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authorKristian Høgsberg <krh@redhat.com>2008-05-21 10:17:53 -0400
committerKristian Høgsberg <krh@redhat.com>2008-05-21 12:15:18 -0400
commit77ff8fd5072fa57158463bfd84656389eeb7b503 (patch)
tree56226a7091fbced301a8e59d78d5ece3e1fc0e0c /GL
parent61eaef22359ae2abcee7dcd73ee8610a83776fc7 (diff)
Drop glcore GLX provider.
Obsoleted by the DRI swrast driver.
Diffstat (limited to 'GL')
-rw-r--r--GL/glx/Makefile.am1
-rw-r--r--GL/glx/glxdriswrast.c2
-rw-r--r--GL/glx/glxglcore.c528
3 files changed, 1 insertions, 530 deletions
diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am
index 620fc9b97..76fd6e649 100644
--- a/GL/glx/Makefile.am
+++ b/GL/glx/Makefile.am
@@ -57,7 +57,6 @@ libglx_la_SOURCES = \
glxdrawable.h \
glxext.c \
glxext.h \
- glxglcore.c \
glxdriswrast.c \
glxdricommon.c \
glxscreens.c \
diff --git a/GL/glx/glxdriswrast.c b/GL/glx/glxdriswrast.c
index b3b95995d..50dee5111 100644
--- a/GL/glx/glxdriswrast.c
+++ b/GL/glx/glxdriswrast.c
@@ -537,7 +537,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
return NULL;
}
-__GLXprovider __glXDRIswrastProvider = {
+__GLXprovider __glXDRISWRastProvider = {
__glXDRIscreenProbe,
"DRISWRAST",
NULL
diff --git a/GL/glx/glxglcore.c b/GL/glx/glxglcore.c
deleted file mode 100644
index dafa9bca7..000000000
--- a/GL/glx/glxglcore.c
+++ /dev/null
@@ -1,528 +0,0 @@
-/**************************************************************************
-
-Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <kevin@precisioninsight.com>
- * Brian E. Paul <brian@precisioninsight.com>
- *
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include <dlfcn.h>
-
-#define _NEED_GL_CORE_IF
-#include <GL/xmesa.h>
-#include <GL/internal/glcore.h>
-#include <glxserver.h>
-#include <glxscreens.h>
-#include <glxdrawable.h>
-#include <glxcontext.h>
-#include <glxutil.h>
-
-#include "os.h"
-
-#define XMesaCreateVisual (*glcore->XMesaCreateVisual)
-#define XMesaDestroyVisual (*glcore->XMesaDestroyVisual)
-
-#define XMesaCreateWindowBuffer (*glcore->XMesaCreateWindowBuffer)
-#define XMesaCreatePixmapBuffer (*glcore->XMesaCreatePixmapBuffer)
-#define XMesaDestroyBuffer (*glcore->XMesaDestroyBuffer)
-#define XMesaSwapBuffers (*glcore->XMesaSwapBuffers)
-#define XMesaResizeBuffers (*glcore->XMesaResizeBuffers)
-
-#define XMesaCreateContext (*glcore->XMesaCreateContext)
-#define XMesaDestroyContext (*glcore->XMesaDestroyContext)
-#define XMesaCopyContext (*glcore->XMesaCopyContext)
-#define XMesaMakeCurrent2 (*glcore->XMesaMakeCurrent2)
-#define XMesaForceCurrent (*glcore->XMesaForceCurrent)
-#define XMesaLoseCurrent (*glcore->XMesaLoseCurrent)
-
-typedef struct __GLXMESAscreen __GLXMESAscreen;
-typedef struct __GLXMESAcontext __GLXMESAcontext;
-typedef struct __GLXMESAdrawable __GLXMESAdrawable;
-
-struct __GLXMESAscreen {
- __GLXscreen base;
- int index;
- int num_vis;
- XMesaVisual *xm_vis;
- void *driver;
-
- const __GLcoreModule *glcore;
-};
-
-struct __GLXMESAcontext {
- __GLXcontext base;
- XMesaContext xmesa;
-};
-
-struct __GLXMESAdrawable {
- __GLXdrawable base;
- XMesaBuffer xm_buf;
- __GLXMESAscreen *screen;
-};
-
-static XMesaVisual find_mesa_visual(__GLXscreen *screen, XID fbconfigID);
-
-
-static void
-__glXMesaDrawableDestroy(__GLXdrawable *base)
-{
- __GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
- const __GLcoreModule *glcore = glxPriv->screen->glcore;
-
- if (glxPriv->xm_buf != NULL)
- XMesaDestroyBuffer(glxPriv->xm_buf);
- xfree(glxPriv);
-}
-
-static GLboolean
-__glXMesaDrawableResize(__GLXdrawable *base)
-{
- __GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
- const __GLcoreModule *glcore = glxPriv->screen->glcore;
-
- XMesaResizeBuffers(glxPriv->xm_buf);
-
- return GL_TRUE;
-}
-
-static GLboolean
-__glXMesaDrawableSwapBuffers(__GLXdrawable *base)
-{
- __GLXMESAdrawable *glxPriv = (__GLXMESAdrawable *) base;
- const __GLcoreModule *glcore = glxPriv->screen->glcore;
-
- /* This is terrifying: XMesaSwapBuffers() ends up calling CopyArea
- * to do the buffer swap, but this assumes that the server holds
- * the lock and has its context visible. If another screen uses a
- * DRI driver, that will have installed the DRI enter/leave server
- * functions, which lifts the lock during GLX dispatch. This is
- * why we need to re-take the lock and swap in the server context
- * before calling XMesaSwapBuffers() here. /me shakes head. */
-
- __glXenterServer(GL_FALSE);
-
- XMesaSwapBuffers(glxPriv->xm_buf);
-
- __glXleaveServer(GL_FALSE);
-
- return GL_TRUE;
-}
-
-
-static __GLXdrawable *
-__glXMesaScreenCreateDrawable(__GLXscreen *screen,
- DrawablePtr pDraw, int type,
- XID drawId,
- __GLXconfig *modes)
-{
- __GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
- const __GLcoreModule *glcore = mesaScreen->glcore;
- __GLXMESAdrawable *glxPriv;
- XMesaVisual xm_vis;
-
- glxPriv = xalloc(sizeof *glxPriv);
- if (glxPriv == NULL)
- return NULL;
-
- memset(glxPriv, 0, sizeof *glxPriv);
-
- glxPriv->screen = mesaScreen;
- if (!__glXDrawableInit(&glxPriv->base, screen,
- pDraw, type, drawId, modes)) {
- xfree(glxPriv);
- return NULL;
- }
-
- glxPriv->base.destroy = __glXMesaDrawableDestroy;
- glxPriv->base.resize = __glXMesaDrawableResize;
- glxPriv->base.swapBuffers = __glXMesaDrawableSwapBuffers;
-
- xm_vis = find_mesa_visual(screen, modes->fbconfigID);
- if (xm_vis == NULL) {
- ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
- modes->visualID);
- xfree(glxPriv);
- return NULL;
- }
-
- if (glxPriv->base.type == DRAWABLE_WINDOW) {
- glxPriv->xm_buf = XMesaCreateWindowBuffer(xm_vis, (WindowPtr)pDraw);
- } else {
- glxPriv->xm_buf = XMesaCreatePixmapBuffer(xm_vis, (PixmapPtr)pDraw, 0);
- }
-
- if (glxPriv->xm_buf == NULL) {
- xfree(glxPriv);
- return NULL;
- }
-
- return &glxPriv->base;
-}
-
-static void
-__glXMesaContextDestroy(__GLXcontext *baseContext)
-{
- __GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
- __GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
- const __GLcoreModule *glcore = screen->glcore;
-
- XMesaDestroyContext(context->xmesa);
- __glXContextDestroy(&context->base);
- xfree(context);
-}
-
-static int
-__glXMesaContextMakeCurrent(__GLXcontext *baseContext)
-
-{
- __GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
- __GLXMESAdrawable *drawPriv = (__GLXMESAdrawable *) context->base.drawPriv;
- __GLXMESAdrawable *readPriv = (__GLXMESAdrawable *) context->base.readPriv;
- __GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
- const __GLcoreModule *glcore = screen->glcore;
-
- return XMesaMakeCurrent2(context->xmesa,
- drawPriv->xm_buf,
- readPriv->xm_buf);
-}
-
-static int
-__glXMesaContextLoseCurrent(__GLXcontext *baseContext)
-{
- __GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
- __GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
- const __GLcoreModule *glcore = screen->glcore;
-
- return XMesaLoseCurrent(context->xmesa);
-}
-
-static int
-__glXMesaContextCopy(__GLXcontext *baseDst,
- __GLXcontext *baseSrc,
- unsigned long mask)
-{
- __GLXMESAcontext *dst = (__GLXMESAcontext *) baseDst;
- __GLXMESAcontext *src = (__GLXMESAcontext *) baseSrc;
- __GLXMESAscreen *screen = (__GLXMESAscreen *) dst->base.pGlxScreen;
- const __GLcoreModule *glcore = screen->glcore;
-
- return XMesaCopyContext(src->xmesa, dst->xmesa, mask);
-}
-
-static int
-__glXMesaContextForceCurrent(__GLXcontext *baseContext)
-{
- __GLXMESAcontext *context = (__GLXMESAcontext *) baseContext;
- __GLXMESAscreen *screen = (__GLXMESAscreen *) context->base.pGlxScreen;
- const __GLcoreModule *glcore = screen->glcore;
-
- /* GlxSetRenderTables() call for XGL moved in XMesaForceCurrent() */
-
- return XMesaForceCurrent(context->xmesa);
-}
-
-static __GLXcontext *
-__glXMesaScreenCreateContext(__GLXscreen *screen,
- __GLXconfig *config,
- __GLXcontext *baseShareContext)
-{
- __GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
- const __GLcoreModule *glcore = mesaScreen->glcore;
- __GLXMESAcontext *context;
- __GLXMESAcontext *shareContext = (__GLXMESAcontext *) baseShareContext;
- XMesaVisual xm_vis;
- XMesaContext xm_share;
-
- context = xalloc (sizeof (__GLXMESAcontext));
- if (context == NULL)
- return NULL;
-
- memset(context, 0, sizeof *context);
-
- context->base.pGlxScreen = screen;
- context->base.config = config;
-
- context->base.destroy = __glXMesaContextDestroy;
- context->base.makeCurrent = __glXMesaContextMakeCurrent;
- context->base.loseCurrent = __glXMesaContextLoseCurrent;
- context->base.copy = __glXMesaContextCopy;
- context->base.forceCurrent = __glXMesaContextForceCurrent;
-
- xm_vis = find_mesa_visual(screen, config->fbconfigID);
- if (!xm_vis) {
- ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
- config->visualID);
- xfree(context);
- return NULL;
- }
-
- xm_share = shareContext ? shareContext->xmesa : NULL;
- context->xmesa = XMesaCreateContext(xm_vis, xm_share);
- if (!context->xmesa) {
- xfree(context);
- return NULL;
- }
-
- return &context->base;
-}
-
-static void
-__glXMesaScreenDestroy(__GLXscreen *screen)
-{
- __GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
- const __GLcoreModule *glcore = mesaScreen->glcore;
- int i;
-
- if (mesaScreen->xm_vis) {
- for (i = 0; i < mesaScreen->base.numFBConfigs; i++) {
- if (mesaScreen->xm_vis[i])
- XMesaDestroyVisual(mesaScreen->xm_vis[i]);
- }
-
- xfree(mesaScreen->xm_vis);
- }
-
- dlclose(mesaScreen->driver);
-
- __glXScreenDestroy(screen);
-
- xfree(screen);
-}
-
-static XMesaVisual
-find_mesa_visual(__GLXscreen *screen, XID fbconfigID)
-{
- __GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
- const __GLXconfig *config;
- unsigned i = 0;
-
- for (config = screen->fbconfigs; config != NULL; config = config->next) {
- if (config->fbconfigID == fbconfigID)
- return mesaScreen->xm_vis[i];
- i++;
- }
-
- return NULL;
-}
-
-const static int numBack = 2;
-const static int numDepth = 2;
-const static int numStencil = 2;
-
-static const int glx_visual_types[] = {
- GLX_STATIC_GRAY,
- GLX_GRAY_SCALE,
- GLX_STATIC_COLOR,
- GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR,
- GLX_DIRECT_COLOR
-};
-
-static __GLXconfig *
-createFBConfigsForVisual(__GLXscreen *screen, ScreenPtr pScreen,
- VisualPtr visual, __GLXconfig *config)
-{
- int back, depth, stencil;
-
- /* FIXME: Ok, I'm making all this up... anybody has a better idea? */
-
- for (back = numBack - 1; back >= 0; back--)
- for (depth = 0; depth < numDepth; depth++)
- for (stencil = 0; stencil < numStencil; stencil++) {
- config->next = xcalloc(sizeof(*config), 1);
- config = config->next;
-
- config->visualRating = GLX_NONE;
- config->visualType = glx_visual_types[visual->class];
- config->xRenderable = GL_TRUE;
- config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
- config->rgbMode = (visual->class >= TrueColor);
- config->colorIndexMode = !config->rgbMode;
- config->renderType =
- (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
- config->doubleBufferMode = back;
- config->haveDepthBuffer = depth;
- config->depthBits = depth ? visual->nplanes : 0;
- config->haveStencilBuffer = stencil;
- config->stencilBits = stencil ? visual->bitsPerRGBValue : 0;
- config->haveAccumBuffer = 0;
-
- config->redBits = Ones(visual->redMask);
- config->greenBits = Ones(visual->greenMask);
- config->blueBits = Ones(visual->blueMask);
- config->alphaBits = 0;
- config->redMask = visual->redMask;
- config->greenMask = visual->greenMask;
- config->blueMask = visual->blueMask;
- config->alphaMask = 0;
- config->rgbBits = config->rgbMode ? visual->nplanes : 0;
- config->indexBits = config->colorIndexMode ? visual->nplanes : 0;
- }
-
- return config;
-}
-
-static void
-createFBConfigs(__GLXscreen *pGlxScreen, ScreenPtr pScreen)
-{
- __GLXconfig head, *tail;
- int i;
-
- /* We assume here that each existing visual correspond to a
- * different visual class. Note, this runs before COMPOSITE adds
- * its visual, so it's not entirely crazy. */
- pGlxScreen->numFBConfigs = pScreen->numVisuals * numBack * numDepth * numStencil;
-
- head.next = NULL;
- tail = &head;
- for (i = 0; i < pScreen->numVisuals; i++)
- tail = createFBConfigsForVisual(pGlxScreen, pScreen,
- &pScreen->visuals[i], tail);
-
- pGlxScreen->fbconfigs = head.next;
-}
-
-static void
-createMesaVisuals(__GLXMESAscreen *pMesaScreen)
-{
- const __GLcoreModule *glcore = pMesaScreen->glcore;
- __GLXconfig *config;
- ScreenPtr pScreen;
- VisualPtr visual = NULL;
- int i, j;
-
- i = 0;
- pScreen = pMesaScreen->base.pScreen;
- pMesaScreen->xm_vis =
- xcalloc(pMesaScreen->base.numFBConfigs, sizeof (XMesaVisual));
- for (config = pMesaScreen->base.fbconfigs; config != NULL; config = config->next) {
- for (j = 0; j < pScreen->numVisuals; j++)
- if (pScreen->visuals[j].vid == config->visualID) {
- visual = &pScreen->visuals[j];
- break;
- }
-
- pMesaScreen->xm_vis[i++] =
- XMesaCreateVisual(pScreen,
- visual,
- config->rgbMode,
- (config->alphaBits > 0),
- config->doubleBufferMode,
- config->stereoMode,
- GL_TRUE, /* ximage_flag */
- config->depthBits,
- config->stencilBits,
- config->accumRedBits,
- config->accumGreenBits,
- config->accumBlueBits,
- config->accumAlphaBits,
- config->samples,
- config->level,
- config->visualRating);
- }
-}
-
-static const char dri_driver_path[] = DRI_DRIVER_PATH;
-
-static __GLXscreen *
-__glXMesaScreenProbe(ScreenPtr pScreen)
-{
- __GLXMESAscreen *screen;
- char filename[128];
-
- screen = xalloc(sizeof *screen);
- if (screen == NULL)
- return NULL;
-
- snprintf(filename, sizeof filename, "%s/%s.so",
- dri_driver_path, "libGLcore");
-
- screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
- if (screen->driver == NULL) {
- LogMessage(X_ERROR, "GLX error: dlopen of %s failed (%s)\n",
- filename, dlerror());
- goto handle_error;
- }
-
- screen->glcore = dlsym(screen->driver, __GL_CORE);
- if (screen->glcore == NULL) {
- LogMessage(X_ERROR, "GLX error: dlsym for %s failed (%s)\n",
- __GL_CORE, dlerror());
- goto handle_error;
- }
-
- /*
- * Find the GLX visuals that are supported by this screen and create
- * XMesa's visuals.
- */
- createFBConfigs(&screen->base, pScreen);
-
- __glXScreenInit(&screen->base, pScreen);
-
- /* Now that GLX has created the corresponding X visual, create the mesa visuals. */
- createMesaVisuals(screen);
-
- screen->base.destroy = __glXMesaScreenDestroy;
- screen->base.createContext = __glXMesaScreenCreateContext;
- screen->base.createDrawable = __glXMesaScreenCreateDrawable;
- screen->base.swapInterval = NULL;
- screen->base.pScreen = pScreen;
-
- LogMessage(X_INFO, "GLX: Loaded and initialized %s\n", filename);
-
- return &screen->base;
-
-handle_error:
-
- if (screen->driver)
- dlclose(screen->driver);
-
- xfree(screen);
-
- FatalError("GLX: could not load software renderer\n");
-
- return NULL;
-}
-
-__GLXprovider __glXMesaProvider = {
- __glXMesaScreenProbe,
- "MESA",
- NULL
-};
-
-__GLXprovider *
-GlxGetMesaProvider (void)
-{
- return &__glXMesaProvider;
-}