAY_DEVICES_WILDCARD_MASK (0xff000000)
#define DISPLAY_DEVICES_WILDCARD_CRT (1 << 24)
#define DISPLAY_DEVICES_WILDCARD_TV (1 << 25)
#define DISPLAY_DEVICES_WILDCARD_DFP (1 << 26)
char *display_device_mask_to_display_device_name(const uint32);
uint32 display_device_name_to_display_device_mask(const char *);
uint32 expand_display_device_mask_wildcards(const uint32, const uint32);
ParsedAttribute *nv_parsed_attribute_init(void);
void nv_parsed_attribute_add(ParsedAttribute *head, ParsedAttribute *a);
void nv_parsed_attribute_free(ParsedAttribute *p);
void nv_parsed_attribute_clean(ParsedAttribute *p);
char *nv_get_attribute_name(const int attr);
char *nv_standardize_screen_name(const char *display_name, int screen);
#endif /* __PARSE_H__ */
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