diff options
Diffstat (limited to 'src/i830_common.h')
-rw-r--r-- | src/i830_common.h | 271 |
1 files changed, 71 insertions, 200 deletions
diff --git a/src/i830_common.h b/src/i830_common.h index 3367bfc1..4328baa9 100644 --- a/src/i830_common.h +++ b/src/i830_common.h @@ -26,184 +26,31 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ -/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.2 2002/12/10 01:27:05 dawes Exp $ */ - -/* Author: Jeff Hartmann <jhartmann@valinux.com> - - Converted to common header format: - Jens Owen <jens@tungstengraphics.com> - */ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */ #ifndef _I830_COMMON_H_ #define _I830_COMMON_H_ -/* WARNING: These defines must be the same as what the Xserver uses. - * if you change them, you must change the defines in the Xserver. - */ - -#ifndef _I830_DEFINES_ -#define _I830_DEFINES_ -#define I830_DMA_BUF_ORDER 12 -#define I830_DMA_BUF_SZ (1<<I830_DMA_BUF_ORDER) -#define I830_DMA_BUF_NR 256 -#define I830_NR_SAREA_CLIPRECTS 8 +#define I830_NR_TEX_REGIONS 255 /* maximum due to use of chars for next/prev */ +#define I830_LOG_MIN_TEX_REGION_SIZE 14 -/* Each region is a minimum of 64k, and there are at most 64 of them. - */ -#define I830_NR_TEX_REGIONS 64 -#define I830_LOG_MIN_TEX_REGION_SIZE 16 - -/* if defining I830_ENABLE_4_TEXTURES, do it in i830_3d_reg.h, too */ -#if !defined(I830_ENABLE_4_TEXTURES) -#define I830_TEXTURE_COUNT 2 -#define I830_TEXBLEND_COUNT 2 /* always same as TEXTURE_COUNT? */ -#else /* defined(I830_ENABLE_4_TEXTURES) */ -#define I830_TEXTURE_COUNT 4 -#define I830_TEXBLEND_COUNT 4 /* always same as TEXTURE_COUNT? */ -#endif /* I830_ENABLE_4_TEXTURES */ - -#define I830_TEXBLEND_SIZE 12 /* (4 args + op) * 2 + COLOR_FACTOR */ - -#define I830_UPLOAD_CTX 0x1 -#define I830_UPLOAD_BUFFERS 0x2 -#define I830_UPLOAD_CLIPRECTS 0x4 -#define I830_UPLOAD_TEX0_IMAGE 0x100 /* handled clientside */ -#define I830_UPLOAD_TEX0_CUBE 0x200 /* handled clientside */ -#define I830_UPLOAD_TEX1_IMAGE 0x400 /* handled clientside */ -#define I830_UPLOAD_TEX1_CUBE 0x800 /* handled clientside */ -#define I830_UPLOAD_TEX2_IMAGE 0x1000 /* handled clientside */ -#define I830_UPLOAD_TEX2_CUBE 0x2000 /* handled clientside */ -#define I830_UPLOAD_TEX3_IMAGE 0x4000 /* handled clientside */ -#define I830_UPLOAD_TEX3_CUBE 0x8000 /* handled clientside */ -#define I830_UPLOAD_TEX_N_IMAGE(n) (0x100 << (n * 2)) -#define I830_UPLOAD_TEX_N_CUBE(n) (0x200 << (n * 2)) -#define I830_UPLOAD_TEXIMAGE_MASK 0xff00 -#define I830_UPLOAD_TEX0 0x10000 -#define I830_UPLOAD_TEX1 0x20000 -#define I830_UPLOAD_TEX2 0x40000 -#define I830_UPLOAD_TEX3 0x80000 -#define I830_UPLOAD_TEX_N(n) (0x10000 << (n)) -#define I830_UPLOAD_TEX_MASK 0xf0000 -#define I830_UPLOAD_TEXBLEND0 0x100000 -#define I830_UPLOAD_TEXBLEND1 0x200000 -#define I830_UPLOAD_TEXBLEND2 0x400000 -#define I830_UPLOAD_TEXBLEND3 0x800000 -#define I830_UPLOAD_TEXBLEND_N(n) (0x100000 << (n)) -#define I830_UPLOAD_TEXBLEND_MASK 0xf00000 -#define I830_UPLOAD_TEX_PALETTE_N(n) (0x1000000 << (n)) -#define I830_UPLOAD_TEX_PALETTE_SHARED 0x4000000 -#define I830_UPLOAD_STIPPLE 0x8000000 - -/* Indices into buf.Setup where various bits of state are mirrored per - * context and per buffer. These can be fired at the card as a unit, - * or in a piecewise fashion as required. - */ - -/* Destbuffer state - * - backbuffer linear offset and pitch -- invarient in the current dri - * - zbuffer linear offset and pitch -- also invarient - * - drawing origin in back and depth buffers. - * - * Keep the depth/back buffer state here to acommodate private buffers - * in the future. - */ - -#define I830_DESTREG_CBUFADDR 0 -/* Invarient */ -#define I830_DESTREG_DBUFADDR 1 -#define I830_DESTREG_DV0 2 -#define I830_DESTREG_DV1 3 -#define I830_DESTREG_SENABLE 4 -#define I830_DESTREG_SR0 5 -#define I830_DESTREG_SR1 6 -#define I830_DESTREG_SR2 7 -#define I830_DESTREG_DR0 8 -#define I830_DESTREG_DR1 9 -#define I830_DESTREG_DR2 10 -#define I830_DESTREG_DR3 11 -#define I830_DESTREG_DR4 12 -#define I830_DEST_SETUP_SIZE 13 - -/* Context state - */ -#define I830_CTXREG_STATE1 0 -#define I830_CTXREG_STATE2 1 -#define I830_CTXREG_STATE3 2 -#define I830_CTXREG_STATE4 3 -#define I830_CTXREG_STATE5 4 -#define I830_CTXREG_IALPHAB 5 -#define I830_CTXREG_STENCILTST 6 -#define I830_CTXREG_ENABLES_1 7 -#define I830_CTXREG_ENABLES_2 8 -#define I830_CTXREG_AA 9 -#define I830_CTXREG_FOGCOLOR 10 -#define I830_CTXREG_BLENDCOLR0 11 -#define I830_CTXREG_BLENDCOLR 12 /* Dword 1 of 2 dword command */ -#define I830_CTXREG_VF 13 -#define I830_CTXREG_VF2 14 -#define I830_CTXREG_MCSB0 15 -#define I830_CTXREG_MCSB1 16 -#define I830_CTX_SETUP_SIZE 17 - -/* 1.3: Stipple state - */ -#define I830_STPREG_ST0 0 -#define I830_STPREG_ST1 1 -#define I830_STP_SETUP_SIZE 2 - -/* Texture state (per tex unit) - */ -#define I830_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (6 dwords) */ -#define I830_TEXREG_MI1 1 -#define I830_TEXREG_MI2 2 -#define I830_TEXREG_MI3 3 -#define I830_TEXREG_MI4 4 -#define I830_TEXREG_MI5 5 -#define I830_TEXREG_MF 6 /* GFX_OP_MAP_FILTER */ -#define I830_TEXREG_MLC 7 /* GFX_OP_MAP_LOD_CTL */ -#define I830_TEXREG_MLL 8 /* GFX_OP_MAP_LOD_LIMITS */ -#define I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS */ -#define I830_TEX_SETUP_SIZE 10 - -/* New version. Kernel auto-detects. - */ -#define I830_TEXREG_TM0LI 0 /* load immediate 2 texture map n */ -#define I830_TEXREG_TM0S0 1 -#define I830_TEXREG_TM0S1 2 -#define I830_TEXREG_TM0S2 3 -#define I830_TEXREG_TM0S3 4 -#define I830_TEXREG_TM0S4 5 -#define I830_TEXREG_NOP0 6 /* noop */ -#define I830_TEXREG_NOP1 7 /* noop */ -#define I830_TEXREG_NOP2 8 /* noop */ -#define __I830_TEXREG_MCS 9 /* GFX_OP_MAP_COORD_SETS -- shared */ -#define __I830_TEX_SETUP_SIZE 10 - - -#define I830_FRONT 0x1 -#define I830_BACK 0x2 -#define I830_DEPTH 0x4 /* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */ #define DRM_I830_INIT 0x00 -#define DRM_I830_VERTEX 0x01 -#define DRM_I830_CLEAR 0x02 -#define DRM_I830_FLUSH 0x03 -#define DRM_I830_GETAGE 0x04 -#define DRM_I830_GETBUF 0x05 -#define DRM_I830_SWAP 0x06 -#define DRM_I830_COPY 0x07 -#define DRM_I830_DOCOPY 0x08 -#define DRM_I830_FLIP 0x09 -#define DRM_I830_IRQ_EMIT 0x0a -#define DRM_I830_IRQ_WAIT 0x0b -#define DRM_I830_GETPARAM 0x0c -#define DRM_I830_SETPARAM 0x0d - -#endif /* _I830_DEFINES_ */ +#define DRM_I830_FLUSH 0x01 +#define DRM_I830_FLIP 0x02 +#define DRM_I830_BATCHBUFFER 0x03 +#define DRM_I830_IRQ_EMIT 0x04 +#define DRM_I830_IRQ_WAIT 0x05 +#define DRM_I830_GETPARAM 0x06 +#define DRM_I830_SETPARAM 0x07 +#define DRM_I830_ALLOC 0x08 +#define DRM_I830_FREE 0x09 +#define DRM_I830_INIT_HEAP 0x0a +#define DRM_I830_CMDBUFFER 0x0b typedef struct { enum { @@ -211,7 +58,6 @@ typedef struct { I830_CLEANUP_DMA = 0x02 } func; unsigned int mmio_offset; - unsigned int buffers_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; @@ -226,63 +72,88 @@ typedef struct { unsigned int back_pitch; unsigned int depth_pitch; unsigned int cpp; + unsigned int chipset; } drmI830Init; typedef struct { - int clear_color; - int clear_depth; - int flags; - unsigned int clear_colormask; - unsigned int clear_depthmask; -} drmI830Clear; - -/* These may be placeholders if we have more cliprects than - * I830_NR_SAREA_CLIPRECTS. In that case, the client sets discard to - * false, indicating that the buffer will be dispatched again with a - * new set of cliprects. + drmTextureRegion texList[I830_NR_TEX_REGIONS+1]; + int last_upload; /* last time texture was uploaded */ + int last_enqueue; /* last time a buffer was enqueued */ + int last_dispatch; /* age of the most recently dispatched buffer */ + int ctxOwner; /* last context to upload state */ + int texAge; + int pf_enabled; /* is pageflipping allowed? */ + int pf_active; + int pf_current_page; /* which buffer is being displayed? */ + int perf_boxes; /* performance boxes to be displayed */ +} drmI830Sarea; + +/* Flags for perf_boxes */ -typedef struct { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - int discard; /* client is finished with the buffer? */ -} drmI830Vertex; +#define I830_BOX_RING_EMPTY 0x1 /* populated by kernel */ +#define I830_BOX_FLIP 0x2 /* populated by kernel */ +#define I830_BOX_WAIT 0x4 /* populated by kernel & client */ +#define I830_BOX_TEXTURE_LOAD 0x8 /* populated by kernel */ +#define I830_BOX_LOST_CONTEXT 0x10 /* populated by client */ -typedef struct { - int idx; /* buffer index */ - int used; /* nr bytes in use */ - void *address; /* Address to copy from */ -} drmI830Copy; typedef struct { - void *virtual; - int request_idx; - int request_size; - int granted; -} drmI830DMA; + int start; /* agp offset */ + int used; /* nr bytes in use */ + int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ + int DR4; /* window origin for GFX_OP_DRAWRECT_INFO*/ + int num_cliprects; /* mulitpass with multiple cliprects? */ + drm_clip_rect_t *cliprects; /* pointer to userspace cliprects */ +} drmI830BatchBuffer; + -typedef struct drm_i830_irq_emit { +typedef struct { int *irq_seq; } drmI830IrqEmit; -typedef struct drm_i830_irq_wait { +typedef struct { int irq_seq; } drmI830IrqWait; -typedef struct drm_i830_getparam { +typedef struct { int param; int *value; } drmI830GetParam; -#define I830_PARAM_IRQ_ACTIVE 1 +#define I830_PARAM_IRQ_ACTIVE 1 +#define I830_PARAM_LAST_ENQUEUE 2 +#define I830_PARAM_LAST_DEQUEUE 3 - -typedef struct drm_i830_setparam { +typedef struct { int param; int value; } drmI830SetParam; #define I830_SETPARAM_USE_MI_BATCHBUFFER_START 1 +#define I830_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 + + +/* A memory manager for regions of shared memory: + */ +#define I830_MEM_REGION_AGP 1 +typedef struct { + int region; + int alignment; + int size; + int *region_offset; /* offset from start of fb or agp */ +} drmI830MemAlloc; + +typedef struct { + int region; + int region_offset; +} drmI830MemFree; + +typedef struct { + int region; + int size; + int start; +} drmI830MemInitHeap; #endif /* _I830_DRM_H_ */ |