diff options
author | Eamon Walsh <ewalsh@tycho.nsa.gov> | 2007-03-26 10:21:44 -0400 |
---|---|---|
committer | Eamon Walsh <ewalsh@moss-uranus.epoch.ncsc.mil> | 2007-03-26 10:21:44 -0400 |
commit | f7c5aa0dc0fa3569a2ee412c4f996960f936b6ed (patch) | |
tree | 5eb989895aeb26bbe30d1999616fbe625504a460 | |
parent | 2e3cc861f90415f200826bc71dab6298d759c42b (diff) |
Remove dead NEED_DBE_BUF_BITS code.
-rw-r--r-- | dbe/dbe.c | 31 | ||||
-rw-r--r-- | dbe/dbestruct.h | 5 | ||||
-rw-r--r-- | dbe/midbe.c | 8 | ||||
-rw-r--r-- | dix/dispatch.c | 6 | ||||
-rw-r--r-- | dix/window.c | 4 | ||||
-rw-r--r-- | include/dix.h | 54 | ||||
-rw-r--r-- | include/windowstr.h | 6 |
7 files changed, 0 insertions, 114 deletions
@@ -82,36 +82,6 @@ static Bool firstRegistrationPass = TRUE; /****************************************************************************** * - * DBE DIX Procedure: DbeValidateBuffer - * - * Description: - * - * This function is called from VALIDATE_DRAWABLE_AND_GC and from - * various places in dispatch.c if the server has been compiled with - * the flags -DNEED_DBE_BUF_BITS and -DNEED_DBE_BUF_VALIDATE. - * When pWin->dstBuffer changes, this function will be called with pWin - * as the first argument, the drawable ID that was specified as the - * second argument (could be a back buffer id), and True for the third - * argument. - * When pWin->srcBuffer changes, the third argument will be False, and - * the first two arguments are as described for dstBuffer. - * - * This function should prepare the hardware to access the specified - * buffer for reads (if dstbuf is False) or writes (if dstbuf is True). - * - *****************************************************************************/ - -void -DbeValidateBuffer(WindowPtr pWin, XID drawID, Bool dstbuf) -{ - DbeScreenPrivPtr pDbeScreenPriv = DBE_SCREEN_PRIV_FROM_WINDOW(pWin); - if (pDbeScreenPriv->ValidateBuffer) - (*pDbeScreenPriv->ValidateBuffer)(pWin, drawID, dstbuf); -} - - -/****************************************************************************** - * * DBE DIX Procedure: DbeRegisterFunction * * Description: @@ -317,7 +287,6 @@ DbeStubScreen(DbeScreenPrivPtr pDbeScreenPriv, int *nStubbedScreens) pDbeScreenPriv->EndIdiom = NULL; pDbeScreenPriv->WinPrivDelete = NULL; pDbeScreenPriv->ResetProc = NULL; - pDbeScreenPriv->ValidateBuffer = NULL; (*nStubbedScreens)++; diff --git a/dbe/dbestruct.h b/dbe/dbestruct.h index 460cc7564..835074c75 100644 --- a/dbe/dbestruct.h +++ b/dbe/dbestruct.h @@ -221,11 +221,6 @@ typedef struct _DbeScreenPrivRec void (*ResetProc)( ScreenPtr /*pScreen*/ ); - void (*ValidateBuffer)( - WindowPtr /*pWin*/, - XID /*bufId*/, - Bool /*dstbuffer*/ -); /* Device-specific private information. */ diff --git a/dbe/midbe.c b/dbe/midbe.c index 76f0577cc..014e365ce 100644 --- a/dbe/midbe.c +++ b/dbe/midbe.c @@ -759,11 +759,6 @@ miDbeResetProc(ScreenPtr pScreen) } /* miDbeResetProc() */ -static void -miDbeNopValidateBuffer(WindowPtr pWin, XID bufId, Bool dstbuffer) -{ -} - /****************************************************************************** * @@ -821,9 +816,6 @@ miDbeInit(ScreenPtr pScreen, DbeScreenPrivPtr pDbeScreenPriv) pDbeScreenPriv->ResetProc = miDbeResetProc; pDbeScreenPriv->WinPrivDelete = miDbeWinPrivDelete; - /* The mi implementation doesn't need buffer validation. */ - pDbeScreenPriv->ValidateBuffer = miDbeNopValidateBuffer; - return(TRUE); } /* miDbeInit() */ diff --git a/dix/dispatch.c b/dix/dispatch.c index 3d8e71fdc..490b29c34 100644 --- a/dix/dispatch.c +++ b/dix/dispatch.c @@ -1803,8 +1803,6 @@ ProcCopyArea(ClientPtr client) else pSrc = pDst; - SET_DBE_SRCBUF(pSrc, stuff->srcDrawable); - pRgn = (*pGC->ops->CopyArea)(pSrc, pDst, pGC, stuff->srcX, stuff->srcY, stuff->width, stuff->height, stuff->dstX, stuff->dstY); @@ -1847,8 +1845,6 @@ ProcCopyPlane(ClientPtr client) else psrcDraw = pdstDraw; - SET_DBE_SRCBUF(psrcDraw, stuff->srcDrawable); - /* Check to see if stuff->bitPlane has exactly ONE good bit set */ if(stuff->bitPlane == 0 || (stuff->bitPlane & (stuff->bitPlane - 1)) || (stuff->bitPlane > (1L << (psrcDraw->depth - 1)))) @@ -2208,8 +2204,6 @@ DoGetImage(ClientPtr client, int format, Drawable drawable, xgi.visual = None; } - SET_DBE_SRCBUF(pDraw, drawable); - xgi.type = X_Reply; xgi.sequenceNumber = client->sequence; xgi.depth = pDraw->depth; diff --git a/dix/window.c b/dix/window.c index 7d99477ce..96002eb1f 100644 --- a/dix/window.c +++ b/dix/window.c @@ -297,10 +297,6 @@ SetWindowToDefaults(WindowPtr pWin) pWin->deliverableEvents = 0; pWin->dontPropagate = 0; pWin->forcedBS = FALSE; -#ifdef NEED_DBE_BUF_BITS - pWin->srcBuffer = DBE_FRONT_BUFFER; - pWin->dstBuffer = DBE_FRONT_BUFFER; -#endif #ifdef COMPOSITE pWin->redirectDraw = 0; #endif diff --git a/include/dix.h b/include/dix.h index b41268398..2d452d1c7 100644 --- a/include/dix.h +++ b/include/dix.h @@ -81,59 +81,6 @@ SOFTWARE. return(BadIDChoice);\ } -/* - * We think that most hardware implementations of DBE will want - * LookupID*(dbe_back_buffer_id) to return the window structure that the - * id is a back buffer for. Since both front and back buffers will - * return the same structure, you need to be able to distinguish - * somewhere what kind of buffer (front/back) was being asked for, so - * that ddx can render to the right place. That's the problem that the - * following code solves. Note: we couldn't embed this in the LookupID* - * functions because the VALIDATE_DRAWABLE_AND_GC macro often circumvents - * those functions by checking a one-element cache. That's why we're - * mucking with VALIDATE_DRAWABLE_AND_GC. - * - * If you put -DNEED_DBE_BUF_BITS into PervasiveDBEDefines, the window - * structure will have two additional bits defined, srcBuffer and - * dstBuffer, and their values will be maintained via the macros - * SET_DBE_DSTBUF and SET_DBE_SRCBUF (below). If you also - * put -DNEED_DBE_BUF_VALIDATE into PervasiveDBEDefines, the function - * DbeValidateBuffer will be called any time the bits change to give you - * a chance to do some setup. See the DBE code for more details on this - * function. We put in these levels of conditionality so that you can do - * just what you need to do, and no more. If neither of these defines - * are used, the bits won't be there, and VALIDATE_DRAWABLE_AND_GC will - * be unchanged. dpw - */ - -#if defined(NEED_DBE_BUF_BITS) -#define SET_DBE_DSTBUF(_pDraw, _drawID) \ - SET_DBE_BUF(_pDraw, _drawID, dstBuffer, TRUE) -#define SET_DBE_SRCBUF(_pDraw, _drawID) \ - SET_DBE_BUF(_pDraw, _drawID, srcBuffer, FALSE) -#if defined (NEED_DBE_BUF_VALIDATE) -#define SET_DBE_BUF(_pDraw, _drawID, _whichBuffer, _dstbuf) \ - if (_pDraw->type == DRAWABLE_WINDOW)\ - {\ - int thisbuf = (_pDraw->id == _drawID);\ - if (thisbuf != ((WindowPtr)_pDraw)->_whichBuffer)\ - {\ - ((WindowPtr)_pDraw)->_whichBuffer = thisbuf;\ - DbeValidateBuffer((WindowPtr)_pDraw, _drawID, _dstbuf);\ - }\ - } -#else /* want buffer bits, but don't need to call DbeValidateBuffer */ -#define SET_DBE_BUF(_pDraw, _drawID, _whichBuffer, _dstbuf) \ - if (_pDraw->type == DRAWABLE_WINDOW)\ - {\ - ((WindowPtr)_pDraw)->_whichBuffer = (_pDraw->id == _drawID);\ - } -#endif /* NEED_DBE_BUF_VALIDATE */ -#else /* don't want buffer bits in window */ -#define SET_DBE_DSTBUF(_pDraw, _drawID) /**/ -#define SET_DBE_SRCBUF(_pDraw, _drawID) /**/ -#endif /* NEED_DBE_BUF_BITS */ - #define VALIDATE_DRAWABLE_AND_GC(drawID, pDraw, pGC, client)\ if ((stuff->gc == INVALID) || (client->lastGCID != stuff->gc) ||\ (client->lastDrawableID != drawID))\ @@ -158,7 +105,6 @@ SOFTWARE. pGC = client->lastGC;\ pDraw = client->lastDrawable;\ }\ - SET_DBE_DSTBUF(pDraw, drawID);\ if (pGC->serialNumber != pDraw->serialNumber)\ ValidateGC(pDraw, pGC); diff --git a/include/windowstr.h b/include/windowstr.h index a37dc6b75..9fd6d768c 100644 --- a/include/windowstr.h +++ b/include/windowstr.h @@ -129,12 +129,6 @@ typedef struct _Window { unsigned viewable:1; /* realized && InputOutput */ unsigned dontPropagate:3;/* index into DontPropagateMasks */ unsigned forcedBS:1; /* system-supplied backingStore */ -#ifdef NEED_DBE_BUF_BITS -#define DBE_FRONT_BUFFER 1 -#define DBE_BACK_BUFFER 0 - unsigned dstBuffer:1; /* destination buffer for rendering */ - unsigned srcBuffer:1; /* source buffer for rendering */ -#endif #ifdef COMPOSITE unsigned redirectDraw:1; /* rendering is redirected from here */ #endif |