summaryrefslogtreecommitdiff
path: root/src/parse.c
blob: b505b538ecc8739e0b19f662c1ef5ef7d08715f2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
/*
 * nvidia-settings: A tool for configuring the NVIDIA X driver on Unix
 * and Linux systems.
 *
 * Copyright (C) 2004 NVIDIA Corporation.
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses>.
 */

#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <sys/utsname.h>

#include "NVCtrl.h"

#include "parse.h"
#include "NvCtrlAttributes.h"
#include "query-assign.h"

#include "common-utils.h"


/* local helper functions */

static int ctoi(const char c);
static int count_number_of_chars(char *o, char d);

static uint32 display_device_name_to_display_device_mask(const char *str);


/*
 * Table of all attribute names recognized by the attribute string
 * parser.  Binds attribute names to attribute integers (for use in
 * the NvControl protocol).  The flags describe qualities of each
 * attribute.
 */

#define INT_ATTR CTRL_ATTRIBUTE_TYPE_INTEGER
#define STR_ATTR CTRL_ATTRIBUTE_TYPE_STRING
#define COL_ATTR CTRL_ATTRIBUTE_TYPE_COLOR
#define SOP_ATTR CTRL_ATTRIBUTE_TYPE_STRING_OPERATION

const AttributeTableEntry attributeTable[] = {

    /* name                              attribute                                      type    common flags   special flags                     description
     *
     *                                                                                                                         .-------------- is_100Hz
     *                                                                                                                         | .------------ is_1000Hz
     *                                                                             no_query_all -----------.                   | | .---------- is_packed
     *                                                                          no_config_write ---------. |                   | | | .-------- is_display_mask
     *                                                                    hijack_display_device -------. | |                   | | | | .------ is_display_id
     *                                                                     is_framelock_attribute ---. | | |                   | | | | | .---- no_zero
     *                                                                           is_gui_attribute -. | | | |                   | | | | | | .-- is_switch_display
     *                                                                                             | | | | |                   | | | | | | |
     */

    /* Version information */
    { "OperatingSystem",                  NV_CTRL_OPERATING_SYSTEM,                     INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The operating system on which the X server is running.  0-Linux, 1-FreeBSD, 2-SunOS." },
    { "NvidiaDriverVersion",              NV_CTRL_STRING_NVIDIA_DRIVER_VERSION,         STR_ATTR, {0,0,0,1,0}, {}, "The NVIDIA X driver version." },
    { "NvControlVersion",                 NV_CTRL_STRING_NV_CONTROL_VERSION,            STR_ATTR, {0,0,0,1,0}, {}, "The NV-CONTROL X driver extension version." },
    { "GLXServerVersion",                 NV_CTRL_STRING_GLX_SERVER_VERSION,            STR_ATTR, {0,0,0,1,0}, {}, "The GLX X server extension version." },
    { "GLXClientVersion",                 NV_CTRL_STRING_GLX_CLIENT_VERSION,            STR_ATTR, {0,0,0,1,0}, {}, "The GLX client version." },
    { "OpenGLVersion",                    NV_CTRL_STRING_GLX_OPENGL_VERSION,            STR_ATTR, {0,0,0,1,0}, {}, "The OpenGL version." },
    { "XRandRVersion",                    NV_CTRL_STRING_XRANDR_VERSION,                STR_ATTR, {0,0,0,1,0}, {}, "The X RandR version." },
    { "XF86VidModeVersion",               NV_CTRL_STRING_XF86VIDMODE_VERSION,           STR_ATTR, {0,0,0,1,0}, {}, "The XF86 Video Mode X extension version." },
    { "XvVersion",                        NV_CTRL_STRING_XV_VERSION,                    STR_ATTR, {0,0,0,1,0}, {}, "The Xv X extension version." },

    /* X screen */
    { "Ubb",                              NV_CTRL_UBB,                                  INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Is UBB enabled for the specified X screen." },
    { "Overlay",                          NV_CTRL_OVERLAY,                              INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Is the RGB overlay enabled for the specified X screen." },
    { "Stereo",                           NV_CTRL_STEREO,                               INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The stereo mode for the specified X screen." },
    { "TwinView",                         NV_CTRL_TWINVIEW,                             INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Is TwinView enabled for the specified X screen." },
    { "ConnectedDisplays",                NV_CTRL_CONNECTED_DISPLAYS,                   INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,1,0,0,0} }, "DEPRECATED: use \"-q dpys\" instead." },
    { "EnabledDisplays",                  NV_CTRL_ENABLED_DISPLAYS,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,1,0,0,0} }, "DEPRECATED: use \"-q dpys\" instead." },
    { "AssociatedDisplays",               NV_CTRL_ASSOCIATED_DISPLAY_DEVICES,           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,1,0,0,0} }, "DEPRECATED: use \"-q xscreens -V all\" instead." },
    { "ProbeDisplays",                    NV_CTRL_PROBE_DISPLAYS,                       INT_ATTR, {0,0,0,0,1}, { .int_flags = {0,0,0,1,0,0,0} }, "When this attribute is queried, the X driver re-probes the hardware to detect which display devices are connected to the GPU or DPU driving the specified X screen." },
    { "InitialPixmapPlacement",           NV_CTRL_INITIAL_PIXMAP_PLACEMENT,             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls where X pixmaps are initially created." },
    { "MultiGpuDisplayOwner",             NV_CTRL_MULTIGPU_DISPLAY_OWNER,               INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "GPU ID of the GPU that has the display device(s) used for showing the X screen." },
    { "HWOverlay",                        NV_CTRL_HWOVERLAY,                            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When a workstation overlay is in use, this value is 1 if the hardware overlay is used, or 0 if the overlay is emulated." },
    { "GlyphCache",                       NV_CTRL_GLYPH_CACHE,                          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enable or disable caching of glyphs (text) in video memory." },
    { "SwitchToDisplays",                 NV_CTRL_SWITCH_TO_DISPLAYS,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,1,0,0,1} }, "DEPRECATED." },
    { "NotebookDisplayChangeLidEvent",    NV_CTRL_NOTEBOOK_DISPLAY_CHANGE_LID_EVENT,    INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "DEPRECATED." },
    { "NotebookInternalLCD",              NV_CTRL_NOTEBOOK_INTERNAL_LCD,                INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,1,0,0,0} }, "DEPRECATED." },
    { "Depth30Allowed",                   NV_CTRL_DEPTH_30_ALLOWED,                     INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether the NVIDIA X driver supports depth 30 on the specified X screen or GPU." },
    { "NoScanout",                        NV_CTRL_NO_SCANOUT,                           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether the special \"NoScanout\" mode is enabled on the specified X screen or GPU." },
    { "XServerUniqueId",                  NV_CTRL_X_SERVER_UNIQUE_ID,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns a pseudo-unique identification number for the X server." },
    { "PixmapCache",                      NV_CTRL_PIXMAP_CACHE,                         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls whether pixmaps are allocated in a cache." },
    { "PixmapCacheRoundSizeKB",           NV_CTRL_PIXMAP_CACHE_ROUNDING_SIZE_KB,        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the number of kilobytes to add to the pixmap cache when there is not enough room." },
    { "AccelerateTrapezoids",             NV_CTRL_ACCELERATE_TRAPEZOIDS,                INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enable or disable GPU acceleration of RENDER Trapezoids." },
    { "ScreenPosition",                   NV_CTRL_STRING_SCREEN_RECTANGLE,              STR_ATTR, {0,0,0,1,0}, {}, "Returns the physical X Screen's initial position and size (in absolute coordinates) within the desktop as the \"token=value \" string:  \"x=#, y=#, width=#, height=#\"." },
    { "AddMetaMode",                      NV_CTRL_STRING_OPERATION_ADD_METAMODE,        SOP_ATTR, {0,0,0,1,1}, {}, "Adds the given MetaMode to the X screen." },
    { "ParseMetaMode",                    NV_CTRL_STRING_OPERATION_ADD_METAMODE,        SOP_ATTR, {0,0,0,1,1}, {}, "Parses and validates a given MetaMode." },
    { "PrimeOutputsData",                 NV_CTRL_STRING_PRIME_OUTPUTS_DATA      ,      STR_ATTR, {0,0,0,1,0}, {}, "Lists configured PRIME displays' configuration information." },

    /* OpenGL */
    { "SyncToVBlank",                     NV_CTRL_SYNC_TO_VBLANK,                       INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enables sync to vertical blanking for OpenGL clients.  This setting only takes effect on OpenGL clients started after it is set." },
    { "LogAniso",                         NV_CTRL_LOG_ANISO,                            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enables anisotropic filtering for OpenGL clients; on some NVIDIA hardware, this can only be enabled or disabled; on other hardware different levels of anisotropic filtering can be specified.  This setting only takes effect on OpenGL clients started after it is set." },
    { "FSAA",                             NV_CTRL_FSAA_MODE,                            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The full screen antialiasing setting for OpenGL clients.  This setting only takes effect on OpenGL clients started after it is set. Enabling antialiasing will disable FXAA." },
    { "ForceGenericCpu",                  NV_CTRL_FORCE_GENERIC_CPU,                    INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "NOT SUPPORTED." },
    { "GammaCorrectedAALines",            NV_CTRL_OPENGL_AA_LINE_GAMMA,                 INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "For OpenGL clients, allow gamma-corrected antialiased lines to consider variances in the color display capabilities of output devices when rendering smooth lines.  Only available on recent Quadro GPUs.  This setting only takes effect on OpenGL clients started after it is set." },
    { "TextureClamping",                  NV_CTRL_TEXTURE_CLAMPING,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Define the behavior of OpenGL texture clamping for unbordered textures.  If enabled (1), the conformant behavior is used.  If disabled (0), GL_CLAMP is remapped to GL_CLAMP_TO_EDGE to avoid seams in applications that rely on this behavior, which was the only option in some very old hardware." },
    { "FXAA",                             NV_CTRL_FXAA,                                 INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enables or disables the use of FXAA, Fast Approximate Anti-Aliasing. Enabling FXAA will disable regular antialiasing modes." },
    { "AllowFlipping",                    NV_CTRL_FLIPPING_ALLOWED,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Defines the swap behavior of OpenGL.  When 1, OpenGL will swap by flipping when possible;  When 0, OpenGL will always swap by blitting." },
    { "FSAAAppControlled",                NV_CTRL_FSAA_APPLICATION_CONTROLLED,          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When Application Control for FSAA is enabled, then what the application requests is used, and the FSAA attribute is ignored.  If this is disabled, then any application setting is overridden with the FSAA attribute." },
    { "LogAnisoAppControlled",            NV_CTRL_LOG_ANISO_APPLICATION_CONTROLLED,     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When Application Control for LogAniso is enabled, then what the application requests is used, and the LogAniso attribute is ignored.  If this is disabled, then any application setting is overridden with the LogAniso attribute." },
    { "ForceStereoFlipping",              NV_CTRL_FORCE_STEREO,                         INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When 1, OpenGL will force stereo flipping even when no stereo drawables are visible (if the device is configured to support it, see the \"Stereo\" X config option).  When 0, fall back to the default behavior of only flipping when a stereo drawable is visible." },
    { "OpenGLImageSettings",              NV_CTRL_IMAGE_SETTINGS,                       INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The image quality setting for OpenGL clients.  This setting only takes effect on OpenGL clients started after it is set." },
    { "XineramaStereoFlipping",           NV_CTRL_XINERAMA_STEREO,                      INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When 1, OpenGL will allow stereo flipping on multiple X screens configured with Xinerama.  When 0, flipping is allowed only on one X screen at a time." },
    { "ShowSLIHUD",                       NV_CTRL_SHOW_SLI_HUD,                         INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), the driver will draw information about the current SLI mode into a \"heads-up display\" inside OpenGL windows accelerated with SLI.  This setting only takes effect on OpenGL clients started after it is set." },
    { "ShowSLIVisualIndicator",           NV_CTRL_SHOW_SLI_VISUAL_INDICATOR,            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), the driver will draw information about the current SLI mode into a \"visual indicator\" inside OpenGL windows accelerated with SLI.  This setting only takes effect on OpenGL clients started after it is set." },
    { "ShowMultiGpuVisualIndicator",      NV_CTRL_SHOW_MULTIGPU_VISUAL_INDICATOR,       INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), the driver will draw information about the current MultiGPU mode into a \"visual indicator\" inside OpenGL windows accelerated with SLI.  This setting only takes effect on OpenGL clients started after it is set." },
    { "FSAAAppEnhanced",                  NV_CTRL_FSAA_APPLICATION_ENHANCED,            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls how the FSAA attribute is applied when FSAAAppControlled is disabled.  When FSAAAppEnhanced is disabled, OpenGL applications will be forced to use the FSAA mode specified by the FSAA attribute.  When the FSAAAppEnhanced attribute is enabled, only those applications that have selected a multisample FBConfig will be made to use the FSAA mode specified." },
    { "GammaCorrectedAALinesValue",       NV_CTRL_OPENGL_AA_LINE_GAMMA_VALUE,           INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the gamma value used by OpenGL when gamma-corrected antialiased lines are enabled." },
    { "StereoEyesExchange",               NV_CTRL_STEREO_EYES_EXCHANGE,                 INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Swaps the left and right eyes of stereo images." },
    { "SliMosaicModeAvailable",           NV_CTRL_SLI_MOSAIC_MODE_AVAILABLE,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether or not SLI Mosaic Mode is supported." },
    { "SLIMode",                          NV_CTRL_STRING_SLI_MODE,                      STR_ATTR, {0,0,0,1,0}, {}, "Returns a string describing the current SLI mode, if any." },
    { "MultiGpuMode",                     NV_CTRL_STRING_MULTIGPU_MODE,                 STR_ATTR, {0,0,0,1,0}, {}, "Returns a string describing the current MultiGPU mode, if any." },
    { "AllowGSYNC",                       NV_CTRL_VRR_ALLOWED,                          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "DEPRECATED: use \"AllowVRR\" instead." },
    { "AllowVRR",                         NV_CTRL_VRR_ALLOWED,                          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enables or disables the use of G-SYNC and G-SYNC Compatible when available." },
    { "ShowGSYNCVisualIndicator",         NV_CTRL_SHOW_VRR_VISUAL_INDICATOR,            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "DEPRECATED: use \"ShowVRRVisualIndicator\" instead." },
    { "ShowVRRVisualIndicator",           NV_CTRL_SHOW_VRR_VISUAL_INDICATOR,            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), the driver will draw an indicator showing whether G-SYNC or G-SYNC Compatible is in use, when an application is swapping using flipping." },
    { "StereoSwapMode",                   NV_CTRL_STEREO_SWAP_MODE,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the swap mode when Quad-Buffered stereo is used." },
    { "ShowGraphicsVisualIndicator",      NV_CTRL_SHOW_GRAPHICS_VISUAL_INDICATOR,       INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), the driver will draw information about the graphics API in use into a \"visual indicator\" inside application windows.  This setting only takes effect on clients started after it is set." },

    /* GPU */
    { "BusType",                          NV_CTRL_BUS_TYPE,                             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the type of bus connecting the specified device to the computer.  If the target is an X screen, then it uses the GPU driving the X screen as the device." },
    { "PCIEMaxLinkSpeed",                 NV_CTRL_GPU_PCIE_MAX_LINK_SPEED,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the maximum speed that the PCIe link between the GPU and the system may be trained to.  This is expressed in gigatransfers per second (GT/s).  The link may be dynamically trained to a slower speed, based on the GPU's utilization and performance settings." },
    { "PCIEMaxLinkWidth",                 NV_CTRL_GPU_PCIE_MAX_LINK_WIDTH,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the maximum width that the PCIe link between the GPU and the system may be trained to.  This is expressed in number of lanes.  The trained link width may vary dynamically and possibly be narrower based on the GPU's utilization and performance settings." },
    { "PCIECurrentLinkSpeed",             NV_CTRL_GPU_PCIE_CURRENT_LINK_SPEED,          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current PCIe link speed, in gigatransfers per second (GT/s)." },
    { "PCIECurrentLinkWidth",             NV_CTRL_GPU_PCIE_CURRENT_LINK_WIDTH,          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current PCIe link width of the GPU, in number of lanes." },
    { "VideoRam",                         NV_CTRL_VIDEO_RAM,                            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the total amount of memory available to the specified GPU (or the GPU driving the specified X screen).  Note: if the GPU supports TurboCache(TM), the value reported may exceed the amount of video memory installed on the GPU.  The value reported for integrated GPUs may likewise exceed the amount of dedicated system memory set aside by the system BIOS for use by the integrated GPU." },
    { "TotalDedicatedGPUMemory",          NV_CTRL_TOTAL_DEDICATED_GPU_MEMORY,           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the amount of total dedicated memory on the specified GPU in MB." },
    { "GPUResizableBAR",                  NV_CTRL_RESIZABLE_BAR,                        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether Resizable BAR is supported." },
    { "UsedDedicatedGPUMemory",           NV_CTRL_USED_DEDICATED_GPU_MEMORY,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the amount of dedicated memory used on the specified GPU in MB." },
    { "Irq",                              NV_CTRL_IRQ,                                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the interrupt request line used by the specified device.  If the target is an X screen, then it uses the GPU driving the X screen as the device." },
    { "CUDACores",                        NV_CTRL_GPU_CORES,                            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns number of CUDA cores supported by the graphics pipeline." },
    { "GPUMemoryInterface",               NV_CTRL_GPU_MEMORY_BUS_WIDTH,                 INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns bus bandwidth of the GPU's memory interface." },
    { "GPUCoreTemp",                      NV_CTRL_GPU_CORE_TEMPERATURE,                 INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports the current core temperature in Celsius of the GPU driving the X screen." },
    { "GPUAmbientTemp",                   NV_CTRL_AMBIENT_TEMPERATURE,                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports the current temperature in Celsius of the immediate neighborhood of the GPU driving the X screen." },
    { "GPUGraphicsClockOffset",           NV_CTRL_GPU_NVCLOCK_OFFSET,                   INT_ATTR, {0,0,1,1,1}, { .int_flags = {0,0,0,0,0,0,0} }, "This is the offset amount, in MHz, to over- or under-clock the Graphics Clock.  Specify the performance level in square brackets after the attribute name.  E.g., 'GPUGraphicsClockOffset[2]'." },
    { "GPUMemoryTransferRateOffset",      NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET,         INT_ATTR, {0,0,1,1,1}, { .int_flags = {0,0,0,0,0,0,0} }, "This is the offset amount, in MHz, to over- or under-clock the Memory Transfer Rate.  Specify the performance level in square brackets after the attribute name.  E.g., 'GPUMemoryTransferRateOffset[2]'." },
    { "GPUGraphicsClockOffsetAllPerformanceLevels",      NV_CTRL_GPU_NVCLOCK_OFFSET_ALL_PERFORMANCE_LEVELS,      INT_ATTR, {0,0,1,1,1}, { .int_flags = {0,0,0,0,0,0,0} }, "This is the offset amount, in MHz, to over- or under-clock the Graphics Clock.  The offset is applied to all performance levels.  This attribute is available starting with Pascal GPUs." }, 
    { "GPUMemoryTransferRateOffsetAllPerformanceLevels", NV_CTRL_GPU_MEM_TRANSFER_RATE_OFFSET_ALL_PERFORMANCE_LEVELS, INT_ATTR, {0,0,1,1,1}, { .int_flags = {0,0,0,0,0,0,0} }, "This is the offset amount, in MHz, to over- or under-clock the Memory Transfer Rate.  The offset is applied to all performance levels.  This attribute is available starting with Pascal GPUs." },
    { "GPUCurrentCoreVoltage",            NV_CTRL_GPU_CURRENT_CORE_VOLTAGE,             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This attribute returns the GPU's current operating voltage, in microvolts (uV)."},
    { "GPUOverVoltageOffset",             NV_CTRL_GPU_OVER_VOLTAGE_OFFSET,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This is the offset, in microvolts (uV), to apply to the GPU's operating voltage."},
    { "GPUOverclockingState",             NV_CTRL_GPU_OVERCLOCKING_STATE,               INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPU2DClockFreqs",                  NV_CTRL_GPU_2D_CLOCK_FREQS,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPU3DClockFreqs",                  NV_CTRL_GPU_3D_CLOCK_FREQS,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPUDefault2DClockFreqs",           NV_CTRL_GPU_DEFAULT_2D_CLOCK_FREQS,           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPUDefault3DClockFreqs",           NV_CTRL_GPU_DEFAULT_3D_CLOCK_FREQS,           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPUCurrentClockFreqs",             NV_CTRL_GPU_CURRENT_CLOCK_FREQS,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the current GPU and memory clocks of the graphics device driving the X screen." },
    { "GPUCurrentProcessorClockFreqs",    NV_CTRL_GPU_CURRENT_PROCESSOR_CLOCK_FREQS,    INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current processor clock of the graphics device driving the X screen." },
    { "BusRate",                          NV_CTRL_BUS_RATE,                             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If the device is on an AGP bus, then BusRate returns the configured AGP rate.  If the device is on a PCI Express bus, then this attribute returns the width of the physical link." },
    { "PCIDomain",                        NV_CTRL_PCI_DOMAIN,                           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the PCI domain number for the specified device." },
    { "PCIBus",                           NV_CTRL_PCI_BUS,                              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the PCI bus number for the specified device." },
    { "PCIDevice",                        NV_CTRL_PCI_DEVICE,                           INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the PCI device number for the specified device." },
    { "PCIFunc",                          NV_CTRL_PCI_FUNCTION,                         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the PCI function number for the specified device." },
    { "PCIID",                            NV_CTRL_PCI_ID,                               INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the PCI vendor and device ID of the specified device." },
    { "PCIEGen",                          NV_CTRL_GPU_PCIE_GENERATION,                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the PCIe generation that this GPU, in this system, is compliant with." },
    { "GPUErrors",                        NV_CTRL_NUM_GPU_ERRORS_RECOVERED,             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of GPU errors occurred." },
    { "GPUPowerSource",                   NV_CTRL_GPU_POWER_SOURCE,                     INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports the type of power source of the GPU." },
    { "GPUCurrentPerfMode",               NV_CTRL_GPU_CURRENT_PERFORMANCE_MODE,         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "NOT SUPPORTED." },
    { "GPUCurrentPerfLevel",              NV_CTRL_GPU_CURRENT_PERFORMANCE_LEVEL,        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports the current Performance level of the GPU driving the X screen.  Each Performance level has associated NVClock and Mem Clock values." },
    { "GPUAdaptiveClockState",            NV_CTRL_GPU_ADAPTIVE_CLOCK_STATE,             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports if Adaptive Clocking is Enabled on the GPU driving the X screen." },
    { "GPUPowerMizerMode",                NV_CTRL_GPU_POWER_MIZER_MODE,                 INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Allows setting different GPU powermizer modes." },
    { "GPUPowerMizerDefaultMode",         NV_CTRL_GPU_POWER_MIZER_DEFAULT_MODE,         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports the default powermizer mode of the GPU, if any." },
    { "ECCSupported",                     NV_CTRL_GPU_ECC_SUPPORTED,                    INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports whether the underlying GPU supports ECC.  All of the other ECC attributes are only applicable if this attribute indicates that ECC is supported." },
    { "ECCStatus",                        NV_CTRL_GPU_ECC_STATUS,                       INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports whether ECC is enabled." },
    { "GPULogoBrightness",                NV_CTRL_GPU_LOGO_BRIGHTNESS,                  INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls brightness of the logo on the GPU, if any.  The value is variable from 0% - 100%." },
    { "GPUSLIBridgeLogoBrightness",       NV_CTRL_GPU_SLI_LOGO_BRIGHTNESS,              INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls brightness of the logo on the SLI bridge, if any.  The value is variable from 0% - 100%." },
    { "ECCConfigurationSupported",        NV_CTRL_GPU_ECC_CONFIGURATION_SUPPORTED,      INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports whether ECC whether the ECC configuration setting can be changed." },
    { "ECCConfiguration",                 NV_CTRL_GPU_ECC_CONFIGURATION,                INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current ECC configuration setting." },
    { "ECCDefaultConfiguration",          NV_CTRL_GPU_ECC_DEFAULT_CONFIGURATION,        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the default ECC configuration setting." },
    { "ECCSingleBitErrors",               NV_CTRL_GPU_ECC_SINGLE_BIT_ERRORS,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of single-bit ECC errors detected by the targeted GPU since the last system reboot." },
    { "ECCDoubleBitErrors",               NV_CTRL_GPU_ECC_DOUBLE_BIT_ERRORS,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of double-bit ECC errors detected by the targeted GPU since the last system reboot." },
    { "ECCAggregateSingleBitErrors",      NV_CTRL_GPU_ECC_AGGREGATE_SINGLE_BIT_ERRORS,  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of single-bit ECC errors detected by the targeted GPU since the last counter reset." },
    { "ECCAggregateDoubleBitErrors",      NV_CTRL_GPU_ECC_AGGREGATE_DOUBLE_BIT_ERRORS,  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of double-bit ECC errors detected by the targeted GPU since the last counter reset." },
    { "GPUFanControlState",               NV_CTRL_GPU_COOLER_MANUAL_CONTROL,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The current fan control state; the value of this attribute controls the availability of additional fan control attributes.  Note that this attribute is unavailable unless fan control support has been enabled by setting the \"Coolbits\" X config option." },
    { "GPUTargetFanSpeed",                NV_CTRL_THERMAL_COOLER_LEVEL,                 INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the GPU fan's target speed." },
    { "GPUCurrentFanSpeed",               NV_CTRL_THERMAL_COOLER_CURRENT_LEVEL,         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the GPU fan's current speed." },
    { "GPUResetFanSpeed",                 NV_CTRL_THERMAL_COOLER_LEVEL_SET_DEFAULT,     INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Resets the GPU fan's speed to its default." },
    { "GPUCurrentFanSpeedRPM",            NV_CTRL_THERMAL_COOLER_SPEED,                 INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the GPU fan's tachometer-measured speed in rotations per minute (RPM)." },
    { "GPUFanControlType",                NV_CTRL_THERMAL_COOLER_CONTROL_TYPE,          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns how the GPU fan is controlled.  '1' means the fan can only be toggled on and off; '2' means the fan has variable speed.  '0' means the fan is restricted and cannot be adjusted under end user control." },
    { "GPUFanTarget",                     NV_CTRL_THERMAL_COOLER_TARGET,                INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the objects the fan cools.  '1' means the GPU, '2' means video memory, '4' means the power supply, and '7' means all of the above." },
    { "ThermalSensorReading",             NV_CTRL_THERMAL_SENSOR_READING,               INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the thermal sensor's current reading." },
    { "ThermalSensorProvider",            NV_CTRL_THERMAL_SENSOR_PROVIDER,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the hardware device that provides the thermal sensor." },
    { "ThermalSensorTarget",              NV_CTRL_THERMAL_SENSOR_TARGET,                INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns what hardware component the thermal sensor is measuring." },  
    { "BaseMosaic",                       NV_CTRL_BASE_MOSAIC,                          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current Base Mosaic configuration." },
    { "MultiGpuPrimaryPossible",          NV_CTRL_MULTIGPU_PRIMARY_POSSIBLE,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether or not the GPU can be configured as the primary GPU for a Multi GPU configuration (SLI, SLI Mosaic, Base Mosaic, ...)." },
    { "MultiGpuMasterPossible",           NV_CTRL_MULTIGPU_PRIMARY_POSSIBLE,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This attribute is deprecated. Please use 'MultiGpuPrimaryPossible' instead." },
    { "VideoEncoderUtilization",          NV_CTRL_VIDEO_ENCODER_UTILIZATION,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the video encoder engine utilization as a percentage." },
    { "VideoDecoderUtilization",          NV_CTRL_VIDEO_DECODER_UTILIZATION,            INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the video decoder engine utilization as a percentage." },
    { "GPUCurrentClockFreqsString",       NV_CTRL_STRING_GPU_CURRENT_CLOCK_FREQS,       STR_ATTR, {0,0,0,1,0}, {}, "Returns the current GPU, memory and Processor clocks of the graphics device driving the X screen." },
    { "GPUPerfModes",                     NV_CTRL_STRING_PERFORMANCE_MODES,             STR_ATTR, {0,0,0,1,0}, {}, "Returns a string with all the performance modes defined for this GPU along with their associated NV Clock and Memory Clock values." },
    { "GpuUUID",                          NV_CTRL_STRING_GPU_UUID,                      STR_ATTR, {0,0,0,1,0}, {}, "Returns the global unique identifier of the GPU." },
    { "GPUUtilization",                   NV_CTRL_STRING_GPU_UTILIZATION,               STR_ATTR, {0,0,0,1,0}, {}, "Returns the current percentage utilization of the GPU components." },
    { "GPUSlowdownTempThreshold",         NV_CTRL_GPU_SLOWDOWN_THRESHOLD,               INT_ATTR, {0,0,0,1,0}, {}, "Returns the temperature above which the GPU will slowdown for hardware protection." },
    { "GPUShutdownTempThreshold",         NV_CTRL_GPU_SHUTDOWN_THRESHOLD,               INT_ATTR, {0,0,0,1,0}, {}, "Returns the temperature at which the GPU will shutdown for hardware protection." },
    { "GPUMaxOperatingTempThreshold",     NV_CTRL_GPU_MAX_OPERATING_THRESHOLD,          INT_ATTR, {0,0,0,1,0}, {}, "Returns the maximum temperature that will support normal GPU behavior." },
    { "PlatformPowerMode",                NV_CTRL_PLATFORM_POWER_MODE,                  INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Allows setting different platform power modes." },
    { "PlatformCurrentPowerMode",         NV_CTRL_PLATFORM_CURRENT_POWER_MODE,          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current platform power mode." },

    /* Framelock */
    { "FrameLockAvailable",               NV_CTRL_FRAMELOCK,                            INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether the underlying GPU supports Frame Lock.  All of the other frame lock attributes are only applicable if this attribute is enabled (Supported)." },
    { "FrameLockPolarity",                NV_CTRL_FRAMELOCK_POLARITY,                   INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Sync to the rising edge of the Frame Lock pulse, the falling edge of the Frame Lock pulse, or both." },
    { "FrameLockSyncDelay",               NV_CTRL_FRAMELOCK_SYNC_DELAY,                 INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the delay between the frame lock pulse and the GPU sync.  This is an 11 bit value which is multiplied by 7.81 to determine the sync delay in microseconds." },
    { "FrameLockSyncInterval",            NV_CTRL_FRAMELOCK_SYNC_INTERVAL,              INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This defines the number of house sync pulses for each Frame Lock sync period.  This only applies to the server, and only when receiving house sync.  A value of zero means every house sync pulse is one frame period." },
    { "FrameLockPort0Status",             NV_CTRL_FRAMELOCK_PORT0_STATUS,               INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Input/Output status of the RJ45 port0." },
    { "FrameLockPort1Status",             NV_CTRL_FRAMELOCK_PORT1_STATUS,               INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Input/Output status of the RJ45 port1." },
    { "FrameLockHouseStatus",             NV_CTRL_FRAMELOCK_HOUSE_STATUS,               INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether or not the house sync signal was detected on the BNC connector of the frame lock board." },
    { "FrameLockEnable",                  NV_CTRL_FRAMELOCK_SYNC,                       INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Enable/disable the syncing of display devices to the frame lock pulse as specified by previous calls to FrameLockDisplayConfig." },
    { "FrameLockSyncReady",               NV_CTRL_FRAMELOCK_SYNC_READY,                 INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Reports whether a client frame lock board is receiving sync, whether or not any display devices are using the signal." },
    { "FrameLockFirmwareUnsupported",     NV_CTRL_GPU_FRAMELOCK_FIRMWARE_UNSUPPORTED,   INT_ATTR, {1,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns true if the Quadro Sync card connected to this GPU has a firmware version incompatible with this GPU." },
    { "FrameLockStereoSync",              NV_CTRL_FRAMELOCK_STEREO_SYNC,                INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This indicates that the GPU stereo signal is in sync with the frame lock stereo signal." },
    { "FrameLockTestSignal",              NV_CTRL_FRAMELOCK_TEST_SIGNAL,                INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "To test the connections in the sync group, tell the frame lock server to enable a test signal, then query port[01] status and sync_ready on all frame lock clients.  When done, tell the server to disable the test signal.  Test signal should only be manipulated while FrameLockEnable is enabled.  The FrameLockTestSignal is also used to reset the Universal Frame Count (as returned by the glXQueryFrameCountNV() function in the GLX_NV_swap_group extension).  Note: for best accuracy of the Universal Frame Count, it is recommended to toggle the FrameLockTestSignal on and off after enabling frame lock." },
    { "FrameLockEthDetected",             NV_CTRL_FRAMELOCK_ETHERNET_DETECTED,          INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The frame lock boards are cabled together using regular cat5 cable, connecting to RJ45 ports on the backplane of the card.  There is some concern that users may think these are Ethernet ports and connect them to a router/hub/etc.  The hardware can detect this and will shut off to prevent damage (either to itself or to the router).  FrameLockEthDetected may be called to find out if Ethernet is connected to one of the RJ45 ports.  An appropriate error message should then be displayed." },
    { "FrameLockVideoMode",               NV_CTRL_FRAMELOCK_VIDEO_MODE,                 INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Get/set what video mode is used to interpret the house sync signal.  This should only be set on the frame lock server." },
    { "FrameLockSyncRate",                NV_CTRL_FRAMELOCK_SYNC_RATE,                  INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the refresh rate that the frame lock board is sending to the GPU, in mHz (Millihertz) (i.e., to get the refresh rate in Hz, divide the returned value by 1000)." },
    { "FrameLockTiming",                  NV_CTRL_FRAMELOCK_TIMING,                     INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "This is 1 when the GPU is both receiving and locked to an input timing signal.  Timing information may come from the following places: another frame lock device acting as a server, the house sync signal, or the GPU's internal timing from a display device." },
    { "FramelockUseHouseSync",            NV_CTRL_USE_HOUSE_SYNC,                       INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "When 1 (input), the server frame lock device will propagate the incoming house sync signal as the outgoing frame lock sync signal.  If the frame lock device cannot detect a frame lock sync signal, it will default to using the internal timings from the GPU connected to the primary connector.  When 2 (output), the server frame lock device will generate a house sync signal from its internal timing and output this signal over the BNC connector on the frame lock device.  This is only allowed on a Quadro Sync II frame lock device.  If an incoming house sync signal is present on the BNC connector, setting this value to 2 (output) will have no effect." },
    { "FrameLockFPGARevision",            NV_CTRL_FRAMELOCK_FPGA_REVISION,              INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the FPGA revision of the Frame Lock device." },
    { "FrameLockFirmwareVersion",         NV_CTRL_FRAMELOCK_FIRMWARE_VERSION,           INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the firmware major version of the Frame Lock device." },
    { "FrameLockFirmwareMinorVersion",    NV_CTRL_FRAMELOCK_FIRMWARE_MINOR_VERSION,     INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the firmware minor version of the Frame Lock device." },
    { "FrameLockSyncRate4",               NV_CTRL_FRAMELOCK_SYNC_RATE_4,                INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the refresh rate that the frame lock board is sending to the GPU in 1/10000 Hz (i.e., to get the refresh rate in Hz, divide the returned value by 10000)." },
    { "FrameLockSyncDelayResolution",     NV_CTRL_FRAMELOCK_SYNC_DELAY_RESOLUTION,      INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of nanoseconds that one unit of FrameLockSyncDelay corresponds to." },
    { "FrameLockIncomingHouseSyncRate",   NV_CTRL_FRAMELOCK_INCOMING_HOUSE_SYNC_RATE,   INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the rate of the incoming house sync signal to the frame lock board, in mHz (Millihertz) (i.e., to get the house sync rate in Hz, divide the returned value by 1000)." },
    { "FrameLockDisplayConfig",           NV_CTRL_FRAMELOCK_DISPLAY_CONFIG,             INT_ATTR, {1,1,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the FrameLock mode of operation for the display device." },

    /* Display */
    { "Brightness",                       BRIGHTNESS_VALUE|ALL_CHANNELS,                COL_ATTR, {1,0,0,1,0}, {}, "Controls the overall brightness of the display." },
    { "RedBrightness",                    BRIGHTNESS_VALUE|RED_CHANNEL,                 COL_ATTR, {1,0,0,0,0}, {}, "Controls the brightness of the color red in the display." },
    { "GreenBrightness",                  BRIGHTNESS_VALUE|GREEN_CHANNEL,               COL_ATTR, {1,0,0,0,0}, {}, "Controls the brightness of the color green in the display." },
    { "BlueBrightness",                   BRIGHTNESS_VALUE|BLUE_CHANNEL,                COL_ATTR, {1,0,0,0,0}, {}, "Controls the brightness of the color blue in the display." },
    { "Contrast",                         CONTRAST_VALUE|ALL_CHANNELS,                  COL_ATTR, {1,0,0,1,0}, {}, "Controls the overall contrast of the display." },
    { "RedContrast",                      CONTRAST_VALUE|RED_CHANNEL,                   COL_ATTR, {1,0,0,0,0}, {}, "Controls the contrast of the color red in the display." },
    { "GreenContrast",                    CONTRAST_VALUE|GREEN_CHANNEL,                 COL_ATTR, {1,0,0,0,0}, {}, "Controls the contrast of the color green in the display." },
    { "BlueContrast",                     CONTRAST_VALUE|BLUE_CHANNEL,                  COL_ATTR, {1,0,0,0,0}, {}, "Controls the contrast of the color blue in the display." },
    { "Gamma",                            GAMMA_VALUE|ALL_CHANNELS,                     COL_ATTR, {1,0,0,1,0}, {}, "Controls the overall gamma of the display." },
    { "RedGamma",                         GAMMA_VALUE|RED_CHANNEL,                      COL_ATTR, {1,0,0,0,0}, {}, "Controls the gamma of the color red in the display." },
    { "GreenGamma",                       GAMMA_VALUE|GREEN_CHANNEL,                    COL_ATTR, {1,0,0,0,0}, {}, "Controls the gamma of the color green in the display." },
    { "BlueGamma",                        GAMMA_VALUE|BLUE_CHANNEL,                     COL_ATTR, {1,0,0,0,0}, {},"Controls the gamma of the color blue in the display." },
    { "Dithering",                        NV_CTRL_DITHERING,                            INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the dithering: auto (0), enabled (1), disabled (2)." },
    { "CurrentDithering",                 NV_CTRL_CURRENT_DITHERING,                    INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current dithering state: enabled (1), disabled (0)." },
    { "DitheringMode",                    NV_CTRL_DITHERING_MODE,                       INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the dithering mode when CurrentDithering=1; auto (0), temporally repeating dithering pattern (1), static dithering pattern (2), temporally stochastic dithering (3)." },
    { "CurrentDitheringMode",             NV_CTRL_CURRENT_DITHERING_MODE,               INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current dithering mode: none (0), temporally repeating dithering pattern (1), static dithering pattern (2), temporally stochastic dithering (3)." },
    { "DitheringDepth",                   NV_CTRL_DITHERING_DEPTH,                      INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the dithering depth when CurrentDithering=1; auto (0), 6 bits per channel (1), 8 bits per channel (2)." },
    { "CurrentDitheringDepth",            NV_CTRL_CURRENT_DITHERING_DEPTH,              INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current dithering depth: none (0), 6 bits per channel (1), 8 bits per channel (2)." },
    { "DigitalVibrance",                  NV_CTRL_DIGITAL_VIBRANCE,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Sets the digital vibrance level of the display device." },
    { "ImageSharpening",                  NV_CTRL_IMAGE_SHARPENING,                     INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the sharpness of the display's image quality by amplifying high frequency content." },
    { "ImageSharpeningDefault",           NV_CTRL_IMAGE_SHARPENING_DEFAULT,             INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns default value of image sharpening." },
    { "FrontendResolution",               NV_CTRL_FRONTEND_RESOLUTION,                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the dimensions of the frontend (current) resolution as determined by the NVIDIA X Driver.  This attribute is a packed integer; the width is packed in the upper 16 bits and the height is packed in the lower 16-bits." },
    { "BackendResolution",                NV_CTRL_BACKEND_RESOLUTION,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the dimensions of the backend resolution as determined by the NVIDIA X Driver.  The backend resolution is the resolution (supported by the display device) the GPU is set to scale to.  If this resolution matches the frontend resolution, GPU scaling will not be needed/used.  This attribute is a packed integer; the width is packed in the upper 16-bits and the height is packed in the lower 16-bits." },
    { "FlatpanelNativeResolution",        NV_CTRL_FLATPANEL_NATIVE_RESOLUTION,          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the dimensions of the native resolution of the flat panel as determined by the NVIDIA X Driver.  The native resolution is the resolution at which a flat panel must display any image.  All other resolutions must be scaled to this resolution through GPU scaling or the DFP's native scaling capabilities in order to be displayed.  This attribute is only valid for flat panel (DFP) display devices.  This attribute is a packed integer; the width is packed in the upper 16-bits and the height is packed in the lower 16-bits." },
    { "FlatpanelBestFitResolution",       NV_CTRL_FLATPANEL_BEST_FIT_RESOLUTION,        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Returns the dimensions of the resolution, selected by the X driver, from the DFP's EDID that most closely matches the frontend resolution of the current mode.  The best fit resolution is selected on a per-mode basis.  This attribute is only valid for flat panel (DFP) display devices.  This attribute is a packed integer; the width is packed in the upper 16-bits and the height is packed in the lower 16-bits." },
    { "DFPScalingActive",                 NV_CTRL_DFP_SCALING_ACTIVE,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current state of DFP scaling.  DFP scaling is mode-specific (meaning it may vary depending on which mode is currently set).  DFP scaling is active if the GPU is set to scale to the best fit resolution (GPUScaling is set to use FlatpanelBestFitResolution) and the best fit and native resolutions are different." },
    { "GPUScaling",                       NV_CTRL_GPU_SCALING,                          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,1,0,0,0,0} }, "Controls what the GPU scales to and how.  This attribute is a packed integer; the scaling target (native/best fit) is packed in the upper 16-bits and the scaling method is packed in the lower 16-bits." },
    { "GPUScalingDefaultTarget",          NV_CTRL_GPU_SCALING_DEFAULT_TARGET,           INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the default gpu scaling target for the Flatpanel." },
    { "GPUScalingDefaultMethod",          NV_CTRL_GPU_SCALING_DEFAULT_METHOD,           INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the default gpu scaling method for the Flatpanel." },
    { "GPUScalingActive",                 NV_CTRL_GPU_SCALING_ACTIVE,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current state of GPU scaling.  GPU scaling is mode-specific (meaning it may vary depending on which mode is currently set).  GPU scaling is active if the frontend timing (current resolution) is different than the target resolution.  The target resolution is either the native resolution of the flat panel or the best fit resolution supported by the flat panel.  What (and how) the GPU should scale to is controlled through the GPUScaling attribute." },
    { "RefreshRate",                      NV_CTRL_REFRESH_RATE,                         INT_ATTR, {0,0,0,1,0}, { .int_flags = {1,0,0,0,0,0,0} }, "Returns the refresh rate of the specified display device in cHz (Centihertz) (to get the refresh rate in Hz, divide the returned value by 100)." },
    { "RefreshRate3",                     NV_CTRL_REFRESH_RATE_3,                       INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,1,0,0,0,0,0} }, "Returns the refresh rate of the specified display device in mHz (Millihertz) (to get the refresh rate in Hz, divide the returned value by 1000)." },
    { "OverscanCompensation",             NV_CTRL_OVERSCAN_COMPENSATION,                INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjust the amount of overscan compensation scaling, in pixels, to apply to the specified display device." },
    { "ColorSpace",                       NV_CTRL_COLOR_SPACE,                          INT_ATTR, {1,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Sets the preferred color space of the signal sent to the display device." },
    { "ColorRange",                       NV_CTRL_COLOR_RANGE,                          INT_ATTR, {1,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Sets the preferred color range of the signal sent to the display device." },
    { "CurrentColorSpace",                NV_CTRL_CURRENT_COLOR_SPACE,                  INT_ATTR, {1,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current color space of the signal sent to the display device." },
    { "CurrentColorRange",                NV_CTRL_CURRENT_COLOR_RANGE,                  INT_ATTR, {1,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the current color range of the signal sent to the display device." },
    { "SynchronousPaletteUpdates",        NV_CTRL_SYNCHRONOUS_PALETTE_UPDATES,          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls whether colormap updates are synchronized with X rendering." },
    { "CurrentMetaModeID",                NV_CTRL_CURRENT_METAMODE_ID,                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The ID of the current MetaMode." },
    { "RandROutputID",                    NV_CTRL_DISPLAY_RANDR_OUTPUT_ID,              INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The RandR Output ID that corresponds to the display device." },
    { "Hdmi3D",                           NV_CTRL_DPY_HDMI_3D,                          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns whether the specified display device is currently using HDMI 3D Frame Packed Stereo mode. If so, the result of refresh rate queries will be doubled." },
    { "BacklightBrightness",              NV_CTRL_BACKLIGHT_BRIGHTNESS,                 INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the backlight brightness of an internal panel." },
    { "CurrentMetaMode",                  NV_CTRL_STRING_CURRENT_METAMODE_VERSION_2,    STR_ATTR, {0,0,0,1,0}, {}, "Controls the current MetaMode." },
    { "XineramaInfoOrder",                NV_CTRL_STRING_NVIDIA_XINERAMA_INFO_ORDER,    STR_ATTR, {0,0,0,1,0}, {}, "Controls the nvidiaXineramaInfoOrder." },
    { "BuildModepool",                    NV_CTRL_STRING_OPERATION_BUILD_MODEPOOL,      SOP_ATTR, {0,0,0,1,1}, {}, "Build the modepool of the display device if it does not already have one." },
    { "DisplayPortConnectorType",         NV_CTRL_DISPLAYPORT_CONNECTOR_TYPE,           INT_ATTR, {0,0,0,1,0}, {}, "Returns the DisplayPort connector type."},
    { "DisplayPortIsMultiStream",         NV_CTRL_DISPLAYPORT_IS_MULTISTREAM,           INT_ATTR, {0,0,0,1,0}, {}, "Returns 1 if the DisplayPort display is a MultiStream device, and 0 otherwise."},
    { "DisplayPortSinkIsAudioCapable",    NV_CTRL_DISPLAYPORT_SINK_IS_AUDIO_CAPABLE,    INT_ATTR, {0,0,0,1,0}, {}, "Returns 1 if the DisplayPort display is capable of playing audio, and 0 otherwise."},
    { "DisplayVRRMode",                   NV_CTRL_DISPLAY_VRR_MODE,                     INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Whether the specified display device is G-SYNC or G-SYNC Compatible." },
    { "DisplayVRRMinRefreshRate",         NV_CTRL_DISPLAY_VRR_MIN_REFRESH_RATE,         INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "The minimum refresh rate for the specified VRR display device." },
    { "DisplayVRREnabled",                NV_CTRL_DISPLAY_VRR_ENABLED,                  INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "If this is enabled (1), then VRR was enabled on this display at modeset time." },

    /* TV */
    { "TVOverScan",                       NV_CTRL_TV_OVERSCAN,                          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of overscan on the specified display device." },
    { "TVFlickerFilter",                  NV_CTRL_TV_FLICKER_FILTER,                    INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of flicker filter on the specified display device." },
    { "TVBrightness",                     NV_CTRL_TV_BRIGHTNESS,                        INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of brightness on the specified display device." },
    { "TVHue",                            NV_CTRL_TV_HUE,                               INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of hue on the specified display device." },
    { "TVContrast",                       NV_CTRL_TV_CONTRAST,                          INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of contrast on the specified display device." },
    { "TVSaturation",                     NV_CTRL_TV_SATURATION,                        INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Adjusts the amount of saturation on the specified display device." },

    /* X Video */
    { "XVideoSyncToDisplay",              NV_CTRL_XV_SYNC_TO_DISPLAY,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,1,0,1,0} }, "DEPRECATED: Use \"XVideoSyncToDisplayID\" instead." },
    { "XVideoSyncToDisplayID",            NV_CTRL_XV_SYNC_TO_DISPLAY_ID,                INT_ATTR, {0,0,0,0,0}, { .int_flags = {0,0,0,0,1,0,0} }, "Controls which display device is synced to by the XVideo texture and blitter adaptors when they are set to synchronize to the vertical blanking." },
    { "CurrentXVideoSyncToDisplayID",     NV_CTRL_CURRENT_XV_SYNC_TO_DISPLAY_ID,        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,1,0,0} }, "Returns the display device synced to by the XVideo texture and blitter adaptors when they are set to synchronize to the vertical blanking." },

    /* 3D Vision Pro */
    { "3DVisionProResetTransceiverToFactorySettings", NV_CTRL_3D_VISION_PRO_RESET_TRANSCEIVER_TO_FACTORY_SETTINGS, INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Resets the 3D Vision Pro transceiver to its factory settings."},
    { "3DVisionProTransceiverChannel",                NV_CTRL_3D_VISION_PRO_TRANSCEIVER_CHANNEL,                   INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the channel that is currently used by the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverMode",                   NV_CTRL_3D_VISION_PRO_TRANSCEIVER_MODE,                      INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the mode in which the 3D Vision Pro transceiver operates."},
    { "3DVisionProTransceiverChannelFrequency",       NV_CTRL_3D_VISION_PRO_TRANSCEIVER_CHANNEL_FREQUENCY,         INT_ATTR, {0,0,1,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the frequency of the channel(in kHz) of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverChannelQuality",         NV_CTRL_3D_VISION_PRO_TRANSCEIVER_CHANNEL_QUALITY,           INT_ATTR, {0,0,1,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the quality of the channel(in percentage) of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverChannelCount",           NV_CTRL_3D_VISION_PRO_TRANSCEIVER_CHANNEL_COUNT,             INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of channels on the 3D Vision Pro transceiver."},
    { "3DVisionProPairGlasses",                       NV_CTRL_3D_VISION_PRO_PAIR_GLASSES,                          INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Puts the 3D Vision Pro transceiver into pairing mode to gather additional glasses."},
    { "3DVisionProUnpairGlasses",                     NV_CTRL_3D_VISION_PRO_UNPAIR_GLASSES,                        INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Tells a specific pair of glasses to unpair."},
    { "3DVisionProDiscoverGlasses",                   NV_CTRL_3D_VISION_PRO_DISCOVER_GLASSES,                      INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Tells the 3D Vision Pro transceiver about the glasses that have been paired using NV_CTRL_3D_VISION_PRO_PAIR_GLASSES_BEACON."},
    { "3DVisionProIdentifyGlasses",                   NV_CTRL_3D_VISION_PRO_IDENTIFY_GLASSES,                      INT_ATTR, {0,0,0,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Causes glasses LEDs to flash for a short period of time."},
    { "3DVisionProGlassesSyncCycle",                  NV_CTRL_3D_VISION_PRO_GLASSES_SYNC_CYCLE,                    INT_ATTR, {0,0,1,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Controls the sync cycle duration(in milliseconds) of the glasses."},
    { "3DVisionProGlassesMissedSyncCycles",           NV_CTRL_3D_VISION_PRO_GLASSES_MISSED_SYNC_CYCLES,            INT_ATTR, {0,0,1,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the number of state sync cycles recently missed by the glasses."},
    { "3DVisionProGlassesBatteryLevel",               NV_CTRL_3D_VISION_PRO_GLASSES_BATTERY_LEVEL,                 INT_ATTR, {0,0,1,1,0}, { .int_flags = {0,0,0,0,0,0,0} }, "Returns the battery level(in percentage) of the glasses."},
    { "3DVisionProTransceiverHardwareRevision",       NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_HARDWARE_REVISION,  STR_ATTR, {0,0,0,1,0}, {}, "Returns the hardware revision of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverFirmwareVersionA",       NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_FIRMWARE_VERSION_A, STR_ATTR, {0,0,0,1,0}, {}, "Returns the firmware version of chip A of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverFirmwareDateA",          NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_FIRMWARE_DATE_A,    STR_ATTR, {0,0,0,1,0}, {}, "Returns the date of the firmware of chip A of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverFirmwareVersionB",       NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_FIRMWARE_VERSION_B, STR_ATTR, {0,0,0,1,0}, {}, "Returns the firmware version of chip B of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverFirmwareDateB",          NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_FIRMWARE_DATE_B,    STR_ATTR, {0,0,0,1,0}, {}, "Returns the date of the firmware of chip B of the 3D Vision Pro transceiver."},
    { "3DVisionProTransceiverAddress",                NV_CTRL_STRING_3D_VISION_PRO_TRANSCEIVER_ADDRESS,            STR_ATTR, {0,0,0,1,0}, {}, "Returns the RF address of the 3D Vision Pro transceiver."},
    { "3DVisionProGlassesFirmwareVersionA",           NV_CTRL_STRING_3D_VISION_PRO_GLASSES_FIRMWARE_VERSION_A,     STR_ATTR, {0,0,1,1,0}, {}, "Returns the firmware version of chip A of the glasses."},
    { "3DVisionProGlassesFirmwareDateA",              NV_CTRL_STRING_3D_VISION_PRO_GLASSES_FIRMWARE_DATE_A,        STR_ATTR, {0,0,1,1,0}, {}, "Returns the date of the firmware of chip A of the glasses."},
    { "3DVisionProGlassesAddress",                    NV_CTRL_STRING_3D_VISION_PRO_GLASSES_ADDRESS,                STR_ATTR, {0,0,1,1,0}, {}, "Returns the RF address of the glasses."},
    { "3DVisionProGlassesName",                       NV_CTRL_STRING_3D_VISION_PRO_GLASSES_NAME,                   STR_ATTR, {0,0,1,1,0}, {}, "Controls the name the glasses should use."},

    /* Mux Control */
    { "MuxState",                                     NV_CTRL_STRING_MUX_STATE,         STR_ATTR, {0,0,0,1,0}, {}, "Controls whether the specified mux is configured to use the discrete or integrated GPU."},
    { "MuxAutoSwitch",                                NV_CTRL_MUX_AUTO_SWITCH,          INT_ATTR, {0,0,0,1,0}, {}, "Controls whether the specified mux switches automatically."},
    { "MuxIsInternal",                                NV_CTRL_MUX_IS_INTERNAL,          INT_ATTR, {0,0,0,1,0}, {}, "Returns whether the specified mux is internal."},


    /* Misc */
    { "GTFModeline",                      NV_CTRL_STRING_OPERATION_GTF_MODELINE,        SOP_ATTR, {0,0,0,1,1}, { }, "Builds a modeline using the GTF formula." },
    { "CVTModeline",                      NV_CTRL_STRING_OPERATION_CVT_MODELINE,        SOP_ATTR, {0,0,0,1,1}, { }, "Builds a modeline using the CVT formula." },
 
};

const int attributeTableLen = ARRAY_LEN(attributeTable);

/*
 * When new attributes are added to NVCtrl.h, an entry should be added in the
 * above attributeTable[].  The below #if should also be updated to indicate
 * the last attribute that the table knows about.
 */

#if NV_CTRL_LAST_ATTRIBUTE != NV_CTRL_RESIZABLE_BAR
#warning "Have you forgotten to add a new integer attribute to attributeTable?"
#endif

#if NV_CTRL_STRING_LAST_ATTRIBUTE != NV_CTRL_STRING_MUX_STATE
#warning "Have you forgotten to add a new string attribute to attributeTable?"
#endif

#if NV_CTRL_STRING_OPERATION_LAST_ATTRIBUTE != NV_CTRL_STRING_OPERATION_PARSE_METAMODE
#warning "Have you forgotten to add a new string operation attribute to attributeTable?"
#endif



/*
 * returns the corresponding attribute entry for the given attribute constant.
 *
 */
const AttributeTableEntry *nv_get_attribute_entry(const int attr,
                                                  const CtrlAttributeType type)
{
    int i;

    for (i = 0; i < attributeTableLen; i++) {
        const AttributeTableEntry *a = attributeTable + i;
        if ((a->attr == attr) && (a->type == type)) {
            return a;
        }
    }

    return NULL;
}


/*
 * returns the corresponding attribute entry for the given attribute
 * name.
 *
 */
static const AttributeTableEntry *nv_get_attribute_entry_by_name(const char *name)
{
    int i;

    for (i = 0; i < attributeTableLen; i++) {
        const AttributeTableEntry *t = attributeTable + i;
        if (nv_strcasecmp(name, t->name)) {
            return t;
        }
    }

    return NULL;
}



/*!
 * Return whether the string defined by 'start' and 'end' is a simple numerical
 * value; and if so, assigns the value to where 'val' points.
 *
 * \param[in]  start  Start of the string to parse.
 * \param[in]  end    End of the string to parse, or NULL if the string is NULL-
 *                    terminated.
 * \param[out] val    Points to the integer that should hold the parsed value,
 *                    if the string is a numeric.
 *
 * \return  Return NV_TRUE if the string was a simple numerical value and
 *          'val' was assigned; else, returns NV_FALSE and 'val' is not
 *          modified.
 */

int nv_parse_numerical(const char *start, const char *end, int *val)
{
    int num = 0;
    const char *s;

    for (s = start;
         *s && (!end || (s < end));
         s++) {
        if (!isdigit(*s)) {
            return NV_FALSE;
        }
        num = (num * 10) + ctoi(*s);
    }

    *val = num;
    return NV_TRUE;
}



/*!
 * Parse the string as a (special case) X screen number.
 *
 * Return whether the string defined by 'start' and 'end' is a simple numerical
 * value that was applied to the ParsedAttribute 'p' as an X screen target
 * type/id.
 *
 * \param[in]  start  Start of the string to parse.
 * \param[in]  end    End of the string to parse, or NULL if the string is NULL-
 *                    terminated.
 * \param[out] p      ParsedAttribute to set as an X screen target if the string
 *                    is found to be a simple numeric.
 *
 * \return  Return NV_TRUE if the string was a simple numerical value and 'a'
 *          was modified; else, return NV_FALSE.
 */

static int nv_parse_special_xscreen_target(ParsedAttribute *p,
                                           const char *start,
                                           const char *end)
{
    if (!nv_parse_numerical(start, end, &(p->target_id))) {
        return FALSE;
    }

    p->parser_flags.has_target = NV_TRUE;
    p->target_type = X_SCREEN_TARGET;

    return NV_TRUE;
}



/*!
 * Parse the string as one of either: an X Display name, just an X screen, and/
 * or a target specification in which the string can be in one of the following
 * formats:
 *
 *     {screen}
 *     {host}:{display}.{screen}
 *     {host}:{display}[{target-type}:{target-id}
 *
 * This is a helper for nv_parse_attribute_string() for parsing all the text
 * before the DISPLAY_NAME_SEPARATOR.
 *
 * \param[in]  start  Start of the string to parse.
 * \param[in]  end    End of the string to parse.
 * \param[out] p      ParsedAttribute to be modified with the X Display and/or
 *                    target type + target id or generic specification
 *                    information.
 *
 * \return  Return NV_PARSER_STATUS_SUCCESS if the string was successfully
 *          parsed; Else, one of the NV_PARSER_STATUS_XXX errors that describes
 *          the parsing error encountered.
 */

static int nv_parse_display_and_target(const char *start,
                                       const char *end, /* exclusive */
                                       ParsedAttribute *p)
{
    int len;
    const char *s, *pOpen, *pClose;
    const char *startDisplayName;
    const char *endDisplayName;

    /* Set target specification related defaults */

    p->display = NULL;
    p->target_id = -1;
    p->target_type = INVALID_TARGET;
    p->target_specification = NULL;
    p->parser_flags.has_x_display = NV_FALSE;
    p->parser_flags.has_target = NV_FALSE;

    /*
     * If the string consists of digits only, then this is a special case where
     * the X screen number is being specified.
     */

    if (nv_parse_special_xscreen_target(p, start, end)) {
        return NV_PARSER_STATUS_SUCCESS;
    }

    /*
     * If we get here, then there are non-digit characters; look for a pair of
     * brackets, and treat the contents as a target specification.
     */

    pOpen = pClose = NULL;

    for (s = start; s < end; s++) {
        if (*s == '[') pOpen = s;
        if (*s == ']') pClose = s;
    }

    startDisplayName = start;
    endDisplayName = end;

    if (pOpen && pClose && (pClose > pOpen) && ((pClose - pOpen) > 1)) {

        /*
         * check that there is no stray text between the closing bracket and the
         * end of our parsable string.
         */

        if ((end - pClose) > 1) {
            return NV_PARSER_STATUS_TARGET_SPEC_TRAILING_GARBAGE;
        }

        /*
         * Save everything between the pair of brackets as the target
         * specification to be parsed (against the list of targets on the
         * specified/default X Display) later.
         */

        len = pClose - pOpen - 1;

        p->target_specification = nvstrndup(pOpen + 1, len);

        /*
         * The X Display name should end on the opening bracket of the target
         * specification.
         */

        endDisplayName = pOpen;
    }

    /* treat everything between start and end as an X Display name */

    if (startDisplayName < endDisplayName) {

        p->display = nvstrndup(startDisplayName,
                               endDisplayName - startDisplayName);
        p->parser_flags.has_x_display = NV_TRUE;

        /*
         * this will attempt to parse out any screen number from the
         * display name
         */

        nv_assign_default_display(p, NULL);
    }

    return NV_PARSER_STATUS_SUCCESS;
}



/*
 * nv_parse_attribute_string() - see comments in parse.h
 */

int nv_parse_attribute_string(const char *str, int query, ParsedAttribute *p)
{
    char *s, *tmp, *name, *start, *equal_sign, *no_spaces = NULL;
    char tmpname[NV_PARSER_MAX_NAME_LEN];
    int len, ret;
    const AttributeTableEntry *a;

#define stop(x) { if (no_spaces) free(no_spaces); return (x); }

    if (!p) {
        stop(NV_PARSER_STATUS_BAD_ARGUMENT);
    }

    /* clear the ParsedAttribute struct */

    memset((void *) p, 0, sizeof(ParsedAttribute));
    p->target_id = -1;
    p->target_type = INVALID_TARGET;

    /* remove any white space from the string, to simplify parsing */

    no_spaces = remove_spaces(str);
    if (!no_spaces) stop(NV_PARSER_STATUS_EMPTY_STRING);

    /*
     * temporarily terminate the string at the equal sign, so that the
     * DISPLAY_NAME_SEPARATOR search does not extend too far
     */
    equal_sign = NULL;
    if (query == NV_PARSER_ASSIGNMENT) {
        equal_sign = strchr(no_spaces, '=');
    }

    if (equal_sign) {
        *equal_sign = '\0';
    }

    /*
     * get the display name... i.e.,: everything before the
     * DISPLAY_NAME_SEPARATOR
     */

    s = strchr(no_spaces, DISPLAY_NAME_SEPARATOR);

    /*
     * If we found a DISPLAY_NAME_SEPARATOR, and there is some text
     * before it, parse that text as an X Display name, X screen,
     * and/or a target specification.
     */

    if ((s) && (s != no_spaces)) {

        ret = nv_parse_display_and_target(no_spaces, s, p);

        if (ret != NV_PARSER_STATUS_SUCCESS) {
            stop(ret);
        }
    }

    if (equal_sign) {
        *equal_sign = '=';
    }

    /* move past the DISPLAY_NAME_SEPARATOR */
    
    if (s) s++;
    else s = no_spaces;
    
    /* read the attribute name */

    name = s;
    len = 0;
    while (*s && isalnum(*s)) { s++; len++; }
    
    if (len == 0) stop(NV_PARSER_STATUS_ATTR_NAME_MISSING);
    if (len >= NV_PARSER_MAX_NAME_LEN)
        stop(NV_PARSER_STATUS_ATTR_NAME_TOO_LONG);

    strncpy(tmpname, name, len);
    tmpname[len] = '\0';

    /* look up the requested attribute */

    a = nv_get_attribute_entry_by_name(tmpname);
    if (!a) {
        stop(NV_PARSER_STATUS_UNKNOWN_ATTR_NAME);
    }

    p->attr_entry = a;

    /* read the display device specification */

    if (*s == '[') {
        char *mask_str;
        s++;
        start = s;
        while (*s && *s != ']') {
            s++;
        }
        tmp = nvstrndup(start, s - start);
        mask_str = remove_spaces(tmp);
        nvfree(tmp);

        p->display_device_mask = strtoul(mask_str, &tmp, 0);
        if (*mask_str != '\0' &&
            tmp &&
            *tmp == '\0') {
            /* specification given as integer */
            nvfree(mask_str);
        } else {
            /* specification given as string (list of display names) */
            if (a->flags.hijack_display_device) {
                /* If the display specification (mask) is being hijacked, the
                 * value should have been a valid integer.
                 */
                stop(NV_PARSER_STATUS_BAD_DISPLAY_DEVICE);
            }
            p->display_device_specification = mask_str;
        }
        p->parser_flags.has_display_device = NV_TRUE;
        if (*s == ']') {
            s++;
        }
    }

    if (query == NV_PARSER_ASSIGNMENT) {

        /* there should be an equal sign */

        if (*s == '=') s++;
        else stop(NV_PARSER_STATUS_MISSING_EQUAL_SIGN);

        /* read the value */

        tmp = s;
        switch (a->type) {
        case CTRL_ATTRIBUTE_TYPE_INTEGER:
            if (a->f.int_flags.is_packed) {
                /*
                 * Either a single 32-bit integer or two 16-bit integers,
                 * separated by ','.  Passing base as 0 allows packed values to
                 * be specified in hex.
                 */
                p->val.i = strtol(s, &tmp, 0);
                if (tmp && *tmp == ',') {
                    p->val.i = (p->val.i & 0xffff) << 16;
                    p->val.i |= strtol((tmp + 1), &tmp, 0) & 0xffff;
                }
            } else if (a->f.int_flags.is_display_mask) {
                /* Value is a display mask (as a string or integer */
                if (nv_strcasecmp(s, "alldisplays")) {
                    p->parser_flags.assign_all_displays = NV_TRUE;
                    tmp = s + strlen(s);
                } else {
                    uint32 mask = 0;
                    mask = display_device_name_to_display_device_mask(s);
                    if (mask && (mask != INVALID_DISPLAY_DEVICE_MASK) &&
                        ((mask & (DISPLAY_DEVICES_WILDCARD_CRT |
                                  DISPLAY_DEVICES_WILDCARD_TV |
                                  DISPLAY_DEVICES_WILDCARD_DFP)) == 0)) {
                        p->val.i = mask;
                        tmp = s + strlen(s);
                    } else {
                        p->val.i = strtol(s, &tmp, 0);
                    }
                }
            } else if (a->f.int_flags.is_display_id) {
                /* Value is Display ID that can use the display names */
                p->val.str = nvstrdup(s);
                tmp = s + strlen(s);
            } else {
                /* Read just an integer */
                p->val.i = strtol(s, &tmp, 0);
            }
            break;

        case CTRL_ATTRIBUTE_TYPE_STRING:
            /* Fall through */
        case CTRL_ATTRIBUTE_TYPE_STRING_OPERATION:
        case CTRL_ATTRIBUTE_TYPE_BINARY_DATA:
            p->val.str = nvstrdup(s);
            tmp = s + strlen(s);
            break;

        case  CTRL_ATTRIBUTE_TYPE_COLOR:
            /* color attributes are floating point */
            p->val.f = strtod(s, &tmp);
            break;
        }

        if (tmp && (s != tmp)) {
            p->parser_flags.has_value = NV_TRUE;
        }
        s = tmp;

        if (!(p->parser_flags.has_value)) {
            stop(NV_PARSER_STATUS_NO_VALUE);
        }
    }

    /* this should be the end of the string */

    if (*s != '\0') stop(NV_PARSER_STATUS_TRAILING_GARBAGE);

    stop(NV_PARSER_STATUS_SUCCESS);

} /* nv_parse_attribute_string() */



/*
 * nv_parse_strerror() - given the error status returned by
 * nv_parse_attribute_string(), return a string describing the
 * error.
 */

const char *nv_parse_strerror(int status)
{
    switch (status) {
    case NV_PARSER_STATUS_SUCCESS :
        return "No error"; break;
    case NV_PARSER_STATUS_BAD_ARGUMENT :
        return "Bad argument"; break;
    case NV_PARSER_STATUS_EMPTY_STRING :
        return "Empty string"; break;
    case NV_PARSER_STATUS_ATTR_NAME_TOO_LONG :
        return "The attribute name is too long"; break;
    case NV_PARSER_STATUS_ATTR_NAME_MISSING :
        return "Missing attribute name"; break;
    case NV_PARSER_STATUS_BAD_DISPLAY_DEVICE :
        return "Malformed display device identification"; break;
    case NV_PARSER_STATUS_MISSING_EQUAL_SIGN :
        return "Missing equal sign after attribute name"; break;
    case NV_PARSER_STATUS_NO_VALUE :
        return "No attribute value specified"; break;
    case NV_PARSER_STATUS_TRAILING_GARBAGE :
        return "Trailing garbage"; break;
    case NV_PARSER_STATUS_UNKNOWN_ATTR_NAME :
        return "Unrecognized attribute name"; break;
    case NV_PARSER_STATUS_MISSING_COMMA:
        return "Missing comma in packed integer value"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_NO_COLON:
        return "No colon in target specification"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET:
        return "Bad target in target specification"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_NO_TARGET_ID:
        return "No target ID in target specification"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_BAD_TARGET_ID:
        return "Bad target ID in target specification"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_TRAILING_GARBAGE:
        return "Trailing garbage after target specification"; break;
    case NV_PARSER_STATUS_TARGET_SPEC_NO_TARGETS:
        return "No targets match target specification"; break;

    default:
        return "Unknown error"; break;
    }
} /* nv_parse_strerror() */



/*
 * *sigh* strcasecmp() is a BSDism, and when building with "-ansi" we
 * don't get the prototype, so reimplement it to avoid a compiler
 * warning.  Returns NV_TRUE if a match, returns NV_FALSE if there is
 * no match.
 */

int nv_strcasecmp(const char *a, const char *b)
{
    if (!a && !b) return NV_TRUE;
    if (!a &&  b) return NV_FALSE;
    if ( a && !b) return NV_FALSE;

    while (toupper(*a) == toupper(*b)) {
        a++;
        b++;
        if ((*a == '\0') && (*b == '\0')) return NV_TRUE;
    }

    return NV_FALSE;

} /* nv_strcasecmp() */



/*
 * display_name_to_display_device_mask() - parse the string that describes a
 * display device mask; the string is a comma-separated list of
 * display device names, where valid names are:
 *
 * CRT-[0,7] TV-[0,7] and DFP[0,7]
 *
 * Non-specific names ("CRT", "TV", and "DFP") are also allowed; if
 * these are specified, then the appropriate WILDCARD flag in the
 * upper-most byte of the display device mask is set:
 *
 *    DISPLAY_DEVICES_WILDCARD_CRT
 *    DISPLAY_DEVICES_WILDCARD_TV
 *    DISPLAY_DEVICES_WILDCARD_DFP
 *
 * If a parse error occurs, INVALID_DISPLAY_DEVICE_MASK is returned,
 * otherwise the display mask is returned.
 
 */

static uint32 display_device_name_to_display_device_mask(const char *str)
{
    uint32 mask = 0;
    char *s, **toks, *endptr;
    int i, n;
    unsigned long int num;

    /* sanity check */

    if (!str || !*str) return INVALID_DISPLAY_DEVICE_MASK;

    /* remove spaces from the string */

    s = remove_spaces(str);
    if (!s || !*s) {
        if (s) {
            free(s);
        }
        return INVALID_DISPLAY_DEVICE_MASK;
    }

    /*
     * can the string be interpreted as a number? if so, use the number
     * as the mask
     */

    num = strtoul(s, &endptr, 0);
    if (*endptr == '\0') {
        free(s);
        return (uint32) num;
    }

    /* break up the string by commas */

    toks = nv_strtok(s, ',', &n);
    if (!toks) {
        free(s);
        return INVALID_DISPLAY_DEVICE_MASK;
    }

    /* match each token, updating mask as appropriate */

    for (i = 0; i < n; i++) {
        
        if      (nv_strcasecmp(toks[i], "CRT-0")) mask |= ((1 << 0) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-1")) mask |= ((1 << 1) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-2")) mask |= ((1 << 2) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-3")) mask |= ((1 << 3) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-4")) mask |= ((1 << 4) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-5")) mask |= ((1 << 5) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-6")) mask |= ((1 << 6) << 0);
        else if (nv_strcasecmp(toks[i], "CRT-7")) mask |= ((1 << 7) << 0);

        else if (nv_strcasecmp(toks[i], "TV-0" )) mask |= ((1 << 0) << 8);
        else if (nv_strcasecmp(toks[i], "TV-1" )) mask |= ((1 << 1) << 8);
        else if (nv_strcasecmp(toks[i], "TV-2" )) mask |= ((1 << 2) << 8);
        else if (nv_strcasecmp(toks[i], "TV-3" )) mask |= ((1 << 3) << 8);
        else if (nv_strcasecmp(toks[i], "TV-4" )) mask |= ((1 << 4) << 8);
        else if (nv_strcasecmp(toks[i], "TV-5" )) mask |= ((1 << 5) << 8);
        else if (nv_strcasecmp(toks[i], "TV-6" )) mask |= ((1 << 6) << 8);
        else if (nv_strcasecmp(toks[i], "TV-7" )) mask |= ((1 << 7) << 8);

        else if (nv_strcasecmp(toks[i], "DFP-0")) mask |= ((1 << 0) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-1")) mask |= ((1 << 1) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-2")) mask |= ((1 << 2) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-3")) mask |= ((1 << 3) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-4")) mask |= ((1 << 4) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-5")) mask |= ((1 << 5) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-6")) mask |= ((1 << 6) << 16);
        else if (nv_strcasecmp(toks[i], "DFP-7")) mask |= ((1 << 7) << 16);
        
        else if (nv_strcasecmp(toks[i], "CRT"))
            mask |= DISPLAY_DEVICES_WILDCARD_CRT;
        
        else if (nv_strcasecmp(toks[i], "TV"))
            mask |= DISPLAY_DEVICES_WILDCARD_TV;
                
        else if (nv_strcasecmp(toks[i], "DFP"))
            mask |= DISPLAY_DEVICES_WILDCARD_DFP;

        else {
            mask = INVALID_DISPLAY_DEVICE_MASK;
            break;
        }
    }
    
    nv_free_strtoks(toks, n);
    
    free(s);

    return mask;
    
} /* display_name_to_display_device_mask() */



/*
 * display_device_mask_to_display_name() - construct a string
 * describing the given display device mask.  The returned pointer
 * points to a newly allocated string, so callers to this function
 * are responsible for freeing the memory.
 */

#define DISPLAY_DEVICE_STRING_LEN 256

char *display_device_mask_to_display_device_name(const uint32 mask)
{
    char *s;
    int first = NV_TRUE;
    uint32 devcnt, devmask;
    char *display_device_name_string;

    display_device_name_string = nvalloc(DISPLAY_DEVICE_STRING_LEN);

    s = display_device_name_string;

    devmask = 1 << BITSHIFT_CRT;
    devcnt = 0;
    while (devmask & BITMASK_ALL_CRT) {
        if (devmask & mask) {
            if (first) first = NV_FALSE;
            else s += sprintf(s, ", ");
            s += sprintf(s, "CRT-%X", devcnt);
        }
        devmask <<= 1;
        devcnt++;
    }

    devmask = 1 << BITSHIFT_DFP;
    devcnt = 0;
    while (devmask & BITMASK_ALL_DFP) {
        if (devmask & mask)  {
            if (first) first = NV_FALSE;
            else s += sprintf(s, ", ");
            s += sprintf(s, "DFP-%X", devcnt);
        }
        devmask <<= 1;
        devcnt++;
    }
    
    devmask = 1 << BITSHIFT_TV;
    devcnt = 0;
    while (devmask & BITMASK_ALL_TV) {
        if (devmask & mask)  {
            if (first) first = NV_FALSE;
            else s += sprintf(s, ", ");
            s += sprintf(s, "TV-%X", devcnt);
        }
        devmask <<= 1;
        devcnt++;
    }
    
    if (mask & DISPLAY_DEVICES_WILDCARD_CRT) {
        if (first) first = NV_FALSE;
        else s += sprintf(s, ", ");
        s += sprintf(s, "CRT");
    }

    if (mask & DISPLAY_DEVICES_WILDCARD_TV) {
        if (first) first = NV_FALSE;
        else s += sprintf(s, ", ");
        s += sprintf(s, "TV");
    }

    if (mask & DISPLAY_DEVICES_WILDCARD_DFP) {
        if (first) first = NV_FALSE;
        else s += sprintf(s, ", ");
        s += sprintf(s, "DFP");
    }
    
    *s = '\0';
    
    return (display_device_name_string);

} /* display_device_mask_to_display_name() */



/*
 * nv_assign_default_display() - assign an X display, if none has been
 * assigned already.  Also, parse the display name to find any
 * specified X screen.
 */

void nv_assign_default_display(ParsedAttribute *p, const char *display)
{
    char *colon, *dot;

    if (!(p->parser_flags.has_x_display)) {
        p->display = display ? nvstrdup(display) : NULL;
        p->parser_flags.has_x_display = NV_TRUE;
    }

    if (!(p->parser_flags.has_target) && p->display) {
        colon = strchr(p->display, ':');
        if (colon) {
            dot = strchr(colon, '.');
            if (dot) {

                /*
                 * if all characters after the '.' are digits, interpret it as a
                 * screen number.
                 */
                nv_parse_special_xscreen_target(p, dot + 1, NULL);
            }
        }
    }
}



/*
 * nv_parsed_attribute_init() - initialize a ParsedAttribute linked
 * list
 */

ParsedAttribute *nv_parsed_attribute_init(void)
{
    return nvalloc(sizeof(ParsedAttribute));
}



/*
 * nv_parsed_attribute_add() - add a new parsed attribute node to the
 * linked list
 */

void nv_parsed_attribute_add(ParsedAttribute *head, ParsedAttribute *p)
{
    ParsedAttribute *t;

    for (t = head; t->next; t = t->next);

    t->next                 = nvalloc(sizeof(ParsedAttribute));

    t->display              = p->display ? nvstrdup(p->display) : NULL;
    t->target_specification = p->target_specification;
    t->target_type          = p->target_type;
    t->target_id            = p->target_id;
    t->attr_entry           = p->attr_entry;
    t->val                  = p->val;
    t->display_device_mask  = p->display_device_mask;
    t->parser_flags         = p->parser_flags;
    t->targets              = p->targets;
}



/*
 * Frees memory used by the parsed attribute members
 */

static void nv_parsed_attribute_free_members(ParsedAttribute *p)
{
    const AttributeTableEntry *a = p->attr_entry;

    nvfree(p->display);
    nvfree(p->target_specification);

    if (a &&
	((a->type == CTRL_ATTRIBUTE_TYPE_STRING) ||
         ((a->type == CTRL_ATTRIBUTE_TYPE_INTEGER) &&
          (a->f.int_flags.is_display_id)))) {
        nvfree(p->val.str);
    }

    NvCtrlTargetListFree(p->targets);
}



/*
 * nv_parsed_attribute_free() - free the linked list
 */

void nv_parsed_attribute_free(ParsedAttribute *p)
{
    ParsedAttribute *n;

    while (p) {
        n = p->next;

        nv_parsed_attribute_free_members(p);

        free(p);
        p = n;
    }
}



/*
 * nv_parsed_attribute_clean() - clean out the ParsedAttribute list,
 * so that only the empty head node remains.
 */

void nv_parsed_attribute_clean(ParsedAttribute *p)
{
    nv_parsed_attribute_free(p->next);

    nv_parsed_attribute_free_members(p);

    memset(p, 0, sizeof(*p));

} /* nv_parsed_attribute_clean() */



/*
 * nv_standardize_screen_name() - standardize the X Display name, by
 * inserting the hostname (if necessary), and using the specified
 * screen number.  If 'screen' is -1, use the screen number already in
 * the string.  If 'screen' is -2, do not put a screen number in the
 * Display name.
 */

char *nv_standardize_screen_name(const char *orig, int screen)
{
    char *display_name, *screen_name, *colon, *dot, *tmp;
    struct utsname uname_buf;
    int len;
    
    /* get the string describing this display connection */
    
    if (!orig) return NULL;
    
    /* create a working copy */
    
    display_name = strdup(orig);
    if (!display_name) return NULL;
    
    /* skip past the host */
    
    colon = strchr(display_name, ':');
    if (!colon) return NULL;
    
    /* if no host is specified, prepend the local hostname */
    
    /* XXX should we try to catch "localhost"? */

    if (display_name == colon) {
        if (uname(&uname_buf) == 0) {
            len = strlen(display_name) + strlen(uname_buf.nodename) + 1;
            tmp = nvalloc(len);
            snprintf(tmp, len, "%s%s", uname_buf.nodename, display_name);
            free(display_name);
            display_name = tmp;
            colon = strchr(display_name, ':');
            if (!colon) {
                nvfree(display_name);
                return NULL;
            }
        }
    }
    
    /*
     * if the screen parameter is -1, then extract the screen number,
     * either from the string or default to 0
     */
    
    if (screen == -1) {
        dot = strchr(colon, '.');
        if (dot) {
            screen = atoi(dot + 1);
        } else {
            screen = 0;
        }
    }
    
    /*
     * find the separation between the display and the screen; if we
     * find it, then truncate the string before the screen, so that we
     * can append the correct screen number.
     */
    
    dot = strchr(colon, '.');
    if (dot) *dot = '\0';

    /*
     * if the screen parameter is -2, then do not write out a screen
     * number.
     */
    
    if (screen == -2) {
        screen_name = display_name;
    } else {
        len = strlen(display_name) + 8;
        screen_name = nvalloc(len);
        snprintf(screen_name, len, "%s.%d", display_name, screen);
        free(display_name);
    }
    
    return (screen_name);

} /* nv_standardize_screen_name() */



/*
 * allocate an output string, and copy the input string to the output
 * string, omitting whitespace
 */

char *remove_spaces(const char *o)
{
    int len;
    char *m, *no_spaces;
   
    if (!o) return (NULL);
    
    len = strlen (o);
    
    no_spaces = nvalloc(len + 1);

    m = no_spaces;
    while (*o) {
        if (!isspace (*o)) { *m++ = *o; }
        o++;
    }
    *m = '\0';
    
    len = m - no_spaces + 1;
    no_spaces = realloc (no_spaces, len);

    return (no_spaces);

} /* remove_spaces() */



/*
 * allocate an output string and copy the input string to this
 * output string, replacing any occurrences of the character
 * 'c' with the character 'r'.
 */

char *replace_characters(const char *o, const char c, const char r)
{
    int len;
    char *m, *out;

    if (!o)
        return NULL;

    len = strlen(o);

    out = nvalloc(len + 1);
    m = out;

    while (*o != '\0') {
        *m++ = (*o == c) ? r : *o;
        o++;
    }
    *m = '\0';

    len = (m - out + 1);
    out = nvrealloc(out, len);

    return out;

} /* replace_characters() */



/**************************************************************************/



/*
 * nv_strtok () - returns a dynamically allocated array of strings,
 * which are the separate segments of the passed in string, divided by
 * the character indicated.  The passed-by-reference argument num will
 * hold the number of segments found.  When you are done with the
 * array of strings, it is best to call nvFreeStrToks () to free the
 * memory allocated here.
 */

char **nv_strtok(char *s, char c, int *n)
{
    int count, i, len;
    char **delims, **tokens, *m;
    
    count = count_number_of_chars(s, c);
    
    /*
     * allocate and set pointers to each division (each instance of the
     * dividing character, and the terminating NULL of the string)
     */
    
    delims = nvalloc((count + 1) * sizeof(char *));
    m = s;
    for (i = 0; i < count; i++) {
        while (*m != c) m++;
        delims[i] = m;
        m++;
    }
    delims[count] = (char *) strchr(s, '\0');
    
    /*
     * so now, we have pointers to each delimiter; copy what's in between
     * the divisions (the tokens) into the dynamic array of strings
     */
    
    tokens = nvalloc((count + 1) * sizeof(char *));
    len = delims[0] - s;
    tokens[0] = nvstrndup(s, len);
    
    for (i = 1; i < count+1; i++) {
        len = delims[i] - delims[i-1];
        tokens[i] = nvstrndup(delims[i-1]+1, len-1);
    }
    
    free(delims);
    
    *n = count+1;
    return (tokens);
    
} /* nv_strtok() */



/*
 * nv_free_strtoks() - free an array of arrays, such as what is
 * allocated and returned by nv_strtok()
 */

void nv_free_strtoks(char **s, int n)
{
    int i;
    for (i = 0; i < n; i++) free(s[i]);
    free(s);
    
} /* nv_free_strtoks() */



/*
 * character to integer conversion
 */

static int ctoi(const char c)
{
    return (c - '0');

} /* ctoi */



/*
 * count_number_of_chars() - return the number of times the
 * character d appears in the string
 */

static int count_number_of_chars(char *o, char d)
{
    int c = 0;
    while (*o) {
        if (*o == d) c++;
        o++;
    }
    return (c);
    
} /* count_number_of_chars() */



/*
 * count_number_of_bits() - return the number of bits set
 * in the int.
 */

int count_number_of_bits(unsigned int mask)
{
    int count = 0;

    while (mask) {
        count++;
        mask &= (mask-1);
    }

    return count;

} /* count_number_of_bits() */



/** parse_skip_whitespace() ******************************************
 *
 * Returns a pointer to the start of non-whitespace chars in string 'str'
 *
 **/
const char *parse_skip_whitespace(const char *str)
{
    while (*str &&
           (*str == ' '  || *str == '\t' ||
            *str == '\n' || *str == '\r')) {
        str++;
    }
    return str;

} /* parse_skip_whitespace() */



/** parse_chop_whitespace() ******************************************
 *
 * Removes all trailing whitespace chars from the given string 'str'
 *
 ***/
void parse_chop_whitespace(char *str)
{
    char *tmp = str + strlen(str) -1;
    
    while (tmp >= str &&
           (*tmp == ' '  || *tmp == '\t' ||
            *tmp == '\n' || *tmp == '\r')) {
        *tmp = '\0';
        tmp--;
    }

} /* parse_chop_whitespace() */



/** parse_skip_integer() *********************************************
 *
 * Returns a pointer to the location just after any integer in string 'str'
 *
 **/
const char *parse_skip_integer(const char *str)
{
    if (*str == '-' || *str == '+') {
        str++;
    }
    while (*str && *str >= '0' && *str <= '9') {
        str++;
    }
    return str;

} /* parse_skip_integer() */



/** parse_read_integer() *********************************************
 *
 * Reads an integer from string str and returns a pointer
 *
 **/
const char *parse_read_integer(const char *str, int *num)
{
    str = parse_skip_whitespace(str);
    *num = atoi(str);
    str = parse_skip_integer(str);
    return parse_skip_whitespace(str);

} /* parse_read_integer() */



/** parse_read_integer_pair() ****************************************
 *
 * Reads two integers separated by 'separator' and returns a pointer
 * to the location in 'str' where parsing finished. (After the two
 * integers).  NULL is returned on failure.
 *
 **/
const char *parse_read_integer_pair(const char *str,
                                    char separator, int *a, int *b)
 {
    str = parse_read_integer(str, a);
    if (!str) return NULL;

    if (separator) {
        if (*str != separator) return NULL;
        str++;
    }
    return parse_read_integer(str, b);

} /* parse_read_integer_pair() */



/** parse_read_name() ************************************************
 *
 * Skips whitespace and copies characters up to and excluding the
 * terminating character 'term'.  The location where parsing stopped
 * is returned, or NULL on failure.
 *
 * The 'term' value 0 is used to indicate that any whitespace should
 * be treated as a terminator.
 *
 **/

static int name_terminated(const char ch, const char term)
{
    if (term == 0) {
        return (ch == ' '  || ch == '\t' || ch == '\n' || ch == '\r');
    } else {
        return (ch == term);
    }
}

const char *parse_read_name(const char *str, char **name, char term)
{
    const char *tmp;

    str = parse_skip_whitespace(str);
    tmp = str;
    while (*str && !name_terminated(*str, term)) {
        str++;
    }

    *name = nvalloc(str - tmp + 1);
    strncpy(*name, tmp, str -tmp);
    if (name_terminated(*str, term)) {
        str++;
    }
    return parse_skip_whitespace(str);

} /* parse_read_name() */



/** parse_read_display_name() ****************************************
 *
 * Convert a 'CRT-1' style display device name into a device_mask
 * '0x00000002' bitmask.  The location where parsing stopped is returned
 * or NULL if an error occurred.
 *
 **/
const char *parse_read_display_name(const char *str, unsigned int *mask)
{
    if (!str || !mask) {
        return NULL;
    }

    str = parse_skip_whitespace(str);
    if (!strncmp(str, "CRT-", 4)) {
        *mask = 1 << (atoi(str+4));

    } else if (!strncmp(str, "TV-", 3)) {
        *mask = (1 << (atoi(str+3))) << 8;

    } else if (!strncmp(str, "DFP-", 4)) {
        *mask = (1 << (atoi(str+4))) << 16;

    } else {
        return NULL;
    }

    while (*str && *str != ':') {
        str++;
    }
    if (*str == ':') {
        str++;
    }

    return parse_skip_whitespace(str);

} /* parse_read_display_name() */



/** parse_read_display_id() *****************************************
 *
 * Convert a 'DPY-#' style display device name into a display device
 * id.  The location where parsing stopped is returned or NULL if an
 * error occurred.
 *
 **/
const char *parse_read_display_id(const char *str, unsigned int *id)
{
    if (!str || !id) {
        return NULL;
    }

    str = parse_skip_whitespace(str);
    if (!strncmp(str, "DPY-", 4)) {
        *id = atoi(str+4);
    } else {
        return NULL;
    }

    while (*str && *str != ':') {
        str++;
    }
    if (*str == ':') {
        str++;
    }

    return parse_skip_whitespace(str);

} /* parse_read_display_id() */



/** parse_read_float_range() *****************************************
 *
 * Reads the maximum/minimum information from a string in the
 * following format:
 *     "MIN-MAX"
 * or
 *     "MIN"
 *
 **/
int parse_read_float_range(const char *str, float *min, float *max)
{
    if (!str) return 0;

    str = parse_skip_whitespace(str);
    *min = atof(str);
    str = strstr(str, "-");
    if (!str) {
        *max = *min;
        return 1;
    }
    str++;
    *max = atof(str);
    
    return 1;

} /* parse_read_float_range() */



/** parse_token_value_pairs() ****************************************
 *
 * Parses the given string for "token=value, token=value, ..." pairs
 * and dispatches the handling of tokens to the given function with
 * the given data as an extra argument.
 *
 * Note that the value may be in parentheses:  "token=(value), ..."
 *
 **/
int parse_token_value_pairs(const char *str, apply_token_func func,
                            void *data)
{
    char *token;
    char *value;
    char endChar;


    if (str) {

        /* Parse each token */
        while (*str) {

            /* Read the token */
            str = parse_read_name(str, &token, '=');
            if (!str) return 0;

            /* Read the value */
            if (str && *str == '(') {
                str++;
                endChar = ')';
            } else {
                endChar = ',';
            }
            str = parse_read_name(str, &value, endChar);
            if (!str) return 0;
            if (endChar == ')' && *str == ')') {
                str++;
            }
            if (*str == ',') {
                str++;
            }

            /* Remove trailing whitespace */
            parse_chop_whitespace(token);
            parse_chop_whitespace(value);

            func(token, value, data);

            free(token);
            free(value);
        }
    }

    return 1;

} /* parse_token_value_pairs() */