diff options
Diffstat (limited to 'render/animcur.c')
-rw-r--r-- | render/animcur.c | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/render/animcur.c b/render/animcur.c new file mode 100644 index 000000000..7a4e22d59 --- /dev/null +++ b/render/animcur.c @@ -0,0 +1,400 @@ +/* + * $XFree86: xc/programs/Xserver/render/animcur.c,v 1.5 2002/12/22 15:07:12 tsi Exp $ + * + * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +/* + * Animated cursors for X. Not specific to Render in any way, but + * stuck there because Render has the other cool cursor extension. + * Besides, everyone has Render. + * + * Implemented as a simple layer over the core cursor code; it + * creates composite cursors out of a set of static cursors and + * delta times between each image. + */ + +#include "X.h" +#include "Xmd.h" +#include "servermd.h" +#include "scrnintstr.h" +#include "dixstruct.h" +#include "cursorstr.h" +#include "dixfontstr.h" +#include "opaque.h" +#include "picturestr.h" + +typedef struct _AnimCurElt { + CursorPtr pCursor; /* cursor to show */ + CARD32 delay; /* in ms */ +} AnimCurElt; + +typedef struct _AnimCur { + int nelt; /* number of elements in the elts array */ + AnimCurElt *elts; /* actually allocated right after the structure */ +} AnimCurRec, *AnimCurPtr; + +typedef struct _AnimScrPriv { + CursorPtr pCursor; + int elt; + CARD32 time; + + CloseScreenProcPtr CloseScreen; + + ScreenBlockHandlerProcPtr BlockHandler; + + CursorLimitsProcPtr CursorLimits; + DisplayCursorProcPtr DisplayCursor; + SetCursorPositionProcPtr SetCursorPosition; + RealizeCursorProcPtr RealizeCursor; + UnrealizeCursorProcPtr UnrealizeCursor; + RecolorCursorProcPtr RecolorCursor; +} AnimCurScreenRec, *AnimCurScreenPtr; + +typedef struct _AnimCurState { + CursorPtr pCursor; + ScreenPtr pScreen; + int elt; + CARD32 time; +} AnimCurStateRec, *AnimCurStatePtr; + +static AnimCurStateRec animCurState; + +static unsigned char empty[4]; + +static CursorBits animCursorBits = { + empty, empty, 2, 1, 1, 0, 0, 1 +}; + +int AnimCurScreenPrivateIndex = -1; +int AnimCurGeneration; + +#define IsAnimCur(c) ((c)->bits == &animCursorBits) +#define GetAnimCur(c) ((AnimCurPtr) ((c) + 1)) +#define GetAnimCurScreen(s) ((AnimCurScreenPtr) ((s)->devPrivates[AnimCurScreenPrivateIndex].ptr)) +#define GetAnimCurScreenIfSet(s) ((AnimCurScreenPrivateIndex != -1) ? GetAnimCurScreen(s) : NULL) +#define SetAnimCurScreen(s,p) ((s)->devPrivates[AnimCurScreenPrivateIndex].ptr = (pointer) (p)) + +#define Wrap(as,s,elt,func) (((as)->elt = (s)->elt), (s)->elt = func) +#define Unwrap(as,s,elt) ((s)->elt = (as)->elt) + +static Bool +AnimCurDisplayCursor (ScreenPtr pScreen, + CursorPtr pCursor); + +static Bool +AnimCurSetCursorPosition (ScreenPtr pScreen, + int x, + int y, + Bool generateEvent); + +static Bool +AnimCurCloseScreen (int index, ScreenPtr pScreen) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + Bool ret; + + Unwrap(as, pScreen, CloseScreen); + + Unwrap(as, pScreen, BlockHandler); + + Unwrap(as, pScreen, CursorLimits); + Unwrap(as, pScreen, DisplayCursor); + Unwrap(as, pScreen, SetCursorPosition); + Unwrap(as, pScreen, RealizeCursor); + Unwrap(as, pScreen, UnrealizeCursor); + Unwrap(as, pScreen, RecolorCursor); + SetAnimCurScreen(pScreen,0); + ret = (*pScreen->CloseScreen) (index, pScreen); + xfree (as); + if (index == 0) + AnimCurScreenPrivateIndex = -1; + return ret; +} + +static void +AnimCurCursorLimits (ScreenPtr pScreen, + CursorPtr pCursor, + BoxPtr pHotBox, + BoxPtr pTopLeftBox) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + + Unwrap (as, pScreen, CursorLimits); + if (IsAnimCur(pCursor)) + { + AnimCurPtr ac = GetAnimCur(pCursor); + + (*pScreen->CursorLimits) (pScreen, ac->elts[0].pCursor, pHotBox, pTopLeftBox); + } + else + { + (*pScreen->CursorLimits) (pScreen, pCursor, pHotBox, pTopLeftBox); + } + Wrap (as, pScreen, CursorLimits, AnimCurCursorLimits); +} + +/* + * This has to be a screen block handler instead of a generic + * block handler so that it is well ordered with respect to the DRI + * block handler responsible for releasing the hardware to DRI clients + */ + +static void +AnimCurScreenBlockHandler (int screenNum, + pointer blockData, + pointer pTimeout, + pointer pReadmask) +{ + ScreenPtr pScreen = screenInfo.screens[screenNum]; + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + + if (pScreen == animCurState.pScreen) + { + CARD32 now = GetTimeInMillis (); + + if ((INT32) (now - animCurState.time) >= 0) + { + AnimCurPtr ac = GetAnimCur(animCurState.pCursor); + int elt = (animCurState.elt + 1) % ac->nelt; + DisplayCursorProcPtr DisplayCursor; + + /* + * Not a simple Unwrap/Wrap as this + * isn't called along the DisplayCursor + * wrapper chain. + */ + DisplayCursor = pScreen->DisplayCursor; + pScreen->DisplayCursor = as->DisplayCursor; + (void) (*pScreen->DisplayCursor) (pScreen, ac->elts[elt].pCursor); + as->DisplayCursor = pScreen->DisplayCursor; + pScreen->DisplayCursor = DisplayCursor; + + animCurState.elt = elt; + animCurState.time = now + ac->elts[elt].delay; + } + AdjustWaitForDelay (pTimeout, animCurState.time - now); + } + Unwrap (as, pScreen, BlockHandler); + (*pScreen->BlockHandler) (screenNum, blockData, pTimeout, pReadmask); + Wrap (as, pScreen, BlockHandler, AnimCurScreenBlockHandler); +} + +static Bool +AnimCurDisplayCursor (ScreenPtr pScreen, + CursorPtr pCursor) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + Bool ret; + + Unwrap (as, pScreen, DisplayCursor); + if (IsAnimCur(pCursor)) + { + if (pCursor != animCurState.pCursor) + { + AnimCurPtr ac = GetAnimCur(pCursor); + + ret = (*pScreen->DisplayCursor) (pScreen, ac->elts[0].pCursor); + if (ret) + { + animCurState.elt = 0; + animCurState.time = GetTimeInMillis () + ac->elts[0].delay; + animCurState.pCursor = pCursor; + animCurState.pScreen = pScreen; + } + } + else + ret = TRUE; + } + else + { + animCurState.pCursor = 0; + animCurState.pScreen = 0; + ret = (*pScreen->DisplayCursor) (pScreen, pCursor); + } + Wrap (as, pScreen, DisplayCursor, AnimCurDisplayCursor); + return ret; +} + +static Bool +AnimCurSetCursorPosition (ScreenPtr pScreen, + int x, + int y, + Bool generateEvent) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + Bool ret; + + Unwrap (as, pScreen, SetCursorPosition); + if (animCurState.pCursor) + animCurState.pScreen = pScreen; + ret = (*pScreen->SetCursorPosition) (pScreen, x, y, generateEvent); + Wrap (as, pScreen, SetCursorPosition, AnimCurSetCursorPosition); + return ret; +} + +static Bool +AnimCurRealizeCursor (ScreenPtr pScreen, + CursorPtr pCursor) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + Bool ret; + + Unwrap (as, pScreen, RealizeCursor); + if (IsAnimCur(pCursor)) + ret = TRUE; + else + ret = (*pScreen->RealizeCursor) (pScreen, pCursor); + Wrap (as, pScreen, RealizeCursor, AnimCurRealizeCursor); + return ret; +} + +static Bool +AnimCurUnrealizeCursor (ScreenPtr pScreen, + CursorPtr pCursor) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + Bool ret; + + Unwrap (as, pScreen, UnrealizeCursor); + if (IsAnimCur(pCursor)) + { + AnimCurPtr ac = GetAnimCur(pCursor); + int i; + + if (pScreen->myNum == 0) + for (i = 0; i < ac->nelt; i++) + FreeCursor (ac->elts[i].pCursor, 0); + ret = TRUE; + } + else + ret = (*pScreen->UnrealizeCursor) (pScreen, pCursor); + Wrap (as, pScreen, UnrealizeCursor, AnimCurUnrealizeCursor); + return ret; +} + +static void +AnimCurRecolorCursor (ScreenPtr pScreen, + CursorPtr pCursor, + Bool displayed) +{ + AnimCurScreenPtr as = GetAnimCurScreen(pScreen); + + Unwrap (as, pScreen, RecolorCursor); + if (IsAnimCur(pCursor)) + { + AnimCurPtr ac = GetAnimCur(pCursor); + int i; + + for (i = 0; i < ac->nelt; i++) + (*pScreen->RecolorCursor) (pScreen, ac->elts[i].pCursor, + displayed && + animCurState.elt == i); + } + else + (*pScreen->RecolorCursor) (pScreen, pCursor, displayed); + Wrap (as, pScreen, RecolorCursor, AnimCurRecolorCursor); +} + +Bool +AnimCurInit (ScreenPtr pScreen) +{ + AnimCurScreenPtr as; + + if (AnimCurGeneration != serverGeneration) + { + AnimCurScreenPrivateIndex = AllocateScreenPrivateIndex (); + if (AnimCurScreenPrivateIndex < 0) + return FALSE; + AnimCurGeneration = serverGeneration; + animCurState.pCursor = 0; + animCurState.pScreen = 0; + animCurState.elt = 0; + animCurState.time = 0; + } + as = (AnimCurScreenPtr) xalloc (sizeof (AnimCurScreenRec)); + if (!as) + return FALSE; + Wrap(as, pScreen, CloseScreen, AnimCurCloseScreen); + + Wrap(as, pScreen, BlockHandler, AnimCurScreenBlockHandler); + + Wrap(as, pScreen, CursorLimits, AnimCurCursorLimits); + Wrap(as, pScreen, DisplayCursor, AnimCurDisplayCursor); + Wrap(as, pScreen, SetCursorPosition, AnimCurSetCursorPosition); + Wrap(as, pScreen, RealizeCursor, AnimCurRealizeCursor); + Wrap(as, pScreen, UnrealizeCursor, AnimCurUnrealizeCursor); + Wrap(as, pScreen, RecolorCursor, AnimCurRecolorCursor); + SetAnimCurScreen(pScreen,as); + return TRUE; +} + +int +AnimCursorCreate (CursorPtr *cursors, CARD32 *deltas, int ncursor, CursorPtr *ppCursor) +{ + CursorPtr pCursor; + int i; + AnimCurPtr ac; + AnimCurElt *ae; + + for (i = 0; i < screenInfo.numScreens; i++) + if (!GetAnimCurScreenIfSet (screenInfo.screens[i])) + return BadImplementation; + + for (i = 0; i < ncursor; i++) + if (IsAnimCur (cursors[i])) + return BadMatch; + + pCursor = (CursorPtr) xalloc (sizeof (CursorRec) + + sizeof (AnimCurRec) + + ncursor * sizeof (AnimCurElt)); + if (!pCursor) + return BadAlloc; + pCursor->bits = &animCursorBits; + animCursorBits.refcnt++; + pCursor->refcnt = 1; + + pCursor->foreRed = cursors[0]->foreRed; + pCursor->foreGreen = cursors[0]->foreGreen; + pCursor->foreBlue = cursors[0]->foreBlue; + + pCursor->backRed = cursors[0]->backRed; + pCursor->backGreen = cursors[0]->backGreen; + pCursor->backBlue = cursors[0]->backBlue; + + /* + * Fill in the AnimCurRec + */ + ac = GetAnimCur (pCursor); + ac->nelt = ncursor; + ac->elts = (AnimCurElt *) (ac + 1); + ae = ac->elts; + + for (i = 0; i < ncursor; i++) + { + cursors[i]->refcnt++; + ac->elts[i].pCursor = cursors[i]; + ac->elts[i].delay = deltas[i]; + } + + *ppCursor = pCursor; + return Success; +} |